DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


top - download

⟦b98c86160⟧

    Length: 4096 (0x1000)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_0170d5

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦5a81ac88f⟧ »Space Info Vol 1« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x00006393 max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x00007fff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x000170d5 [0000000000000010111000011010101]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x00002a02 [000000000000000010101000000010]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:                                    0x0 [0x1f80] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff0016002c003840006df [111111111111111111111111111111110000000000010110000000000010110000000000001110000100000000000000011011011111]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x05902/0x370} [00000000000000000101100100000010]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x058c2/0x40} [00000000000000000101100011000010]
    0x002406 [0x05] +0x00ec: [00000000000000000000000000000000]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »VALUE_OF«
  [$0x0002]  0x00298 003 »THIS_SWITCH«
  [$0x0003]  0x00308 004 »IN_THIS_SWITCH_FILE«
  [$0x0004]  0x003b8 005 »PROBLEM«
  [$0x0005]  0x00408 006 »DIRECTORY«
  [$0x0006]  0x00468 007 »SWITCH_IMPLEMENTATION«
  [$0x0007]  0x03538 008 »THE_SWITCHES«
  [$0x0008]  0x035b0 009 »THE_SWITCH_FILE«
  [$0x0009]  0x03640 00a »THE_STATUS«
  [$0x000a]  0x036a8 000 »THE_VALUE«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »VALUE_OF«
    @0x026a6 [0x01] =  $0x0002 »THIS_SWITCH«
    @0x02716 [0x02] =  $0x0003 »IN_THIS_SWITCH_FILE«
    @0x027c6 [0x03] =  $0x0004 »PROBLEM«
    @0x02816 [0x04] =  $0x0005 »DIRECTORY«
    @0x02876 [0x05] =  $0x0006 »SWITCH_IMPLEMENTATION«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray

    0x002a30 +0x0000:                                    0x0 [0x6a0] 0…
{D305 0x030d0/0xce0}:D305
    0x0034f0 [0x21] +0x0420: ptr_0x21_p → {D306 0x0579f/0x83} [00000000000000000101011110011111]

    0x003510 +0x0440:                                    0x0 [0x8a0] 0…
{D301 0x03db0/0xce0}:D301
    0x0040f0 [0x1a] +0x0340: ptr_0x1a_p → {D302 0x0539c/0xa0} [00000000000000000101001110011100]
    0x004350 [0x2d] +0x05a0: ptr_0x2d_p → {D302 0x04d58/0xa0} [00000000000000000100110101011000]
    0x0043b0 [0x30] +0x0600: ptr_0x30_p → {D302 0x062ea/0xa0} [00000000000000000110001011101010]
    0x0045f0 [0x42] +0x0840: ptr_0x42_p → {D302 0x060e6/0xa0} [00000000000000000110000011100110]
    0x004670 [0x46] +0x08c0: ptr_0x46_p → {D302 0x051b0/0xa0} [00000000000000000101000110110000]
    0x004890 [0x57] +0x0ae0: ptr_0x57_p → {D302 0x04f64/0xa0} [00000000000000000100111101100100]
    0x004910 [0x5b] +0x0b60: ptr_0x5b_p → {D302 0x05598/0xa0} [00000000000000000101010110011000]
    0x004930 [0x5c] +0x0b80: ptr_0x5c_p → {D302 0x05eba/0xa0} [00000000000000000101111010111010]
    0x004990 [0x5f] +0x0be0: ptr_0x5f_p → {D302 0x04b64/0xa0} [00000000000000000100101101100100]

    0x0049b0 +0x0c00:                                    0x0 [0xe0] 0…
{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x04c04/0x80}:ARRAY_STRING[0x1,0x8] = "VALUE_OF"
{D303 0x04c84/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d24/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04d24/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04d58/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x04c84/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x04df8/0x98}:ARRAY_STRING[0x1,0xb] = "THIS_SWITCH"
{D303 0x04e90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04f30/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x04f30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04f64/0xa0}:D302 d302_0 = 0x80000013 d302_d303_p → {D303 0x04e90/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d8
{ArrayString 0x05004/0xd8}:ARRAY_STRING[0x1,0x13] = "IN_THIS_SWITCH_FILE"
{D303 0x050dc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0517c/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x0517c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x051b0/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x050dc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x05250/0x78}:ARRAY_STRING[0x1,0x7] = "PROBLEM"
{D303 0x052c8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05368/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x05368/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0539c/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x052c8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x0543c/0x88}:ARRAY_STRING[0x1,0x9] = "DIRECTORY"
{D303 0x054c4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05564/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{D304 0x05564/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05598/0xa0}:D302 d302_0 = 0x80000015 d302_d303_p → {D303 0x054c4/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000e8
{ArrayString 0x05638/0xe8}:ARRAY_STRING[0x1,0x15] = "SWITCH_IMPLEMENTATION"
{D307 0x05720/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0002e1a8 d307_3 = 0x00000002
{D306 0x0579f/0x83}:D306 d306_d303_p → {D303 0x04a90/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x05720/0x7f}
{D303 0x05822/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05c72/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{Thing2 0x058c2/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368}
{StringStore 0x05902/0x370}:StringStore x = 0x00000001 y = 0x00000066
    @0x05946 [0x00] =  $0x0007 »THE_SWITCHES«
    @0x059be [0x01] =  $0x0008 »THE_SWITCH_FILE«
    @0x05a4e [0x02] =  $0x0009 »THE_STATUS«
    @0x05ab6 [0x03] =  $0x000a »THE_VALUE«
{D304 0x05c72/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05ca6/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x05822/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x05d46/0xa0}:ARRAY_STRING[0x1,0xc] = "THE_SWITCHES"
{D303 0x05de6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05e86/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{D304 0x05e86/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05eba/0xa0}:D302 d302_0 = 0x8000000f d302_d302_p → {D302 0x05ca6/0xa0} d302_d303_p → {D303 0x05de6/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x05f5a/0xb8}:ARRAY_STRING[0x1,0xf] = "THE_SWITCH_FILE"
{D303 0x06012/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x060b2/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000
{D304 0x060b2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x060e6/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x06012/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x06186/0x90}:ARRAY_STRING[0x1,0xa] = "THE_STATUS"
{D303 0x06216/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x062b6/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000
{D304 0x062b6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x062ea/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x06216/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x0638a/0x88}:ARRAY_STRING[0x1,0x9] = "THE_VALUE"