DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


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⟦c2ad9b1ee⟧

    Length: 5120 (0x1400)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_096579

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦cfc2e13cd⟧ »Space Info Vol 2« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x0000987d max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x00009fff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x00096579 [0000000000010010110010101111001]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x0002b838 [000000000000101011100000111000]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:                                    0x0 [0x1f80] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff0038006c006a4800cec [111111111111111111111111111111110000000000111000000000000110110000000000011010100100100000000000110011101100]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x08afe/0x378} [00000000000000001000101011111110]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x08eb6/0x468} [00000000000000001000111010110110]
    0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x08abe/0x40} [00000000000000001000101010111110]
    0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x08e76/0x40} [00000000000000001000111001110110]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »MAX_CODE_ZONE«
  [$0x0002]  0x002c0 003 »OBJECT«
  [$0x0003]  0x00308 004 »=«
  [$0x0004]  0x00328 005 »IMAGE«
  [$0x0005]  0x00368 006 »O«
  [$0x0006]  0x00388 007 »VALUE«
  [$0x0007]  0x003c8 008 »S«
  [$0x0008]  0x003e8 009 »CREATE«
  [$0x0009]  0x00430 00a »NOM«
  [$0x000a]  0x00460 00b »NUMERO«
  [$0x000b]  0x004a8 000 »GET_NOM«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »MAX_CODE_ZONE«
    @0x026ce [0x01] =  $0x0002 »OBJECT«
    @0x02716 [0x02] =  $0x0003 »=«
    @0x02736 [0x03] =  $0x0004 »IMAGE«
    @0x02776 [0x04] =  $0x0005 »O«
    @0x02796 [0x05] =  $0x0006 »VALUE«
    @0x027d6 [0x06] =  $0x0007 »S«
    @0x027f6 [0x07] =  $0x0008 »CREATE«
    @0x0283e [0x08] =  $0x0009 »NOM«
    @0x0286e [0x09] =  $0x000a »NUMERO«
    @0x028b6 [0x0a] =  $0x000b »GET_NOM«
    @0x02906 [0x0b] =  $0x000c »GET_ID«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray

    0x002a30 +0x0000:                                    0x0 [0x6a0] 0…
{D305 0x030d0/0xce0}:D305
    0x0031d0 [0x08] +0x0100: ptr_0x8_p → {D306 0x09879/0x83} [00000000000000001001100001111001]
    0x0034b0 [0x1f] +0x03e0: ptr_0x1f_p → {D306 0x09777/0x83} [00000000000000001001011101110111]
    0x003670 [0x2d] +0x05a0: ptr_0x2d_p → {D306 0x094b9/0x83} [00000000000000001001010010111001]
    0x003750 [0x34] +0x0680: ptr_0x34_p → {D306 0x08623/0x83} [00000000000000001000011000100011]
    0x003830 [0x3b] +0x0760: ptr_0x3b_p → {D306 0x08365/0x83} [00000000000000001000001101100101]

    0x003850 +0x0780:                                    0x0 [0x560] 0…
{D301 0x03db0/0xce0}:D301
    0x003dd0 [0x01] +0x0020: ptr_0x1_p → {D302 0x05c00/0xa0} [00000000000000000101110000000000]
    0x003fb0 [0x10] +0x0200: ptr_0x10_p → {D302 0x0787a/0xa0} [00000000000000000111100001111010]
    0x0040d0 [0x19] +0x0320: ptr_0x19_p → {D302 0x0716a/0xa0} [00000000000000000111000101101010]
    0x004110 [0x1b] +0x0360: ptr_0x1b_p → {D302 0x04b64/0xa0} [00000000000000000100101101100100]
    0x004230 [0x24] +0x0480: ptr_0x24_p → {D302 0x07a46/0xa0} [00000000000000000111101001000110]
    0x0042d0 [0x29] +0x0520: ptr_0x29_p → {D302 0x052fc/0xa0} [00000000000000000101001011111100]
    0x004330 [0x2c] +0x0580: ptr_0x2c_p → {D302 0x09610/0xa0} [00000000000000001001011000010000]
    0x004390 [0x2f] +0x05e0: ptr_0x2f_p → {D302 0x07336/0xa0} [00000000000000000111001100110110]
    0x004590 [0x3f] +0x07e0: ptr_0x3f_p → {D302 0x06f56/0xa0} [00000000000000000110111101010110]
    0x0045d0 [0x41] +0x0820: ptr_0x41_p → {D302 0x06264/0xa0} [00000000000000000110001001100100]
    0x004650 [0x45] +0x08a0: ptr_0x45_p → {D302 0x0877a/0xa0} [00000000000000001000011101111010]
    0x0046d0 [0x49] +0x0920: ptr_0x49_p → {D302 0x081ee/0xa0} [00000000000000001000000111101110]
    0x0046f0 [0x4a] +0x0940: ptr_0x4a_p → {D302 0x07c12/0xa0} [00000000000000000111110000010010]
    0x004730 [0x4c] +0x0980: ptr_0x4c_p → {D302 0x06a24/0xa0} [00000000000000000110101000100100]
    0x004750 [0x4d] +0x09a0: ptr_0x4d_p → {D302 0x084bc/0xa0} [00000000000000001000010010111100]
    0x004810 [0x53] +0x0a60: ptr_0x53_p → {D302 0x09352/0xa0} [00000000000000001001001101010010]
    0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x04f64/0xa0} [00000000000000000100111101100100]
    0x004890 [0x57] +0x0ae0: ptr_0x57_p → {D302 0x05694/0xa0} [00000000000000000101011010010100]
    0x0048d0 [0x59] +0x0b20: ptr_0x59_p → {D302 0x04d80/0xa0} [00000000000000000100110110000000]
    0x004930 [0x5c] +0x0b80: ptr_0x5c_p → {D302 0x08936/0xa0} [00000000000000001000100100110110]
    0x004a10 [0x63] +0x0c60: ptr_0x63_p → {D302 0x05de4/0xa0} [00000000000000000101110111100100]
    0x004a50 [0x65] +0x0ca0: ptr_0x65_p → {D302 0x05120/0xa0} [00000000000000000101000100100000]

    0x004a70 +0x0cc0:                                    0x0 [0x20] 0…
{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x04c04/0xa8}:ARRAY_STRING[0x1,0xd] = "MAX_CODE_ZONE"
{D303 0x04cac/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d4c/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04d4c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04d80/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x04cac/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x04e20/0x70}:ARRAY_STRING[0x1,0x6] = "OBJECT"
{D303 0x04e90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04f30/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x04f30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04f64/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x04e90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05004/0x48}:ARRAY_STRING[0x1,0x1] = "="
{D303 0x0504c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x050ec/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x050ec/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05120/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x0504c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x051c0/0x68}:ARRAY_STRING[0x1,0x5] = "IMAGE"
{D303 0x05228/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x052c8/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x052c8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x052fc/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x05228/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x0539c/0x48}:ARRAY_STRING[0x1,0x1] = "O"
{D303 0x053e4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05484/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{D304 0x05484/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x054b8/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x053e4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x05558/0x68}:ARRAY_STRING[0x1,0x5] = "VALUE"
{D303 0x055c0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05660/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{D304 0x05660/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05694/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x055c0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05734/0x48}:ARRAY_STRING[0x1,0x1] = "S"
{D303 0x0577c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0581c/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{D304 0x0581c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05850/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x0577c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x058f0/0x70}:ARRAY_STRING[0x1,0x6] = "CREATE"
{D303 0x05960/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05a00/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000
{D304 0x05a00/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05a34/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x05960/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x05ad4/0x58}:ARRAY_STRING[0x1,0x3] = "NOM"
{D303 0x05b2c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05bcc/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000
{D304 0x05bcc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05c00/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x05b2c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x05ca0/0x70}:ARRAY_STRING[0x1,0x6] = "NUMERO"
{D303 0x05d10/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05db0/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000
{D304 0x05db0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05de4/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x05d10/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x05e84/0x78}:ARRAY_STRING[0x1,0x7] = "GET_NOM"
{D303 0x05efc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06230/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000
{Thing2 0x05f9c/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2}
{StringIndex 0x05fdc/0x254}:StringIndex x = 0x00000001 y = 0x0000000e
  [$0x0001]  0x00240 002 »MAX_CODE_ZONE«
  [$0x0002]  0x002c0 003 »OBJECT«
  [$0x0003]  0x00308 004 »=«
  [$0x0004]  0x00328 005 »IMAGE«
  [$0x0005]  0x00368 006 »O«
  [$0x0006]  0x00388 007 »VALUE«
  [$0x0007]  0x003c8 008 »S«
  [$0x0008]  0x003e8 009 »CREATE«
  [$0x0009]  0x00430 00a »NOM«
  [$0x000a]  0x00460 00b »NUMERO«
  [$0x000b]  0x004a8 00c »GET_NOM«
  [$0x000c]  0x004f8 00d »GET_ID«
  [$0x000d]  0x04088 00e »CODE_ZONE_ERROR«
  [$0x000e]  0x04118 000 »ZONE_INTERVALLE«
{D304 0x06230/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06264/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x054b8/0xa0} d302_d303_p → {D303 0x05efc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x06304/0x70}:ARRAY_STRING[0x1,0x6] = "GET_ID"
{D303 0x06374/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x067c4/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000
{Thing2 0x06414/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368}
{StringStore 0x06454/0x370}:StringStore x = 0x00000001 y = 0x00000066
    @0x06496 [0x00] =  $0x000d »CODE_ZONE_ERROR«
    @0x06526 [0x01] =  $0x000e »ZONE_INTERVALLE«
    @0x065b6 [0x02] =  $0x000f »LIBELLE_ZONE«
    @0x0662e [0x03] =  $0x0010 »'Z'«
    @0x0665e [0x04] =  $0x0011 »'o'«
    @0x0668e [0x05] =  $0x0012 »'n'«
    @0x066be [0x06] =  $0x0013 »'e'«
    @0x066ee [0x07] =  $0x0014 »' '«
    @0x0671e [0x08] =  $0x0015 »':'«
    @0x0674e [0x09] =  $0x0016 »&«
    @0x0676e [0x0a] =  $0x0017 »D«
    @0x0678e [0x0b] =  $0x0018 »F«
{D304 0x067c4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x067f8/0xa0}:D302 d302_0 = 0x8000000f d302_d303_p → {D303 0x06374/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x06898/0xb8}:ARRAY_STRING[0x1,0xf] = "CODE_ZONE_ERROR"
{D303 0x06950/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x069f0/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000
{D304 0x069f0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06a24/0xa0}:D302 d302_0 = 0x8000000f d302_d302_p → {D302 0x05850/0xa0} d302_d303_p → {D303 0x06950/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x06ac4/0xb8}:ARRAY_STRING[0x1,0xf] = "ZONE_INTERVALLE"
{D303 0x06b7c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06f22/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000
{Thing2 0x06c1c/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x05fdc/0x254} next_p → {Thing2 0x05f9c/0x40}
{StringIndex 0x06c5c/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011
  [$0x0001]  0x00240 002 »MAX_CODE_ZONE«
  [$0x0002]  0x002c0 003 »OBJECT«
  [$0x0003]  0x00308 004 »=«
  [$0x0004]  0x00328 005 »IMAGE«
  [$0x0005]  0x00368 006 »O«
  [$0x0006]  0x00388 007 »VALUE«
  [$0x0007]  0x003c8 008 »S«
  [$0x0008]  0x003e8 009 »CREATE«
  [$0x0009]  0x00430 00a »NOM«
  [$0x000a]  0x00460 00b »NUMERO«
  [$0x000b]  0x004a8 00c »GET_NOM«
  [$0x000c]  0x004f8 00d »GET_ID«
  [$0x000d]  0x04088 00e »CODE_ZONE_ERROR«
  [$0x000e]  0x04118 00f »ZONE_INTERVALLE«
  [$0x000f]  0x041a8 010 »LIBELLE_ZONE«
  [$0x0010]  0x04220 011 »'Z'«
  [$0x0011]  0x04250 000 »'o'«
{D304 0x06f22/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06f56/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x06b7c/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x06ff6/0xa0}:ARRAY_STRING[0x1,0xc] = "LIBELLE_ZONE"
{D303 0x07096/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07136/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000
{D304 0x07136/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0716a/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x07096/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0720a/0x58}:ARRAY_STRING[0x1,0x3] = "'Z'"
{D303 0x07262/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07302/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000
{D304 0x07302/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07336/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x067f8/0xa0} d302_d303_p → {D303 0x07262/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x073d6/0x58}:ARRAY_STRING[0x1,0x3] = "'o'"
{D303 0x0742e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07846/0x34} d303_2 = 0x0012 d303_3 = 0x0000000000000000000
{Thing2 0x074ce/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06c5c/0x2c6} next_p → {Thing2 0x06c1c/0x40}
{StringIndex 0x0750e/0x338}:StringIndex x = 0x00000001 y = 0x00000014
  [$0x0001]  0x00240 002 »MAX_CODE_ZONE«
  [$0x0002]  0x002c0 003 »OBJECT«
  [$0x0003]  0x00308 004 »=«
  [$0x0004]  0x00328 005 »IMAGE«
  [$0x0005]  0x00368 006 »O«
  [$0x0006]  0x00388 007 »VALUE«
  [$0x0007]  0x003c8 008 »S«
  [$0x0008]  0x003e8 009 »CREATE«
  [$0x0009]  0x00430 00a »NOM«
  [$0x000a]  0x00460 00b »NUMERO«
  [$0x000b]  0x004a8 00c »GET_NOM«
  [$0x000c]  0x004f8 00d »GET_ID«
  [$0x000d]  0x04088 00e »CODE_ZONE_ERROR«
  [$0x000e]  0x04118 00f »ZONE_INTERVALLE«
  [$0x000f]  0x041a8 010 »LIBELLE_ZONE«
  [$0x0010]  0x04220 011 »'Z'«
  [$0x0011]  0x04250 012 »'o'«
  [$0x0012]  0x04280 013 »'n'«
  [$0x0013]  0x042b0 014 »'e'«
  [$0x0014]  0x042e0 000 »' '«
{D304 0x07846/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0787a/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0742e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0791a/0x58}:ARRAY_STRING[0x1,0x3] = "'n'"
{D303 0x07972/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07a12/0x34} d303_2 = 0x0013 d303_3 = 0x0000000000000000000
{D304 0x07a12/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07a46/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x07972/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x07ae6/0x58}:ARRAY_STRING[0x1,0x3] = "'e'"
{D303 0x07b3e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07bde/0x34} d303_2 = 0x0014 d303_3 = 0x0000000000000000000
{D304 0x07bde/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07c12/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x07b3e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x07cb2/0x58}:ARRAY_STRING[0x1,0x3] = "' '"
{D303 0x07d0a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x081ba/0x34} d303_2 = 0x0015 d303_3 = 0x0000000000000000000
{Thing2 0x07daa/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0750e/0x338} next_p → {Thing2 0x074ce/0x40}
{StringIndex 0x07dea/0x3d0}:StringIndex x = 0x00000001 y = 0x00000018
  [$0x0001]  0x00240 002 »MAX_CODE_ZONE«
  [$0x0002]  0x002c0 003 »OBJECT«
  [$0x0003]  0x00308 004 »=«
  [$0x0004]  0x00328 005 »IMAGE«
  [$0x0005]  0x00368 006 »O«
  [$0x0006]  0x00388 007 »VALUE«
  [$0x0007]  0x003c8 008 »S«
  [$0x0008]  0x003e8 009 »CREATE«
  [$0x0009]  0x00430 00a »NOM«
  [$0x000a]  0x00460 00b »NUMERO«
  [$0x000b]  0x004a8 00c »GET_NOM«
  [$0x000c]  0x004f8 00d »GET_ID«
  [$0x000d]  0x04088 00e »CODE_ZONE_ERROR«
  [$0x000e]  0x04118 00f »ZONE_INTERVALLE«
  [$0x000f]  0x041a8 010 »LIBELLE_ZONE«
  [$0x0010]  0x04220 011 »'Z'«
  [$0x0011]  0x04250 012 »'o'«
  [$0x0012]  0x04280 013 »'n'«
  [$0x0013]  0x042b0 014 »'e'«
  [$0x0014]  0x042e0 015 »' '«
  [$0x0015]  0x04310 016 »':'«
  [$0x0016]  0x04340 017 »&«
  [$0x0017]  0x04360 018 »D«
  [$0x0018]  0x04380 000 »F«
{D304 0x081ba/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x081ee/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x05a34/0xa0} d302_d303_p → {D303 0x07d0a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0828e/0x58}:ARRAY_STRING[0x1,0x3] = "':'"
{D307 0x082e6/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0012caf0 d307_3 = 0x00000002
{D306 0x08365/0x83}:D306 d306_d303_p → {D303 0x0504c/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x082e6/0x7f}
{D303 0x083e8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08488/0x34} d303_2 = 0x0016 d303_3 = 0x0000000000000000000
{D304 0x08488/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x084bc/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x083e8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x0855c/0x48}:ARRAY_STRING[0x1,0x1] = "&"
{D307 0x085a4/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0012caf0 d307_3 = 0x00000002
{D306 0x08623/0x83}:D306 d306_d303_p → {D303 0x053e4/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x085a4/0x7f}
{D303 0x086a6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08746/0x34} d303_2 = 0x0017 d303_3 = 0x0000000000000000000
{D304 0x08746/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0877a/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x086a6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x0881a/0x48}:ARRAY_STRING[0x1,0x1] = "D"
{D303 0x08862/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08902/0x34} d303_2 = 0x0018 d303_3 = 0x0000000000000000000
{D304 0x08902/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08936/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x08862/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x089d6/0x48}:ARRAY_STRING[0x1,0x1] = "F"
{D303 0x08a1e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0931e/0x34} d303_2 = 0x0019 d303_3 = 0x0000000000000000000
{Thing2 0x08abe/0x40}:Thing2 Chain2 payload_p → {StringStore 0x06454/0x370} next_p → {Thing2 0x06414/0x40}
{StringStore 0x08afe/0x378}:StringStore x = 0x00000001 y = 0x00000067
    @0x08b3e [0x00] =  $0x0019 »+«
    @0x08b5e [0x01] =  $0x001a »>«
{Thing2 0x08e76/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x07dea/0x3d0} next_p → {Thing2 0x07daa/0x40}
{StringIndex 0x08eb6/0x468}:StringIndex x = 0x00000001 y = 0x0000001c
  [$0x0001]  0x00240 002 »MAX_CODE_ZONE«
  [$0x0002]  0x002c0 003 »OBJECT«
  [$0x0003]  0x00308 004 »=«
  [$0x0004]  0x00328 005 »IMAGE«
  [$0x0005]  0x00368 006 »O«
  [$0x0006]  0x00388 007 »VALUE«
  [$0x0007]  0x003c8 008 »S«
  [$0x0008]  0x003e8 009 »CREATE«
  [$0x0009]  0x00430 00a »NOM«
  [$0x000a]  0x00460 00b »NUMERO«
  [$0x000b]  0x004a8 00c »GET_NOM«
  [$0x000c]  0x004f8 00d »GET_ID«
  [$0x000d]  0x04088 00e »CODE_ZONE_ERROR«
  [$0x000e]  0x04118 00f »ZONE_INTERVALLE«
  [$0x000f]  0x041a8 010 »LIBELLE_ZONE«
  [$0x0010]  0x04220 011 »'Z'«
  [$0x0011]  0x04250 012 »'o'«
  [$0x0012]  0x04280 013 »'n'«
  [$0x0013]  0x042b0 014 »'e'«
  [$0x0014]  0x042e0 015 »' '«
  [$0x0015]  0x04310 016 »':'«
  [$0x0016]  0x04340 017 »&«
  [$0x0017]  0x04360 018 »D«
  [$0x0018]  0x04380 019 »F«
  [$0x0019]  0x06730 01a »+«
  [$0x001a]  0x06750 000 »>«
{D304 0x0931e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09352/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x08a1e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x093f2/0x48}:ARRAY_STRING[0x1,0x1] = "+"
{D307 0x0943a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0012caf0 d307_3 = 0x00000002
{D306 0x094b9/0x83}:D306 d306_d303_p → {D303 0x0577c/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0943a/0x7f}
{D303 0x0953c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x095dc/0x34} d303_2 = 0x001a d303_3 = 0x0000000000000000000
{D304 0x095dc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09610/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0953c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x096b0/0x48}:ARRAY_STRING[0x1,0x1] = ">"
{D307 0x096f8/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0012caf0 d307_3 = 0x00000002
{D306 0x09777/0x83}:D306 d306_d303_p → {D303 0x05d10/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x096f8/0x7f}
{D307 0x097fa/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0012caf0 d307_3 = 0x00000002
{D306 0x09879/0x83}:D306 d306_d303_p → {D303 0x05efc/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x097fa/0x7f}