DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


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⟦d397be847⟧

    Length: 7168 (0x1c00)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_04f3b5

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦cfc2e13cd⟧ »Space Info Vol 2« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x0000c6bf max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x0000dfff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x0004f3b5 [0000000000001001111001110110101]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x00017d53 [000000000000010111110101010011]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:                                    0x0 [0x1f80] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff004c008c0098d8012c4 [111111111111111111111111111111110000000001001100000000001000110000000000100110001101100000000001001011000100]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x0b980/0x388} [00000000000000001011100110000000]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x0bf24/0x5e4} [00000000000000001011111100100100]
    0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x0b940/0x40} [00000000000000001011100101000000]
    0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x0bee4/0x40} [00000000000000001011111011100100]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »ELEMENT«
  [$0x0002]  0x00290 003 »=«
  [$0x0003]  0x002b0 004 »HANDLE«
  [$0x0004]  0x002f8 005 »THE_ELEMENT«
  [$0x0005]  0x00368 006 »<«
  [$0x0006]  0x00388 007 »LEFT«
  [$0x0007]  0x003c0 008 »RIGHT«
  [$0x0008]  0x00400 009 »OBJECT«
  [$0x0009]  0x00448 00a »EMPTY_TREE«
  [$0x000a]  0x004b0 00b »CLEAR_OUT«
  [$0x000b]  0x03a90 000 »THE_TREE«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »ELEMENT«
    @0x0269e [0x01] =  $0x0002 »=«
    @0x026be [0x02] =  $0x0003 »HANDLE«
    @0x02706 [0x03] =  $0x0004 »THE_ELEMENT«
    @0x02776 [0x04] =  $0x0005 »<«
    @0x02796 [0x05] =  $0x0006 »LEFT«
    @0x027ce [0x06] =  $0x0007 »RIGHT«
    @0x0280e [0x07] =  $0x0008 »OBJECT«
    @0x02856 [0x08] =  $0x0009 »EMPTY_TREE«
    @0x028be [0x09] =  $0x000a »CLEAR_OUT«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray

    0x002a30 +0x0000:                                    0x0 [0x6a0] 0…
{D305 0x030d0/0xce0}:D305
    0x003210 [0x0a] +0x0140: ptr_0xa_p → {D306 0x0b71b/0x83} [00000000000000001011011100011011]
    0x003230 [0x0b] +0x0160: ptr_0xb_p → {D306 0x0b81d/0x83} [00000000000000001011100000011101]
    0x0032b0 [0x0f] +0x01e0: ptr_0xf_p → {D306 0x0b045/0x83} [00000000000000001011000001000101]
    0x003350 [0x14] +0x0280: ptr_0x14_p → {D306 0x0af43/0x83} [00000000000000001010111101000011]
    0x0033b0 [0x17] +0x02e0: ptr_0x17_p → {D306 0x0b34b/0x83} [00000000000000001011001101001011]
    0x003410 [0x1a] +0x0340: ptr_0x1a_p → {D306 0x0ae41/0x83} [00000000000000001010111001000001]
    0x003510 [0x22] +0x0440: ptr_0x22_p → {D306 0x0ac3d/0x83} [00000000000000001010110000111101]
    0x0035b0 [0x27] +0x04e0: ptr_0x27_p → {D306 0x0ab3b/0x83} [00000000000000001010101100111011]
    0x003610 [0x2a] +0x0540: ptr_0x2a_p → {D306 0x0b619/0x83} [00000000000000001011011000011001]
    0x003670 [0x2d] +0x05a0: ptr_0x2d_p → {D306 0x0b249/0x83} [00000000000000001011001001001001]
    0x003690 [0x2e] +0x05c0: ptr_0x2e_p → {D306 0x0ad3f/0x83} [00000000000000001010110100111111]
    0x003930 [0x43] +0x0860: ptr_0x43_p → {D306 0x0c6bb/0x83} [00000000000000001100011010111011]
    0x003ad0 [0x50] +0x0a00: ptr_0x50_p → {D306 0x0b147/0x83} [00000000000000001011000101000111]

    0x003af0 +0x0a20:                                    0x0 [0x2c0] 0…
{D301 0x03db0/0xce0}:D301
    0x003db0 [0x00] +0x0000: ptr_0x0_p → {D302 0x07d02/0xa0} [00000000000000000111110100000010]
    0x003e50 [0x05] +0x00a0: ptr_0x5_p → {D302 0x05c50/0xa0} [00000000000000000101110001010000]
    0x003e70 [0x06] +0x00c0: ptr_0x6_p → {D302 0x0815a/0xa0} [00000000000000001000000101011010]
    0x003ed0 [0x09] +0x0120: ptr_0x9_p → {D302 0x0568c/0xa0} [00000000000000000101011010001100]
    0x003f10 [0x0b] +0x0160: ptr_0xb_p → {D302 0x0a730/0xa0} [00000000000000001010011100110000]
    0x003f30 [0x0c] +0x0180: ptr_0xc_p → {D302 0x0a95c/0xa0} [00000000000000001010100101011100]
    0x003f50 [0x0d] +0x01a0: ptr_0xd_p → {D302 0x050f0/0xa0} [00000000000000000101000011110000]
    0x004050 [0x15] +0x02a0: ptr_0x15_p → {D302 0x052fc/0xa0} [00000000000000000101001011111100]
    0x004130 [0x1c] +0x0380: ptr_0x1c_p → {D302 0x089ba/0xa0} [00000000000000001000100110111010]
    0x0041b0 [0x20] +0x0400: ptr_0x20_p → {D302 0x08d82/0xa0} [00000000000000001000110110000010]
    0x004330 [0x2c] +0x0580: ptr_0x2c_p → {D302 0x0bd3c/0xa0} [00000000000000001011110100111100]
    0x0043d0 [0x31] +0x0620: ptr_0x31_p → {D302 0x0b4a2/0xa0} [00000000000000001011010010100010]
    0x004410 [0x33] +0x0660: ptr_0x33_p → {D302 0x05a4c/0xa0} [00000000000000000101101001001100]
    0x004430 [0x34] +0x0680: ptr_0x34_p → {D302 0x06a6c/0xa0} [00000000000000000110101001101100]
    0x0044d0 [0x39] +0x0720: ptr_0x39_p → {D302 0x09bfe/0xa0} [00000000000000001001101111111110]
    0x004530 [0x3c] +0x0780: ptr_0x3c_p → {D302 0x09a0a/0xa0} [00000000000000001001101000001010]
    0x004550 [0x3d] +0x07a0: ptr_0x3d_p → {D302 0x06f56/0xa0} [00000000000000000110111101010110]
    0x004590 [0x3f] +0x07e0: ptr_0x3f_p → {D302 0x0c53c/0xa0} [00000000000000001100010100111100]
    0x0045d0 [0x41] +0x0820: ptr_0x41_p → {D302 0x0a554/0xa0} [00000000000000001010010101010100]
    0x004610 [0x43] +0x0860: ptr_0x43_p → {D302 0x04f0c/0xa0} [00000000000000000100111100001100]
    0x004690 [0x47] +0x08e0: ptr_0x47_p → {D302 0x07f4e/0xa0} [00000000000000000111111101001110]
    0x0046b0 [0x48] +0x0900: ptr_0x48_p → {D302 0x087be/0xa0} [00000000000000001000011110111110]
    0x0046d0 [0x49] +0x0920: ptr_0x49_p → {D302 0x04b64/0xa0} [00000000000000000100101101100100]
    0x0047d0 [0x51] +0x0a20: ptr_0x51_p → {D302 0x08bae/0xa0} [00000000000000001000101110101110]
    0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x04d50/0xa0} [00000000000000000100110101010000]
    0x004850 [0x55] +0x0aa0: ptr_0x55_p → {D302 0x0737e/0xa0} [00000000000000000111001101111110]
    0x0048d0 [0x59] +0x0b20: ptr_0x59_p → {D302 0x061fc/0xa0} [00000000000000000110000111111100]
    0x004990 [0x5f] +0x0be0: ptr_0x5f_p → {D302 0x09e1a/0xa0} [00000000000000001001111000011010]
    0x004a30 [0x64] +0x0c80: ptr_0x64_p → {D302 0x06684/0xa0} [00000000000000000110011010000100]

    0x004a50 +0x0ca0:                                    0x0 [0x40] 0…
{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x04c04/0x78}:ARRAY_STRING[0x1,0x7] = "ELEMENT"
{D303 0x04c7c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d1c/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04d1c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04d50/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x04c7c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x04df0/0x48}:ARRAY_STRING[0x1,0x1] = "="
{D303 0x04e38/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04ed8/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x04ed8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04f0c/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x04e38/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x04fac/0x70}:ARRAY_STRING[0x1,0x6] = "HANDLE"
{D303 0x0501c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x050bc/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x050bc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x050f0/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x0501c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x05190/0x98}:ARRAY_STRING[0x1,0xb] = "THE_ELEMENT"
{D303 0x05228/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x052c8/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x052c8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x052fc/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x05228/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x0539c/0x48}:ARRAY_STRING[0x1,0x1] = "<"
{D303 0x053e4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05484/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{D304 0x05484/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x054b8/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x053e4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x05558/0x60}:ARRAY_STRING[0x1,0x4] = "LEFT"
{D303 0x055b8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05658/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{D304 0x05658/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0568c/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x055b8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x0572c/0x68}:ARRAY_STRING[0x1,0x5] = "RIGHT"
{D303 0x05794/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05834/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{D304 0x05834/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05868/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x05794/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x05908/0x70}:ARRAY_STRING[0x1,0x6] = "OBJECT"
{D303 0x05978/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05a18/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000
{D304 0x05a18/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05a4c/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x05978/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x05aec/0x90}:ARRAY_STRING[0x1,0xa] = "EMPTY_TREE"
{D303 0x05b7c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05c1c/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000
{D304 0x05c1c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05c50/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x05b7c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x05cf0/0x88}:ARRAY_STRING[0x1,0x9] = "CLEAR_OUT"
{D303 0x05d78/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x061c8/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000
{Thing2 0x05e18/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368}
{StringStore 0x05e58/0x370}:StringStore x = 0x00000001 y = 0x00000066
    @0x05e9e [0x00] =  $0x000b »THE_TREE«
    @0x05ef6 [0x01] =  $0x000c »BUILD«
    @0x05f36 [0x02] =  $0x000d »IN_THE_TREE«
    @0x05fa6 [0x03] =  $0x000e »INSERT«
    @0x05fee [0x04] =  $0x000f »DUPLICATE«
    @0x0604e [0x05] =  $0x0010 »THE_SOURCE_TREE«
    @0x060de [0x06] =  $0x0011 »THE_DESTINATION_TREE«
    @0x06196 [0x07] =  $0x0102 »«
    @0x061ae [0x08] =  $0x0593 »«
{D304 0x061c8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x061fc/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x05868/0xa0} d302_d303_p → {D303 0x05d78/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x0629c/0x80}:ARRAY_STRING[0x1,0x8] = "THE_TREE"
{D303 0x0631c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06650/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000
{Thing2 0x063bc/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2}
{StringIndex 0x063fc/0x254}:StringIndex x = 0x00000001 y = 0x0000000e
  [$0x0001]  0x00240 002 »ELEMENT«
  [$0x0002]  0x00290 003 »=«
  [$0x0003]  0x002b0 004 »HANDLE«
  [$0x0004]  0x002f8 005 »THE_ELEMENT«
  [$0x0005]  0x00368 006 »<«
  [$0x0006]  0x00388 007 »LEFT«
  [$0x0007]  0x003c0 008 »RIGHT«
  [$0x0008]  0x00400 009 »OBJECT«
  [$0x0009]  0x00448 00a »EMPTY_TREE«
  [$0x000a]  0x004b0 00b »CLEAR_OUT«
  [$0x000b]  0x03a90 00c »THE_TREE«
  [$0x000c]  0x03ae8 00d »BUILD«
  [$0x000d]  0x03b28 00e »IN_THE_TREE«
  [$0x000e]  0x03b98 000 »INSERT«
{D304 0x06650/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06684/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x0631c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x06724/0x68}:ARRAY_STRING[0x1,0x5] = "BUILD"
{D303 0x0678c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0682c/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000
{D304 0x0682c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06860/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x0678c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x06900/0x98}:ARRAY_STRING[0x1,0xb] = "IN_THE_TREE"
{D303 0x06998/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06a38/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000
{D304 0x06a38/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06a6c/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x06998/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x06b0c/0x70}:ARRAY_STRING[0x1,0x6] = "INSERT"
{D303 0x06b7c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06f22/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000
{Thing2 0x06c1c/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x063fc/0x254} next_p → {Thing2 0x063bc/0x40}
{StringIndex 0x06c5c/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011
  [$0x0001]  0x00240 002 »ELEMENT«
  [$0x0002]  0x00290 003 »=«
  [$0x0003]  0x002b0 004 »HANDLE«
  [$0x0004]  0x002f8 005 »THE_ELEMENT«
  [$0x0005]  0x00368 006 »<«
  [$0x0006]  0x00388 007 »LEFT«
  [$0x0007]  0x003c0 008 »RIGHT«
  [$0x0008]  0x00400 009 »OBJECT«
  [$0x0009]  0x00448 00a »EMPTY_TREE«
  [$0x000a]  0x004b0 00b »CLEAR_OUT«
  [$0x000b]  0x03a90 00c »THE_TREE«
  [$0x000c]  0x03ae8 00d »BUILD«
  [$0x000d]  0x03b28 00e »IN_THE_TREE«
  [$0x000e]  0x03b98 00f »INSERT«
  [$0x000f]  0x03be0 010 »DUPLICATE«
  [$0x0010]  0x03c40 011 »THE_SOURCE_TREE«
  [$0x0011]  0x03cd0 000 »THE_DESTINATION_TREE«
{D304 0x06f22/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06f56/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x06b7c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x06ff6/0x88}:ARRAY_STRING[0x1,0x9] = "DUPLICATE"
{D303 0x0707e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0711e/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000
{D304 0x0711e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07152/0xa0}:D302 d302_0 = 0x8000000f d302_d303_p → {D303 0x0707e/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x071f2/0xb8}:ARRAY_STRING[0x1,0xf] = "THE_SOURCE_TREE"
{D303 0x072aa/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0734a/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000
{D304 0x0734a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0737e/0xa0}:D302 d302_0 = 0x80000014 d302_d303_p → {D303 0x072aa/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000e0
{ArrayString 0x0741e/0xe0}:ARRAY_STRING[0x1,0x14] = "THE_DESTINATION_TREE"
{D303 0x074fe/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07cce/0x34} d303_2 = 0x0012 d303_3 = 0x0000000000000000000
{Thing2 0x0759e/0x40}:Thing2 Chain2 payload_p → {StringStore 0x05e58/0x370} next_p → {Thing2 0x05e18/0x40}
{StringStore 0x075de/0x378}:StringStore x = 0x00000001 y = 0x00000067
    @0x0761e [0x00] =  $0x0012 »GET_UNDER_LEFT_TREE«
    @0x076ce [0x01] =  $0x0013 »OF_THE_TREE«
    @0x0773e [0x02] =  $0x0014 »GET_UNDER_RIGHT_TREE«
    @0x077f6 [0x03] =  $0x0015 »VISIT_LRR«
    @0x07856 [0x04] =  $0x0016 »IS_EMPTY«
    @0x078ae [0x05] =  $0x0017 »FIND«
    @0x078e6 [0x06] =  $0x0018 »GET_VALUE«
{Thing2 0x07956/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06c5c/0x2c6} next_p → {Thing2 0x06c1c/0x40}
{StringIndex 0x07996/0x338}:StringIndex x = 0x00000001 y = 0x00000014
  [$0x0001]  0x00240 002 »ELEMENT«
  [$0x0002]  0x00290 003 »=«
  [$0x0003]  0x002b0 004 »HANDLE«
  [$0x0004]  0x002f8 005 »THE_ELEMENT«
  [$0x0005]  0x00368 006 »<«
  [$0x0006]  0x00388 007 »LEFT«
  [$0x0007]  0x003c0 008 »RIGHT«
  [$0x0008]  0x00400 009 »OBJECT«
  [$0x0009]  0x00448 00a »EMPTY_TREE«
  [$0x000a]  0x004b0 00b »CLEAR_OUT«
  [$0x000b]  0x03a90 00c »THE_TREE«
  [$0x000c]  0x03ae8 00d »BUILD«
  [$0x000d]  0x03b28 00e »IN_THE_TREE«
  [$0x000e]  0x03b98 00f »INSERT«
  [$0x000f]  0x03be0 010 »DUPLICATE«
  [$0x0010]  0x03c40 011 »THE_SOURCE_TREE«
  [$0x0011]  0x03cd0 012 »THE_DESTINATION_TREE«
  [$0x0012]  0x05210 013 »GET_UNDER_LEFT_TREE«
  [$0x0013]  0x052c0 014 »OF_THE_TREE«
  [$0x0014]  0x05330 000 »GET_UNDER_RIGHT_TREE«
{D304 0x07cce/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07d02/0xa0}:D302 d302_0 = 0x80000013 d302_d303_p → {D303 0x074fe/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d8
{ArrayString 0x07da2/0xd8}:ARRAY_STRING[0x1,0x13] = "GET_UNDER_LEFT_TREE"
{D303 0x07e7a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07f1a/0x34} d303_2 = 0x0013 d303_3 = 0x0000000000000000000
{D304 0x07f1a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07f4e/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x07e7a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x07fee/0x98}:ARRAY_STRING[0x1,0xb] = "OF_THE_TREE"
{D303 0x08086/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08126/0x34} d303_2 = 0x0014 d303_3 = 0x0000000000000000000
{D304 0x08126/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0815a/0xa0}:D302 d302_0 = 0x80000014 d302_d303_p → {D303 0x08086/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000e0
{ArrayString 0x081fa/0xe0}:ARRAY_STRING[0x1,0x14] = "GET_UNDER_RIGHT_TREE"
{D303 0x082da/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0878a/0x34} d303_2 = 0x0015 d303_3 = 0x0000000000000000000
{Thing2 0x0837a/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x07996/0x338} next_p → {Thing2 0x07956/0x40}
{StringIndex 0x083ba/0x3d0}:StringIndex x = 0x00000001 y = 0x00000018
  [$0x0001]  0x00240 002 »ELEMENT«
  [$0x0002]  0x00290 003 »=«
  [$0x0003]  0x002b0 004 »HANDLE«
  [$0x0004]  0x002f8 005 »THE_ELEMENT«
  [$0x0005]  0x00368 006 »<«
  [$0x0006]  0x00388 007 »LEFT«
  [$0x0007]  0x003c0 008 »RIGHT«
  [$0x0008]  0x00400 009 »OBJECT«
  [$0x0009]  0x00448 00a »EMPTY_TREE«
  [$0x000a]  0x004b0 00b »CLEAR_OUT«
  [$0x000b]  0x03a90 00c »THE_TREE«
  [$0x000c]  0x03ae8 00d »BUILD«
  [$0x000d]  0x03b28 00e »IN_THE_TREE«
  [$0x000e]  0x03b98 00f »INSERT«
  [$0x000f]  0x03be0 010 »DUPLICATE«
  [$0x0010]  0x03c40 011 »THE_SOURCE_TREE«
  [$0x0011]  0x03cd0 012 »THE_DESTINATION_TREE«
  [$0x0012]  0x05210 013 »GET_UNDER_LEFT_TREE«
  [$0x0013]  0x052c0 014 »OF_THE_TREE«
  [$0x0014]  0x05330 015 »GET_UNDER_RIGHT_TREE«
  [$0x0015]  0x053e8 016 »VISIT_LRR«
  [$0x0016]  0x05448 017 »IS_EMPTY«
  [$0x0017]  0x054a0 018 »FIND«
  [$0x0018]  0x054d8 000 »GET_VALUE«
{D304 0x0878a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x087be/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x082da/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x0885e/0x88}:ARRAY_STRING[0x1,0x9] = "VISIT_LRR"
{D303 0x088e6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08986/0x34} d303_2 = 0x0016 d303_3 = 0x0000000000000000000
{D304 0x08986/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x089ba/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x088e6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x08a5a/0x80}:ARRAY_STRING[0x1,0x8] = "IS_EMPTY"
{D303 0x08ada/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08b7a/0x34} d303_2 = 0x0017 d303_3 = 0x0000000000000000000
{D304 0x08b7a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08bae/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x054b8/0xa0} d302_d303_p → {D303 0x08ada/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x08c4e/0x60}:ARRAY_STRING[0x1,0x4] = "FIND"
{D303 0x08cae/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08d4e/0x34} d303_2 = 0x0018 d303_3 = 0x0000000000000000000
{D304 0x08d4e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08d82/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x06860/0xa0} d302_d303_p → {D303 0x08cae/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x08e22/0x88}:ARRAY_STRING[0x1,0x9] = "GET_VALUE"
{D303 0x08eaa/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x097b2/0x34} d303_2 = 0x0019 d303_3 = 0x0000000000000000000
{Thing2 0x08f4a/0x40}:Thing2 Chain2 payload_p → {StringStore 0x075de/0x378} next_p → {Thing2 0x0759e/0x40}
{StringStore 0x08f8a/0x380}:StringStore x = 0x00000001 y = 0x00000068
    @0x08fce [0x00] =  $0x0019 »IN_THE_ELEMENT«
    @0x09056 [0x01] =  $0x001a »OVERFLOW«
    @0x090ae [0x02] =  $0x001b »TREE_IS_EMPTY«
    @0x0912e [0x03] =  $0x001c »NODE«
    @0x09166 [0x04] =  $0x001d »VALUE«
    @0x091a6 [0x05] =  $0x001e »UNDER_LEFT_TREE«
    @0x09236 [0x06] =  $0x001f »UNDER_RIGHT_TREE«
    @0x092ce [0x07] =  $0x0020 »not«
{Thing2 0x0930a/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x083ba/0x3d0} next_p → {Thing2 0x0837a/0x40}
{StringIndex 0x0934a/0x468}:StringIndex x = 0x00000001 y = 0x0000001c
  [$0x0001]  0x00240 002 »ELEMENT«
  [$0x0002]  0x00290 003 »=«
  [$0x0003]  0x002b0 004 »HANDLE«
  [$0x0004]  0x002f8 005 »THE_ELEMENT«
  [$0x0005]  0x00368 006 »<«
  [$0x0006]  0x00388 007 »LEFT«
  [$0x0007]  0x003c0 008 »RIGHT«
  [$0x0008]  0x00400 009 »OBJECT«
  [$0x0009]  0x00448 00a »EMPTY_TREE«
  [$0x000a]  0x004b0 00b »CLEAR_OUT«
  [$0x000b]  0x03a90 00c »THE_TREE«
  [$0x000c]  0x03ae8 00d »BUILD«
  [$0x000d]  0x03b28 00e »IN_THE_TREE«
  [$0x000e]  0x03b98 00f »INSERT«
  [$0x000f]  0x03be0 010 »DUPLICATE«
  [$0x0010]  0x03c40 011 »THE_SOURCE_TREE«
  [$0x0011]  0x03cd0 012 »THE_DESTINATION_TREE«
  [$0x0012]  0x05210 013 »GET_UNDER_LEFT_TREE«
  [$0x0013]  0x052c0 014 »OF_THE_TREE«
  [$0x0014]  0x05330 015 »GET_UNDER_RIGHT_TREE«
  [$0x0015]  0x053e8 016 »VISIT_LRR«
  [$0x0016]  0x05448 017 »IS_EMPTY«
  [$0x0017]  0x054a0 018 »FIND«
  [$0x0018]  0x054d8 019 »GET_VALUE«
  [$0x0019]  0x06bc0 01a »IN_THE_ELEMENT«
  [$0x001a]  0x06c48 01b »OVERFLOW«
  [$0x001b]  0x06ca0 01c »TREE_IS_EMPTY«
  [$0x001c]  0x06d20 000 »NODE«
{D304 0x097b2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x097e6/0xa0}:D302 d302_0 = 0x8000000e d302_d303_p → {D303 0x08eaa/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x09886/0xb0}:ARRAY_STRING[0x1,0xe] = "IN_THE_ELEMENT"
{D303 0x09936/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x099d6/0x34} d303_2 = 0x001a d303_3 = 0x0000000000000000000
{D304 0x099d6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09a0a/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x09936/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x09aaa/0x80}:ARRAY_STRING[0x1,0x8] = "OVERFLOW"
{D303 0x09b2a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09bca/0x34} d303_2 = 0x001b d303_3 = 0x0000000000000000000
{D304 0x09bca/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09bfe/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x09b2a/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x09c9e/0xa8}:ARRAY_STRING[0x1,0xd] = "TREE_IS_EMPTY"
{D303 0x09d46/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09de6/0x34} d303_2 = 0x001c d303_3 = 0x0000000000000000000
{D304 0x09de6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09e1a/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x09d46/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x09eba/0x60}:ARRAY_STRING[0x1,0x4] = "NODE"
{D303 0x09f1a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a520/0x34} d303_2 = 0x001d d303_3 = 0x0000000000000000000
{Thing2 0x09fba/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0934a/0x468} next_p → {Thing2 0x0930a/0x40}
{StringIndex 0x09ffa/0x526}:StringIndex x = 0x00000001 y = 0x00000021
  [$0x0001]  0x00240 002 »ELEMENT«
  [$0x0002]  0x00290 003 »=«
  [$0x0003]  0x002b0 004 »HANDLE«
  [$0x0004]  0x002f8 005 »THE_ELEMENT«
  [$0x0005]  0x00368 006 »<«
  [$0x0006]  0x00388 007 »LEFT«
  [$0x0007]  0x003c0 008 »RIGHT«
  [$0x0008]  0x00400 009 »OBJECT«
  [$0x0009]  0x00448 00a »EMPTY_TREE«
  [$0x000a]  0x004b0 00b »CLEAR_OUT«
  [$0x000b]  0x03a90 00c »THE_TREE«
  [$0x000c]  0x03ae8 00d »BUILD«
  [$0x000d]  0x03b28 00e »IN_THE_TREE«
  [$0x000e]  0x03b98 00f »INSERT«
  [$0x000f]  0x03be0 010 »DUPLICATE«
  [$0x0010]  0x03c40 011 »THE_SOURCE_TREE«
  [$0x0011]  0x03cd0 012 »THE_DESTINATION_TREE«
  [$0x0012]  0x05210 013 »GET_UNDER_LEFT_TREE«
  [$0x0013]  0x052c0 014 »OF_THE_TREE«
  [$0x0014]  0x05330 015 »GET_UNDER_RIGHT_TREE«
  [$0x0015]  0x053e8 016 »VISIT_LRR«
  [$0x0016]  0x05448 017 »IS_EMPTY«
  [$0x0017]  0x054a0 018 »FIND«
  [$0x0018]  0x054d8 019 »GET_VALUE«
  [$0x0019]  0x06bc0 01a »IN_THE_ELEMENT«
  [$0x001a]  0x06c48 01b »OVERFLOW«
  [$0x001b]  0x06ca0 01c »TREE_IS_EMPTY«
  [$0x001c]  0x06d20 01d »NODE«
  [$0x001d]  0x06d58 01e »VALUE«
  [$0x001e]  0x06d98 01f »UNDER_LEFT_TREE«
  [$0x001f]  0x06e28 020 »UNDER_RIGHT_TREE«
  [$0x0020]  0x06ec0 021 »not«
  [$0x0021]  0x095b8 000 »FALSE«
{D304 0x0a520/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a554/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x097e6/0xa0} d302_d303_p → {D303 0x09f1a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x0a5f4/0x68}:ARRAY_STRING[0x1,0x5] = "VALUE"
{D303 0x0a65c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a6fc/0x34} d303_2 = 0x001e d303_3 = 0x0000000000000000000
{D304 0x0a6fc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a730/0xa0}:D302 d302_0 = 0x8000000f d302_d302_p → {D302 0x07152/0xa0} d302_d303_p → {D303 0x0a65c/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x0a7d0/0xb8}:ARRAY_STRING[0x1,0xf] = "UNDER_LEFT_TREE"
{D303 0x0a888/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a928/0x34} d303_2 = 0x001f d303_3 = 0x0000000000000000000
{D304 0x0a928/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a95c/0xa0}:D302 d302_0 = 0x80000010 d302_d303_p → {D303 0x0a888/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0
{ArrayString 0x0a9fc/0xc0}:ARRAY_STRING[0x1,0x10] = "UNDER_RIGHT_TREE"
{D307 0x0aabc/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0009e768 d307_3 = 0x00000002
{D306 0x0ab3b/0x83}:D306 d306_d303_p → {D303 0x05b7c/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0aabc/0x7f}
{D307 0x0abbe/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0009e768 d307_3 = 0x00000002
{D306 0x0ac3d/0x83}:D306 d306_d303_p → {D303 0x0631c/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0abbe/0x7f}
{D307 0x0acc0/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0009e768 d307_3 = 0x00000002
{D306 0x0ad3f/0x83}:D306 d306_d303_p → {D303 0x06998/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0acc0/0x7f}
{D307 0x0adc2/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0009e768 d307_3 = 0x00000002
{D306 0x0ae41/0x83}:D306 d306_d303_p → {D303 0x088e6/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0adc2/0x7f}
{D307 0x0aec4/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0009e768 d307_3 = 0x00000002
{D306 0x0af43/0x83}:D306 d306_d303_p → {D303 0x05228/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0aec4/0x7f}
{D307 0x0afc6/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0009e768 d307_3 = 0x00000002
{D306 0x0b045/0x83}:D306 d306_d303_p → {D303 0x06b7c/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0afc6/0x7f}
{D307 0x0b0c8/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0009e768 d307_3 = 0x00000002
{D306 0x0b147/0x83}:D306 d306_d303_p → {D303 0x074fe/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0b0c8/0x7f}
{D307 0x0b1ca/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0009e768 d307_3 = 0x00000002
{D306 0x0b249/0x83}:D306 d306_d303_p → {D303 0x08086/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0b1ca/0x7f}
{D307 0x0b2cc/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0009e768 d307_3 = 0x00000002
{D306 0x0b34b/0x83}:D306 d306_d303_p → {D303 0x082da/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0b2cc/0x7f}
{D303 0x0b3ce/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b46e/0x34} d303_2 = 0x0020 d303_3 = 0x0000000000000000000
{D304 0x0b46e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0b4a2/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0b3ce/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0b542/0x58}:ARRAY_STRING[0x1,0x3] = "not"
{D307 0x0b59a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0009e768 d307_3 = 0x00000002
{D306 0x0b619/0x83}:D306 d306_d303_p → {D303 0x04e38/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0b59a/0x7f}
{D307 0x0b69c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0009e768 d307_3 = 0x00000002
{D306 0x0b71b/0x83}:D306 d306_d303_p → {D303 0x04c7c/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0b69c/0x7f}
{D307 0x0b79e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0009e768 d307_3 = 0x00000002
{D306 0x0b81d/0x83}:D306 d306_d303_p → {D303 0x08ada/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0b79e/0x7f}
{D303 0x0b8a0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0bd08/0x34} d303_2 = 0x0021 d303_3 = 0x0000000000000000000
{Thing2 0x0b940/0x40}:Thing2 Chain2 payload_p → {StringStore 0x08f8a/0x380} next_p → {Thing2 0x08f4a/0x40}
{StringStore 0x0b980/0x388}:StringStore x = 0x00000001 y = 0x00000069
    @0x0b9c6 [0x00] =  $0x0021 »FALSE«
    @0x0ba06 [0x01] =  $0x0022 »TRUE«
{D304 0x0bd08/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0bd3c/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x0b8a0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x0bddc/0x68}:ARRAY_STRING[0x1,0x5] = "FALSE"
{D303 0x0be44/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0c508/0x34} d303_2 = 0x0022 d303_3 = 0x0000000000000000000
{Thing2 0x0bee4/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x09ffa/0x526} next_p → {Thing2 0x09fba/0x40}
{StringIndex 0x0bf24/0x5e4}:StringIndex x = 0x00000001 y = 0x00000026
  [$0x0001]  0x00240 002 »ELEMENT«
  [$0x0002]  0x00290 003 »=«
  [$0x0003]  0x002b0 004 »HANDLE«
  [$0x0004]  0x002f8 005 »THE_ELEMENT«
  [$0x0005]  0x00368 006 »<«
  [$0x0006]  0x00388 007 »LEFT«
  [$0x0007]  0x003c0 008 »RIGHT«
  [$0x0008]  0x00400 009 »OBJECT«
  [$0x0009]  0x00448 00a »EMPTY_TREE«
  [$0x000a]  0x004b0 00b »CLEAR_OUT«
  [$0x000b]  0x03a90 00c »THE_TREE«
  [$0x000c]  0x03ae8 00d »BUILD«
  [$0x000d]  0x03b28 00e »IN_THE_TREE«
  [$0x000e]  0x03b98 00f »INSERT«
  [$0x000f]  0x03be0 010 »DUPLICATE«
  [$0x0010]  0x03c40 011 »THE_SOURCE_TREE«
  [$0x0011]  0x03cd0 012 »THE_DESTINATION_TREE«
  [$0x0012]  0x05210 013 »GET_UNDER_LEFT_TREE«
  [$0x0013]  0x052c0 014 »OF_THE_TREE«
  [$0x0014]  0x05330 015 »GET_UNDER_RIGHT_TREE«
  [$0x0015]  0x053e8 016 »VISIT_LRR«
  [$0x0016]  0x05448 017 »IS_EMPTY«
  [$0x0017]  0x054a0 018 »FIND«
  [$0x0018]  0x054d8 019 »GET_VALUE«
  [$0x0019]  0x06bc0 01a »IN_THE_ELEMENT«
  [$0x001a]  0x06c48 01b »OVERFLOW«
  [$0x001b]  0x06ca0 01c »TREE_IS_EMPTY«
  [$0x001c]  0x06d20 01d »NODE«
  [$0x001d]  0x06d58 01e »VALUE«
  [$0x001e]  0x06d98 01f »UNDER_LEFT_TREE«
  [$0x001f]  0x06e28 020 »UNDER_RIGHT_TREE«
  [$0x0020]  0x06ec0 021 »not«
  [$0x0021]  0x095b8 022 »FALSE«
  [$0x0022]  0x095f8 000 »TRUE«
{D304 0x0c508/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0c53c/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x0be44/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x0c5dc/0x60}:ARRAY_STRING[0x1,0x4] = "TRUE"
{D307 0x0c63c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0009e768 d307_3 = 0x00000002
{D306 0x0c6bb/0x83}:D306 d306_d303_p → {D303 0x08cae/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0c63c/0x7f}