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Length: 5120 (0x1400) Types: Ada Source Notes: 03_class, FILE, R1k_Segment, e3_tag, package Fonts, seg_0046eb
└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000 └─ ⟦5a81ac88f⟧ »Space Info Vol 1« └─⟦this⟧
--| @SUMMARY Defines some useful fonts for use with calls to Window_Io --| --| @INDICES (WINDOW_IO) --| with Window_Io; package Fonts is Vanilla_Attr : constant Window_Io.Attribute := (others => False); Inverse_Attr : constant Window_Io.Attribute := (Inverse => True, others => False); Bold_Attr : constant Window_Io.Attribute := (Bold => True, others => False); Faint_Attr : constant Window_Io.Attribute := (Faint => True, others => False); Inverse_Bold_Attr : constant Window_Io.Attribute := (Inverse => True, Bold => True, others => False); Inverse_Faint_Attr : constant Window_Io.Attribute := (Inverse => True, Faint => True, others => False); Underscore_Attr : constant Window_Io.Attribute := (Underscore => True, others => False); Underscore_Bold_Attr : constant Window_Io.Attribute := (Underscore => True, Bold => True, others => False); Inverse_Underscore_Attr : constant Window_Io.Attribute := (Inverse => True, Underscore => True, others => False); Inverse_Underscore_Bold_Attr : constant Window_Io.Attribute := (Inverse => True, Underscore => True, Bold => True, others => False); Normal : constant Window_Io.Font := Window_Io.Font'(Window_Io.Plain, Vanilla_Attr); Inverse : constant Window_Io.Font := Window_Io.Font'(Window_Io.Plain, Inverse_Attr); Bold : constant Window_Io.Font := Window_Io.Font'(Window_Io.Plain, Bold_Attr); Faint : constant Window_Io.Font := Window_Io.Font'(Window_Io.Plain, Faint_Attr); Inverse_Bold : constant Window_Io.Font := Window_Io.Font'(Window_Io.Plain, Inverse_Bold_Attr); Inverse_Faint : constant Window_Io.Font := Window_Io.Font'(Window_Io.Plain, Inverse_Faint_Attr); Underscore : constant Window_Io.Font := Window_Io.Font'(Window_Io.Plain, Underscore_Attr); Underscore_Bold : constant Window_Io.Font := Window_Io.Font'(Window_Io.Plain, Underscore_Bold_Attr); Inverse_Underscore : constant Window_Io.Font := Window_Io.Font'(Window_Io.Plain, Inverse_Underscore_Attr); Inverse_Underscore_Bold : constant Window_Io.Font := Window_Io.Font'(Window_Io.Plain, Inverse_Underscore_Bold_Attr); end Fonts;
nblk1=4 nid=0 hdr6=8 [0x00] rec0=1b rec1=00 rec2=01 rec3=044 [0x01] rec0=00 rec1=00 rec2=04 rec3=016 [0x02] rec0=16 rec1=00 rec2=02 rec3=056 [0x03] rec0=08 rec1=00 rec2=03 rec3=001 tail 0x215004d94815c6758865f 0x42a00088462061e03