DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


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⟦cba025576⟧

    Length: 4096 (0x1000)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_05d5fc

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦cfc2e13cd⟧ »Space Info Vol 2« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x00006f17 max_bits = 0xffffffff zero = 0x00000000 alloced_bits = 0x00007fff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x0005d5fc [0000000000001011101010111111100]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x0001b1a0 [000000000000011011000110100000]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:                                    0x0 [0x1f80] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff001c003c004940008ca [111111111111111111111111111111110000000000011100000000000011110000000000010010010100000000000000100011001010]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x06a00/0x370} [00000000000000000110101000000000]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x05fc4/0x254} [00000000000000000101111111000100]
    0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x069c0/0x40} [00000000000000000110100111000000]
    0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x05f84/0x40} [00000000000000000101111110000100]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »LIST_GENERIC«
  [$0x0002]  0x002b8 003 »LIST«
  [$0x0003]  0x002f0 004 »=«
  [$0x0004]  0x00310 005 »GET«
  [$0x0005]  0x00340 006 »L«
  [$0x0006]  0x00360 007 »NEXT«
  [$0x0007]  0x00398 008 »OBJ«
  [$0x0008]  0x003c8 009 »PUT«
  [$0x0009]  0x003f8 00a »INIT«
  [$0x000a]  0x00430 00b »HOW_MANY«
  [$0x000b]  0x00488 000 »ARG_LIST«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »LIST_GENERIC«
    @0x026c6 [0x01] =  $0x0002 »LIST«
    @0x026fe [0x02] =  $0x0003 »=«
    @0x0271e [0x03] =  $0x0004 »GET«
    @0x0274e [0x04] =  $0x0005 »L«
    @0x0276e [0x05] =  $0x0006 »NEXT«
    @0x027a6 [0x06] =  $0x0007 »OBJ«
    @0x027d6 [0x07] =  $0x0008 »PUT«
    @0x02806 [0x08] =  $0x0009 »INIT«
    @0x0283e [0x09] =  $0x000a »HOW_MANY«
    @0x02896 [0x0a] =  $0x000b »ARG_LIST«
    @0x028ee [0x0b] =  $0x000c »ITER«
    @0x02926 [0x0c] =  $0x000d »not«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray

    0x002a30 +0x0000:                                    0x0 [0x6a0] 0…
{D305 0x030d0/0xce0}:D305
    0x003250 [0x0c] +0x0180: ptr_0xc_p → {D306 0x065cf/0x83} [00000000000000000110010111001111]
    0x003270 [0x0d] +0x01a0: ptr_0xd_p → {D306 0x0689d/0x83} [00000000000000000110100010011101]
    0x003290 [0x0e] +0x01c0: ptr_0xe_p → {D306 0x064cd/0x83} [00000000000000000110010011001101]
    0x003530 [0x23] +0x0460: ptr_0x23_p → {D306 0x063cb/0x83} [00000000000000000110001111001011]
    0x003870 [0x3d] +0x07a0: ptr_0x3d_p → {D306 0x06f13/0x83} [00000000000000000110111100010011]

    0x003890 +0x07c0:                                    0x0 [0x520] 0…
{D301 0x03db0/0xce0}:D301
    0x003db0 [0x00] +0x0000: ptr_0x0_p → {D302 0x059fc/0xa0} [00000000000000000101100111111100]
    0x003f50 [0x0d] +0x01a0: ptr_0xd_p → {D302 0x05bd0/0xa0} [00000000000000000101101111010000]
    0x003f90 [0x0f] +0x01e0: ptr_0xf_p → {D302 0x05830/0xa0} [00000000000000000101100000110000]
    0x003fd0 [0x11] +0x0220: ptr_0x11_p → {D302 0x05490/0xa0} [00000000000000000101010010010000]
    0x004110 [0x1b] +0x0360: ptr_0x1b_p → {D302 0x05664/0xa0} [00000000000000000101011001100100]
    0x0043d0 [0x31] +0x0620: ptr_0x31_p → {D302 0x06726/0xa0} [00000000000000000110011100100110]
    0x004490 [0x37] +0x06e0: ptr_0x37_p → {D302 0x0624c/0xa0} [00000000000000000110001001001100]
    0x0044b0 [0x38] +0x0700: ptr_0x38_p → {D302 0x04b64/0xa0} [00000000000000000100101101100100]
    0x0044f0 [0x3a] +0x0740: ptr_0x3a_p → {D302 0x052d4/0xa0} [00000000000000000101001011010100]
    0x004530 [0x3c] +0x0780: ptr_0x3c_p → {D302 0x05dc4/0xa0} [00000000000000000101110111000100]
    0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x04f4c/0xa0} [00000000000000000100111101001100]
    0x0048d0 [0x59] +0x0b20: ptr_0x59_p → {D302 0x05108/0xa0} [00000000000000000101000100001000]
    0x004950 [0x5d] +0x0ba0: ptr_0x5d_p → {D302 0x06da4/0xa0} [00000000000000000110110110100100]
    0x004990 [0x5f] +0x0be0: ptr_0x5f_p → {D302 0x04d78/0xa0} [00000000000000000100110101111000]

    0x0049b0 +0x0c00:                                    0x0 [0xe0] 0…
{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x04c04/0xa0}:ARRAY_STRING[0x1,0xc] = "LIST_GENERIC"
{D303 0x04ca4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d44/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04d44/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04d78/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x04ca4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x04e18/0x60}:ARRAY_STRING[0x1,0x4] = "LIST"
{D303 0x04e78/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04f18/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x04f18/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04f4c/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x04e78/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x04fec/0x48}:ARRAY_STRING[0x1,0x1] = "="
{D303 0x05034/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x050d4/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x050d4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05108/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x05034/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x051a8/0x58}:ARRAY_STRING[0x1,0x3] = "GET"
{D303 0x05200/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x052a0/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x052a0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x052d4/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x05200/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05374/0x48}:ARRAY_STRING[0x1,0x1] = "L"
{D303 0x053bc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0545c/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{D304 0x0545c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05490/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x053bc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x05530/0x60}:ARRAY_STRING[0x1,0x4] = "NEXT"
{D303 0x05590/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05630/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{D304 0x05630/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05664/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x05590/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x05704/0x58}:ARRAY_STRING[0x1,0x3] = "OBJ"
{D303 0x0575c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x057fc/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{D304 0x057fc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05830/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0575c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x058d0/0x58}:ARRAY_STRING[0x1,0x3] = "PUT"
{D303 0x05928/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x059c8/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000
{D304 0x059c8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x059fc/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x05928/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x05a9c/0x60}:ARRAY_STRING[0x1,0x4] = "INIT"
{D303 0x05afc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05b9c/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000
{D304 0x05b9c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05bd0/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x05afc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x05c70/0x80}:ARRAY_STRING[0x1,0x8] = "HOW_MANY"
{D303 0x05cf0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05d90/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000
{D304 0x05d90/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05dc4/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x05cf0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x05e64/0x80}:ARRAY_STRING[0x1,0x8] = "ARG_LIST"
{D303 0x05ee4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06218/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000
{Thing2 0x05f84/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2}
{StringIndex 0x05fc4/0x254}:StringIndex x = 0x00000001 y = 0x0000000e
  [$0x0001]  0x00240 002 »LIST_GENERIC«
  [$0x0002]  0x002b8 003 »LIST«
  [$0x0003]  0x002f0 004 »=«
  [$0x0004]  0x00310 005 »GET«
  [$0x0005]  0x00340 006 »L«
  [$0x0006]  0x00360 007 »NEXT«
  [$0x0007]  0x00398 008 »OBJ«
  [$0x0008]  0x003c8 009 »PUT«
  [$0x0009]  0x003f8 00a »INIT«
  [$0x000a]  0x00430 00b »HOW_MANY«
  [$0x000b]  0x00488 00c »ARG_LIST«
  [$0x000c]  0x004e0 00d »ITER«
  [$0x000d]  0x00518 00e »not«
  [$0x000e]  0x04638 000 »L1«
{D304 0x06218/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0624c/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x05ee4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x062ec/0x60}:ARRAY_STRING[0x1,0x4] = "ITER"
{D307 0x0634c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000ba340 d307_3 = 0x00000002
{D306 0x063cb/0x83}:D306 d306_d303_p → {D303 0x05034/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0634c/0x7f}
{D307 0x0644e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000ba340 d307_3 = 0x00000002
{D306 0x064cd/0x83}:D306 d306_d303_p → {D303 0x05afc/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0644e/0x7f}
{D307 0x06550/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000ba340 d307_3 = 0x00000002
{D306 0x065cf/0x83}:D306 d306_d303_p → {D303 0x053bc/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x06550/0x7f}
{D303 0x06652/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x066f2/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000
{D304 0x066f2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06726/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x06652/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x067c6/0x58}:ARRAY_STRING[0x1,0x3] = "not"
{D307 0x0681e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000ba340 d307_3 = 0x00000002
{D306 0x0689d/0x83}:D306 d306_d303_p → {D303 0x0575c/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0681e/0x7f}
{D303 0x06920/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06d70/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000
{Thing2 0x069c0/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368}
{StringStore 0x06a00/0x370}:StringStore x = 0x00000001 y = 0x00000066
    @0x06a46 [0x00] =  $0x000e »L1«
{D304 0x06d70/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06da4/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x06920/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x06e44/0x50}:ARRAY_STRING[0x1,0x2] = "L1"
{D307 0x06e94/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000ba340 d307_3 = 0x00000002
{D306 0x06f13/0x83}:D306 d306_d303_p → {D303 0x05928/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x06e94/0x7f}