DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


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⟦cb1b2fb79⟧

    Length: 5120 (0x1400)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_01703a

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦5a81ac88f⟧ »Space Info Vol 1« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x00008c6d max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x00009fff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x0001703a [0000000000000010111000000111010]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x00002971 [000000000000000010100101110001]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:                                    0x0 [0x1f80] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff00300064003dc8007b2 [111111111111111111111111111111110000000000110000000000000110010000000000001111011100100000000000011110110010]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x05e88/0x370} [00000000000000000101111010001000]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x080a0/0x3d0} [00000000000000001000000010100000]
    0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x05e48/0x40} [00000000000000000101111001001000]
    0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x08060/0x40} [00000000000000001000000001100000]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »HOLE_LIST«
  [$0x0002]  0x002a0 003 »=«
  [$0x0003]  0x002c0 004 »INIT_HOLES«
  [$0x0004]  0x00328 005 »HOLES«
  [$0x0005]  0x00368 006 »LO«
  [$0x0006]  0x00390 007 »HI«
  [$0x0007]  0x003b8 008 »DELETE_HOLE«
  [$0x0008]  0x00428 009 »SUCCESS«
  [$0x0009]  0x00478 00a »NEXT_HOLE«
  [$0x000a]  0x004d8 00b »MORE_HOLES«
  [$0x000b]  0x03ac0 000 »HOLE_DESCRIPTOR«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »HOLE_LIST«
    @0x026ae [0x01] =  $0x0002 »=«
    @0x026ce [0x02] =  $0x0003 »INIT_HOLES«
    @0x02736 [0x03] =  $0x0004 »HOLES«
    @0x02776 [0x04] =  $0x0005 »LO«
    @0x0279e [0x05] =  $0x0006 »HI«
    @0x027c6 [0x06] =  $0x0007 »DELETE_HOLE«
    @0x02836 [0x07] =  $0x0008 »SUCCESS«
    @0x02886 [0x08] =  $0x0009 »NEXT_HOLE«
    @0x028e6 [0x09] =  $0x000a »MORE_HOLES«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray

    0x002a30 +0x0000:                                    0x0 [0x6a0] 0…
{D305 0x030d0/0xce0}:D305
    0x003410 [0x1a] +0x0340: ptr_0x1a_p → {D306 0x07f3d/0x83} [00000000000000000111111100111101]
    0x003810 [0x3a] +0x0740: ptr_0x3a_p → {D306 0x06a37/0x83} [00000000000000000110101000110111]
    0x003ab0 [0x4f] +0x09e0: ptr_0x4f_p → {D306 0x08aa5/0x83} [00000000000000001000101010100101]
    0x003b90 [0x56] +0x0ac0: ptr_0x56_p → {D306 0x089a3/0x83} [00000000000000001000100110100011]
    0x003d50 [0x64] +0x0c80: ptr_0x64_p → {D306 0x06b39/0x83} [00000000000000000110101100111001]

    0x003d70 +0x0ca0:                                    0x0 [0x40] 0…
{D301 0x03db0/0xce0}:D301
    0x003e10 [0x03] +0x0060: ptr_0x3_p → {D302 0x08660/0xa0} [00000000000000001000011001100000]
    0x003e50 [0x05] +0x00a0: ptr_0x5_p → {D302 0x08bfc/0xa0} [00000000000000001000101111111100]
    0x003f10 [0x0b] +0x0160: ptr_0xb_p → {D302 0x05c78/0xa0} [00000000000000000101110001111000]
    0x003f30 [0x0c] +0x0180: ptr_0xc_p → {D302 0x06c90/0xa0} [00000000000000000110110010010000]
    0x003fb0 [0x10] +0x0200: ptr_0x10_p → {D302 0x0622c/0xa0} [00000000000000000110001000101100]
    0x003fd0 [0x11] +0x0220: ptr_0x11_p → {D302 0x066ec/0xa0} [00000000000000000110011011101100]
    0x0040d0 [0x19] +0x0320: ptr_0x19_p → {D302 0x068c0/0xa0} [00000000000000000110100011000000]
    0x0041f0 [0x22] +0x0440: ptr_0x22_p → {D302 0x04f1c/0xa0} [00000000000000000100111100011100]
    0x004250 [0x25] +0x04a0: ptr_0x25_p → {D302 0x07c02/0xa0} [00000000000000000111110000000010]
    0x004270 [0x26] +0x04c0: ptr_0x26_p → {D302 0x07dce/0xa0} [00000000000000000111110111001110]
    0x004290 [0x27] +0x04e0: ptr_0x27_p → {D302 0x07152/0xa0} [00000000000000000111000101010010]
    0x004330 [0x2c] +0x0580: ptr_0x2c_p → {D302 0x0881c/0xa0} [00000000000000001000100000011100]
    0x004450 [0x35] +0x06a0: ptr_0x35_p → {D302 0x04b64/0xa0} [00000000000000000100101101100100]
    0x004530 [0x3c] +0x0780: ptr_0x3c_p → {D302 0x05684/0xa0} [00000000000000000101011010000100]
    0x004590 [0x3f] +0x07e0: ptr_0x3f_p → {D302 0x074fa/0xa0} [00000000000000000111010011111010]
    0x004630 [0x44] +0x0880: ptr_0x44_p → {D302 0x05a7c/0xa0} [00000000000000000101101001111100]
    0x004650 [0x45] +0x08a0: ptr_0x45_p → {D302 0x07326/0xa0} [00000000000000000111001100100110]
    0x004810 [0x53] +0x0a60: ptr_0x53_p → {D302 0x084a4/0xa0} [00000000000000001000010010100100]
    0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x04d60/0xa0} [00000000000000000100110101100000]
    0x0049d0 [0x61] +0x0c20: ptr_0x61_p → {D302 0x05890/0xa0} [00000000000000000101100010010000]
    0x004a10 [0x63] +0x0c60: ptr_0x63_p → {D302 0x054c0/0xa0} [00000000000000000101010011000000]
    0x004a50 [0x65] +0x0ca0: ptr_0x65_p → {D302 0x05120/0xa0} [00000000000000000101000100100000]

    0x004a70 +0x0cc0:                                    0x0 [0x20] 0…
{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x04c04/0x88}:ARRAY_STRING[0x1,0x9] = "HOLE_LIST"
{D303 0x04c8c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d2c/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04d2c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04d60/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x04c8c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x04e00/0x48}:ARRAY_STRING[0x1,0x1] = "="
{D303 0x04e48/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04ee8/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x04ee8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04f1c/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x04e48/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x04fbc/0x90}:ARRAY_STRING[0x1,0xa] = "INIT_HOLES"
{D303 0x0504c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x050ec/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x050ec/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05120/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x0504c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x051c0/0x68}:ARRAY_STRING[0x1,0x5] = "HOLES"
{D303 0x05228/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x052c8/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x052c8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x052fc/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x05228/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x0539c/0x50}:ARRAY_STRING[0x1,0x2] = "LO"
{D303 0x053ec/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0548c/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{D304 0x0548c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x054c0/0xa0}:D302 d302_0 = 0x80000002 d302_d302_p → {D302 0x052fc/0xa0} d302_d303_p → {D303 0x053ec/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x05560/0x50}:ARRAY_STRING[0x1,0x2] = "HI"
{D303 0x055b0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05650/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{D304 0x05650/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05684/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x055b0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x05724/0x98}:ARRAY_STRING[0x1,0xb] = "DELETE_HOLE"
{D303 0x057bc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0585c/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{D304 0x0585c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05890/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x057bc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x05930/0x78}:ARRAY_STRING[0x1,0x7] = "SUCCESS"
{D303 0x059a8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05a48/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000
{D304 0x05a48/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05a7c/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x059a8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x05b1c/0x88}:ARRAY_STRING[0x1,0x9] = "NEXT_HOLE"
{D303 0x05ba4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05c44/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000
{D304 0x05c44/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05c78/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x05ba4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x05d18/0x90}:ARRAY_STRING[0x1,0xa] = "MORE_HOLES"
{D303 0x05da8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x061f8/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000
{Thing2 0x05e48/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368}
{StringStore 0x05e88/0x370}:StringStore x = 0x00000001 y = 0x00000066
    @0x05ece [0x00] =  $0x000b »HOLE_DESCRIPTOR«
    @0x05f5e [0x01] =  $0x000c »NEXT«
    @0x05f96 [0x02] =  $0x000d »ONE«
    @0x05fc6 [0x03] =  $0x000e »H«
    @0x05fe6 [0x04] =  $0x000f »PREV«
    @0x0601e [0x05] =  $0x0010 »TEMP«
    @0x06056 [0x06] =  $0x0011 »TRUE«
    @0x0608e [0x07] =  $0x0012 »>«
    @0x060ae [0x08] =  $0x0013 »and«
    @0x060de [0x09] =  $0x0014 »<=«
    @0x06106 [0x0a] =  $0x0015 »+«
    @0x06126 [0x0b] =  $0x0016 »-«
    @0x06146 [0x0c] =  $0x0017 »FALSE«
    @0x06186 [0x0d] =  $0x0018 »/=«
    @0x061ae [0x0e] =  $0x0100 »«
{D304 0x061f8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0622c/0xa0}:D302 d302_0 = 0x8000000f d302_d303_p → {D303 0x05da8/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x062cc/0xb8}:ARRAY_STRING[0x1,0xf] = "HOLE_DESCRIPTOR"
{D303 0x06384/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x066b8/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000
{Thing2 0x06424/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2}
{StringIndex 0x06464/0x254}:StringIndex x = 0x00000001 y = 0x0000000e
  [$0x0001]  0x00240 002 »HOLE_LIST«
  [$0x0002]  0x002a0 003 »=«
  [$0x0003]  0x002c0 004 »INIT_HOLES«
  [$0x0004]  0x00328 005 »HOLES«
  [$0x0005]  0x00368 006 »LO«
  [$0x0006]  0x00390 007 »HI«
  [$0x0007]  0x003b8 008 »DELETE_HOLE«
  [$0x0008]  0x00428 009 »SUCCESS«
  [$0x0009]  0x00478 00a »NEXT_HOLE«
  [$0x000a]  0x004d8 00b »MORE_HOLES«
  [$0x000b]  0x03ac0 00c »HOLE_DESCRIPTOR«
  [$0x000c]  0x03b50 00d »NEXT«
  [$0x000d]  0x03b88 00e »ONE«
  [$0x000e]  0x03bb8 000 »H«
{D304 0x066b8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x066ec/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x06384/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x0678c/0x60}:ARRAY_STRING[0x1,0x4] = "NEXT"
{D303 0x067ec/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0688c/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000
{D304 0x0688c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x068c0/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x067ec/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x06960/0x58}:ARRAY_STRING[0x1,0x3] = "ONE"
{D307 0x069b8/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0002e072 d307_3 = 0x00000002
{D306 0x06a37/0x83}:D306 d306_d303_p → {D303 0x04e48/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x069b8/0x7f}
{D307 0x06aba/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0002e072 d307_3 = 0x00000002
{D306 0x06b39/0x83}:D306 d306_d303_p → {D303 0x055b0/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x06aba/0x7f}
{D303 0x06bbc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06c5c/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000
{D304 0x06c5c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06c90/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x06bbc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x06d30/0x48}:ARRAY_STRING[0x1,0x1] = "H"
{D303 0x06d78/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0711e/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000
{Thing2 0x06e18/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06464/0x254} next_p → {Thing2 0x06424/0x40}
{StringIndex 0x06e58/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011
  [$0x0001]  0x00240 002 »HOLE_LIST«
  [$0x0002]  0x002a0 003 »=«
  [$0x0003]  0x002c0 004 »INIT_HOLES«
  [$0x0004]  0x00328 005 »HOLES«
  [$0x0005]  0x00368 006 »LO«
  [$0x0006]  0x00390 007 »HI«
  [$0x0007]  0x003b8 008 »DELETE_HOLE«
  [$0x0008]  0x00428 009 »SUCCESS«
  [$0x0009]  0x00478 00a »NEXT_HOLE«
  [$0x000a]  0x004d8 00b »MORE_HOLES«
  [$0x000b]  0x03ac0 00c »HOLE_DESCRIPTOR«
  [$0x000c]  0x03b50 00d »NEXT«
  [$0x000d]  0x03b88 00e »ONE«
  [$0x000e]  0x03bb8 00f »H«
  [$0x000f]  0x03bd8 010 »PREV«
  [$0x0010]  0x03c10 011 »TEMP«
  [$0x0011]  0x03c48 000 »TRUE«
{D304 0x0711e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07152/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x06d78/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x071f2/0x60}:ARRAY_STRING[0x1,0x4] = "PREV"
{D303 0x07252/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x072f2/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000
{D304 0x072f2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07326/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x07252/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x073c6/0x60}:ARRAY_STRING[0x1,0x4] = "TEMP"
{D303 0x07426/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x074c6/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000
{D304 0x074c6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x074fa/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x07426/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x0759a/0x60}:ARRAY_STRING[0x1,0x4] = "TRUE"
{D303 0x075fa/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07a12/0x34} d303_2 = 0x0012 d303_3 = 0x0000000000000000000
{Thing2 0x0769a/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06e58/0x2c6} next_p → {Thing2 0x06e18/0x40}
{StringIndex 0x076da/0x338}:StringIndex x = 0x00000001 y = 0x00000014
  [$0x0001]  0x00240 002 »HOLE_LIST«
  [$0x0002]  0x002a0 003 »=«
  [$0x0003]  0x002c0 004 »INIT_HOLES«
  [$0x0004]  0x00328 005 »HOLES«
  [$0x0005]  0x00368 006 »LO«
  [$0x0006]  0x00390 007 »HI«
  [$0x0007]  0x003b8 008 »DELETE_HOLE«
  [$0x0008]  0x00428 009 »SUCCESS«
  [$0x0009]  0x00478 00a »NEXT_HOLE«
  [$0x000a]  0x004d8 00b »MORE_HOLES«
  [$0x000b]  0x03ac0 00c »HOLE_DESCRIPTOR«
  [$0x000c]  0x03b50 00d »NEXT«
  [$0x000d]  0x03b88 00e »ONE«
  [$0x000e]  0x03bb8 00f »H«
  [$0x000f]  0x03bd8 010 »PREV«
  [$0x0010]  0x03c10 011 »TEMP«
  [$0x0011]  0x03c48 012 »TRUE«
  [$0x0012]  0x03c80 013 »>«
  [$0x0013]  0x03ca0 014 »and«
  [$0x0014]  0x03cd0 000 »<=«
{D304 0x07a12/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07a46/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x075fa/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x07ae6/0x48}:ARRAY_STRING[0x1,0x1] = ">"
{D303 0x07b2e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07bce/0x34} d303_2 = 0x0013 d303_3 = 0x0000000000000000000
{D304 0x07bce/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07c02/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x07b2e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x07ca2/0x58}:ARRAY_STRING[0x1,0x3] = "and"
{D303 0x07cfa/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07d9a/0x34} d303_2 = 0x0014 d303_3 = 0x0000000000000000000
{D304 0x07d9a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07dce/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x07cfa/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x07e6e/0x50}:ARRAY_STRING[0x1,0x2] = "<="
{D307 0x07ebe/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0002e072 d307_3 = 0x00000002
{D306 0x07f3d/0x83}:D306 d306_d303_p → {D303 0x04c8c/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x07ebe/0x7f}
{D303 0x07fc0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08470/0x34} d303_2 = 0x0015 d303_3 = 0x0000000000000000000
{Thing2 0x08060/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x076da/0x338} next_p → {Thing2 0x0769a/0x40}
{StringIndex 0x080a0/0x3d0}:StringIndex x = 0x00000001 y = 0x00000018
  [$0x0001]  0x00240 002 »HOLE_LIST«
  [$0x0002]  0x002a0 003 »=«
  [$0x0003]  0x002c0 004 »INIT_HOLES«
  [$0x0004]  0x00328 005 »HOLES«
  [$0x0005]  0x00368 006 »LO«
  [$0x0006]  0x00390 007 »HI«
  [$0x0007]  0x003b8 008 »DELETE_HOLE«
  [$0x0008]  0x00428 009 »SUCCESS«
  [$0x0009]  0x00478 00a »NEXT_HOLE«
  [$0x000a]  0x004d8 00b »MORE_HOLES«
  [$0x000b]  0x03ac0 00c »HOLE_DESCRIPTOR«
  [$0x000c]  0x03b50 00d »NEXT«
  [$0x000d]  0x03b88 00e »ONE«
  [$0x000e]  0x03bb8 00f »H«
  [$0x000f]  0x03bd8 010 »PREV«
  [$0x0010]  0x03c10 011 »TEMP«
  [$0x0011]  0x03c48 012 »TRUE«
  [$0x0012]  0x03c80 013 »>«
  [$0x0013]  0x03ca0 014 »and«
  [$0x0014]  0x03cd0 015 »<=«
  [$0x0015]  0x03cf8 016 »+«
  [$0x0016]  0x03d18 017 »-«
  [$0x0017]  0x03d38 018 »FALSE«
  [$0x0018]  0x03d78 000 »/=«
{D304 0x08470/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x084a4/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x07fc0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x08544/0x48}:ARRAY_STRING[0x1,0x1] = "+"
{D303 0x0858c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0862c/0x34} d303_2 = 0x0016 d303_3 = 0x0000000000000000000
{D304 0x0862c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08660/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0858c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x08700/0x48}:ARRAY_STRING[0x1,0x1] = "-"
{D303 0x08748/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x087e8/0x34} d303_2 = 0x0017 d303_3 = 0x0000000000000000000
{D304 0x087e8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0881c/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x07a46/0xa0} d302_d303_p → {D303 0x08748/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x088bc/0x68}:ARRAY_STRING[0x1,0x5] = "FALSE"
{D307 0x08924/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0002e072 d307_3 = 0x00000002
{D306 0x089a3/0x83}:D306 d306_d303_p → {D303 0x059a8/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x08924/0x7f}
{D307 0x08a26/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0002e072 d307_3 = 0x00000002
{D306 0x08aa5/0x83}:D306 d306_d303_p → {D303 0x05ba4/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x08a26/0x7f}
{D303 0x08b28/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08bc8/0x34} d303_2 = 0x0018 d303_3 = 0x0000000000000000000
{D304 0x08bc8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08bfc/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x08b28/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x08c9c/0x50}:ARRAY_STRING[0x1,0x2] = "/="