DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


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⟦d38459486⟧

    Length: 4096 (0x1000)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_004ae7

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦5a81ac88f⟧ »Space Info Vol 1« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x000063b4 max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x00007fff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x00004ae7 [0000000000000000100101011100111]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x000030de [000000000000000011000011011110]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:                                    0x0 [0x1f80] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff0016002c003d180074d [111111111111111111111111111111110000000000010110000000000010110000000000001111010001100000000000011101001101]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x05dd6/0x370} [00000000000000000101110111010110]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x05d96/0x40} [00000000000000000101110110010110]
    0x002406 [0x05] +0x00ec: [00000000000000000000000000000000]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »DISPLAY«
  [$0x0002]  0x00290 003 »GEOMETRY«
  [$0x0003]  0x002e8 004 »SIZE«
  [$0x0004]  0x00320 005 »SPEED«
  [$0x0005]  0x00360 006 »NEW_COLORMAP«
  [$0x0006]  0x003d8 007 »FALSE«
  [$0x0007]  0x00418 008 »PUZ_MAIN«
  [$0x0008]  0x00470 009 »XLBT_STRING«
  [$0x0009]  0x004e0 00a »PUZZLE«
  [$0x000a]  0x03a08 000 »TO_X_STRING«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »DISPLAY«
    @0x0269e [0x01] =  $0x0002 »GEOMETRY«
    @0x026f6 [0x02] =  $0x0003 »SIZE«
    @0x0272e [0x03] =  $0x0004 »SPEED«
    @0x0276e [0x04] =  $0x0005 »NEW_COLORMAP«
    @0x027e6 [0x05] =  $0x0006 »FALSE«
    @0x02826 [0x06] =  $0x0007 »PUZ_MAIN«
    @0x0287e [0x07] =  $0x0008 »XLBT_STRING«
    @0x028ee [0x08] =  $0x0009 »PUZZLE«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray

    0x002a30 +0x0000:                                    0x0 [0x6a0] 0…
{D305 0x030d0/0xce0}:D305
    0x003170 [0x05] +0x00a0: ptr_0x5_p → {D306 0x06331/0x83} [00000000000000000110001100110001]
    0x003bb0 [0x57] +0x0ae0: ptr_0x57_p → {D306 0x05c73/0x83} [00000000000000000101110001110011]

    0x003bd0 +0x0b00:                                    0x0 [0x1e0] 0…
{D301 0x03db0/0xce0}:D301
    0x003df0 [0x02] +0x0040: ptr_0x2_p → {D302 0x052f4/0xa0} [00000000000000000101001011110100]
    0x003e30 [0x04] +0x0080: ptr_0x4_p → {D302 0x056e4/0xa0} [00000000000000000101011011100100]
    0x003fd0 [0x11] +0x0220: ptr_0x11_p → {D302 0x058d8/0xa0} [00000000000000000101100011011000]
    0x004190 [0x1f] +0x03e0: ptr_0x1f_p → {D302 0x04b64/0xa0} [00000000000000000100101101100100]
    0x0041b0 [0x20] +0x0400: ptr_0x20_p → {D302 0x04d50/0xa0} [00000000000000000100110101010000]
    0x0041d0 [0x21] +0x0420: ptr_0x21_p → {D302 0x05118/0xa0} [00000000000000000101000100011000]
    0x004330 [0x2c] +0x0580: ptr_0x2c_p → {D302 0x05508/0xa0} [00000000000000000101010100001000]
    0x004590 [0x3f] +0x07e0: ptr_0x3f_p → {D302 0x0617a/0xa0} [00000000000000000110000101111010]
    0x004770 [0x4e] +0x09c0: ptr_0x4e_p → {D302 0x05ae4/0xa0} [00000000000000000101101011100100]
    0x0048f0 [0x5a] +0x0b40: ptr_0x5a_p → {D302 0x04f44/0xa0} [00000000000000000100111101000100]

    0x004910 +0x0b60:                                    0x0 [0x180] 0…
{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x04c04/0x78}:ARRAY_STRING[0x1,0x7] = "DISPLAY"
{D303 0x04c7c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d1c/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04d1c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04d50/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x04c7c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x04df0/0x80}:ARRAY_STRING[0x1,0x8] = "GEOMETRY"
{D303 0x04e70/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04f10/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x04f10/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04f44/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x04e70/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x04fe4/0x60}:ARRAY_STRING[0x1,0x4] = "SIZE"
{D303 0x05044/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x050e4/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x050e4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05118/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x05044/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x051b8/0x68}:ARRAY_STRING[0x1,0x5] = "SPEED"
{D303 0x05220/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x052c0/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x052c0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x052f4/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x05220/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x05394/0xa0}:ARRAY_STRING[0x1,0xc] = "NEW_COLORMAP"
{D303 0x05434/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x054d4/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{D304 0x054d4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05508/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x05434/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x055a8/0x68}:ARRAY_STRING[0x1,0x5] = "FALSE"
{D303 0x05610/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x056b0/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{D304 0x056b0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x056e4/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x05610/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x05784/0x80}:ARRAY_STRING[0x1,0x8] = "PUZ_MAIN"
{D303 0x05804/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x058a4/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{D304 0x058a4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x058d8/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x05804/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x05978/0x98}:ARRAY_STRING[0x1,0xb] = "XLBT_STRING"
{D303 0x05a10/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05ab0/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000
{D304 0x05ab0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05ae4/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x05a10/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x05b84/0x70}:ARRAY_STRING[0x1,0x6] = "PUZZLE"
{D307 0x05bf4/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000095cc d307_3 = 0x00000002
{D306 0x05c73/0x83}:D306 d306_d303_p → {D303 0x05a10/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x05bf4/0x7f}
{D303 0x05cf6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06146/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000
{Thing2 0x05d96/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368}
{StringStore 0x05dd6/0x370}:StringStore x = 0x00000001 y = 0x00000066
    @0x05e16 [0x00] =  $0x000a »TO_X_STRING«
{D304 0x06146/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0617a/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x05cf6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x0621a/0x98}:ARRAY_STRING[0x1,0xb] = "TO_X_STRING"
{D307 0x062b2/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000095d8 d307_3 = 0x00000002 d307_d307_p → {D307 0x063b4/0x7f}
{D306 0x06331/0x83}:D306 d306_d303_p → {D303 0x05cf6/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x062b2/0x7f}
{D307 0x063b4/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d26c d307_3 = 0x00000002