DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


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⟦bb7a4b748⟧

    Length: 8192 (0x2000)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_08c289

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦cfc2e13cd⟧ »Space Info Vol 2« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x0000fa85 max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x0000ffff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x0008c289 [0000000000010001100001010001001]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x000278d9 [000000000000100111100011011001]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:                                    0x0 [0x1f80] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff007200e800a80801500 [111111111111111111111111111111110000000001110010000000001110100000000000101010000000100000000001010100000000]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x0c8ae/0x388} [00000000000000001100100010101110]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x0e65a/0x8b6} [00000000000000001110011001011010]
    0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x0c86e/0x40} [00000000000000001100100001101110]
    0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x0e61a/0x40} [00000000000000001110011000011010]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »TEXT_IO«
  [$0x0002]  0x00290 003 »BOUNDED_STRING«
  [$0x0003]  0x00318 004 »EXECUTE_THE_GAME«
  [$0x0004]  0x003b0 005 »DICT«
  [$0x0005]  0x003e8 006 »COMP«
  [$0x0006]  0x00420 007 »MODELS_TABLE«
  [$0x0007]  0x00498 008 »SYMBOLS_TABLE«
  [$0x0008]  0x00518 009 »LINKS«
  [$0x0009]  0x037a0 00a »CONNECT«
  [$0x000a]  0x037f0 00b »LISTE_INTRODUCTION«
  [$0x000b]  0x03898 000 »LISTE_GENERALE«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »TEXT_IO«
    @0x0269e [0x01] =  $0x0002 »BOUNDED_STRING«
    @0x02726 [0x02] =  $0x0003 »EXECUTE_THE_GAME«
    @0x027be [0x03] =  $0x0004 »DICT«
    @0x027f6 [0x04] =  $0x0005 »COMP«
    @0x0282e [0x05] =  $0x0006 »MODELS_TABLE«
    @0x028a6 [0x06] =  $0x0007 »SYMBOLS_TABLE«
    @0x02926 [0x07] =  $0x0008 »LINKS«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray

    0x002a30 +0x0000:                                    0x0 [0x6a0] 0…
{D305 0x030d0/0xce0}:D305
    0x003630 [0x2b] +0x0560: ptr_0x2b_p → {D306 0x06bcf/0x83} [00000000000000000110101111001111]

    0x003650 +0x0580:                                    0x0 [0x760] 0…
{D301 0x03db0/0xce0}:D301
    0x003e10 [0x03] +0x0060: ptr_0x3_p → {D302 0x0d1ce/0xa0} [00000000000000001101000111001110]
    0x003e50 [0x05] +0x00a0: ptr_0x5_p → {D302 0x0ce36/0xa0} [00000000000000001100111000110110]
    0x003e90 [0x07] +0x00e0: ptr_0x7_p → {D302 0x0ef44/0xa0} [00000000000000001110111101000100]
    0x003ed0 [0x09] +0x0120: ptr_0x9_p → {D302 0x081d0/0xa0} [00000000000000001000000111010000]
    0x003ef0 [0x0a] +0x0140: ptr_0xa_p → {D302 0x07a10/0xa0} [00000000000000000111101000010000]
    0x003f70 [0x0e] +0x01c0: ptr_0xe_p → {D302 0x0ba6a/0xa0} [00000000000000001011101001101010]
    0x003f90 [0x0f] +0x01e0: ptr_0xf_p → {D302 0x0e2b6/0xa0} [00000000000000001110001010110110]
    0x003fb0 [0x10] +0x0200: ptr_0x10_p → {D302 0x0f4a8/0xa0} [00000000000000001111010010101000]
    0x003fd0 [0x11] +0x0220: ptr_0x11_p → {D302 0x05550/0xa0} [00000000000000000101010101010000]
    0x003ff0 [0x12] +0x0240: ptr_0x12_p → {D302 0x05764/0xa0} [00000000000000000101011101100100]
    0x004070 [0x16] +0x02c0: ptr_0x16_p → {D302 0x04d50/0xa0} [00000000000000000100110101010000]
    0x0040b0 [0x18] +0x0300: ptr_0x18_p → {D302 0x0e482/0xa0} [00000000000000001110010010000010]
    0x004110 [0x1b] +0x0360: ptr_0x1b_p → {D302 0x06a10/0xa0} [00000000000000000110101000010000]
    0x004190 [0x1f] +0x03e0: ptr_0x1f_p → {D302 0x060f8/0xa0} [00000000000000000110000011111000]
    0x0041f0 [0x22] +0x0440: ptr_0x22_p → {D302 0x0f110/0xa0} [00000000000000001111000100010000]
    0x004230 [0x24] +0x0480: ptr_0x24_p → {D302 0x0a5e6/0xa0} [00000000000000001010010111100110]
    0x004250 [0x25] +0x04a0: ptr_0x25_p → {D302 0x083d4/0xa0} [00000000000000001000001111010100]
    0x0042f0 [0x2a] +0x0540: ptr_0x2a_p → {D302 0x08d50/0xa0} [00000000000000001000110101010000]
    0x004330 [0x2c] +0x0580: ptr_0x2c_p → {D302 0x07610/0xa0} [00000000000000000111011000010000]
    0x004370 [0x2e] +0x05c0: ptr_0x2e_p → {D302 0x0a97e/0xa0} [00000000000000001010100101111110]
    0x004390 [0x2f] +0x05e0: ptr_0x2f_p → {D302 0x0fa0c/0xa0} [00000000000000001111101000001100]
    0x0043d0 [0x31] +0x0620: ptr_0x31_p → {D302 0x089b0/0xa0} [00000000000000001000100110110000]
    0x0044d0 [0x39] +0x0720: ptr_0x39_p → {D302 0x0f674/0xa0} [00000000000000001111011001110100]
    0x0044f0 [0x3a] +0x0740: ptr_0x3a_p → {D302 0x0f840/0xa0} [00000000000000001111100001000000]
    0x004530 [0x3c] +0x0780: ptr_0x3c_p → {D302 0x04f74/0xa0} [00000000000000000100111101110100]
    0x004570 [0x3e] +0x07c0: ptr_0x3e_p → {D302 0x077ec/0xa0} [00000000000000000111011111101100]
    0x004590 [0x3f] +0x07e0: ptr_0x3f_p → {D302 0x08b7c/0xa0} [00000000000000001000101101111100]
    0x0045f0 [0x42] +0x0840: ptr_0x42_p → {D302 0x0bc36/0xa0} [00000000000000001011110000110110]
    0x004610 [0x43] +0x0860: ptr_0x43_p → {D302 0x0ab4a/0xa0} [00000000000000001010101101001010]
    0x0046d0 [0x49] +0x0920: ptr_0x49_p → {D302 0x0cc6a/0xa0} [00000000000000001100110001101010]
    0x0046f0 [0x4a] +0x0940: ptr_0x4a_p → {D302 0x092dc/0xa0} [00000000000000001001001011011100]
    0x004710 [0x4b] +0x0960: ptr_0x4b_p → {D302 0x0e0ea/0xa0} [00000000000000001110000011101010]
    0x004770 [0x4e] +0x09c0: ptr_0x4e_p → {D302 0x04b64/0xa0} [00000000000000000100101101100100]
    0x004790 [0x4f] +0x09e0: ptr_0x4f_p → {D302 0x0ad16/0xa0} [00000000000000001010110100010110]
    0x0047d0 [0x51] +0x0a20: ptr_0x51_p → {D302 0x06d26/0xa0} [00000000000000000110110100100110]
    0x0048d0 [0x59] +0x0b20: ptr_0x59_p → {D302 0x0f2dc/0xa0} [00000000000000001111001011011100]
    0x004910 [0x5b] +0x0b60: ptr_0x5b_p → {D302 0x0633c/0xa0} [00000000000000000110001100111100]
    0x0049b0 [0x60] +0x0c00: ptr_0x60_p → {D302 0x0db86/0xa0} [00000000000000001101101110000110]
    0x0049d0 [0x61] +0x0c20: ptr_0x61_p → {D302 0x0c6d6/0xa0} [00000000000000001100011011010110]
    0x0049f0 [0x62] +0x0c40: ptr_0x62_p → {D302 0x0df1e/0xa0} [00000000000000001101111100011110]

    0x004a10 +0x0c60:                                    0x0 [0x80] 0…
{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x04c04/0x78}:ARRAY_STRING[0x1,0x7] = "TEXT_IO"
{D303 0x04c7c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d1c/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04d1c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04d50/0xa0}:D302 d302_0 = 0x8000000e d302_d303_p → {D303 0x04c7c/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x04df0/0xb0}:ARRAY_STRING[0x1,0xe] = "BOUNDED_STRING"
{D303 0x04ea0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04f40/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x04f40/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04f74/0xa0}:D302 d302_0 = 0x80000010 d302_d303_p → {D303 0x04ea0/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0
{ArrayString 0x05014/0xc0}:ARRAY_STRING[0x1,0x10] = "EXECUTE_THE_GAME"
{D303 0x050d4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05174/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x05174/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x051a8/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x050d4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x05248/0x60}:ARRAY_STRING[0x1,0x4] = "DICT"
{D303 0x052a8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05348/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x05348/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0537c/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x052a8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x0541c/0x60}:ARRAY_STRING[0x1,0x4] = "COMP"
{D303 0x0547c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0551c/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{D304 0x0551c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05550/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x0547c/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x055f0/0xa0}:ARRAY_STRING[0x1,0xc] = "MODELS_TABLE"
{D303 0x05690/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05730/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{D304 0x05730/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05764/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x05690/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x05804/0xa8}:ARRAY_STRING[0x1,0xd] = "SYMBOLS_TABLE"
{D303 0x058ac/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0594c/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{D304 0x0594c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05980/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x058ac/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x05a20/0x68}:ARRAY_STRING[0x1,0x5] = "LINKS"
{D303 0x05a88/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05ed8/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000
{Thing2 0x05b28/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368}
{StringStore 0x05b68/0x370}:StringStore x = 0x00000001 y = 0x00000066
    @0x05bae [0x00] =  $0x0009 »CONNECT«
    @0x05bfe [0x01] =  $0x000a »LISTE_INTRODUCTION«
    @0x05ca6 [0x02] =  $0x000b »LISTE_GENERALE«
    @0x05d2e [0x03] =  $0x000c »LISTE_GLOBALE«
    @0x05dae [0x04] =  $0x000d »LISTE_LOCALE«
    @0x05e26 [0x05] =  $0x000e »END_OF_THE_GAME«
{D304 0x05ed8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05f0c/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x05a88/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x05fac/0x78}:ARRAY_STRING[0x1,0x7] = "CONNECT"
{D303 0x06024/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x060c4/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000
{D304 0x060c4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x060f8/0xa0}:D302 d302_0 = 0x80000012 d302_d303_p → {D303 0x06024/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d0
{ArrayString 0x06198/0xd0}:ARRAY_STRING[0x1,0x12] = "LISTE_INTRODUCTION"
{D303 0x06268/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06308/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000
{D304 0x06308/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0633c/0xa0}:D302 d302_0 = 0x8000000e d302_d302_p → {D302 0x051a8/0xa0} d302_d303_p → {D303 0x06268/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x063dc/0xb0}:ARRAY_STRING[0x1,0xe] = "LISTE_GENERALE"
{D303 0x0648c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x067c0/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000
{Thing2 0x0652c/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2}
{StringIndex 0x0656c/0x254}:StringIndex x = 0x00000001 y = 0x0000000e
  [$0x0001]  0x00240 002 »TEXT_IO«
  [$0x0002]  0x00290 003 »BOUNDED_STRING«
  [$0x0003]  0x00318 004 »EXECUTE_THE_GAME«
  [$0x0004]  0x003b0 005 »DICT«
  [$0x0005]  0x003e8 006 »COMP«
  [$0x0006]  0x00420 007 »MODELS_TABLE«
  [$0x0007]  0x00498 008 »SYMBOLS_TABLE«
  [$0x0008]  0x00518 009 »LINKS«
  [$0x0009]  0x037a0 00a »CONNECT«
  [$0x000a]  0x037f0 00b »LISTE_INTRODUCTION«
  [$0x000b]  0x03898 00c »LISTE_GENERALE«
  [$0x000c]  0x03920 00d »LISTE_GLOBALE«
  [$0x000d]  0x039a0 00e »LISTE_LOCALE«
  [$0x000e]  0x03a18 000 »END_OF_THE_GAME«
{D304 0x067c0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x067f4/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x0648c/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x06894/0xa8}:ARRAY_STRING[0x1,0xd] = "LISTE_GLOBALE"
{D303 0x0693c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x069dc/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000
{D304 0x069dc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06a10/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x0693c/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x06ab0/0xa0}:ARRAY_STRING[0x1,0xc] = "LISTE_LOCALE"
{D307 0x06b50/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00118510 d307_3 = 0x00000002
{D306 0x06bcf/0x83}:D306 d306_d303_p → {D303 0x04ea0/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x06b50/0x7f}
{D303 0x06c52/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06cf2/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000
{D304 0x06cf2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06d26/0xa0}:D302 d302_0 = 0x8000000f d302_d303_p → {D303 0x06c52/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x06dc6/0xb8}:ARRAY_STRING[0x1,0xf] = "END_OF_THE_GAME"
{D303 0x06e7e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x075dc/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000
{Thing2 0x06f1e/0x40}:Thing2 Chain2 payload_p → {StringStore 0x05b68/0x370} next_p → {Thing2 0x05b28/0x40}
{StringStore 0x06f5e/0x378}:StringStore x = 0x00000001 y = 0x00000067
    @0x06f9e [0x00] =  $0x000f »FALSE«
    @0x06fde [0x01] =  $0x0010 »PLAYER_COMMAND«
    @0x07066 [0x02] =  $0x0011 »JEU_TERMINE«
    @0x070d6 [0x03] =  $0x0012 »INSTRUCT_EXECUTEE«
    @0x07176 [0x04] =  $0x0013 »MODE_TRACE«
    @0x071de [0x05] =  $0x0014 »and«
    @0x0720e [0x06] =  $0x0015 »not«
    @0x0723e [0x07] =  $0x0016 »TRUE«
    @0x07276 [0x08] =  $0x0017 »'-'«
{Thing2 0x072d6/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0656c/0x254} next_p → {Thing2 0x0652c/0x40}
{StringIndex 0x07316/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011
  [$0x0001]  0x00240 002 »TEXT_IO«
  [$0x0002]  0x00290 003 »BOUNDED_STRING«
  [$0x0003]  0x00318 004 »EXECUTE_THE_GAME«
  [$0x0004]  0x003b0 005 »DICT«
  [$0x0005]  0x003e8 006 »COMP«
  [$0x0006]  0x00420 007 »MODELS_TABLE«
  [$0x0007]  0x00498 008 »SYMBOLS_TABLE«
  [$0x0008]  0x00518 009 »LINKS«
  [$0x0009]  0x037a0 00a »CONNECT«
  [$0x000a]  0x037f0 00b »LISTE_INTRODUCTION«
  [$0x000b]  0x03898 00c »LISTE_GENERALE«
  [$0x000c]  0x03920 00d »LISTE_GLOBALE«
  [$0x000d]  0x039a0 00e »LISTE_LOCALE«
  [$0x000e]  0x03a18 00f »END_OF_THE_GAME«
  [$0x000f]  0x04b90 010 »FALSE«
  [$0x0010]  0x04bd0 011 »PLAYER_COMMAND«
  [$0x0011]  0x04c58 000 »JEU_TERMINE«
{D304 0x075dc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07610/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x06e7e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x076b0/0x68}:ARRAY_STRING[0x1,0x5] = "FALSE"
{D303 0x07718/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x077b8/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000
{D304 0x077b8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x077ec/0xa0}:D302 d302_0 = 0x8000000e d302_d303_p → {D303 0x07718/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x0788c/0xb0}:ARRAY_STRING[0x1,0xe] = "PLAYER_COMMAND"
{D303 0x0793c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x079dc/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000
{D304 0x079dc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07a10/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x0793c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x07ab0/0x98}:ARRAY_STRING[0x1,0xb] = "JEU_TERMINE"
{D303 0x07b48/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07f60/0x34} d303_2 = 0x0012 d303_3 = 0x0000000000000000000
{Thing2 0x07be8/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x07316/0x2c6} next_p → {Thing2 0x072d6/0x40}
{StringIndex 0x07c28/0x338}:StringIndex x = 0x00000001 y = 0x00000014
  [$0x0001]  0x00240 002 »TEXT_IO«
  [$0x0002]  0x00290 003 »BOUNDED_STRING«
  [$0x0003]  0x00318 004 »EXECUTE_THE_GAME«
  [$0x0004]  0x003b0 005 »DICT«
  [$0x0005]  0x003e8 006 »COMP«
  [$0x0006]  0x00420 007 »MODELS_TABLE«
  [$0x0007]  0x00498 008 »SYMBOLS_TABLE«
  [$0x0008]  0x00518 009 »LINKS«
  [$0x0009]  0x037a0 00a »CONNECT«
  [$0x000a]  0x037f0 00b »LISTE_INTRODUCTION«
  [$0x000b]  0x03898 00c »LISTE_GENERALE«
  [$0x000c]  0x03920 00d »LISTE_GLOBALE«
  [$0x000d]  0x039a0 00e »LISTE_LOCALE«
  [$0x000e]  0x03a18 00f »END_OF_THE_GAME«
  [$0x000f]  0x04b90 010 »FALSE«
  [$0x0010]  0x04bd0 011 »PLAYER_COMMAND«
  [$0x0011]  0x04c58 012 »JEU_TERMINE«
  [$0x0012]  0x04cc8 013 »INSTRUCT_EXECUTEE«
  [$0x0013]  0x04d68 014 »MODE_TRACE«
  [$0x0014]  0x04dd0 000 »and«
{D304 0x07f60/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07f94/0xa0}:D302 d302_0 = 0x80000011 d302_d303_p → {D303 0x07b48/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c8
{ArrayString 0x08034/0xc8}:ARRAY_STRING[0x1,0x11] = "INSTRUCT_EXECUTEE"
{D303 0x080fc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0819c/0x34} d303_2 = 0x0013 d303_3 = 0x0000000000000000000
{D304 0x0819c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x081d0/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x080fc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x08270/0x90}:ARRAY_STRING[0x1,0xa] = "MODE_TRACE"
{D303 0x08300/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x083a0/0x34} d303_2 = 0x0014 d303_3 = 0x0000000000000000000
{D304 0x083a0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x083d4/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x067f4/0xa0} d302_d303_p → {D303 0x08300/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x08474/0x58}:ARRAY_STRING[0x1,0x3] = "and"
{D303 0x084cc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0897c/0x34} d303_2 = 0x0015 d303_3 = 0x0000000000000000000
{Thing2 0x0856c/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x07c28/0x338} next_p → {Thing2 0x07be8/0x40}
{StringIndex 0x085ac/0x3d0}:StringIndex x = 0x00000001 y = 0x00000018
  [$0x0001]  0x00240 002 »TEXT_IO«
  [$0x0002]  0x00290 003 »BOUNDED_STRING«
  [$0x0003]  0x00318 004 »EXECUTE_THE_GAME«
  [$0x0004]  0x003b0 005 »DICT«
  [$0x0005]  0x003e8 006 »COMP«
  [$0x0006]  0x00420 007 »MODELS_TABLE«
  [$0x0007]  0x00498 008 »SYMBOLS_TABLE«
  [$0x0008]  0x00518 009 »LINKS«
  [$0x0009]  0x037a0 00a »CONNECT«
  [$0x000a]  0x037f0 00b »LISTE_INTRODUCTION«
  [$0x000b]  0x03898 00c »LISTE_GENERALE«
  [$0x000c]  0x03920 00d »LISTE_GLOBALE«
  [$0x000d]  0x039a0 00e »LISTE_LOCALE«
  [$0x000e]  0x03a18 00f »END_OF_THE_GAME«
  [$0x000f]  0x04b90 010 »FALSE«
  [$0x0010]  0x04bd0 011 »PLAYER_COMMAND«
  [$0x0011]  0x04c58 012 »JEU_TERMINE«
  [$0x0012]  0x04cc8 013 »INSTRUCT_EXECUTEE«
  [$0x0013]  0x04d68 014 »MODE_TRACE«
  [$0x0014]  0x04dd0 015 »and«
  [$0x0015]  0x04e00 016 »not«
  [$0x0016]  0x04e30 017 »TRUE«
  [$0x0017]  0x04e68 018 »'-'«
  [$0x0018]  0x06b60 000 »' '«
{D304 0x0897c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x089b0/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x084cc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x08a50/0x58}:ARRAY_STRING[0x1,0x3] = "not"
{D303 0x08aa8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08b48/0x34} d303_2 = 0x0016 d303_3 = 0x0000000000000000000
{D304 0x08b48/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08b7c/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x08aa8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x08c1c/0x60}:ARRAY_STRING[0x1,0x4] = "TRUE"
{D303 0x08c7c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08d1c/0x34} d303_2 = 0x0017 d303_3 = 0x0000000000000000000
{D304 0x08d1c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08d50/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x08c7c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x08df0/0x58}:ARRAY_STRING[0x1,0x3] = "'-'"
{D303 0x08e48/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x092a8/0x34} d303_2 = 0x0018 d303_3 = 0x0000000000000000000
{Thing2 0x08ee8/0x40}:Thing2 Chain2 payload_p → {StringStore 0x06f5e/0x378} next_p → {Thing2 0x06f1e/0x40}
{StringStore 0x08f28/0x380}:StringStore x = 0x00000001 y = 0x00000068
    @0x08f6e [0x00] =  $0x0018 »' '«
    @0x08f9e [0x01] =  $0x0019 »'L'«
    @0x08fce [0x02] =  $0x001a »'i'«
    @0x08ffe [0x03] =  $0x001b »'s'«
    @0x0902e [0x04] =  $0x001c »'t'«
    @0x0905e [0x05] =  $0x001d »'e'«
    @0x0908e [0x06] =  $0x001e »'d'«
    @0x090be [0x07] =  $0x001f »'V'«
    @0x090ee [0x08] =  $0x0020 »'r'«
    @0x0911e [0x09] =  $0x0021 »'b'«
    @0x0914e [0x0a] =  $0x0022 »'C'«
    @0x0917e [0x0b] =  $0x0023 »'o'«
    @0x091ae [0x0c] =  $0x0024 »'m'«
    @0x091de [0x0d] =  $0x0025 »'p'«
    @0x0920e [0x0e] =  $0x0026 »'l'«
    @0x0923e [0x0f] =  $0x0027 »'n'«
    @0x0926e [0x10] =  $0x0028 »'M'«
{D304 0x092a8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x092dc/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x08e48/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0937c/0x58}:ARRAY_STRING[0x1,0x3] = "' '"
{D303 0x093d4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0991c/0x34} d303_2 = 0x0019 d303_3 = 0x0000000000000000000
{Thing2 0x09474/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x085ac/0x3d0} next_p → {Thing2 0x0856c/0x40}
{StringIndex 0x094b4/0x468}:StringIndex x = 0x00000001 y = 0x0000001c
  [$0x0001]  0x00240 002 »TEXT_IO«
  [$0x0002]  0x00290 003 »BOUNDED_STRING«
  [$0x0003]  0x00318 004 »EXECUTE_THE_GAME«
  [$0x0004]  0x003b0 005 »DICT«
  [$0x0005]  0x003e8 006 »COMP«
  [$0x0006]  0x00420 007 »MODELS_TABLE«
  [$0x0007]  0x00498 008 »SYMBOLS_TABLE«
  [$0x0008]  0x00518 009 »LINKS«
  [$0x0009]  0x037a0 00a »CONNECT«
  [$0x000a]  0x037f0 00b »LISTE_INTRODUCTION«
  [$0x000b]  0x03898 00c »LISTE_GENERALE«
  [$0x000c]  0x03920 00d »LISTE_GLOBALE«
  [$0x000d]  0x039a0 00e »LISTE_LOCALE«
  [$0x000e]  0x03a18 00f »END_OF_THE_GAME«
  [$0x000f]  0x04b90 010 »FALSE«
  [$0x0010]  0x04bd0 011 »PLAYER_COMMAND«
  [$0x0011]  0x04c58 012 »JEU_TERMINE«
  [$0x0012]  0x04cc8 013 »INSTRUCT_EXECUTEE«
  [$0x0013]  0x04d68 014 »MODE_TRACE«
  [$0x0014]  0x04dd0 015 »and«
  [$0x0015]  0x04e00 016 »not«
  [$0x0016]  0x04e30 017 »TRUE«
  [$0x0017]  0x04e68 018 »'-'«
  [$0x0018]  0x06b60 019 »' '«
  [$0x0019]  0x06b90 01a »'L'«
  [$0x001a]  0x06bc0 01b »'i'«
  [$0x001b]  0x06bf0 01c »'s'«
  [$0x001c]  0x06c20 000 »'t'«
{D304 0x0991c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09950/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x0537c/0xa0} d302_d303_p → {D303 0x093d4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x099f0/0x58}:ARRAY_STRING[0x1,0x3] = "'L'"
{D303 0x09a48/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09ae8/0x34} d303_2 = 0x001a d303_3 = 0x0000000000000000000
{D304 0x09ae8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09b1c/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x09a48/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x09bbc/0x58}:ARRAY_STRING[0x1,0x3] = "'i'"
{D303 0x09c14/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09cb4/0x34} d303_2 = 0x001b d303_3 = 0x0000000000000000000
{D304 0x09cb4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09ce8/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x09c14/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x09d88/0x58}:ARRAY_STRING[0x1,0x3] = "'s'"
{D303 0x09de0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09e80/0x34} d303_2 = 0x001c d303_3 = 0x0000000000000000000
{D304 0x09e80/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09eb4/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x05980/0xa0} d302_d303_p → {D303 0x09de0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x09f54/0x58}:ARRAY_STRING[0x1,0x3] = "'t'"
{D303 0x09fac/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a5b2/0x34} d303_2 = 0x001d d303_3 = 0x0000000000000000000
{Thing2 0x0a04c/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x094b4/0x468} next_p → {Thing2 0x09474/0x40}
{StringIndex 0x0a08c/0x526}:StringIndex x = 0x00000001 y = 0x00000021
  [$0x0001]  0x00240 002 »TEXT_IO«
  [$0x0002]  0x00290 003 »BOUNDED_STRING«
  [$0x0003]  0x00318 004 »EXECUTE_THE_GAME«
  [$0x0004]  0x003b0 005 »DICT«
  [$0x0005]  0x003e8 006 »COMP«
  [$0x0006]  0x00420 007 »MODELS_TABLE«
  [$0x0007]  0x00498 008 »SYMBOLS_TABLE«
  [$0x0008]  0x00518 009 »LINKS«
  [$0x0009]  0x037a0 00a »CONNECT«
  [$0x000a]  0x037f0 00b »LISTE_INTRODUCTION«
  [$0x000b]  0x03898 00c »LISTE_GENERALE«
  [$0x000c]  0x03920 00d »LISTE_GLOBALE«
  [$0x000d]  0x039a0 00e »LISTE_LOCALE«
  [$0x000e]  0x03a18 00f »END_OF_THE_GAME«
  [$0x000f]  0x04b90 010 »FALSE«
  [$0x0010]  0x04bd0 011 »PLAYER_COMMAND«
  [$0x0011]  0x04c58 012 »JEU_TERMINE«
  [$0x0012]  0x04cc8 013 »INSTRUCT_EXECUTEE«
  [$0x0013]  0x04d68 014 »MODE_TRACE«
  [$0x0014]  0x04dd0 015 »and«
  [$0x0015]  0x04e00 016 »not«
  [$0x0016]  0x04e30 017 »TRUE«
  [$0x0017]  0x04e68 018 »'-'«
  [$0x0018]  0x06b60 019 »' '«
  [$0x0019]  0x06b90 01a »'L'«
  [$0x001a]  0x06bc0 01b »'i'«
  [$0x001b]  0x06bf0 01c »'s'«
  [$0x001c]  0x06c20 01d »'t'«
  [$0x001d]  0x06c50 01e »'e'«
  [$0x001e]  0x06c80 01f »'d'«
  [$0x001f]  0x06cb0 020 »'V'«
  [$0x0020]  0x06ce0 021 »'r'«
  [$0x0021]  0x06d10 000 »'b'«
{D304 0x0a5b2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a5e6/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x09fac/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0a686/0x58}:ARRAY_STRING[0x1,0x3] = "'e'"
{D303 0x0a6de/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a77e/0x34} d303_2 = 0x001e d303_3 = 0x0000000000000000000
{D304 0x0a77e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a7b2/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x05f0c/0xa0} d302_d303_p → {D303 0x0a6de/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0a852/0x58}:ARRAY_STRING[0x1,0x3] = "'d'"
{D303 0x0a8aa/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a94a/0x34} d303_2 = 0x001f d303_3 = 0x0000000000000000000
{D304 0x0a94a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a97e/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0a8aa/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0aa1e/0x58}:ARRAY_STRING[0x1,0x3] = "'V'"
{D303 0x0aa76/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0ab16/0x34} d303_2 = 0x0020 d303_3 = 0x0000000000000000000
{D304 0x0ab16/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0ab4a/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0aa76/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0abea/0x58}:ARRAY_STRING[0x1,0x3] = "'r'"
{D303 0x0ac42/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0ace2/0x34} d303_2 = 0x0021 d303_3 = 0x0000000000000000000
{D304 0x0ace2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0ad16/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0ac42/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0adb6/0x58}:ARRAY_STRING[0x1,0x3] = "'b'"
{D303 0x0ae0e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b4d2/0x34} d303_2 = 0x0022 d303_3 = 0x0000000000000000000
{Thing2 0x0aeae/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0a08c/0x526} next_p → {Thing2 0x0a04c/0x40}
{StringIndex 0x0aeee/0x5e4}:StringIndex x = 0x00000001 y = 0x00000026
  [$0x0001]  0x00240 002 »TEXT_IO«
  [$0x0002]  0x00290 003 »BOUNDED_STRING«
  [$0x0003]  0x00318 004 »EXECUTE_THE_GAME«
  [$0x0004]  0x003b0 005 »DICT«
  [$0x0005]  0x003e8 006 »COMP«
  [$0x0006]  0x00420 007 »MODELS_TABLE«
  [$0x0007]  0x00498 008 »SYMBOLS_TABLE«
  [$0x0008]  0x00518 009 »LINKS«
  [$0x0009]  0x037a0 00a »CONNECT«
  [$0x000a]  0x037f0 00b »LISTE_INTRODUCTION«
  [$0x000b]  0x03898 00c »LISTE_GENERALE«
  [$0x000c]  0x03920 00d »LISTE_GLOBALE«
  [$0x000d]  0x039a0 00e »LISTE_LOCALE«
  [$0x000e]  0x03a18 00f »END_OF_THE_GAME«
  [$0x000f]  0x04b90 010 »FALSE«
  [$0x0010]  0x04bd0 011 »PLAYER_COMMAND«
  [$0x0011]  0x04c58 012 »JEU_TERMINE«
  [$0x0012]  0x04cc8 013 »INSTRUCT_EXECUTEE«
  [$0x0013]  0x04d68 014 »MODE_TRACE«
  [$0x0014]  0x04dd0 015 »and«
  [$0x0015]  0x04e00 016 »not«
  [$0x0016]  0x04e30 017 »TRUE«
  [$0x0017]  0x04e68 018 »'-'«
  [$0x0018]  0x06b60 019 »' '«
  [$0x0019]  0x06b90 01a »'L'«
  [$0x001a]  0x06bc0 01b »'i'«
  [$0x001b]  0x06bf0 01c »'s'«
  [$0x001c]  0x06c20 01d »'t'«
  [$0x001d]  0x06c50 01e »'e'«
  [$0x001e]  0x06c80 01f »'d'«
  [$0x001f]  0x06cb0 020 »'V'«
  [$0x0020]  0x06ce0 021 »'r'«
  [$0x0021]  0x06d10 022 »'b'«
  [$0x0022]  0x06d40 023 »'C'«
  [$0x0023]  0x06d70 024 »'o'«
  [$0x0024]  0x06da0 025 »'m'«
  [$0x0025]  0x06dd0 026 »'p'«
  [$0x0026]  0x06e00 000 »'l'«
{D304 0x0b4d2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0b506/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0ae0e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0b5a6/0x58}:ARRAY_STRING[0x1,0x3] = "'C'"
{D303 0x0b5fe/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b69e/0x34} d303_2 = 0x0023 d303_3 = 0x0000000000000000000
{D304 0x0b69e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0b6d2/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0b5fe/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0b772/0x58}:ARRAY_STRING[0x1,0x3] = "'o'"
{D303 0x0b7ca/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b86a/0x34} d303_2 = 0x0024 d303_3 = 0x0000000000000000000
{D304 0x0b86a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0b89e/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0b7ca/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0b93e/0x58}:ARRAY_STRING[0x1,0x3] = "'m'"
{D303 0x0b996/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0ba36/0x34} d303_2 = 0x0025 d303_3 = 0x0000000000000000000
{D304 0x0ba36/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0ba6a/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0b996/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0bb0a/0x58}:ARRAY_STRING[0x1,0x3] = "'p'"
{D303 0x0bb62/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0bc02/0x34} d303_2 = 0x0026 d303_3 = 0x0000000000000000000
{D304 0x0bc02/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0bc36/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x09950/0xa0} d302_d303_p → {D303 0x0bb62/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0bcd6/0x58}:ARRAY_STRING[0x1,0x3] = "'l'"
{D303 0x0bd2e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0c4d6/0x34} d303_2 = 0x0027 d303_3 = 0x0000000000000000000
{Thing2 0x0bdce/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0aeee/0x5e4} next_p → {Thing2 0x0aeae/0x40}
{StringIndex 0x0be0e/0x6c8}:StringIndex x = 0x00000001 y = 0x0000002c
  [$0x0001]  0x00240 002 »TEXT_IO«
  [$0x0002]  0x00290 003 »BOUNDED_STRING«
  [$0x0003]  0x00318 004 »EXECUTE_THE_GAME«
  [$0x0004]  0x003b0 005 »DICT«
  [$0x0005]  0x003e8 006 »COMP«
  [$0x0006]  0x00420 007 »MODELS_TABLE«
  [$0x0007]  0x00498 008 »SYMBOLS_TABLE«
  [$0x0008]  0x00518 009 »LINKS«
  [$0x0009]  0x037a0 00a »CONNECT«
  [$0x000a]  0x037f0 00b »LISTE_INTRODUCTION«
  [$0x000b]  0x03898 00c »LISTE_GENERALE«
  [$0x000c]  0x03920 00d »LISTE_GLOBALE«
  [$0x000d]  0x039a0 00e »LISTE_LOCALE«
  [$0x000e]  0x03a18 00f »END_OF_THE_GAME«
  [$0x000f]  0x04b90 010 »FALSE«
  [$0x0010]  0x04bd0 011 »PLAYER_COMMAND«
  [$0x0011]  0x04c58 012 »JEU_TERMINE«
  [$0x0012]  0x04cc8 013 »INSTRUCT_EXECUTEE«
  [$0x0013]  0x04d68 014 »MODE_TRACE«
  [$0x0014]  0x04dd0 015 »and«
  [$0x0015]  0x04e00 016 »not«
  [$0x0016]  0x04e30 017 »TRUE«
  [$0x0017]  0x04e68 018 »'-'«
  [$0x0018]  0x06b60 019 »' '«
  [$0x0019]  0x06b90 01a »'L'«
  [$0x001a]  0x06bc0 01b »'i'«
  [$0x001b]  0x06bf0 01c »'s'«
  [$0x001c]  0x06c20 01d »'t'«
  [$0x001d]  0x06c50 01e »'e'«
  [$0x001e]  0x06c80 01f »'d'«
  [$0x001f]  0x06cb0 020 »'V'«
  [$0x0020]  0x06ce0 021 »'r'«
  [$0x0021]  0x06d10 022 »'b'«
  [$0x0022]  0x06d40 023 »'C'«
  [$0x0023]  0x06d70 024 »'o'«
  [$0x0024]  0x06da0 025 »'m'«
  [$0x0025]  0x06dd0 026 »'p'«
  [$0x0026]  0x06e00 027 »'l'«
  [$0x0027]  0x06e30 028 »'n'«
  [$0x0028]  0x06e60 029 »'M'«
  [$0x0029]  0x0a4e0 02a »':'«
  [$0x002a]  0x0a510 02b »'D'«
  [$0x002b]  0x0a540 02c »'f'«
  [$0x002c]  0x0a570 000 »'y'«
{D304 0x0c4d6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0c50a/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0bd2e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0c5aa/0x58}:ARRAY_STRING[0x1,0x3] = "'n'"
{D303 0x0c602/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0c6a2/0x34} d303_2 = 0x0028 d303_3 = 0x0000000000000000000
{D304 0x0c6a2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0c6d6/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x0b89e/0xa0} d302_d303_p → {D303 0x0c602/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0c776/0x58}:ARRAY_STRING[0x1,0x3] = "'M'"
{D303 0x0c7ce/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0cc36/0x34} d303_2 = 0x0029 d303_3 = 0x0000000000000000000
{Thing2 0x0c86e/0x40}:Thing2 Chain2 payload_p → {StringStore 0x08f28/0x380} next_p → {Thing2 0x08ee8/0x40}
{StringStore 0x0c8ae/0x388}:StringStore x = 0x00000001 y = 0x00000069
    @0x0c8ee [0x00] =  $0x0029 »':'«
    @0x0c91e [0x01] =  $0x002a »'D'«
    @0x0c94e [0x02] =  $0x002b »'f'«
    @0x0c97e [0x03] =  $0x002c »'y'«
    @0x0c9ae [0x04] =  $0x002d »'T'«
    @0x0c9de [0x05] =  $0x002e »'a'«
    @0x0ca0e [0x06] =  $0x002f »'S'«
    @0x0ca3e [0x07] =  $0x0030 »'x'«
    @0x0ca6e [0x08] =  $0x0031 »'I'«
    @0x0ca9e [0x09] =  $0x0032 »'u'«
    @0x0cace [0x0a] =  $0x0033 »'c'«
    @0x0cafe [0x0b] =  $0x0034 »'''«
    @0x0cb2e [0x0c] =  $0x0035 »'G'«
    @0x0cb5e [0x0d] =  $0x0036 »'N'«
    @0x0cb8e [0x0e] =  $0x0037 »'A'«
    @0x0cbbe [0x0f] =  $0x0038 »'F'«
    @0x0cbee [0x10] =  $0x0039 »'O'«
{D304 0x0cc36/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0cc6a/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0c7ce/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0cd0a/0x58}:ARRAY_STRING[0x1,0x3] = "':'"
{D303 0x0cd62/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0ce02/0x34} d303_2 = 0x002a d303_3 = 0x0000000000000000000
{D304 0x0ce02/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0ce36/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x0a7b2/0xa0} d302_d303_p → {D303 0x0cd62/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0ced6/0x58}:ARRAY_STRING[0x1,0x3] = "'D'"
{D303 0x0cf2e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0cfce/0x34} d303_2 = 0x002b d303_3 = 0x0000000000000000000
{D304 0x0cfce/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0d002/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0cf2e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0d0a2/0x58}:ARRAY_STRING[0x1,0x3] = "'f'"
{D303 0x0d0fa/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0d19a/0x34} d303_2 = 0x002c d303_3 = 0x0000000000000000000
{D304 0x0d19a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0d1ce/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0d0fa/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0d26e/0x58}:ARRAY_STRING[0x1,0x3] = "'y'"
{D303 0x0d2c6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0db52/0x34} d303_2 = 0x002d d303_3 = 0x0000000000000000000
{Thing2 0x0d366/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0be0e/0x6c8} next_p → {Thing2 0x0bdce/0x40}
{StringIndex 0x0d3a6/0x7ac}:StringIndex x = 0x00000001 y = 0x00000032
  [$0x0001]  0x00240 002 »TEXT_IO«
  [$0x0002]  0x00290 003 »BOUNDED_STRING«
  [$0x0003]  0x00318 004 »EXECUTE_THE_GAME«
  [$0x0004]  0x003b0 005 »DICT«
  [$0x0005]  0x003e8 006 »COMP«
  [$0x0006]  0x00420 007 »MODELS_TABLE«
  [$0x0007]  0x00498 008 »SYMBOLS_TABLE«
  [$0x0008]  0x00518 009 »LINKS«
  [$0x0009]  0x037a0 00a »CONNECT«
  [$0x000a]  0x037f0 00b »LISTE_INTRODUCTION«
  [$0x000b]  0x03898 00c »LISTE_GENERALE«
  [$0x000c]  0x03920 00d »LISTE_GLOBALE«
  [$0x000d]  0x039a0 00e »LISTE_LOCALE«
  [$0x000e]  0x03a18 00f »END_OF_THE_GAME«
  [$0x000f]  0x04b90 010 »FALSE«
  [$0x0010]  0x04bd0 011 »PLAYER_COMMAND«
  [$0x0011]  0x04c58 012 »JEU_TERMINE«
  [$0x0012]  0x04cc8 013 »INSTRUCT_EXECUTEE«
  [$0x0013]  0x04d68 014 »MODE_TRACE«
  [$0x0014]  0x04dd0 015 »and«
  [$0x0015]  0x04e00 016 »not«
  [$0x0016]  0x04e30 017 »TRUE«
  [$0x0017]  0x04e68 018 »'-'«
  [$0x0018]  0x06b60 019 »' '«
  [$0x0019]  0x06b90 01a »'L'«
  [$0x001a]  0x06bc0 01b »'i'«
  [$0x001b]  0x06bf0 01c »'s'«
  [$0x001c]  0x06c20 01d »'t'«
  [$0x001d]  0x06c50 01e »'e'«
  [$0x001e]  0x06c80 01f »'d'«
  [$0x001f]  0x06cb0 020 »'V'«
  [$0x0020]  0x06ce0 021 »'r'«
  [$0x0021]  0x06d10 022 »'b'«
  [$0x0022]  0x06d40 023 »'C'«
  [$0x0023]  0x06d70 024 »'o'«
  [$0x0024]  0x06da0 025 »'m'«
  [$0x0025]  0x06dd0 026 »'p'«
  [$0x0026]  0x06e00 027 »'l'«
  [$0x0027]  0x06e30 028 »'n'«
  [$0x0028]  0x06e60 029 »'M'«
  [$0x0029]  0x0a4e0 02a »':'«
  [$0x002a]  0x0a510 02b »'D'«
  [$0x002b]  0x0a540 02c »'f'«
  [$0x002c]  0x0a570 02d »'y'«
  [$0x002d]  0x0a5a0 02e »'T'«
  [$0x002e]  0x0a5d0 02f »'a'«
  [$0x002f]  0x0a600 030 »'S'«
  [$0x0030]  0x0a630 031 »'x'«
  [$0x0031]  0x0a660 032 »'I'«
  [$0x0032]  0x0a690 000 »'u'«
{D304 0x0db52/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0db86/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x09eb4/0xa0} d302_d303_p → {D303 0x0d2c6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0dc26/0x58}:ARRAY_STRING[0x1,0x3] = "'T'"
{D303 0x0dc7e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0dd1e/0x34} d303_2 = 0x002e d303_3 = 0x0000000000000000000
{D304 0x0dd1e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0dd52/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0dc7e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0ddf2/0x58}:ARRAY_STRING[0x1,0x3] = "'a'"
{D303 0x0de4a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0deea/0x34} d303_2 = 0x002f d303_3 = 0x0000000000000000000
{D304 0x0deea/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0df1e/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x09ce8/0xa0} d302_d303_p → {D303 0x0de4a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0dfbe/0x58}:ARRAY_STRING[0x1,0x3] = "'S'"
{D303 0x0e016/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0e0b6/0x34} d303_2 = 0x0030 d303_3 = 0x0000000000000000000
{D304 0x0e0b6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0e0ea/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x07f94/0xa0} d302_d303_p → {D303 0x0e016/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0e18a/0x58}:ARRAY_STRING[0x1,0x3] = "'x'"
{D303 0x0e1e2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0e282/0x34} d303_2 = 0x0031 d303_3 = 0x0000000000000000000
{D304 0x0e282/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0e2b6/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x09b1c/0xa0} d302_d303_p → {D303 0x0e1e2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0e356/0x58}:ARRAY_STRING[0x1,0x3] = "'I'"
{D303 0x0e3ae/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0e44e/0x34} d303_2 = 0x0032 d303_3 = 0x0000000000000000000
{D304 0x0e44e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0e482/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0e3ae/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0e522/0x58}:ARRAY_STRING[0x1,0x3] = "'u'"
{D303 0x0e57a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0ef10/0x34} d303_2 = 0x0033 d303_3 = 0x0000000000000000000
{Thing2 0x0e61a/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0d3a6/0x7ac} next_p → {Thing2 0x0d366/0x40}
{StringIndex 0x0e65a/0x8b6}:StringIndex x = 0x00000001 y = 0x00000039
  [$0x0001]  0x00240 002 »TEXT_IO«
  [$0x0002]  0x00290 003 »BOUNDED_STRING«
  [$0x0003]  0x00318 004 »EXECUTE_THE_GAME«
  [$0x0004]  0x003b0 005 »DICT«
  [$0x0005]  0x003e8 006 »COMP«
  [$0x0006]  0x00420 007 »MODELS_TABLE«
  [$0x0007]  0x00498 008 »SYMBOLS_TABLE«
  [$0x0008]  0x00518 009 »LINKS«
  [$0x0009]  0x037a0 00a »CONNECT«
  [$0x000a]  0x037f0 00b »LISTE_INTRODUCTION«
  [$0x000b]  0x03898 00c »LISTE_GENERALE«
  [$0x000c]  0x03920 00d »LISTE_GLOBALE«
  [$0x000d]  0x039a0 00e »LISTE_LOCALE«
  [$0x000e]  0x03a18 00f »END_OF_THE_GAME«
  [$0x000f]  0x04b90 010 »FALSE«
  [$0x0010]  0x04bd0 011 »PLAYER_COMMAND«
  [$0x0011]  0x04c58 012 »JEU_TERMINE«
  [$0x0012]  0x04cc8 013 »INSTRUCT_EXECUTEE«
  [$0x0013]  0x04d68 014 »MODE_TRACE«
  [$0x0014]  0x04dd0 015 »and«
  [$0x0015]  0x04e00 016 »not«
  [$0x0016]  0x04e30 017 »TRUE«
  [$0x0017]  0x04e68 018 »'-'«
  [$0x0018]  0x06b60 019 »' '«
  [$0x0019]  0x06b90 01a »'L'«
  [$0x001a]  0x06bc0 01b »'i'«
  [$0x001b]  0x06bf0 01c »'s'«
  [$0x001c]  0x06c20 01d »'t'«
  [$0x001d]  0x06c50 01e »'e'«
  [$0x001e]  0x06c80 01f »'d'«
  [$0x001f]  0x06cb0 020 »'V'«
  [$0x0020]  0x06ce0 021 »'r'«
  [$0x0021]  0x06d10 022 »'b'«
  [$0x0022]  0x06d40 023 »'C'«
  [$0x0023]  0x06d70 024 »'o'«
  [$0x0024]  0x06da0 025 »'m'«
  [$0x0025]  0x06dd0 026 »'p'«
  [$0x0026]  0x06e00 027 »'l'«
  [$0x0027]  0x06e30 028 »'n'«
  [$0x0028]  0x06e60 029 »'M'«
  [$0x0029]  0x0a4e0 02a »':'«
  [$0x002a]  0x0a510 02b »'D'«
  [$0x002b]  0x0a540 02c »'f'«
  [$0x002c]  0x0a570 02d »'y'«
  [$0x002d]  0x0a5a0 02e »'T'«
  [$0x002e]  0x0a5d0 02f »'a'«
  [$0x002f]  0x0a600 030 »'S'«
  [$0x0030]  0x0a630 031 »'x'«
  [$0x0031]  0x0a660 032 »'I'«
  [$0x0032]  0x0a690 033 »'u'«
  [$0x0033]  0x0a6c0 034 »'c'«
  [$0x0034]  0x0a6f0 035 »'''«
  [$0x0035]  0x0a720 036 »'G'«
  [$0x0036]  0x0a750 037 »'N'«
  [$0x0037]  0x0a780 038 »'A'«
  [$0x0038]  0x0a7b0 039 »'F'«
  [$0x0039]  0x0a7e0 000 »'O'«
{D304 0x0ef10/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0ef44/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x0b506/0xa0} d302_d303_p → {D303 0x0e57a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0efe4/0x58}:ARRAY_STRING[0x1,0x3] = "'c'"
{D303 0x0f03c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0f0dc/0x34} d303_2 = 0x0034 d303_3 = 0x0000000000000000000
{D304 0x0f0dc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0f110/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0f03c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0f1b0/0x58}:ARRAY_STRING[0x1,0x3] = "'''"
{D303 0x0f208/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0f2a8/0x34} d303_2 = 0x0035 d303_3 = 0x0000000000000000000
{D304 0x0f2a8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0f2dc/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0f208/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0f37c/0x58}:ARRAY_STRING[0x1,0x3] = "'G'"
{D303 0x0f3d4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0f474/0x34} d303_2 = 0x0036 d303_3 = 0x0000000000000000000
{D304 0x0f474/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0f4a8/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x0c50a/0xa0} d302_d303_p → {D303 0x0f3d4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0f548/0x58}:ARRAY_STRING[0x1,0x3] = "'N'"
{D303 0x0f5a0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0f640/0x34} d303_2 = 0x0037 d303_3 = 0x0000000000000000000
{D304 0x0f640/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0f674/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x0dd52/0xa0} d302_d303_p → {D303 0x0f5a0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0f714/0x58}:ARRAY_STRING[0x1,0x3] = "'A'"
{D303 0x0f76c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0f80c/0x34} d303_2 = 0x0038 d303_3 = 0x0000000000000000000
{D304 0x0f80c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0f840/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x0d002/0xa0} d302_d303_p → {D303 0x0f76c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0f8e0/0x58}:ARRAY_STRING[0x1,0x3] = "'F'"
{D303 0x0f938/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0f9d8/0x34} d303_2 = 0x0039 d303_3 = 0x0000000000000000000
{D304 0x0f9d8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0fa0c/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x0b6d2/0xa0} d302_d303_p → {D303 0x0f938/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0faac/0x58}:ARRAY_STRING[0x1,0x3] = "'O'"