DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


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⟦ccf5ed7b8⟧

    Length: 6144 (0x1800)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_01e554

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦5a81ac88f⟧ »Space Info Vol 1« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x0000ac73 max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x0000bfff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x0001e554 [0000000000000011110010101010100]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x0000a4b5 [000000000000001010010010110101]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:                                    0x0 [0x1f80] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff004200800079c000f19 [111111111111111111111111111111110000000001000010000000001000000000000000011110011100000000000000111100011001]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x09a70/0x380} [00000000000000001001101001110000]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x0a240/0x526} [00000000000000001010001001000000]
    0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x09a30/0x40} [00000000000000001001101000110000]
    0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x0a200/0x40} [00000000000000001010001000000000]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »ELEMENT«
  [$0x0002]  0x00290 003 »=«
  [$0x0003]  0x002b0 004 »CONTENT«
  [$0x0004]  0x00300 005 »&«
  [$0x0005]  0x00320 006 »OBJECT«
  [$0x0006]  0x00368 007 »CREATE«
  [$0x0007]  0x003b0 008 »THE_CONTENT«
  [$0x0008]  0x00420 009 »THE_OBJECT«
  [$0x0009]  0x00488 00a »WITH_ELEMENT«
  [$0x000a]  0x039e0 00b »WITH_OBJECT«
  [$0x000b]  0x03a50 000 »FREE«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »ELEMENT«
    @0x0269e [0x01] =  $0x0002 »=«
    @0x026be [0x02] =  $0x0003 »CONTENT«
    @0x0270e [0x03] =  $0x0004 »&«
    @0x0272e [0x04] =  $0x0005 »OBJECT«
    @0x02776 [0x05] =  $0x0006 »CREATE«
    @0x027be [0x06] =  $0x0007 »THE_CONTENT«
    @0x0282e [0x07] =  $0x0008 »THE_OBJECT«
    @0x02896 [0x08] =  $0x0009 »WITH_ELEMENT«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray

    0x002a30 +0x0000:                                    0x0 [0x6a0] 0…
{D305 0x030d0/0xce0}:D305
    0x003330 [0x13] +0x0260: ptr_0x13_p → {D306 0x05833/0x83} [00000000000000000101100000110011]
    0x0036b0 [0x2f] +0x05e0: ptr_0x2f_p → {D306 0x07525/0x83} [00000000000000000111010100100101]

    0x0036d0 +0x0600:                                    0x0 [0x6e0] 0…
{D301 0x03db0/0xce0}:D301
    0x003dd0 [0x01] +0x0020: ptr_0x1_p → {D302 0x04f0c/0xa0} [00000000000000000100111100001100]
    0x003e90 [0x07] +0x00e0: ptr_0x7_p → {D302 0x09e24/0xa0} [00000000000000001001111000100100]
    0x003f30 [0x0c] +0x0180: ptr_0xc_p → {D302 0x09644/0xa0} [00000000000000001001011001000100]
    0x003f50 [0x0d] +0x01a0: ptr_0xd_p → {D302 0x071a2/0xa0} [00000000000000000111000110100010]
    0x004090 [0x17] +0x02e0: ptr_0x17_p → {D302 0x0a9b6/0xa0} [00000000000000001010100110110110]
    0x0041b0 [0x20] +0x0400: ptr_0x20_p → {D302 0x0a028/0xa0} [00000000000000001010000000101000]
    0x0041d0 [0x21] +0x0420: ptr_0x21_p → {D302 0x06ba6/0xa0} [00000000000000000110101110100110]
    0x004270 [0x26] +0x04c0: ptr_0x26_p → {D302 0x08b90/0xa0} [00000000000000001000101110010000]
    0x004350 [0x2d] +0x05a0: ptr_0x2d_p → {D302 0x08f90/0xa0} [00000000000000001000111110010000]
    0x0043b0 [0x30] +0x0600: ptr_0x30_p → {D302 0x0767c/0xa0} [00000000000000000111011001111100]
    0x004410 [0x33] +0x0660: ptr_0x33_p → {D302 0x07dd4/0xa0} [00000000000000000111110111010100]
    0x004530 [0x3c] +0x0780: ptr_0x3c_p → {D302 0x0896c/0xa0} [00000000000000001000100101101100]
    0x0045f0 [0x42] +0x0840: ptr_0x42_p → {D302 0x067c6/0xa0} [00000000000000000110011111000110]
    0x004630 [0x44] +0x0880: ptr_0x44_p → {D302 0x069aa/0xa0} [00000000000000000110100110101010]
    0x004670 [0x46] +0x08c0: ptr_0x46_p → {D302 0x08358/0xa0} [00000000000000001000001101011000]
    0x004690 [0x47] +0x08e0: ptr_0x47_p → {D302 0x0abc2/0xa0} [00000000000000001010101111000010]
    0x0046b0 [0x48] +0x0900: ptr_0x48_p → {D302 0x0635e/0xa0} [00000000000000000110001101011110]
    0x0046d0 [0x49] +0x0920: ptr_0x49_p → {D302 0x04b64/0xa0} [00000000000000000100101101100100]
    0x004710 [0x4b] +0x0960: ptr_0x4b_p → {D302 0x0598a/0xa0} [00000000000000000101100110001010]
    0x004730 [0x4c] +0x0980: ptr_0x4c_p → {D302 0x05498/0xa0} [00000000000000000101010010011000]
    0x004750 [0x4d] +0x09a0: ptr_0x4d_p → {D302 0x050f8/0xa0} [00000000000000000101000011111000]
    0x0047d0 [0x51] +0x0a20: ptr_0x51_p → {D302 0x05b8e/0xa0} [00000000000000000101101110001110]
    0x004810 [0x53] +0x0a60: ptr_0x53_p → {D302 0x08d84/0xa0} [00000000000000001000110110000100]
    0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x04d50/0xa0} [00000000000000000100110101010000]
    0x0048d0 [0x59] +0x0b20: ptr_0x59_p → {D302 0x073ae/0xa0} [00000000000000000111001110101110]
    0x004930 [0x5c] +0x0b80: ptr_0x5c_p → {D302 0x0a79a/0xa0} [00000000000000001010011110011010]
    0x0049b0 [0x60] +0x0c00: ptr_0x60_p → {D302 0x0567c/0xa0} [00000000000000000101011001111100]

    0x0049d0 +0x0c20:                                    0x0 [0xc0] 0…
{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x04c04/0x78}:ARRAY_STRING[0x1,0x7] = "ELEMENT"
{D303 0x04c7c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d1c/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04d1c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04d50/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x04c7c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x04df0/0x48}:ARRAY_STRING[0x1,0x1] = "="
{D303 0x04e38/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04ed8/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x04ed8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04f0c/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x04e38/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x04fac/0x78}:ARRAY_STRING[0x1,0x7] = "CONTENT"
{D303 0x05024/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x050c4/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x050c4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x050f8/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x05024/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05198/0x48}:ARRAY_STRING[0x1,0x1] = "&"
{D303 0x051e0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05280/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x05280/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x052b4/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x051e0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x05354/0x70}:ARRAY_STRING[0x1,0x6] = "OBJECT"
{D303 0x053c4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05464/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{D304 0x05464/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05498/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x053c4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x05538/0x70}:ARRAY_STRING[0x1,0x6] = "CREATE"
{D303 0x055a8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05648/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{D304 0x05648/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0567c/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x055a8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x0571c/0x98}:ARRAY_STRING[0x1,0xb] = "THE_CONTENT"
{D307 0x057b4/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0003caa6 d307_3 = 0x00000002
{D306 0x05833/0x83}:D306 d306_d303_p → {D303 0x05024/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x057b4/0x7f}
{D303 0x058b6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05956/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{D304 0x05956/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0598a/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x058b6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x05a2a/0x90}:ARRAY_STRING[0x1,0xa] = "THE_OBJECT"
{D303 0x05aba/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05b5a/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000
{D304 0x05b5a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05b8e/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x05aba/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x05c2e/0xa0}:ARRAY_STRING[0x1,0xc] = "WITH_ELEMENT"
{D303 0x05cce/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0611e/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000
{Thing2 0x05d6e/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368}
{StringStore 0x05dae/0x370}:StringStore x = 0x00000001 y = 0x00000066
    @0x05dee [0x00] =  $0x000a »WITH_OBJECT«
    @0x05e5e [0x01] =  $0x000b »FREE«
    @0x05e96 [0x02] =  $0x000c »REMOVE«
    @0x05ede [0x03] =  $0x000d »IN_OBJECT«
    @0x05f3e [0x04] =  $0x000e »THE_ITEM«
    @0x05f96 [0x05] =  $0x000f »THE_ELEMENT«
    @0x06006 [0x06] =  $0x0010 »GET«
    @0x06036 [0x07] =  $0x0011 »LENGTH«
    @0x0607e [0x08] =  $0x0012 »OF_OBJECT«
    @0x060de [0x09] =  $0x0013 »SET«
{D304 0x0611e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06152/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x05cce/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x061f2/0x98}:ARRAY_STRING[0x1,0xb] = "WITH_OBJECT"
{D303 0x0628a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0632a/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000
{D304 0x0632a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0635e/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x0628a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x063fe/0x60}:ARRAY_STRING[0x1,0x4] = "FREE"
{D303 0x0645e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06792/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000
{Thing2 0x064fe/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2}
{StringIndex 0x0653e/0x254}:StringIndex x = 0x00000001 y = 0x0000000e
  [$0x0001]  0x00240 002 »ELEMENT«
  [$0x0002]  0x00290 003 »=«
  [$0x0003]  0x002b0 004 »CONTENT«
  [$0x0004]  0x00300 005 »&«
  [$0x0005]  0x00320 006 »OBJECT«
  [$0x0006]  0x00368 007 »CREATE«
  [$0x0007]  0x003b0 008 »THE_CONTENT«
  [$0x0008]  0x00420 009 »THE_OBJECT«
  [$0x0009]  0x00488 00a »WITH_ELEMENT«
  [$0x000a]  0x039e0 00b »WITH_OBJECT«
  [$0x000b]  0x03a50 00c »FREE«
  [$0x000c]  0x03a88 00d »REMOVE«
  [$0x000d]  0x03ad0 00e »IN_OBJECT«
  [$0x000e]  0x03b30 000 »THE_ITEM«
{D304 0x06792/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x067c6/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x0645e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x06866/0x70}:ARRAY_STRING[0x1,0x6] = "REMOVE"
{D303 0x068d6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06976/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000
{D304 0x06976/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x069aa/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x068d6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x06a4a/0x88}:ARRAY_STRING[0x1,0x9] = "IN_OBJECT"
{D303 0x06ad2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06b72/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000
{D304 0x06b72/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06ba6/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x06ad2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x06c46/0x80}:ARRAY_STRING[0x1,0x8] = "THE_ITEM"
{D307 0x06cc6/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0003caa6 d307_3 = 0x00000002
{D308 0x06d45/0x83}:D308 d308_d303_p → {D303 0x0645e/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x06cc6/0x7f}
{D303 0x06dc8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0716e/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000
{Thing2 0x06e68/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0653e/0x254} next_p → {Thing2 0x064fe/0x40}
{StringIndex 0x06ea8/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011
  [$0x0001]  0x00240 002 »ELEMENT«
  [$0x0002]  0x00290 003 »=«
  [$0x0003]  0x002b0 004 »CONTENT«
  [$0x0004]  0x00300 005 »&«
  [$0x0005]  0x00320 006 »OBJECT«
  [$0x0006]  0x00368 007 »CREATE«
  [$0x0007]  0x003b0 008 »THE_CONTENT«
  [$0x0008]  0x00420 009 »THE_OBJECT«
  [$0x0009]  0x00488 00a »WITH_ELEMENT«
  [$0x000a]  0x039e0 00b »WITH_OBJECT«
  [$0x000b]  0x03a50 00c »FREE«
  [$0x000c]  0x03a88 00d »REMOVE«
  [$0x000d]  0x03ad0 00e »IN_OBJECT«
  [$0x000e]  0x03b30 00f »THE_ITEM«
  [$0x000f]  0x03b88 010 »THE_ELEMENT«
  [$0x0010]  0x03bf8 011 »GET«
  [$0x0011]  0x03c28 000 »LENGTH«
{D304 0x0716e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x071a2/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x06dc8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x07242/0x98}:ARRAY_STRING[0x1,0xb] = "THE_ELEMENT"
{D303 0x072da/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0737a/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000
{D304 0x0737a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x073ae/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x052b4/0xa0} d302_d303_p → {D303 0x072da/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0744e/0x58}:ARRAY_STRING[0x1,0x3] = "GET"
{D307 0x074a6/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0003caa6 d307_3 = 0x00000002
{D306 0x07525/0x83}:D306 d306_d303_p → {D303 0x072da/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x074a6/0x7f} d306_d308_p → {D308 0x06d45/0x83}
{D303 0x075a8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07648/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000
{D304 0x07648/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0767c/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x075a8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x0771c/0x70}:ARRAY_STRING[0x1,0x6] = "LENGTH"
{D303 0x0778c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07ba4/0x34} d303_2 = 0x0012 d303_3 = 0x0000000000000000000
{Thing2 0x0782c/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06ea8/0x2c6} next_p → {Thing2 0x06e68/0x40}
{StringIndex 0x0786c/0x338}:StringIndex x = 0x00000001 y = 0x00000014
  [$0x0001]  0x00240 002 »ELEMENT«
  [$0x0002]  0x00290 003 »=«
  [$0x0003]  0x002b0 004 »CONTENT«
  [$0x0004]  0x00300 005 »&«
  [$0x0005]  0x00320 006 »OBJECT«
  [$0x0006]  0x00368 007 »CREATE«
  [$0x0007]  0x003b0 008 »THE_CONTENT«
  [$0x0008]  0x00420 009 »THE_OBJECT«
  [$0x0009]  0x00488 00a »WITH_ELEMENT«
  [$0x000a]  0x039e0 00b »WITH_OBJECT«
  [$0x000b]  0x03a50 00c »FREE«
  [$0x000c]  0x03a88 00d »REMOVE«
  [$0x000d]  0x03ad0 00e »IN_OBJECT«
  [$0x000e]  0x03b30 00f »THE_ITEM«
  [$0x000f]  0x03b88 010 »THE_ELEMENT«
  [$0x0010]  0x03bf8 011 »GET«
  [$0x0011]  0x03c28 012 »LENGTH«
  [$0x0012]  0x03c70 013 »OF_OBJECT«
  [$0x0013]  0x03cd0 014 »SET«
  [$0x0014]  0x05be0 000 »DUPPLICATE«
{D304 0x07ba4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07bd8/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x0778c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x07c78/0x88}:ARRAY_STRING[0x1,0x9] = "OF_OBJECT"
{D303 0x07d00/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07da0/0x34} d303_2 = 0x0013 d303_3 = 0x0000000000000000000
{D304 0x07da0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07dd4/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x07bd8/0xa0} d302_d303_p → {D303 0x07d00/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x07e74/0x58}:ARRAY_STRING[0x1,0x3] = "SET"
{D303 0x07ecc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08324/0x34} d303_2 = 0x0014 d303_3 = 0x0000000000000000000
{Thing2 0x07f6c/0x40}:Thing2 Chain2 payload_p → {StringStore 0x05dae/0x370} next_p → {Thing2 0x05d6e/0x40}
{StringStore 0x07fac/0x378}:StringStore x = 0x00000001 y = 0x00000067
    @0x07fee [0x00] =  $0x0014 »DUPPLICATE«
    @0x08056 [0x01] =  $0x0015 »ILLEGAL_ACCESS«
    @0x080de [0x02] =  $0x0016 »MAX_SIZE«
    @0x08136 [0x03] =  $0x0017 »FIXED_ARRAY«
    @0x081a6 [0x04] =  $0x0018 »ARRAY_RANGE«
    @0x08216 [0x05] =  $0x0019 »ARRAY_POINTER«
    @0x08296 [0x06] =  $0x001a »THE_VALUES«
{D304 0x08324/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08358/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x07ecc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x083f8/0x90}:ARRAY_STRING[0x1,0xa] = "DUPPLICATE"
{D303 0x08488/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08938/0x34} d303_2 = 0x0015 d303_3 = 0x0000000000000000000
{Thing2 0x08528/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0786c/0x338} next_p → {Thing2 0x0782c/0x40}
{StringIndex 0x08568/0x3d0}:StringIndex x = 0x00000001 y = 0x00000018
  [$0x0001]  0x00240 002 »ELEMENT«
  [$0x0002]  0x00290 003 »=«
  [$0x0003]  0x002b0 004 »CONTENT«
  [$0x0004]  0x00300 005 »&«
  [$0x0005]  0x00320 006 »OBJECT«
  [$0x0006]  0x00368 007 »CREATE«
  [$0x0007]  0x003b0 008 »THE_CONTENT«
  [$0x0008]  0x00420 009 »THE_OBJECT«
  [$0x0009]  0x00488 00a »WITH_ELEMENT«
  [$0x000a]  0x039e0 00b »WITH_OBJECT«
  [$0x000b]  0x03a50 00c »FREE«
  [$0x000c]  0x03a88 00d »REMOVE«
  [$0x000d]  0x03ad0 00e »IN_OBJECT«
  [$0x000e]  0x03b30 00f »THE_ITEM«
  [$0x000f]  0x03b88 010 »THE_ELEMENT«
  [$0x0010]  0x03bf8 011 »GET«
  [$0x0011]  0x03c28 012 »LENGTH«
  [$0x0012]  0x03c70 013 »OF_OBJECT«
  [$0x0013]  0x03cd0 014 »SET«
  [$0x0014]  0x05be0 015 »DUPPLICATE«
  [$0x0015]  0x05c48 016 »ILLEGAL_ACCESS«
  [$0x0016]  0x05cd0 017 »MAX_SIZE«
  [$0x0017]  0x05d28 018 »FIXED_ARRAY«
  [$0x0018]  0x05d98 000 »ARRAY_RANGE«
{D304 0x08938/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0896c/0xa0}:D302 d302_0 = 0x8000000e d302_d303_p → {D303 0x08488/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x08a0c/0xb0}:ARRAY_STRING[0x1,0xe] = "ILLEGAL_ACCESS"
{D303 0x08abc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08b5c/0x34} d303_2 = 0x0016 d303_3 = 0x0000000000000000000
{D304 0x08b5c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08b90/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x06152/0xa0} d302_d303_p → {D303 0x08abc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x08c30/0x80}:ARRAY_STRING[0x1,0x8] = "MAX_SIZE"
{D303 0x08cb0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08d50/0x34} d303_2 = 0x0017 d303_3 = 0x0000000000000000000
{D304 0x08d50/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08d84/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x08cb0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x08e24/0x98}:ARRAY_STRING[0x1,0xb] = "FIXED_ARRAY"
{D303 0x08ebc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08f5c/0x34} d303_2 = 0x0018 d303_3 = 0x0000000000000000000
{D304 0x08f5c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08f90/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x08ebc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x09030/0x98}:ARRAY_STRING[0x1,0xb] = "ARRAY_RANGE"
{D303 0x090c8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09610/0x34} d303_2 = 0x0019 d303_3 = 0x0000000000000000000
{Thing2 0x09168/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x08568/0x3d0} next_p → {Thing2 0x08528/0x40}
{StringIndex 0x091a8/0x468}:StringIndex x = 0x00000001 y = 0x0000001c
  [$0x0001]  0x00240 002 »ELEMENT«
  [$0x0002]  0x00290 003 »=«
  [$0x0003]  0x002b0 004 »CONTENT«
  [$0x0004]  0x00300 005 »&«
  [$0x0005]  0x00320 006 »OBJECT«
  [$0x0006]  0x00368 007 »CREATE«
  [$0x0007]  0x003b0 008 »THE_CONTENT«
  [$0x0008]  0x00420 009 »THE_OBJECT«
  [$0x0009]  0x00488 00a »WITH_ELEMENT«
  [$0x000a]  0x039e0 00b »WITH_OBJECT«
  [$0x000b]  0x03a50 00c »FREE«
  [$0x000c]  0x03a88 00d »REMOVE«
  [$0x000d]  0x03ad0 00e »IN_OBJECT«
  [$0x000e]  0x03b30 00f »THE_ITEM«
  [$0x000f]  0x03b88 010 »THE_ELEMENT«
  [$0x0010]  0x03bf8 011 »GET«
  [$0x0011]  0x03c28 012 »LENGTH«
  [$0x0012]  0x03c70 013 »OF_OBJECT«
  [$0x0013]  0x03cd0 014 »SET«
  [$0x0014]  0x05be0 015 »DUPPLICATE«
  [$0x0015]  0x05c48 016 »ILLEGAL_ACCESS«
  [$0x0016]  0x05cd0 017 »MAX_SIZE«
  [$0x0017]  0x05d28 018 »FIXED_ARRAY«
  [$0x0018]  0x05d98 019 »ARRAY_RANGE«
  [$0x0019]  0x05e08 01a »ARRAY_POINTER«
  [$0x001a]  0x05e88 01b »THE_VALUES«
  [$0x001b]  0x076a8 01c »NEXT_ARRAY«
  [$0x001c]  0x07710 000 »ARRAY_COUNT«
{D304 0x09610/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09644/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x090c8/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x096e4/0xa8}:ARRAY_STRING[0x1,0xd] = "ARRAY_POINTER"
{D303 0x0978c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0982c/0x34} d303_2 = 0x001a d303_3 = 0x0000000000000000000
{D304 0x0982c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09860/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x0978c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x09900/0x90}:ARRAY_STRING[0x1,0xa] = "THE_VALUES"
{D303 0x09990/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09df0/0x34} d303_2 = 0x001b d303_3 = 0x0000000000000000000
{Thing2 0x09a30/0x40}:Thing2 Chain2 payload_p → {StringStore 0x07fac/0x378} next_p → {Thing2 0x07f6c/0x40}
{StringStore 0x09a70/0x380}:StringStore x = 0x00000001 y = 0x00000068
    @0x09ab6 [0x00] =  $0x001b »NEXT_ARRAY«
    @0x09b1e [0x01] =  $0x001c »ARRAY_COUNT«
    @0x09b8e [0x02] =  $0x001d »ELEMENT_COUNT«
    @0x09c0e [0x03] =  $0x001e »FIRST_ARRAY«
    @0x09c7e [0x04] =  $0x001f »LAST_ARRAY«
{D304 0x09df0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09e24/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x09990/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x09ec4/0x90}:ARRAY_STRING[0x1,0xa] = "NEXT_ARRAY"
{D303 0x09f54/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09ff4/0x34} d303_2 = 0x001c d303_3 = 0x0000000000000000000
{D304 0x09ff4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a028/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x09f54/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x0a0c8/0x98}:ARRAY_STRING[0x1,0xb] = "ARRAY_COUNT"
{D303 0x0a160/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a766/0x34} d303_2 = 0x001d d303_3 = 0x0000000000000000000
{Thing2 0x0a200/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x091a8/0x468} next_p → {Thing2 0x09168/0x40}
{StringIndex 0x0a240/0x526}:StringIndex x = 0x00000001 y = 0x00000021
  [$0x0001]  0x00240 002 »ELEMENT«
  [$0x0002]  0x00290 003 »=«
  [$0x0003]  0x002b0 004 »CONTENT«
  [$0x0004]  0x00300 005 »&«
  [$0x0005]  0x00320 006 »OBJECT«
  [$0x0006]  0x00368 007 »CREATE«
  [$0x0007]  0x003b0 008 »THE_CONTENT«
  [$0x0008]  0x00420 009 »THE_OBJECT«
  [$0x0009]  0x00488 00a »WITH_ELEMENT«
  [$0x000a]  0x039e0 00b »WITH_OBJECT«
  [$0x000b]  0x03a50 00c »FREE«
  [$0x000c]  0x03a88 00d »REMOVE«
  [$0x000d]  0x03ad0 00e »IN_OBJECT«
  [$0x000e]  0x03b30 00f »THE_ITEM«
  [$0x000f]  0x03b88 010 »THE_ELEMENT«
  [$0x0010]  0x03bf8 011 »GET«
  [$0x0011]  0x03c28 012 »LENGTH«
  [$0x0012]  0x03c70 013 »OF_OBJECT«
  [$0x0013]  0x03cd0 014 »SET«
  [$0x0014]  0x05be0 015 »DUPPLICATE«
  [$0x0015]  0x05c48 016 »ILLEGAL_ACCESS«
  [$0x0016]  0x05cd0 017 »MAX_SIZE«
  [$0x0017]  0x05d28 018 »FIXED_ARRAY«
  [$0x0018]  0x05d98 019 »ARRAY_RANGE«
  [$0x0019]  0x05e08 01a »ARRAY_POINTER«
  [$0x001a]  0x05e88 01b »THE_VALUES«
  [$0x001b]  0x076a8 01c »NEXT_ARRAY«
  [$0x001c]  0x07710 01d »ARRAY_COUNT«
  [$0x001d]  0x07780 01e »ELEMENT_COUNT«
  [$0x001e]  0x07800 01f »FIRST_ARRAY«
  [$0x001f]  0x07870 000 »LAST_ARRAY«
{D304 0x0a766/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a79a/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x0a160/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x0a83a/0xa8}:ARRAY_STRING[0x1,0xd] = "ELEMENT_COUNT"
{D303 0x0a8e2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a982/0x34} d303_2 = 0x001e d303_3 = 0x0000000000000000000
{D304 0x0a982/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a9b6/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x09860/0xa0} d302_d303_p → {D303 0x0a8e2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x0aa56/0x98}:ARRAY_STRING[0x1,0xb] = "FIRST_ARRAY"
{D303 0x0aaee/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0ab8e/0x34} d303_2 = 0x001f d303_3 = 0x0000000000000000000
{D304 0x0ab8e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0abc2/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x0aaee/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x0ac62/0x90}:ARRAY_STRING[0x1,0xa] = "LAST_ARRAY"