DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


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⟦c31b83fb6⟧

    Length: 4096 (0x1000)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_0ad83c

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦cfc2e13cd⟧ »Space Info Vol 2« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x00007149 max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x00007fff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x000ad83c [0000000000010101101100000111100]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x000313d3 [000000000000110001001111010011]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:                                    0x0 [0x1f80] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff001c0038003d0800761 [111111111111111111111111111111110000000000011100000000000011100000000000001111010000100000000000011101100001]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x05dc6/0x370} [00000000000000000101110111000110]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x0686c/0x254} [00000000000000000110100001101100]
    0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x05d86/0x40} [00000000000000000101110110000110]
    0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x0682c/0x40} [00000000000000000110100000101100]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »OBJET«
  [$0x0002]  0x00280 003 »=«
  [$0x0003]  0x002a0 004 »CREER«
  [$0x0004]  0x002e0 005 »COMMANDE_SORTIE«
  [$0x0005]  0x00370 006 »APPUYER_SUR«
  [$0x0006]  0x003e0 007 »UN_OBJET«
  [$0x0007]  0x00438 008 »RELACHER«
  [$0x0008]  0x00490 009 »ACTIF«
  [$0x0009]  0x004d0 00a »APPUYE«
  [$0x000a]  0x039f8 00b »SORTIE_CARTE«
  [$0x000b]  0x03a70 000 »FALSE«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »OBJET«
    @0x0268e [0x01] =  $0x0002 »=«
    @0x026ae [0x02] =  $0x0003 »CREER«
    @0x026ee [0x03] =  $0x0004 »COMMANDE_SORTIE«
    @0x0277e [0x04] =  $0x0005 »APPUYER_SUR«
    @0x027ee [0x05] =  $0x0006 »UN_OBJET«
    @0x02846 [0x06] =  $0x0007 »RELACHER«
    @0x0289e [0x07] =  $0x0008 »ACTIF«
    @0x028de [0x08] =  $0x0009 »APPUYE«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray

    0x002a30 +0x0000:                                    0x0 [0x6a0] 0…
{D305 0x030d0/0xce0}:D305
    0x003570 [0x25] +0x04a0: ptr_0x25_p → {D306 0x06c6b/0x83} [00000000000000000110110001101011]
    0x003830 [0x3b] +0x0760: ptr_0x3b_p → {D306 0x07145/0x83} [00000000000000000111000101000101]
    0x003a10 [0x4a] +0x0940: ptr_0x4a_p → {D306 0x07043/0x83} [00000000000000000111000001000011]
    0x003a30 [0x4b] +0x0960: ptr_0x4b_p → {D306 0x06607/0x83} [00000000000000000110011000000111]
    0x003a50 [0x4c] +0x0980: ptr_0x4c_p → {D306 0x06f41/0x83} [00000000000000000110111101000001]
    0x003a90 [0x4e] +0x09c0: ptr_0x4e_p → {D306 0x06329/0x83} [00000000000000000110001100101001]
    0x003ad0 [0x50] +0x0a00: ptr_0x50_p → {D306 0x06709/0x83} [00000000000000000110011100001001]
    0x003cf0 [0x61] +0x0c20: ptr_0x61_p → {D306 0x04ea7/0x83} [00000000000000000100111010100111]

    0x003d10 +0x0c40:                                    0x0 [0xa0] 0…
{D301 0x03db0/0xce0}:D301
    0x003df0 [0x02] +0x0040: ptr_0x2_p → {D302 0x059fa/0xa0} [00000000000000000101100111111010]
    0x003e30 [0x04] +0x0080: ptr_0x4_p → {D302 0x04b64/0xa0} [00000000000000000100101101100100]
    0x003f10 [0x0b] +0x0160: ptr_0xb_p → {D302 0x05612/0xa0} [00000000000000000101011000010010]
    0x004330 [0x2c] +0x0580: ptr_0x2c_p → {D302 0x06480/0xa0} [00000000000000000110010010000000]
    0x0043d0 [0x31] +0x0620: ptr_0x31_p → {D302 0x06af4/0xa0} [00000000000000000110101011110100]
    0x004590 [0x3f] +0x07e0: ptr_0x3f_p → {D302 0x06dc2/0xa0} [00000000000000000110110111000010]
    0x004610 [0x43] +0x0860: ptr_0x43_p → {D302 0x05bd6/0xa0} [00000000000000000101101111010110]
    0x0047b0 [0x50] +0x0a00: ptr_0x50_p → {D302 0x05806/0xa0} [00000000000000000101100000000110]
    0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x04d40/0xa0} [00000000000000000100110101000000]
    0x0048b0 [0x58] +0x0b00: ptr_0x58_p → {D302 0x0616a/0xa0} [00000000000000000110000101101010]
    0x0048f0 [0x5a] +0x0b40: ptr_0x5a_p → {D302 0x051da/0xa0} [00000000000000000101000111011010]
    0x0049b0 [0x60] +0x0c00: ptr_0x60_p → {D302 0x04ffe/0xa0} [00000000000000000100111111111110]
    0x0049d0 [0x61] +0x0c20: ptr_0x61_p → {D302 0x05406/0xa0} [00000000000000000101010000000110]

    0x0049f0 +0x0c40:                                    0x0 [0xa0] 0…
{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x04c04/0x68}:ARRAY_STRING[0x1,0x5] = "OBJET"
{D303 0x04c6c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d0c/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04d0c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04d40/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x04c6c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x04de0/0x48}:ARRAY_STRING[0x1,0x1] = "="
{D307 0x04e28/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0012b0b8 d307_3 = 0x00000002
{D306 0x04ea7/0x83}:D306 d306_d303_p → {D303 0x04c6c/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x04e28/0x7f}
{D303 0x04f2a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04fca/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x04fca/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04ffe/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x04f2a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x0509e/0x68}:ARRAY_STRING[0x1,0x5] = "CREER"
{D303 0x05106/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x051a6/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x051a6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x051da/0xa0}:D302 d302_0 = 0x8000000f d302_d303_p → {D303 0x05106/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x0527a/0xb8}:ARRAY_STRING[0x1,0xf] = "COMMANDE_SORTIE"
{D303 0x05332/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x053d2/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x053d2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05406/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x05332/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x054a6/0x98}:ARRAY_STRING[0x1,0xb] = "APPUYER_SUR"
{D303 0x0553e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x055de/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{D304 0x055de/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05612/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x0553e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x056b2/0x80}:ARRAY_STRING[0x1,0x8] = "UN_OBJET"
{D303 0x05732/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x057d2/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{D304 0x057d2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05806/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x05732/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x058a6/0x80}:ARRAY_STRING[0x1,0x8] = "RELACHER"
{D303 0x05926/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x059c6/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{D304 0x059c6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x059fa/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x05926/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x05a9a/0x68}:ARRAY_STRING[0x1,0x5] = "ACTIF"
{D303 0x05b02/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05ba2/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000
{D304 0x05ba2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05bd6/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x05b02/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x05c76/0x70}:ARRAY_STRING[0x1,0x6] = "APPUYE"
{D303 0x05ce6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06136/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000
{Thing2 0x05d86/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368}
{StringStore 0x05dc6/0x370}:StringStore x = 0x00000001 y = 0x00000066
    @0x05e06 [0x00] =  $0x000a »SORTIE_CARTE«
    @0x05e7e [0x01] =  $0x000b »FALSE«
    @0x05ebe [0x02] =  $0x000c »not«
    @0x05eee [0x03] =  $0x000d »TRUE«
{D304 0x06136/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0616a/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x05ce6/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x0620a/0xa0}:ARRAY_STRING[0x1,0xc] = "SORTIE_CARTE"
{D307 0x062aa/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0015b076 d307_3 = 0x00000002
{D306 0x06329/0x83}:D306 d306_d303_p → {D303 0x04f2a/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x062aa/0x7f}
{D303 0x063ac/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0644c/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000
{D304 0x0644c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06480/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x063ac/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x06520/0x68}:ARRAY_STRING[0x1,0x5] = "FALSE"
{D307 0x06588/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0012b0b8 d307_3 = 0x00000002
{D306 0x06607/0x83}:D306 d306_d303_p → {D303 0x063ac/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x06588/0x7f}
{D307 0x0668a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0015b076 d307_3 = 0x00000002
{D306 0x06709/0x83}:D306 d306_d303_p → {D303 0x05332/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0668a/0x7f}
{D303 0x0678c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06ac0/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000
{Thing2 0x0682c/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2}
{StringIndex 0x0686c/0x254}:StringIndex x = 0x00000001 y = 0x0000000e
  [$0x0001]  0x00240 002 »OBJET«
  [$0x0002]  0x00280 003 »=«
  [$0x0003]  0x002a0 004 »CREER«
  [$0x0004]  0x002e0 005 »COMMANDE_SORTIE«
  [$0x0005]  0x00370 006 »APPUYER_SUR«
  [$0x0006]  0x003e0 007 »UN_OBJET«
  [$0x0007]  0x00438 008 »RELACHER«
  [$0x0008]  0x00490 009 »ACTIF«
  [$0x0009]  0x004d0 00a »APPUYE«
  [$0x000a]  0x039f8 00b »SORTIE_CARTE«
  [$0x000b]  0x03a70 00c »FALSE«
  [$0x000c]  0x03ab0 00d »not«
  [$0x000d]  0x03ae0 000 »TRUE«
{D304 0x06ac0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06af4/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0678c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x06b94/0x58}:ARRAY_STRING[0x1,0x3] = "not"
{D307 0x06bec/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0012b0b8 d307_3 = 0x00000002
{D306 0x06c6b/0x83}:D306 d306_d303_p → {D303 0x0678c/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x06bec/0x7f}
{D303 0x06cee/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06d8e/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000
{D304 0x06d8e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06dc2/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x06cee/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x06e62/0x60}:ARRAY_STRING[0x1,0x4] = "TRUE"
{D307 0x06ec2/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0012b0b8 d307_3 = 0x00000002
{D306 0x06f41/0x83}:D306 d306_d303_p → {D303 0x06cee/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x06ec2/0x7f}
{D307 0x06fc4/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0015b076 d307_3 = 0x00000002
{D306 0x07043/0x83}:D306 d306_d303_p → {D303 0x05732/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x06fc4/0x7f}
{D307 0x070c6/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0015b076 d307_3 = 0x00000002
{D306 0x07145/0x83}:D306 d306_d303_p → {D303 0x05926/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x070c6/0x7f}