|
DataMuseum.dkPresents historical artifacts from the history of: Rational R1000/400 |
This is an automatic "excavation" of a thematic subset of
See our Wiki for more about Rational R1000/400 Excavated with: AutoArchaeologist - Free & Open Source Software. |
top - download
Length: 5120 (0x1400) Types: Ada Source Notes: 03_class, FILE, R1k_Segment, e3_tag, procedure Test_Animate_List, seg_0480df
└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000 └─ ⟦cfc2e13cd⟧ »Space Info Vol 2« └─⟦this⟧
with Text_Io, Animate_List, Identifier, Complement_Identifier_Array; use Text_Io; procedure Test_Animate_List is Ok : Boolean; begin Complement_Identifier_Array.Put (Identifier.From_String ("gaston")); Complement_Identifier_Array.Put (Identifier.From_String ("ged")); Complement_Identifier_Array.Put (Identifier.From_String ("fred")); Complement_Identifier_Array.Put (Identifier.From_String ("table")); Complement_Identifier_Array.Put (Identifier.From_String ("vie")); Put_Line ("-- animate_list.show sur liste vide --"); Animate_List.Show; Put_Line ("-- animate_list.put --"); Animate_List.Put (Complement_Identifier_Array.Index ("gaston"), Ok); if Ok then Put_Line ("L'element n'etait pas encore insere !"); else Put_Line ("l'element etait deja insere !"); end if; Animate_List.Put (Complement_Identifier_Array.Index ("table"), Ok); if Ok then Put_Line ("L'element n'etait pas encore insere !"); else Put_Line ("l'element etait deja insere !"); end if; Animate_List.Put (Complement_Identifier_Array.Index ("fred"), Ok); if Ok then Put_Line ("L'element n'etait pas encore insere !"); else Put_Line ("l'element etait deja insere !"); end if; Animate_List.Put (Complement_Identifier_Array.Index ("ged"), Ok); if Ok then Put_Line ("L'element n'etait pas encore insere !"); else Put_Line ("l'element etait deja insere !"); end if; Animate_List.Put (Complement_Identifier_Array.Index ("gaston"), Ok); if Ok then Put_Line ("L'element n'etait pas encore insere !"); else Put_Line ("l'element etait deja insere !"); end if; Animate_List.Put (Complement_Identifier_Array.Index ("vie"), Ok); if Ok then Put_Line ("L'element n'etait pas encore insere !"); else Put_Line ("l'element etait deja insere !"); end if; Animate_List.Show; Animate_List.Init; while not Animate_List.Done loop Put_Line ("name : " & Complement_Identifier_Array.Image (Animate_List.Value)); Animate_List.Next; end loop; end Test_Animate_List;
nblk1=4 nid=4 hdr6=6 [0x00] rec0=1c rec1=00 rec2=01 rec3=042 [0x01] rec0=1e rec1=00 rec2=02 rec3=052 [0x02] rec0=0b rec1=00 rec2=03 rec3=000 [0x03] rec0=04 rec1=22 rec2=53 rec3=742 tail 0x2174c12b48658415f2bf9 0x42a00088462060003 Free Block Chain: 0x4: 0000 00 00 01 51 80 0d 65 20 69 6e 73 65 72 65 20 21 ┆ Q e insere !┆