DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


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⟦cb70bb122⟧

    Length: 8192 (0x2000)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_00490d

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦cfc2e13cd⟧ »Space Info Vol 2« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x0000df9f max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x0000ffff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x0000490d [0000000000000000100100100001101]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x00002e1f [000000000000000010111000011111]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:                                    0x0 [0x1f80] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff005800ac00b5b80166f [111111111111111111111111111111110000000001011000000000001010110000000000101101011011100000000001011001101111]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x0d650/0x398} [00000000000000001101011001010000]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x0cd44/0x6c8} [00000000000000001100110101000100]
    0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x0d610/0x40} [00000000000000001101011000010000]
    0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x0cd04/0x40} [00000000000000001100110100000100]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »XLBT_ARITHMETIC«
  [$0x0002]  0x002d0 003 »XLBT_HINT3«
  [$0x0003]  0x00338 004 »X_SIZE_HINTS_GRAVITY«
  [$0x0004]  0x003f0 005 »UNMAP_GRAVITY«
  [$0x0005]  0x00470 006 »NORTH_WEST_GRAVITY«
  [$0x0006]  0x03288 007 »NORTH_GRAVITY«
  [$0x0007]  0x03308 008 »NORTH_EAST_GRAVITY«
  [$0x0008]  0x033b0 009 »WEST_GRAVITY«
  [$0x0009]  0x03428 00a »CENTER_GRAVITY«
  [$0x000a]  0x034b0 00b »EAST_GRAVITY«
  [$0x000b]  0x040e8 000 »SOUTH_WEST_GRAVITY«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »XLBT_ARITHMETIC«
    @0x026de [0x01] =  $0x0002 »XLBT_HINT3«
    @0x02746 [0x02] =  $0x0003 »X_SIZE_HINTS_GRAVITY«
    @0x027fe [0x03] =  $0x0004 »UNMAP_GRAVITY«
    @0x0287e [0x04] =  $0x0005 »NORTH_WEST_GRAVITY«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray

    0x002a30 +0x0000:                                    0x0 [0x6a0] 0…
{D305 0x030d0/0xce0}:D305
    0x003390 [0x16] +0x02c0: ptr_0x16_p → {D306 0x0df9b/0x83} [00000000000000001101111110011011]
    0x0033f0 [0x19] +0x0320: ptr_0x19_p → {D306 0x0c9dd/0x83} [00000000000000001100100111011101]
    0x003630 [0x2b] +0x0560: ptr_0x2b_p → {D306 0x0a3e5/0x83} [00000000000000001010001111100101]
    0x0036f0 [0x31] +0x0620: ptr_0x31_p → {D306 0x09365/0x83} [00000000000000001001001101100101]
    0x0038b0 [0x3f] +0x07e0: ptr_0x3f_p → {D306 0x09a9b/0x83} [00000000000000001001101010011011]

    0x0038d0 +0x0800:                                    0x0 [0x4e0] 0…
{D301 0x03db0/0xce0}:D301
    0x003db0 [0x00] +0x0000: ptr_0x0_p → {D302 0x0c40e/0xa0} [00000000000000001100010000001110]
    0x003dd0 [0x01] +0x0020: ptr_0x1_p → {D302 0x0d440/0xa0} [00000000000000001101010001000000]
    0x003e30 [0x04] +0x0080: ptr_0x4_p → {D302 0x0da1c/0xa0} [00000000000000001101101000011100]
    0x003f50 [0x0d] +0x01a0: ptr_0xd_p → {D302 0x0cb34/0xa0} [00000000000000001100101100110100]
    0x003ff0 [0x12] +0x0240: ptr_0x12_p → {D302 0x04f94/0xa0} [00000000000000000100111110010100]
    0x004010 [0x13] +0x0260: ptr_0x13_p → {D302 0x0685c/0xa0} [00000000000000000110100001011100]
    0x004030 [0x14] +0x0280: ptr_0x14_p → {D302 0x0de34/0xa0} [00000000000000001101111000110100]
    0x004050 [0x15] +0x02a0: ptr_0x15_p → {D302 0x0787a/0xa0} [00000000000000000111100001111010]
    0x0040d0 [0x19] +0x0320: ptr_0x19_p → {D302 0x0b9ea/0xa0} [00000000000000001011100111101010]
    0x004130 [0x1c] +0x0380: ptr_0x1c_p → {D302 0x0dc28/0xa0} [00000000000000001101110000101000]
    0x0041b0 [0x20] +0x0400: ptr_0x20_p → {D302 0x0606c/0xa0} [00000000000000000110000001101100]
    0x004270 [0x26] +0x04c0: ptr_0x26_p → {D302 0x0b01e/0xa0} [00000000000000001011000000011110]
    0x0042d0 [0x29] +0x0520: ptr_0x29_p → {D302 0x04d90/0xa0} [00000000000000000100110110010000]
    0x004330 [0x2c] +0x0580: ptr_0x2c_p → {D302 0x08f9a/0xa0} [00000000000000001000111110011010]
    0x004370 [0x2e] +0x05c0: ptr_0x2e_p → {D302 0x04b64/0xa0} [00000000000000000100101101100100]
    0x0043b0 [0x30] +0x0600: ptr_0x30_p → {D302 0x06f50/0xa0} [00000000000000000110111101010000]
    0x004410 [0x33] +0x0660: ptr_0x33_p → {D302 0x0812e/0xa0} [00000000000000001000000100101110]
    0x004450 [0x35] +0x06a0: ptr_0x35_p → {D302 0x0a53c/0xa0} [00000000000000001010010100111100]
    0x004470 [0x36] +0x06c0: ptr_0x36_p → {D302 0x08d3e/0xa0} [00000000000000001000110100111110]
    0x0044b0 [0x38] +0x0700: ptr_0x38_p → {D302 0x07194/0xa0} [00000000000000000111000110010100]
    0x0044d0 [0x39] +0x0720: ptr_0x39_p → {D302 0x059f8/0xa0} [00000000000000000101100111111000]
    0x0044f0 [0x3a] +0x0740: ptr_0x3a_p → {D302 0x0a6f8/0xa0} [00000000000000001010011011111000]
    0x004510 [0x3b] +0x0760: ptr_0x3b_p → {D302 0x086b2/0xa0} [00000000000000001000011010110010]
    0x004530 [0x3c] +0x0780: ptr_0x3c_p → {D302 0x05c14/0xa0} [00000000000000000101110000010100]
    0x004590 [0x3f] +0x07e0: ptr_0x3f_p → {D302 0x06d34/0xa0} [00000000000000000110110100110100]
    0x0045d0 [0x41] +0x0820: ptr_0x41_p → {D302 0x0a256/0xa0} [00000000000000001010001001010110]
    0x0045f0 [0x42] +0x0840: ptr_0x42_p → {D302 0x051e8/0xa0} [00000000000000000101000111101000]
    0x004650 [0x45] +0x08a0: ptr_0x45_p → {D302 0x05e58/0xa0} [00000000000000000101111001011000]
    0x004670 [0x46] +0x08c0: ptr_0x46_p → {D302 0x0c212/0xa0} [00000000000000001100001000010010]
    0x0046f0 [0x4a] +0x0940: ptr_0x4a_p → {D302 0x0ae3a/0xa0} [00000000000000001010111000111010]
    0x004790 [0x4f] +0x09e0: ptr_0x4f_p → {D302 0x0b41e/0xa0} [00000000000000001011010000011110]
    0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x076be/0xa0} [00000000000000000111011010111110]
    0x0048d0 [0x59] +0x0b20: ptr_0x59_p → {D302 0x09176/0xa0} [00000000000000001001000101110110]
    0x004910 [0x5b] +0x0b60: ptr_0x5b_p → {D302 0x09884/0xa0} [00000000000000001001100010000100]
    0x004950 [0x5d] +0x0ba0: ptr_0x5d_p → {D302 0x0a09a/0xa0} [00000000000000001010000010011010]
    0x004970 [0x5e] +0x0bc0: ptr_0x5e_p → {D302 0x0c816/0xa0} [00000000000000001100100000010110]
    0x004990 [0x5f] +0x0be0: ptr_0x5f_p → {D302 0x06290/0xa0} [00000000000000000110001010010000]
    0x0049d0 [0x61] +0x0c20: ptr_0x61_p → {D302 0x0c612/0xa0} [00000000000000001100011000010010]

    0x0049f0 +0x0c40:                                    0x0 [0xa0] 0…
{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x8000000f d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x04c04/0xb8}:ARRAY_STRING[0x1,0xf] = "XLBT_ARITHMETIC"
{D303 0x04cbc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d5c/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04d5c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04d90/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x04cbc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x04e30/0x90}:ARRAY_STRING[0x1,0xa] = "XLBT_HINT3"
{D303 0x04ec0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04f60/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x04f60/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04f94/0xa0}:D302 d302_0 = 0x80000014 d302_d303_p → {D303 0x04ec0/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000e0
{ArrayString 0x05034/0xe0}:ARRAY_STRING[0x1,0x14] = "X_SIZE_HINTS_GRAVITY"
{D303 0x05114/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x051b4/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x051b4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x051e8/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x05114/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x05288/0xa8}:ARRAY_STRING[0x1,0xd] = "UNMAP_GRAVITY"
{D303 0x05330/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x053d0/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x053d0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05404/0xa0}:D302 d302_0 = 0x80000012 d302_d303_p → {D303 0x05330/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d0
{ArrayString 0x054a4/0xd0}:ARRAY_STRING[0x1,0x12] = "NORTH_WEST_GRAVITY"
{D303 0x05574/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x059c4/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{Thing2 0x05614/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368}
{StringStore 0x05654/0x370}:StringStore x = 0x00000001 y = 0x00000066
    @0x05696 [0x00] =  $0x0006 »NORTH_GRAVITY«
    @0x05716 [0x01] =  $0x0007 »NORTH_EAST_GRAVITY«
    @0x057be [0x02] =  $0x0008 »WEST_GRAVITY«
    @0x05836 [0x03] =  $0x0009 »CENTER_GRAVITY«
    @0x058be [0x04] =  $0x000a »EAST_GRAVITY«
    @0x05936 [0x05] =  $0x0480 »\x7f\x20\x12\x40«
    @0x0596e [0x06] =  $0x1205 »«
{D304 0x059c4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x059f8/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x05574/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x05a98/0xa8}:ARRAY_STRING[0x1,0xd] = "NORTH_GRAVITY"
{D303 0x05b40/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05be0/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{D304 0x05be0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05c14/0xa0}:D302 d302_0 = 0x80000012 d302_d303_p → {D303 0x05b40/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d0
{ArrayString 0x05cb4/0xd0}:ARRAY_STRING[0x1,0x12] = "NORTH_EAST_GRAVITY"
{D303 0x05d84/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05e24/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{D304 0x05e24/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05e58/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x05d84/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x05ef8/0xa0}:ARRAY_STRING[0x1,0xc] = "WEST_GRAVITY"
{D303 0x05f98/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06038/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000
{D304 0x06038/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0606c/0xa0}:D302 d302_0 = 0x8000000e d302_d303_p → {D303 0x05f98/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x0610c/0xb0}:ARRAY_STRING[0x1,0xe] = "CENTER_GRAVITY"
{D303 0x061bc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0625c/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000
{D304 0x0625c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06290/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x061bc/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x06330/0xa0}:ARRAY_STRING[0x1,0xc] = "EAST_GRAVITY"
{D303 0x063d0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06828/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000
{Thing2 0x06470/0x40}:Thing2 Chain2 payload_p → {StringStore 0x05654/0x370} next_p → {Thing2 0x05614/0x40}
{StringStore 0x064b0/0x378}:StringStore x = 0x00000001 y = 0x00000067
    @0x064f6 [0x00] =  $0x000b »SOUTH_WEST_GRAVITY«
    @0x0659e [0x01] =  $0x000c »SOUTH_GRAVITY«
    @0x0661e [0x02] =  $0x000d »SOUTH_EAST_GRAVITY«
    @0x066c6 [0x03] =  $0x000e »STATIC_GRAVITY«
    @0x0674e [0x04] =  $0x000f »=«
    @0x0676e [0x05] =  $0x0010 »<«
    @0x0678e [0x06] =  $0x0011 »>«
    @0x067ae [0x07] =  $0x0012 »<=«
    @0x067d6 [0x08] =  $0x0013 »>=«
    @0x067fe [0x09] =  $0x1800 »«
{D304 0x06828/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0685c/0xa0}:D302 d302_0 = 0x80000012 d302_d303_p → {D303 0x063d0/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d0
{ArrayString 0x068fc/0xd0}:ARRAY_STRING[0x1,0x12] = "SOUTH_WEST_GRAVITY"
{D303 0x069cc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06d00/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000
{Thing2 0x06a6c/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2}
{StringIndex 0x06aac/0x254}:StringIndex x = 0x00000001 y = 0x0000000e
  [$0x0001]  0x00240 002 »XLBT_ARITHMETIC«
  [$0x0002]  0x002d0 003 »XLBT_HINT3«
  [$0x0003]  0x00338 004 »X_SIZE_HINTS_GRAVITY«
  [$0x0004]  0x003f0 005 »UNMAP_GRAVITY«
  [$0x0005]  0x00470 006 »NORTH_WEST_GRAVITY«
  [$0x0006]  0x03288 007 »NORTH_GRAVITY«
  [$0x0007]  0x03308 008 »NORTH_EAST_GRAVITY«
  [$0x0008]  0x033b0 009 »WEST_GRAVITY«
  [$0x0009]  0x03428 00a »CENTER_GRAVITY«
  [$0x000a]  0x034b0 00b »EAST_GRAVITY«
  [$0x000b]  0x040e8 00c »SOUTH_WEST_GRAVITY«
  [$0x000c]  0x04190 00d »SOUTH_GRAVITY«
  [$0x000d]  0x04210 00e »SOUTH_EAST_GRAVITY«
  [$0x000e]  0x042b8 000 »STATIC_GRAVITY«
{D304 0x06d00/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06d34/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x069cc/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x06dd4/0xa8}:ARRAY_STRING[0x1,0xd] = "SOUTH_GRAVITY"
{D303 0x06e7c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06f1c/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000
{D304 0x06f1c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06f50/0xa0}:D302 d302_0 = 0x80000012 d302_d303_p → {D303 0x06e7c/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d0
{ArrayString 0x06ff0/0xd0}:ARRAY_STRING[0x1,0x12] = "SOUTH_EAST_GRAVITY"
{D303 0x070c0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07160/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000
{D304 0x07160/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07194/0xa0}:D302 d302_0 = 0x8000000e d302_d303_p → {D303 0x070c0/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x07234/0xb0}:ARRAY_STRING[0x1,0xe] = "STATIC_GRAVITY"
{D303 0x072e4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0768a/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000
{Thing2 0x07384/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06aac/0x254} next_p → {Thing2 0x06a6c/0x40}
{StringIndex 0x073c4/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011
  [$0x0001]  0x00240 002 »XLBT_ARITHMETIC«
  [$0x0002]  0x002d0 003 »XLBT_HINT3«
  [$0x0003]  0x00338 004 »X_SIZE_HINTS_GRAVITY«
  [$0x0004]  0x003f0 005 »UNMAP_GRAVITY«
  [$0x0005]  0x00470 006 »NORTH_WEST_GRAVITY«
  [$0x0006]  0x03288 007 »NORTH_GRAVITY«
  [$0x0007]  0x03308 008 »NORTH_EAST_GRAVITY«
  [$0x0008]  0x033b0 009 »WEST_GRAVITY«
  [$0x0009]  0x03428 00a »CENTER_GRAVITY«
  [$0x000a]  0x034b0 00b »EAST_GRAVITY«
  [$0x000b]  0x040e8 00c »SOUTH_WEST_GRAVITY«
  [$0x000c]  0x04190 00d »SOUTH_GRAVITY«
  [$0x000d]  0x04210 00e »SOUTH_EAST_GRAVITY«
  [$0x000e]  0x042b8 00f »STATIC_GRAVITY«
  [$0x000f]  0x04340 010 »=«
  [$0x0010]  0x04360 011 »<«
  [$0x0011]  0x04380 000 »>«
{D304 0x0768a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x076be/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x072e4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x0775e/0x48}:ARRAY_STRING[0x1,0x1] = "="
{D303 0x077a6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07846/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000
{D304 0x07846/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0787a/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x077a6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x0791a/0x48}:ARRAY_STRING[0x1,0x1] = "<"
{D303 0x07962/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07a02/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000
{D304 0x07a02/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07a36/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x07962/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x07ad6/0x48}:ARRAY_STRING[0x1,0x1] = ">"
{D303 0x07b1e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07f36/0x34} d303_2 = 0x0012 d303_3 = 0x0000000000000000000
{Thing2 0x07bbe/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x073c4/0x2c6} next_p → {Thing2 0x07384/0x40}
{StringIndex 0x07bfe/0x338}:StringIndex x = 0x00000001 y = 0x00000014
  [$0x0001]  0x00240 002 »XLBT_ARITHMETIC«
  [$0x0002]  0x002d0 003 »XLBT_HINT3«
  [$0x0003]  0x00338 004 »X_SIZE_HINTS_GRAVITY«
  [$0x0004]  0x003f0 005 »UNMAP_GRAVITY«
  [$0x0005]  0x00470 006 »NORTH_WEST_GRAVITY«
  [$0x0006]  0x03288 007 »NORTH_GRAVITY«
  [$0x0007]  0x03308 008 »NORTH_EAST_GRAVITY«
  [$0x0008]  0x033b0 009 »WEST_GRAVITY«
  [$0x0009]  0x03428 00a »CENTER_GRAVITY«
  [$0x000a]  0x034b0 00b »EAST_GRAVITY«
  [$0x000b]  0x040e8 00c »SOUTH_WEST_GRAVITY«
  [$0x000c]  0x04190 00d »SOUTH_GRAVITY«
  [$0x000d]  0x04210 00e »SOUTH_EAST_GRAVITY«
  [$0x000e]  0x042b8 00f »STATIC_GRAVITY«
  [$0x000f]  0x04340 010 »=«
  [$0x0010]  0x04360 011 »<«
  [$0x0011]  0x04380 012 »>«
  [$0x0012]  0x043a0 013 »<=«
  [$0x0013]  0x043c8 014 »>=«
  [$0x0014]  0x05f30 000 »NONE_X_SIZE_HINTS_GRAVITY«
{D304 0x07f36/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07f6a/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x07b1e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x0800a/0x50}:ARRAY_STRING[0x1,0x2] = "<="
{D303 0x0805a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x080fa/0x34} d303_2 = 0x0013 d303_3 = 0x0000000000000000000
{D304 0x080fa/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0812e/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x0805a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x081ce/0x50}:ARRAY_STRING[0x1,0x2] = ">="
{D303 0x0821e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0867e/0x34} d303_2 = 0x0014 d303_3 = 0x0000000000000000000
{Thing2 0x082be/0x40}:Thing2 Chain2 payload_p → {StringStore 0x064b0/0x378} next_p → {Thing2 0x06470/0x40}
{StringStore 0x082fe/0x380}:StringStore x = 0x00000001 y = 0x00000068
    @0x0833e [0x00] =  $0x0014 »NONE_X_SIZE_HINTS_GRAVITY«
    @0x0841e [0x01] =  $0x0015 »X_SIZE_HINTS_PROTOCOL«
    @0x084de [0x02] =  $0x0016 »FLAGS«
    @0x0851e [0x03] =  $0x0017 »X_SIZE_HINTS_FLAGS«
{D304 0x0867e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x086b2/0xa0}:D302 d302_0 = 0x80000019 d302_d303_p → {D303 0x0821e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000108
{ArrayString 0x08752/0x108}:ARRAY_STRING[0x1,0x19] = "NONE_X_SIZE_HINTS_GRAVITY"
{D303 0x0885a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08d0a/0x34} d303_2 = 0x0015 d303_3 = 0x0000000000000000000
{Thing2 0x088fa/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x07bfe/0x338} next_p → {Thing2 0x07bbe/0x40}
{StringIndex 0x0893a/0x3d0}:StringIndex x = 0x00000001 y = 0x00000018
  [$0x0001]  0x00240 002 »XLBT_ARITHMETIC«
  [$0x0002]  0x002d0 003 »XLBT_HINT3«
  [$0x0003]  0x00338 004 »X_SIZE_HINTS_GRAVITY«
  [$0x0004]  0x003f0 005 »UNMAP_GRAVITY«
  [$0x0005]  0x00470 006 »NORTH_WEST_GRAVITY«
  [$0x0006]  0x03288 007 »NORTH_GRAVITY«
  [$0x0007]  0x03308 008 »NORTH_EAST_GRAVITY«
  [$0x0008]  0x033b0 009 »WEST_GRAVITY«
  [$0x0009]  0x03428 00a »CENTER_GRAVITY«
  [$0x000a]  0x034b0 00b »EAST_GRAVITY«
  [$0x000b]  0x040e8 00c »SOUTH_WEST_GRAVITY«
  [$0x000c]  0x04190 00d »SOUTH_GRAVITY«
  [$0x000d]  0x04210 00e »SOUTH_EAST_GRAVITY«
  [$0x000e]  0x042b8 00f »STATIC_GRAVITY«
  [$0x000f]  0x04340 010 »=«
  [$0x0010]  0x04360 011 »<«
  [$0x0011]  0x04380 012 »>«
  [$0x0012]  0x043a0 013 »<=«
  [$0x0013]  0x043c8 014 »>=«
  [$0x0014]  0x05f30 015 »NONE_X_SIZE_HINTS_GRAVITY«
  [$0x0015]  0x06010 016 »X_SIZE_HINTS_PROTOCOL«
  [$0x0016]  0x060d0 017 »FLAGS«
  [$0x0017]  0x06110 018 »X_SIZE_HINTS_FLAGS«
  [$0x0018]  0x07100 000 »NONE_X_SIZE_HINTS_FLAGS«
{D304 0x08d0a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08d3e/0xa0}:D302 d302_0 = 0x80000015 d302_d303_p → {D303 0x0885a/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000e8
{ArrayString 0x08dde/0xe8}:ARRAY_STRING[0x1,0x15] = "X_SIZE_HINTS_PROTOCOL"
{D303 0x08ec6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08f66/0x34} d303_2 = 0x0016 d303_3 = 0x0000000000000000000
{D304 0x08f66/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08f9a/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x07a36/0xa0} d302_d303_p → {D303 0x08ec6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x0903a/0x68}:ARRAY_STRING[0x1,0x5] = "FLAGS"
{D303 0x090a2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09142/0x34} d303_2 = 0x0017 d303_3 = 0x0000000000000000000
{D304 0x09142/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09176/0xa0}:D302 d302_0 = 0x80000012 d302_d303_p → {D303 0x090a2/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d0
{ArrayString 0x09216/0xd0}:ARRAY_STRING[0x1,0x12] = "X_SIZE_HINTS_FLAGS"
{D307 0x092e6/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00009218 d307_3 = 0x00000002
{D306 0x09365/0x83}:D306 d306_d303_p → {D303 0x090a2/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x092e6/0x7f}
{D303 0x093e8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09850/0x34} d303_2 = 0x0018 d303_3 = 0x0000000000000000000
{Thing2 0x09488/0x40}:Thing2 Chain2 payload_p → {StringStore 0x082fe/0x380} next_p → {Thing2 0x082be/0x40}
{StringStore 0x094c8/0x388}:StringStore x = 0x00000001 y = 0x00000069
    @0x0950e [0x00] =  $0x0018 »NONE_X_SIZE_HINTS_FLAGS«
    @0x095de [0x01] =  $0x0019 »X«
    @0x095fe [0x02] =  $0x001a »S_LONG«
    @0x09646 [0x03] =  $0x001b »Y«
    @0x09666 [0x04] =  $0x001c »WIDTH«
    @0x096a6 [0x05] =  $0x001d »HEIGHT«
    @0x096ee [0x06] =  $0x001e »MIN_WIDTH«
    @0x0974e [0x07] =  $0x001f »MIN_HEIGHT«
    @0x097b6 [0x08] =  $0x0020 »MAX_WIDTH«
{D304 0x09850/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09884/0xa0}:D302 d302_0 = 0x80000017 d302_d303_p → {D303 0x093e8/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000f8
{ArrayString 0x09924/0xf8}:ARRAY_STRING[0x1,0x17] = "NONE_X_SIZE_HINTS_FLAGS"
{D307 0x09a1c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00009218 d307_3 = 0x00000002
{D306 0x09a9b/0x83}:D306 d306_d303_p → {D303 0x093e8/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x09a1c/0x7f}
{D303 0x09b1e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a066/0x34} d303_2 = 0x0019 d303_3 = 0x0000000000000000000
{Thing2 0x09bbe/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0893a/0x3d0} next_p → {Thing2 0x088fa/0x40}
{StringIndex 0x09bfe/0x468}:StringIndex x = 0x00000001 y = 0x0000001c
  [$0x0001]  0x00240 002 »XLBT_ARITHMETIC«
  [$0x0002]  0x002d0 003 »XLBT_HINT3«
  [$0x0003]  0x00338 004 »X_SIZE_HINTS_GRAVITY«
  [$0x0004]  0x003f0 005 »UNMAP_GRAVITY«
  [$0x0005]  0x00470 006 »NORTH_WEST_GRAVITY«
  [$0x0006]  0x03288 007 »NORTH_GRAVITY«
  [$0x0007]  0x03308 008 »NORTH_EAST_GRAVITY«
  [$0x0008]  0x033b0 009 »WEST_GRAVITY«
  [$0x0009]  0x03428 00a »CENTER_GRAVITY«
  [$0x000a]  0x034b0 00b »EAST_GRAVITY«
  [$0x000b]  0x040e8 00c »SOUTH_WEST_GRAVITY«
  [$0x000c]  0x04190 00d »SOUTH_GRAVITY«
  [$0x000d]  0x04210 00e »SOUTH_EAST_GRAVITY«
  [$0x000e]  0x042b8 00f »STATIC_GRAVITY«
  [$0x000f]  0x04340 010 »=«
  [$0x0010]  0x04360 011 »<«
  [$0x0011]  0x04380 012 »>«
  [$0x0012]  0x043a0 013 »<=«
  [$0x0013]  0x043c8 014 »>=«
  [$0x0014]  0x05f30 015 »NONE_X_SIZE_HINTS_GRAVITY«
  [$0x0015]  0x06010 016 »X_SIZE_HINTS_PROTOCOL«
  [$0x0016]  0x060d0 017 »FLAGS«
  [$0x0017]  0x06110 018 »X_SIZE_HINTS_FLAGS«
  [$0x0018]  0x07100 019 »NONE_X_SIZE_HINTS_FLAGS«
  [$0x0019]  0x071d0 01a »X«
  [$0x001a]  0x071f0 01b »S_LONG«
  [$0x001b]  0x07238 01c »Y«
  [$0x001c]  0x07258 000 »WIDTH«
{D304 0x0a066/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a09a/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x09b1e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x0a13a/0x48}:ARRAY_STRING[0x1,0x1] = "X"
{D303 0x0a182/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a222/0x34} d303_2 = 0x001a d303_3 = 0x0000000000000000000
{D304 0x0a222/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a256/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x0a182/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x0a2f6/0x70}:ARRAY_STRING[0x1,0x6] = "S_LONG"
{D307 0x0a366/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00009218 d307_3 = 0x00000002
{D306 0x0a3e5/0x83}:D306 d306_d303_p → {D303 0x0a182/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0a366/0x7f}
{D303 0x0a468/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a508/0x34} d303_2 = 0x001b d303_3 = 0x0000000000000000000
{D304 0x0a508/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a53c/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0a468/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x0a5dc/0x48}:ARRAY_STRING[0x1,0x1] = "Y"
{D303 0x0a624/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a6c4/0x34} d303_2 = 0x001c d303_3 = 0x0000000000000000000
{D304 0x0a6c4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a6f8/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x0a624/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x0a798/0x68}:ARRAY_STRING[0x1,0x5] = "WIDTH"
{D303 0x0a800/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0ae06/0x34} d303_2 = 0x001d d303_3 = 0x0000000000000000000
{Thing2 0x0a8a0/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x09bfe/0x468} next_p → {Thing2 0x09bbe/0x40}
{StringIndex 0x0a8e0/0x526}:StringIndex x = 0x00000001 y = 0x00000021
  [$0x0001]  0x00240 002 »XLBT_ARITHMETIC«
  [$0x0002]  0x002d0 003 »XLBT_HINT3«
  [$0x0003]  0x00338 004 »X_SIZE_HINTS_GRAVITY«
  [$0x0004]  0x003f0 005 »UNMAP_GRAVITY«
  [$0x0005]  0x00470 006 »NORTH_WEST_GRAVITY«
  [$0x0006]  0x03288 007 »NORTH_GRAVITY«
  [$0x0007]  0x03308 008 »NORTH_EAST_GRAVITY«
  [$0x0008]  0x033b0 009 »WEST_GRAVITY«
  [$0x0009]  0x03428 00a »CENTER_GRAVITY«
  [$0x000a]  0x034b0 00b »EAST_GRAVITY«
  [$0x000b]  0x040e8 00c »SOUTH_WEST_GRAVITY«
  [$0x000c]  0x04190 00d »SOUTH_GRAVITY«
  [$0x000d]  0x04210 00e »SOUTH_EAST_GRAVITY«
  [$0x000e]  0x042b8 00f »STATIC_GRAVITY«
  [$0x000f]  0x04340 010 »=«
  [$0x0010]  0x04360 011 »<«
  [$0x0011]  0x04380 012 »>«
  [$0x0012]  0x043a0 013 »<=«
  [$0x0013]  0x043c8 014 »>=«
  [$0x0014]  0x05f30 015 »NONE_X_SIZE_HINTS_GRAVITY«
  [$0x0015]  0x06010 016 »X_SIZE_HINTS_PROTOCOL«
  [$0x0016]  0x060d0 017 »FLAGS«
  [$0x0017]  0x06110 018 »X_SIZE_HINTS_FLAGS«
  [$0x0018]  0x07100 019 »NONE_X_SIZE_HINTS_FLAGS«
  [$0x0019]  0x071d0 01a »X«
  [$0x001a]  0x071f0 01b »S_LONG«
  [$0x001b]  0x07238 01c »Y«
  [$0x001c]  0x07258 01d »WIDTH«
  [$0x001d]  0x07298 01e »HEIGHT«
  [$0x001e]  0x072e0 01f »MIN_WIDTH«
  [$0x001f]  0x07340 020 »MIN_HEIGHT«
  [$0x0020]  0x073a8 021 »MAX_WIDTH«
  [$0x0021]  0x09258 000 »MAX_HEIGHT«
{D304 0x0ae06/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0ae3a/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x0a800/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x0aeda/0x70}:ARRAY_STRING[0x1,0x6] = "HEIGHT"
{D303 0x0af4a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0afea/0x34} d303_2 = 0x001e d303_3 = 0x0000000000000000000
{D304 0x0afea/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0b01e/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x07f6a/0xa0} d302_d303_p → {D303 0x0af4a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x0b0be/0x88}:ARRAY_STRING[0x1,0x9] = "MIN_WIDTH"
{D303 0x0b146/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b1e6/0x34} d303_2 = 0x001f d303_3 = 0x0000000000000000000
{D304 0x0b1e6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0b21a/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x0b146/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x0b2ba/0x90}:ARRAY_STRING[0x1,0xa] = "MIN_HEIGHT"
{D303 0x0b34a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b3ea/0x34} d303_2 = 0x0020 d303_3 = 0x0000000000000000000
{D304 0x0b3ea/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0b41e/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x0b34a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x0b4be/0x88}:ARRAY_STRING[0x1,0x9] = "MAX_WIDTH"
{D303 0x0b546/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b9b6/0x34} d303_2 = 0x0021 d303_3 = 0x0000000000000000000
{Thing2 0x0b5e6/0x40}:Thing2 Chain2 payload_p → {StringStore 0x094c8/0x388} next_p → {Thing2 0x09488/0x40}
{StringStore 0x0b626/0x390}:StringStore x = 0x00000001 y = 0x0000006a
    @0x0b666 [0x00] =  $0x0021 »MAX_HEIGHT«
    @0x0b6ce [0x01] =  $0x0022 »WIDTH_INC«
    @0x0b72e [0x02] =  $0x0023 »HEIGHT_INC«
    @0x0b796 [0x03] =  $0x0024 »MIN_ASPECT«
    @0x0b7fe [0x04] =  $0x0025 »ASPECT_RECORD«
    @0x0b87e [0x05] =  $0x0026 »MAX_ASPECT«
    @0x0b8e6 [0x06] =  $0x0027 »BASE_WIDTH«
{D304 0x0b9b6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0b9ea/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x0b546/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x0ba8a/0x90}:ARRAY_STRING[0x1,0xa] = "MAX_HEIGHT"
{D303 0x0bb1a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0c1de/0x34} d303_2 = 0x0022 d303_3 = 0x0000000000000000000
{Thing2 0x0bbba/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0a8e0/0x526} next_p → {Thing2 0x0a8a0/0x40}
{StringIndex 0x0bbfa/0x5e4}:StringIndex x = 0x00000001 y = 0x00000026
  [$0x0001]  0x00240 002 »XLBT_ARITHMETIC«
  [$0x0002]  0x002d0 003 »XLBT_HINT3«
  [$0x0003]  0x00338 004 »X_SIZE_HINTS_GRAVITY«
  [$0x0004]  0x003f0 005 »UNMAP_GRAVITY«
  [$0x0005]  0x00470 006 »NORTH_WEST_GRAVITY«
  [$0x0006]  0x03288 007 »NORTH_GRAVITY«
  [$0x0007]  0x03308 008 »NORTH_EAST_GRAVITY«
  [$0x0008]  0x033b0 009 »WEST_GRAVITY«
  [$0x0009]  0x03428 00a »CENTER_GRAVITY«
  [$0x000a]  0x034b0 00b »EAST_GRAVITY«
  [$0x000b]  0x040e8 00c »SOUTH_WEST_GRAVITY«
  [$0x000c]  0x04190 00d »SOUTH_GRAVITY«
  [$0x000d]  0x04210 00e »SOUTH_EAST_GRAVITY«
  [$0x000e]  0x042b8 00f »STATIC_GRAVITY«
  [$0x000f]  0x04340 010 »=«
  [$0x0010]  0x04360 011 »<«
  [$0x0011]  0x04380 012 »>«
  [$0x0012]  0x043a0 013 »<=«
  [$0x0013]  0x043c8 014 »>=«
  [$0x0014]  0x05f30 015 »NONE_X_SIZE_HINTS_GRAVITY«
  [$0x0015]  0x06010 016 »X_SIZE_HINTS_PROTOCOL«
  [$0x0016]  0x060d0 017 »FLAGS«
  [$0x0017]  0x06110 018 »X_SIZE_HINTS_FLAGS«
  [$0x0018]  0x07100 019 »NONE_X_SIZE_HINTS_FLAGS«
  [$0x0019]  0x071d0 01a »X«
  [$0x001a]  0x071f0 01b »S_LONG«
  [$0x001b]  0x07238 01c »Y«
  [$0x001c]  0x07258 01d »WIDTH«
  [$0x001d]  0x07298 01e »HEIGHT«
  [$0x001e]  0x072e0 01f »MIN_WIDTH«
  [$0x001f]  0x07340 020 »MIN_HEIGHT«
  [$0x0020]  0x073a8 021 »MAX_WIDTH«
  [$0x0021]  0x09258 022 »MAX_HEIGHT«
  [$0x0022]  0x092c0 023 »WIDTH_INC«
  [$0x0023]  0x09320 024 »HEIGHT_INC«
  [$0x0024]  0x09388 025 »MIN_ASPECT«
  [$0x0025]  0x093f0 026 »ASPECT_RECORD«
  [$0x0026]  0x09470 000 »MAX_ASPECT«
{D304 0x0c1de/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0c212/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x0bb1a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x0c2b2/0x88}:ARRAY_STRING[0x1,0x9] = "WIDTH_INC"
{D303 0x0c33a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0c3da/0x34} d303_2 = 0x0023 d303_3 = 0x0000000000000000000
{D304 0x0c3da/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0c40e/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x0c33a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x0c4ae/0x90}:ARRAY_STRING[0x1,0xa] = "HEIGHT_INC"
{D303 0x0c53e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0c5de/0x34} d303_2 = 0x0024 d303_3 = 0x0000000000000000000
{D304 0x0c5de/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0c612/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x0c53e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x0c6b2/0x90}:ARRAY_STRING[0x1,0xa] = "MIN_ASPECT"
{D303 0x0c742/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0c7e2/0x34} d303_2 = 0x0025 d303_3 = 0x0000000000000000000
{D304 0x0c7e2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0c816/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x0c742/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x0c8b6/0xa8}:ARRAY_STRING[0x1,0xd] = "ASPECT_RECORD"
{D307 0x0c95e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00009218 d307_3 = 0x00000002
{D306 0x0c9dd/0x83}:D306 d306_d303_p → {D303 0x0c742/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0c95e/0x7f}
{D303 0x0ca60/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0cb00/0x34} d303_2 = 0x0026 d303_3 = 0x0000000000000000000
{D304 0x0cb00/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0cb34/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x05404/0xa0} d302_d303_p → {D303 0x0ca60/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x0cbd4/0x90}:ARRAY_STRING[0x1,0xa] = "MAX_ASPECT"
{D303 0x0cc64/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0d40c/0x34} d303_2 = 0x0027 d303_3 = 0x0000000000000000000
{Thing2 0x0cd04/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0bbfa/0x5e4} next_p → {Thing2 0x0bbba/0x40}
{StringIndex 0x0cd44/0x6c8}:StringIndex x = 0x00000001 y = 0x0000002c
  [$0x0001]  0x00240 002 »XLBT_ARITHMETIC«
  [$0x0002]  0x002d0 003 »XLBT_HINT3«
  [$0x0003]  0x00338 004 »X_SIZE_HINTS_GRAVITY«
  [$0x0004]  0x003f0 005 »UNMAP_GRAVITY«
  [$0x0005]  0x00470 006 »NORTH_WEST_GRAVITY«
  [$0x0006]  0x03288 007 »NORTH_GRAVITY«
  [$0x0007]  0x03308 008 »NORTH_EAST_GRAVITY«
  [$0x0008]  0x033b0 009 »WEST_GRAVITY«
  [$0x0009]  0x03428 00a »CENTER_GRAVITY«
  [$0x000a]  0x034b0 00b »EAST_GRAVITY«
  [$0x000b]  0x040e8 00c »SOUTH_WEST_GRAVITY«
  [$0x000c]  0x04190 00d »SOUTH_GRAVITY«
  [$0x000d]  0x04210 00e »SOUTH_EAST_GRAVITY«
  [$0x000e]  0x042b8 00f »STATIC_GRAVITY«
  [$0x000f]  0x04340 010 »=«
  [$0x0010]  0x04360 011 »<«
  [$0x0011]  0x04380 012 »>«
  [$0x0012]  0x043a0 013 »<=«
  [$0x0013]  0x043c8 014 »>=«
  [$0x0014]  0x05f30 015 »NONE_X_SIZE_HINTS_GRAVITY«
  [$0x0015]  0x06010 016 »X_SIZE_HINTS_PROTOCOL«
  [$0x0016]  0x060d0 017 »FLAGS«
  [$0x0017]  0x06110 018 »X_SIZE_HINTS_FLAGS«
  [$0x0018]  0x07100 019 »NONE_X_SIZE_HINTS_FLAGS«
  [$0x0019]  0x071d0 01a »X«
  [$0x001a]  0x071f0 01b »S_LONG«
  [$0x001b]  0x07238 01c »Y«
  [$0x001c]  0x07258 01d »WIDTH«
  [$0x001d]  0x07298 01e »HEIGHT«
  [$0x001e]  0x072e0 01f »MIN_WIDTH«
  [$0x001f]  0x07340 020 »MIN_HEIGHT«
  [$0x0020]  0x073a8 021 »MAX_WIDTH«
  [$0x0021]  0x09258 022 »MAX_HEIGHT«
  [$0x0022]  0x092c0 023 »WIDTH_INC«
  [$0x0023]  0x09320 024 »HEIGHT_INC«
  [$0x0024]  0x09388 025 »MIN_ASPECT«
  [$0x0025]  0x093f0 026 »ASPECT_RECORD«
  [$0x0026]  0x09470 027 »MAX_ASPECT«
  [$0x0027]  0x094d8 028 »BASE_WIDTH«
  [$0x0028]  0x0b288 029 »BASE_HEIGHT«
  [$0x0029]  0x0b2f8 02a »WIN_GRAVITY«
  [$0x002a]  0x0b368 000 »*«
{D304 0x0d40c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0d440/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x0cc64/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x0d4e0/0x90}:ARRAY_STRING[0x1,0xa] = "BASE_WIDTH"
{D303 0x0d570/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0d9e8/0x34} d303_2 = 0x0028 d303_3 = 0x0000000000000000000
{Thing2 0x0d610/0x40}:Thing2 Chain2 payload_p → {StringStore 0x0b626/0x390} next_p → {Thing2 0x0b5e6/0x40}
{StringStore 0x0d650/0x398}:StringStore x = 0x00000001 y = 0x0000006b
    @0x0d696 [0x00] =  $0x0028 »BASE_HEIGHT«
    @0x0d706 [0x01] =  $0x0029 »WIN_GRAVITY«
    @0x0d776 [0x02] =  $0x002a »*«
{D304 0x0d9e8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0da1c/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x0b21a/0xa0} d302_d303_p → {D303 0x0d570/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x0dabc/0x98}:ARRAY_STRING[0x1,0xb] = "BASE_HEIGHT"
{D303 0x0db54/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0dbf4/0x34} d303_2 = 0x0029 d303_3 = 0x0000000000000000000
{D304 0x0dbf4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0dc28/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x0db54/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x0dcc8/0x98}:ARRAY_STRING[0x1,0xb] = "WIN_GRAVITY"
{D303 0x0dd60/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0de00/0x34} d303_2 = 0x002a d303_3 = 0x0000000000000000000
{D304 0x0de00/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0de34/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0dd60/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x0ded4/0x48}:ARRAY_STRING[0x1,0x1] = "*"
{D307 0x0df1c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00009218 d307_3 = 0x00000002
{D306 0x0df9b/0x83}:D306 d306_d303_p → {D303 0x0dd60/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0df1c/0x7f}