DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


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⟦d8efc5830⟧

    Length: 7168 (0x1c00)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_0ad2d6

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦cfc2e13cd⟧ »Space Info Vol 2« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x0000de12 max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x0000dfff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x000ad2d6 [0000000000010101101001011010110]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x0003142b [000000000000110001010000101011]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:                                    0x0 [0x1f80] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff005800a0009a600130f [111111111111111111111111111111110000000001011000000000001010000000000000100110100110000000000001001100001111]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x0bb12/0x380} [00000000000000001011101100010010]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x0d4ad/0x6c8} [00000000000000001101010010101101]
    0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x0bad2/0x40} [00000000000000001011101011010010]
    0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x0d46d/0x40} [00000000000000001101010001101101]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »BYTE_AS_NUMBER«
  [$0x0002]  0x002c8 003 »=«
  [$0x0003]  0x002e8 004 »<«
  [$0x0004]  0x00308 005 »>«
  [$0x0005]  0x00328 006 »<=«
  [$0x0006]  0x00350 007 »>=«
  [$0x0007]  0x00378 008 »+«
  [$0x0008]  0x00398 009 »-«
  [$0x0009]  0x003b8 00a »*«
  [$0x000a]  0x003d8 00b »/«
  [$0x000b]  0x003f8 000 »rem«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »BYTE_AS_NUMBER«
    @0x026d6 [0x01] =  $0x0002 »=«
    @0x026f6 [0x02] =  $0x0003 »<«
    @0x02716 [0x03] =  $0x0004 »>«
    @0x02736 [0x04] =  $0x0005 »<=«
    @0x0275e [0x05] =  $0x0006 »>=«
    @0x02786 [0x06] =  $0x0007 »+«
    @0x027a6 [0x07] =  $0x0008 »-«
    @0x027c6 [0x08] =  $0x0009 »*«
    @0x027e6 [0x09] =  $0x000a »/«
    @0x02806 [0x0a] =  $0x000b »rem«
    @0x02836 [0x0b] =  $0x000c »mod«
    @0x02866 [0x0c] =  $0x000d »**«
    @0x0288e [0x0d] =  $0x000e »abs«
    @0x028be [0x0e] =  $0x000f »BIT_NUMBER«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray

    0x002a30 +0x0000:                                    0x0 [0x6a0] 0…
{D305 0x030d0/0xce0}:D305
    0x003170 [0x05] +0x00a0: ptr_0x5_p → {D306 0x0cd6e/0x83} [00000000000000001100110101101110]
    0x003190 [0x06] +0x00c0: ptr_0x6_p → {D306 0x0dd10/0x83} [00000000000000001101110100010000]
    0x0031f0 [0x09] +0x0120: ptr_0x9_p → {D306 0x05731/0x83} [00000000000000000101011100110001]
    0x003230 [0x0b] +0x0160: ptr_0xb_p → {D306 0x06d1f/0x83} [00000000000000000110110100011111]
    0x003290 [0x0e] +0x01c0: ptr_0xe_p → {D306 0x067bd/0x83} [00000000000000000110011110111101]
    0x003410 [0x1a] +0x0340: ptr_0x1a_p → {D306 0x09821/0x83} [00000000000000001001100000100001]
    0x003450 [0x1c] +0x0380: ptr_0x1c_p → {D306 0x0546b/0x83} [00000000000000000101010001101011]
    0x003470 [0x1d] +0x03a0: ptr_0x1d_p → {D306 0x08057/0x83} [00000000000000001000000001010111]
    0x0034f0 [0x21] +0x0420: ptr_0x21_p → {D306 0x064ef/0x83} [00000000000000000110010011101111]
    0x003570 [0x25] +0x04a0: ptr_0x25_p → {D306 0x0d146/0x83} [00000000000000001101000101000110]
    0x0035b0 [0x27] +0x04e0: ptr_0x27_p → {D306 0x0cc6c/0x83} [00000000000000001100110001101100]
    0x0036b0 [0x2f] +0x05e0: ptr_0x2f_p → {D306 0x051ad/0x83} [00000000000000000101000110101101]
    0x0036d0 [0x30] +0x0600: ptr_0x30_p → {D306 0x0d34a/0x83} [00000000000000001101001101001010]
    0x003710 [0x32] +0x0640: ptr_0x32_p → {D306 0x06fe5/0x83} [00000000000000000110111111100101]
    0x003750 [0x34] +0x0680: ptr_0x34_p → {D306 0x06231/0x83} [00000000000000000110001000110001]
    0x003790 [0x36] +0x06c0: ptr_0x36_p → {D306 0x0ce70/0x83} [00000000000000001100111001110000]
    0x003910 [0x42] +0x0840: ptr_0x42_p → {D306 0x04eef/0x83} [00000000000000000100111011101111]
    0x0039b0 [0x47] +0x08e0: ptr_0x47_p → {D306 0x05f73/0x83} [00000000000000000101111101110011]
    0x0039f0 [0x49] +0x0920: ptr_0x49_p → {D306 0x092ff/0x83} [00000000000000001001001011111111]
    0x003a50 [0x4c] +0x0980: ptr_0x4c_p → {D306 0x08c31/0x83} [00000000000000001000110000110001]
    0x003ab0 [0x4f] +0x09e0: ptr_0x4f_p → {D306 0x08963/0x83} [00000000000000001000100101100011]
    0x003c10 [0x5a] +0x0b40: ptr_0x5a_p → {D306 0x05cb5/0x83} [00000000000000000101110010110101]
    0x003c90 [0x5e] +0x0bc0: ptr_0x5e_p → {D306 0x0d248/0x83} [00000000000000001101001001001000]
    0x003d70 [0x65] +0x0ca0: ptr_0x65_p → {D306 0x059f7/0x83} [00000000000000000101100111110111]

    0x003d90 +0x0cc0:                                    0x0 [0x20] 0…
{D301 0x03db0/0xce0}:D301
    0x003e10 [0x03] +0x0060: ptr_0x3_p → {D302 0x0b70e/0xa0} [00000000000000001011011100001110]
    0x003e70 [0x06] +0x00c0: ptr_0x6_p → {D302 0x06646/0xa0} [00000000000000000110011001000110]
    0x004030 [0x14] +0x0280: ptr_0x14_p → {D302 0x060ca/0xa0} [00000000000000000110000011001010]
    0x004050 [0x15] +0x02a0: ptr_0x15_p → {D302 0x05046/0xa0} [00000000000000000101000001000110]
    0x0040f0 [0x1a] +0x0340: ptr_0x1a_p → {D302 0x06388/0xa0} [00000000000000000110001110001000]
    0x004170 [0x1e] +0x03c0: ptr_0x1e_p → {D302 0x087ec/0xa0} [00000000000000001000011111101100]
    0x004190 [0x1f] +0x03e0: ptr_0x1f_p → {D302 0x0b90a/0xa0} [00000000000000001011100100001010]
    0x004250 [0x25] +0x04a0: ptr_0x25_p → {D302 0x07ee0/0xa0} [00000000000000000111111011100000]
    0x004270 [0x26] +0x04c0: ptr_0x26_p → {D302 0x055c2/0xa0} [00000000000000000101010111000010]
    0x0042b0 [0x28] +0x0500: ptr_0x28_p → {D302 0x0a79c/0xa0} [00000000000000001010011110011100]
    0x0042d0 [0x29] +0x0520: ptr_0x29_p → {D302 0x09456/0xa0} [00000000000000001001010001010110]
    0x0042f0 [0x2a] +0x0540: ptr_0x2a_p → {D302 0x0b102/0xa0} [00000000000000001011000100000010]
    0x004330 [0x2c] +0x0580: ptr_0x2c_p → {D302 0x0969a/0xa0} [00000000000000001001011010011010]
    0x0043d0 [0x31] +0x0620: ptr_0x31_p → {D302 0x08aba/0xa0} [00000000000000001000101010111010]
    0x004410 [0x33] +0x0660: ptr_0x33_p → {D302 0x05888/0xa0} [00000000000000000101100010001000]
    0x004470 [0x36] +0x06c0: ptr_0x36_p → {D302 0x0c6ce/0xa0} [00000000000000001100011011001110]
    0x004590 [0x3f] +0x07e0: ptr_0x3f_p → {D302 0x0cfc7/0xa0} [00000000000000001100111111000111]
    0x0045d0 [0x41] +0x0820: ptr_0x41_p → {D302 0x0a014/0xa0} [00000000000000001010000000010100]
    0x004650 [0x45] +0x08a0: ptr_0x45_p → {D302 0x0c8b2/0xa0} [00000000000000001100100010110010]
    0x0046b0 [0x48] +0x0900: ptr_0x48_p → {D302 0x06e76/0xa0} [00000000000000000110111001110110]
    0x004730 [0x4c] +0x0980: ptr_0x4c_p → {D302 0x0b316/0xa0} [00000000000000001011001100010110]
    0x004750 [0x4d] +0x09a0: ptr_0x4d_p → {D302 0x09198/0xa0} [00000000000000001001000110011000]
    0x0047d0 [0x51] +0x0a20: ptr_0x51_p → {D302 0x0ca86/0xa0} [00000000000000001100101010000110]
    0x004810 [0x53] +0x0a60: ptr_0x53_p → {D302 0x0c4ea/0xa0} [00000000000000001100010011101010]
    0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x04d88/0xa0} [00000000000000000100110110001000]
    0x004870 [0x56] +0x0ac0: ptr_0x56_p → {D302 0x0dba9/0xa0} [00000000000000001101101110101001]
    0x0048b0 [0x58] +0x0b00: ptr_0x58_p → {D302 0x0a9b0/0xa0} [00000000000000001010100110110000]
    0x004910 [0x5b] +0x0b60: ptr_0x5b_p → {D302 0x06ba8/0xa0} [00000000000000000110101110101000]
    0x004950 [0x5d] +0x0ba0: ptr_0x5d_p → {D302 0x0713c/0xa0} [00000000000000000111000100111100]
    0x0049d0 [0x61] +0x0c20: ptr_0x61_p → {D302 0x07710/0xa0} [00000000000000000111011100010000]

    0x0049f0 +0x0c40:                                    0x0 [0xa0] 0…
{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x8000000e d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x04c04/0xb0}:ARRAY_STRING[0x1,0xe] = "BYTE_AS_NUMBER"
{D303 0x04cb4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d54/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04d54/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04d88/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x04cb4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x04e28/0x48}:ARRAY_STRING[0x1,0x1] = "="
{D307 0x04e70/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0012b0b8 d307_3 = 0x00000002
{D306 0x04eef/0x83}:D306 d306_d303_p → {D303 0x04cb4/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x04e70/0x7f}
{D303 0x04f72/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05012/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x05012/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05046/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x04f72/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x050e6/0x48}:ARRAY_STRING[0x1,0x1] = "<"
{D307 0x0512e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0012b0b8 d307_3 = 0x00000002
{D306 0x051ad/0x83}:D306 d306_d303_p → {D303 0x04f72/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0512e/0x7f}
{D303 0x05230/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x052d0/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x052d0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05304/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x05230/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x053a4/0x48}:ARRAY_STRING[0x1,0x1] = ">"
{D307 0x053ec/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0012b0b8 d307_3 = 0x00000002
{D306 0x0546b/0x83}:D306 d306_d303_p → {D303 0x05230/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x053ec/0x7f}
{D303 0x054ee/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0558e/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x0558e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x055c2/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x054ee/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x05662/0x50}:ARRAY_STRING[0x1,0x2] = "<="
{D307 0x056b2/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0012b0b8 d307_3 = 0x00000002
{D306 0x05731/0x83}:D306 d306_d303_p → {D303 0x054ee/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x056b2/0x7f}
{D303 0x057b4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05854/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{D304 0x05854/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05888/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x057b4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x05928/0x50}:ARRAY_STRING[0x1,0x2] = ">="
{D307 0x05978/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0012b0b8 d307_3 = 0x00000002
{D306 0x059f7/0x83}:D306 d306_d303_p → {D303 0x057b4/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x05978/0x7f}
{D303 0x05a7a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05b1a/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{D304 0x05b1a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05b4e/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0x04b64/0xa0} d302_d303_p → {D303 0x05a7a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05bee/0x48}:ARRAY_STRING[0x1,0x1] = "+"
{D307 0x05c36/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0012b0b8 d307_3 = 0x00000002
{D306 0x05cb5/0x83}:D306 d306_d303_p → {D303 0x05a7a/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x05c36/0x7f}
{D303 0x05d38/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05dd8/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{D304 0x05dd8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05e0c/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x05d38/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05eac/0x48}:ARRAY_STRING[0x1,0x1] = "-"
{D307 0x05ef4/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0012b0b8 d307_3 = 0x00000002 d307_d307_p → {D307 0x0cb6e/0x7f}
{D306 0x05f73/0x83}:D306 d306_d303_p → {D303 0x05d38/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x05ef4/0x7f}
{D303 0x05ff6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06096/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000
{D304 0x06096/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x060ca/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x05ff6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x0616a/0x48}:ARRAY_STRING[0x1,0x1] = "*"
{D307 0x061b2/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0012b0b8 d307_3 = 0x00000002
{D306 0x06231/0x83}:D306 d306_d303_p → {D303 0x05ff6/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x061b2/0x7f}
{D303 0x062b4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06354/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000
{D304 0x06354/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06388/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x062b4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x06428/0x48}:ARRAY_STRING[0x1,0x1] = "/"
{D307 0x06470/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0012b0b8 d307_3 = 0x00000002
{D306 0x064ef/0x83}:D306 d306_d303_p → {D303 0x062b4/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x06470/0x7f}
{D303 0x06572/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06612/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000
{D304 0x06612/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06646/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x06572/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x066e6/0x58}:ARRAY_STRING[0x1,0x3] = "rem"
{D307 0x0673e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0012b0b8 d307_3 = 0x00000002
{D306 0x067bd/0x83}:D306 d306_d303_p → {D303 0x06572/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0673e/0x7f}
{D303 0x06840/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06b74/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000
{Thing2 0x068e0/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2}
{StringIndex 0x06920/0x254}:StringIndex x = 0x00000001 y = 0x0000000e
  [$0x0001]  0x00240 002 »BYTE_AS_NUMBER«
  [$0x0002]  0x002c8 003 »=«
  [$0x0003]  0x002e8 004 »<«
  [$0x0004]  0x00308 005 »>«
  [$0x0005]  0x00328 006 »<=«
  [$0x0006]  0x00350 007 »>=«
  [$0x0007]  0x00378 008 »+«
  [$0x0008]  0x00398 009 »-«
  [$0x0009]  0x003b8 00a »*«
  [$0x000a]  0x003d8 00b »/«
  [$0x000b]  0x003f8 00c »rem«
  [$0x000c]  0x00428 00d »mod«
  [$0x000d]  0x00458 00e »**«
  [$0x000e]  0x00480 000 »abs«
{D304 0x06b74/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06ba8/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x06840/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x06c48/0x58}:ARRAY_STRING[0x1,0x3] = "mod"
{D307 0x06ca0/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0012b0b8 d307_3 = 0x00000002
{D306 0x06d1f/0x83}:D306 d306_d303_p → {D303 0x06840/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x06ca0/0x7f}
{D303 0x06da2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06e42/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000
{D304 0x06e42/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06e76/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x06da2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x06f16/0x50}:ARRAY_STRING[0x1,0x2] = "**"
{D307 0x06f66/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0012b0b8 d307_3 = 0x00000002
{D306 0x06fe5/0x83}:D306 d306_d303_p → {D303 0x06da2/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x06f66/0x7f}
{D303 0x07068/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07108/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000
{D304 0x07108/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0713c/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x07068/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x071dc/0x58}:ARRAY_STRING[0x1,0x3] = "abs"
{D307 0x07234/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0012b0b8 d307_3 = 0x00000002
{D308 0x072b3/0x83}:D308 d308_d303_p → {D303 0x07068/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x07234/0x7f}
{D303 0x07336/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x076dc/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000
{Thing2 0x073d6/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06920/0x254} next_p → {Thing2 0x068e0/0x40}
{StringIndex 0x07416/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011
  [$0x0001]  0x00240 002 »BYTE_AS_NUMBER«
  [$0x0002]  0x002c8 003 »=«
  [$0x0003]  0x002e8 004 »<«
  [$0x0004]  0x00308 005 »>«
  [$0x0005]  0x00328 006 »<=«
  [$0x0006]  0x00350 007 »>=«
  [$0x0007]  0x00378 008 »+«
  [$0x0008]  0x00398 009 »-«
  [$0x0009]  0x003b8 00a »*«
  [$0x000a]  0x003d8 00b »/«
  [$0x000b]  0x003f8 00c »rem«
  [$0x000c]  0x00428 00d »mod«
  [$0x000d]  0x00458 00e »**«
  [$0x000e]  0x00480 00f »abs«
  [$0x000f]  0x004b0 010 »BIT_NUMBER«
  [$0x0010]  0x05558 011 »BYTE_AS_ARRAY«
  [$0x0011]  0x055d8 000 »and«
{D304 0x076dc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07710/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x07336/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x077b0/0x90}:ARRAY_STRING[0x1,0xa] = "BIT_NUMBER"
{D303 0x07840/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07c90/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000
{Thing2 0x078e0/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368}
{StringStore 0x07920/0x370}:StringStore x = 0x00000001 y = 0x00000066
    @0x07966 [0x00] =  $0x0010 »BYTE_AS_ARRAY«
    @0x079e6 [0x01] =  $0x0011 »and«
    @0x07a16 [0x02] =  $0x0012 »or«
    @0x07a3e [0x03] =  $0x0013 »xor«
    @0x07a6e [0x04] =  $0x0014 »not«
    @0x07a9e [0x05] =  $0x0015 »&«
    @0x07abe [0x06] =  $0x0016 »NULL_BYTE_AS_ARRAY«
    @0x07b66 [0x07] =  $0x0017 »FALSE«
    @0x07ba6 [0x08] =  $0x0018 »TEST_BIT«
    @0x07bfe [0x09] =  $0x0019 »NUMBER«
{D304 0x07c90/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07cc4/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x07840/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x07d64/0xa8}:ARRAY_STRING[0x1,0xd] = "BYTE_AS_ARRAY"
{D303 0x07e0c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07eac/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000
{D304 0x07eac/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07ee0/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x07e0c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x07f80/0x58}:ARRAY_STRING[0x1,0x3] = "and"
{D307 0x07fd8/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0012b0b8 d307_3 = 0x00000002
{D306 0x08057/0x83}:D306 d306_d303_p → {D303 0x07e0c/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x07fd8/0x7f}
{D303 0x080da/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x084f2/0x34} d303_2 = 0x0012 d303_3 = 0x0000000000000000000
{Thing2 0x0817a/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x07416/0x2c6} next_p → {Thing2 0x073d6/0x40}
{StringIndex 0x081ba/0x338}:StringIndex x = 0x00000001 y = 0x00000014
  [$0x0001]  0x00240 002 »BYTE_AS_NUMBER«
  [$0x0002]  0x002c8 003 »=«
  [$0x0003]  0x002e8 004 »<«
  [$0x0004]  0x00308 005 »>«
  [$0x0005]  0x00328 006 »<=«
  [$0x0006]  0x00350 007 »>=«
  [$0x0007]  0x00378 008 »+«
  [$0x0008]  0x00398 009 »-«
  [$0x0009]  0x003b8 00a »*«
  [$0x000a]  0x003d8 00b »/«
  [$0x000b]  0x003f8 00c »rem«
  [$0x000c]  0x00428 00d »mod«
  [$0x000d]  0x00458 00e »**«
  [$0x000e]  0x00480 00f »abs«
  [$0x000f]  0x004b0 010 »BIT_NUMBER«
  [$0x0010]  0x05558 011 »BYTE_AS_ARRAY«
  [$0x0011]  0x055d8 012 »and«
  [$0x0012]  0x05608 013 »or«
  [$0x0013]  0x05630 014 »xor«
  [$0x0014]  0x05660 000 »not«
{D304 0x084f2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08526/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x080da/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x085c6/0x50}:ARRAY_STRING[0x1,0x2] = "or"
{D307 0x08616/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0012b0b8 d307_3 = 0x00000002
{D308 0x08695/0x83}:D308 d308_d303_p → {D303 0x080da/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x08616/0x7f}
{D303 0x08718/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x087b8/0x34} d303_2 = 0x0013 d303_3 = 0x0000000000000000000
{D304 0x087b8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x087ec/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x08718/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0888c/0x58}:ARRAY_STRING[0x1,0x3] = "xor"
{D307 0x088e4/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0012b0b8 d307_3 = 0x00000002
{D306 0x08963/0x83}:D306 d306_d303_p → {D303 0x08718/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x088e4/0x7f}
{D303 0x089e6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08a86/0x34} d303_2 = 0x0014 d303_3 = 0x0000000000000000000
{D304 0x08a86/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08aba/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x089e6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x08b5a/0x58}:ARRAY_STRING[0x1,0x3] = "not"
{D307 0x08bb2/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0012b0b8 d307_3 = 0x00000002
{D306 0x08c31/0x83}:D306 d306_d303_p → {D303 0x089e6/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x08bb2/0x7f}
{D303 0x08cb4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09164/0x34} d303_2 = 0x0015 d303_3 = 0x0000000000000000000
{Thing2 0x08d54/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x081ba/0x338} next_p → {Thing2 0x0817a/0x40}
{StringIndex 0x08d94/0x3d0}:StringIndex x = 0x00000001 y = 0x00000018
  [$0x0001]  0x00240 002 »BYTE_AS_NUMBER«
  [$0x0002]  0x002c8 003 »=«
  [$0x0003]  0x002e8 004 »<«
  [$0x0004]  0x00308 005 »>«
  [$0x0005]  0x00328 006 »<=«
  [$0x0006]  0x00350 007 »>=«
  [$0x0007]  0x00378 008 »+«
  [$0x0008]  0x00398 009 »-«
  [$0x0009]  0x003b8 00a »*«
  [$0x000a]  0x003d8 00b »/«
  [$0x000b]  0x003f8 00c »rem«
  [$0x000c]  0x00428 00d »mod«
  [$0x000d]  0x00458 00e »**«
  [$0x000e]  0x00480 00f »abs«
  [$0x000f]  0x004b0 010 »BIT_NUMBER«
  [$0x0010]  0x05558 011 »BYTE_AS_ARRAY«
  [$0x0011]  0x055d8 012 »and«
  [$0x0012]  0x05608 013 »or«
  [$0x0013]  0x05630 014 »xor«
  [$0x0014]  0x05660 015 »not«
  [$0x0015]  0x05690 016 »&«
  [$0x0016]  0x056b0 017 »NULL_BYTE_AS_ARRAY«
  [$0x0017]  0x05758 018 »FALSE«
  [$0x0018]  0x05798 000 »TEST_BIT«
{D304 0x09164/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09198/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x08cb4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x09238/0x48}:ARRAY_STRING[0x1,0x1] = "&"
{D307 0x09280/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0012b0b8 d307_3 = 0x00000002
{D306 0x092ff/0x83}:D306 d306_d303_p → {D303 0x08cb4/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x09280/0x7f}
{D303 0x09382/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09422/0x34} d303_2 = 0x0016 d303_3 = 0x0000000000000000000
{D304 0x09422/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09456/0xa0}:D302 d302_0 = 0x80000012 d302_d303_p → {D303 0x09382/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d0
{ArrayString 0x094f6/0xd0}:ARRAY_STRING[0x1,0x12] = "NULL_BYTE_AS_ARRAY"
{D303 0x095c6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09666/0x34} d303_2 = 0x0017 d303_3 = 0x0000000000000000000
{D304 0x09666/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0969a/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x05304/0xa0} d302_d303_p → {D303 0x095c6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x0973a/0x68}:ARRAY_STRING[0x1,0x5] = "FALSE"
{D307 0x097a2/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0012b0b8 d307_3 = 0x00000002
{D306 0x09821/0x83}:D306 d306_d303_p → {D303 0x095c6/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x097a2/0x7f} d306_d308_p → {D308 0x08695/0x83}
{D303 0x098a4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09944/0x34} d303_2 = 0x0018 d303_3 = 0x0000000000000000000
{D304 0x09944/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09978/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x098a4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x09a18/0x80}:ARRAY_STRING[0x1,0x8] = "TEST_BIT"
{D303 0x09a98/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09fe0/0x34} d303_2 = 0x0019 d303_3 = 0x0000000000000000000
{Thing2 0x09b38/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x08d94/0x3d0} next_p → {Thing2 0x08d54/0x40}
{StringIndex 0x09b78/0x468}:StringIndex x = 0x00000001 y = 0x0000001c
  [$0x0001]  0x00240 002 »BYTE_AS_NUMBER«
  [$0x0002]  0x002c8 003 »=«
  [$0x0003]  0x002e8 004 »<«
  [$0x0004]  0x00308 005 »>«
  [$0x0005]  0x00328 006 »<=«
  [$0x0006]  0x00350 007 »>=«
  [$0x0007]  0x00378 008 »+«
  [$0x0008]  0x00398 009 »-«
  [$0x0009]  0x003b8 00a »*«
  [$0x000a]  0x003d8 00b »/«
  [$0x000b]  0x003f8 00c »rem«
  [$0x000c]  0x00428 00d »mod«
  [$0x000d]  0x00458 00e »**«
  [$0x000e]  0x00480 00f »abs«
  [$0x000f]  0x004b0 010 »BIT_NUMBER«
  [$0x0010]  0x05558 011 »BYTE_AS_ARRAY«
  [$0x0011]  0x055d8 012 »and«
  [$0x0012]  0x05608 013 »or«
  [$0x0013]  0x05630 014 »xor«
  [$0x0014]  0x05660 015 »not«
  [$0x0015]  0x05690 016 »&«
  [$0x0016]  0x056b0 017 »NULL_BYTE_AS_ARRAY«
  [$0x0017]  0x05758 018 »FALSE«
  [$0x0018]  0x05798 019 »TEST_BIT«
  [$0x0019]  0x057f0 01a »NUMBER«
  [$0x001a]  0x07e38 01b »OF_BYTE«
  [$0x001b]  0x07e88 01c »SET_BIT_TO_1«
  [$0x001c]  0x07f00 000 »THE_BIT«
{D304 0x09fe0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a014/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x09a98/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x0a0b4/0x70}:ARRAY_STRING[0x1,0x6] = "NUMBER"
{D303 0x0a124/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a57c/0x34} d303_2 = 0x001a d303_3 = 0x0000000000000000000
{Thing2 0x0a1c4/0x40}:Thing2 Chain2 payload_p → {StringStore 0x07920/0x370} next_p → {Thing2 0x078e0/0x40}
{StringStore 0x0a204/0x378}:StringStore x = 0x00000001 y = 0x00000067
    @0x0a246 [0x00] =  $0x001a »OF_BYTE«
    @0x0a296 [0x01] =  $0x001b »SET_BIT_TO_1«
    @0x0a30e [0x02] =  $0x001c »THE_BIT«
    @0x0a35e [0x03] =  $0x001d »SET_BIT_TO_0«
    @0x0a3d6 [0x04] =  $0x001e »TO_ARRAY«
    @0x0a42e [0x05] =  $0x001f »THE_NUMBER«
    @0x0a496 [0x06] =  $0x0020 »TO_NUMBER«
    @0x0a4f6 [0x07] =  $0x0021 »THE_ARRAY«
{D304 0x0a57c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a5b0/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x0a124/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x0a650/0x78}:ARRAY_STRING[0x1,0x7] = "OF_BYTE"
{D303 0x0a6c8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a768/0x34} d303_2 = 0x001b d303_3 = 0x0000000000000000000
{D304 0x0a768/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a79c/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0x09978/0xa0} d302_d303_p → {D303 0x0a6c8/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x0a83c/0xa0}:ARRAY_STRING[0x1,0xc] = "SET_BIT_TO_1"
{D303 0x0a8dc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a97c/0x34} d303_2 = 0x001c d303_3 = 0x0000000000000000000
{D304 0x0a97c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a9b0/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x0a8dc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x0aa50/0x78}:ARRAY_STRING[0x1,0x7] = "THE_BIT"
{D303 0x0aac8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b0ce/0x34} d303_2 = 0x001d d303_3 = 0x0000000000000000000
{Thing2 0x0ab68/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x09b78/0x468} next_p → {Thing2 0x09b38/0x40}
{StringIndex 0x0aba8/0x526}:StringIndex x = 0x00000001 y = 0x00000021
  [$0x0001]  0x00240 002 »BYTE_AS_NUMBER«
  [$0x0002]  0x002c8 003 »=«
  [$0x0003]  0x002e8 004 »<«
  [$0x0004]  0x00308 005 »>«
  [$0x0005]  0x00328 006 »<=«
  [$0x0006]  0x00350 007 »>=«
  [$0x0007]  0x00378 008 »+«
  [$0x0008]  0x00398 009 »-«
  [$0x0009]  0x003b8 00a »*«
  [$0x000a]  0x003d8 00b »/«
  [$0x000b]  0x003f8 00c »rem«
  [$0x000c]  0x00428 00d »mod«
  [$0x000d]  0x00458 00e »**«
  [$0x000e]  0x00480 00f »abs«
  [$0x000f]  0x004b0 010 »BIT_NUMBER«
  [$0x0010]  0x05558 011 »BYTE_AS_ARRAY«
  [$0x0011]  0x055d8 012 »and«
  [$0x0012]  0x05608 013 »or«
  [$0x0013]  0x05630 014 »xor«
  [$0x0014]  0x05660 015 »not«
  [$0x0015]  0x05690 016 »&«
  [$0x0016]  0x056b0 017 »NULL_BYTE_AS_ARRAY«
  [$0x0017]  0x05758 018 »FALSE«
  [$0x0018]  0x05798 019 »TEST_BIT«
  [$0x0019]  0x057f0 01a »NUMBER«
  [$0x001a]  0x07e38 01b »OF_BYTE«
  [$0x001b]  0x07e88 01c »SET_BIT_TO_1«
  [$0x001c]  0x07f00 01d »THE_BIT«
  [$0x001d]  0x07f50 01e »SET_BIT_TO_0«
  [$0x001e]  0x07fc8 01f »TO_ARRAY«
  [$0x001f]  0x08020 020 »THE_NUMBER«
  [$0x0020]  0x08088 021 »TO_NUMBER«
  [$0x0021]  0x080e8 000 »THE_ARRAY«
{D304 0x0b0ce/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0b102/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0x0a5b0/0xa0} d302_d303_p → {D303 0x0aac8/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x0b1a2/0xa0}:ARRAY_STRING[0x1,0xc] = "SET_BIT_TO_0"
{D303 0x0b242/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b2e2/0x34} d303_2 = 0x001e d303_3 = 0x0000000000000000000
{D304 0x0b2e2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0b316/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x0b242/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x0b3b6/0x80}:ARRAY_STRING[0x1,0x8] = "TO_ARRAY"
{D303 0x0b436/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b4d6/0x34} d303_2 = 0x001f d303_3 = 0x0000000000000000000
{D304 0x0b4d6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0b50a/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x0b436/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x0b5aa/0x90}:ARRAY_STRING[0x1,0xa] = "THE_NUMBER"
{D303 0x0b63a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b6da/0x34} d303_2 = 0x0020 d303_3 = 0x0000000000000000000
{D304 0x0b6da/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0b70e/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x05e0c/0xa0} d302_d303_p → {D303 0x0b63a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x0b7ae/0x88}:ARRAY_STRING[0x1,0x9] = "TO_NUMBER"
{D303 0x0b836/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b8d6/0x34} d303_2 = 0x0021 d303_3 = 0x0000000000000000000
{D304 0x0b8d6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0b90a/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x0b836/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x0b9aa/0x88}:ARRAY_STRING[0x1,0x9] = "THE_ARRAY"
{D303 0x0ba32/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0c4b6/0x34} d303_2 = 0x0022 d303_3 = 0x0000000000000000000
{Thing2 0x0bad2/0x40}:Thing2 Chain2 payload_p → {StringStore 0x0a204/0x378} next_p → {Thing2 0x0a1c4/0x40}
{StringStore 0x0bb12/0x380}:StringStore x = 0x00000001 y = 0x00000068
    @0x0bb56 [0x00] =  $0x0022 »SYSTEM«
    @0x0bb9e [0x01] =  $0x0023 »INVERT«
    @0x0bbe6 [0x02] =  $0x0024 »TEMP«
    @0x0bc1e [0x03] =  $0x0025 »N«
    @0x0bc3e [0x04] =  $0x0026 »TRUE«
    @0x0bc76 [0x05] =  $0x0027 »A«
{Thing2 0x0be92/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0aba8/0x526} next_p → {Thing2 0x0ab68/0x40}
{StringIndex 0x0bed2/0x5e4}:StringIndex x = 0x00000001 y = 0x00000026
  [$0x0001]  0x00240 002 »BYTE_AS_NUMBER«
  [$0x0002]  0x002c8 003 »=«
  [$0x0003]  0x002e8 004 »<«
  [$0x0004]  0x00308 005 »>«
  [$0x0005]  0x00328 006 »<=«
  [$0x0006]  0x00350 007 »>=«
  [$0x0007]  0x00378 008 »+«
  [$0x0008]  0x00398 009 »-«
  [$0x0009]  0x003b8 00a »*«
  [$0x000a]  0x003d8 00b »/«
  [$0x000b]  0x003f8 00c »rem«
  [$0x000c]  0x00428 00d »mod«
  [$0x000d]  0x00458 00e »**«
  [$0x000e]  0x00480 00f »abs«
  [$0x000f]  0x004b0 010 »BIT_NUMBER«
  [$0x0010]  0x05558 011 »BYTE_AS_ARRAY«
  [$0x0011]  0x055d8 012 »and«
  [$0x0012]  0x05608 013 »or«
  [$0x0013]  0x05630 014 »xor«
  [$0x0014]  0x05660 015 »not«
  [$0x0015]  0x05690 016 »&«
  [$0x0016]  0x056b0 017 »NULL_BYTE_AS_ARRAY«
  [$0x0017]  0x05758 018 »FALSE«
  [$0x0018]  0x05798 019 »TEST_BIT«
  [$0x0019]  0x057f0 01a »NUMBER«
  [$0x001a]  0x07e38 01b »OF_BYTE«
  [$0x001b]  0x07e88 01c »SET_BIT_TO_1«
  [$0x001c]  0x07f00 01d »THE_BIT«
  [$0x001d]  0x07f50 01e »SET_BIT_TO_0«
  [$0x001e]  0x07fc8 01f »TO_ARRAY«
  [$0x001f]  0x08020 020 »THE_NUMBER«
  [$0x0020]  0x08088 021 »TO_NUMBER«
  [$0x0021]  0x080e8 022 »THE_ARRAY«
  [$0x0022]  0x09748 023 »SYSTEM«
  [$0x0023]  0x09790 024 »INVERT«
  [$0x0024]  0x097d8 025 »TEMP«
  [$0x0025]  0x09810 026 »N«
  [$0x0026]  0x09830 000 »TRUE«
{D304 0x0c4b6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0c4ea/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x05b4e/0xa0} d302_d303_p → {D303 0x0ba32/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x0c58a/0x70}:ARRAY_STRING[0x1,0x6] = "SYSTEM"
{D303 0x0c5fa/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0c69a/0x34} d303_2 = 0x0023 d303_3 = 0x0000000000000000000
{D304 0x0c69a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0c6ce/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x08526/0xa0} d302_d303_p → {D303 0x0c5fa/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x0c76e/0x70}:ARRAY_STRING[0x1,0x6] = "INVERT"
{D303 0x0c7de/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0c87e/0x34} d303_2 = 0x0024 d303_3 = 0x0000000000000000000
{D304 0x0c87e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0c8b2/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x0b50a/0xa0} d302_d303_p → {D303 0x0c7de/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x0c952/0x60}:ARRAY_STRING[0x1,0x4] = "TEMP"
{D303 0x0c9b2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0ca52/0x34} d303_2 = 0x0025 d303_3 = 0x0000000000000000000
{D304 0x0ca52/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0ca86/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0c9b2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x0cb26/0x48}:ARRAY_STRING[0x1,0x1] = "N"
{D307 0x0cb6e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0015a5aa d307_3 = 0x00000002
{D307 0x0cbed/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0015a5aa d307_3 = 0x00000002
{D306 0x0cc6c/0x83}:D306 d306_d303_p → {D303 0x098a4/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0cbed/0x7f} d306_d308_p → {D308 0x072b3/0x83}
{D307 0x0ccef/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0015a5aa d307_3 = 0x00000002
{D306 0x0cd6e/0x83}:D306 d306_d303_p → {D303 0x0b242/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0ccef/0x7f}
{D307 0x0cdf1/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0015a5aa d307_3 = 0x00000002
{D306 0x0ce70/0x83}:D306 d306_d303_p → {D303 0x0a6c8/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0cdf1/0x7f}
{D303 0x0cef3/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0cf93/0x34} d303_2 = 0x0026 d303_3 = 0x0000000000000000000
{D304 0x0cf93/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0cfc7/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x07cc4/0xa0} d302_d303_p → {D303 0x0cef3/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x0d067/0x60}:ARRAY_STRING[0x1,0x4] = "TRUE"
{D307 0x0d0c7/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0012b0b8 d307_3 = 0x00000002
{D306 0x0d146/0x83}:D306 d306_d303_p → {D303 0x0cef3/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0d0c7/0x7f}
{D307 0x0d1c9/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0015a5aa d307_3 = 0x00000002
{D306 0x0d248/0x83}:D306 d306_d303_p → {D303 0x0b63a/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0d1c9/0x7f}
{D307 0x0d2cb/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0015a5aa d307_3 = 0x00000002
{D306 0x0d34a/0x83}:D306 d306_d303_p → {D303 0x0aac8/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0d2cb/0x7f}
{D303 0x0d3cd/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0db75/0x34} d303_2 = 0x0027 d303_3 = 0x0000000000000000000
{Thing2 0x0d46d/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0bed2/0x5e4} next_p → {Thing2 0x0be92/0x40}
{StringIndex 0x0d4ad/0x6c8}:StringIndex x = 0x00000001 y = 0x0000002c
  [$0x0001]  0x00240 002 »BYTE_AS_NUMBER«
  [$0x0002]  0x002c8 003 »=«
  [$0x0003]  0x002e8 004 »<«
  [$0x0004]  0x00308 005 »>«
  [$0x0005]  0x00328 006 »<=«
  [$0x0006]  0x00350 007 »>=«
  [$0x0007]  0x00378 008 »+«
  [$0x0008]  0x00398 009 »-«
  [$0x0009]  0x003b8 00a »*«
  [$0x000a]  0x003d8 00b »/«
  [$0x000b]  0x003f8 00c »rem«
  [$0x000c]  0x00428 00d »mod«
  [$0x000d]  0x00458 00e »**«
  [$0x000e]  0x00480 00f »abs«
  [$0x000f]  0x004b0 010 »BIT_NUMBER«
  [$0x0010]  0x05558 011 »BYTE_AS_ARRAY«
  [$0x0011]  0x055d8 012 »and«
  [$0x0012]  0x05608 013 »or«
  [$0x0013]  0x05630 014 »xor«
  [$0x0014]  0x05660 015 »not«
  [$0x0015]  0x05690 016 »&«
  [$0x0016]  0x056b0 017 »NULL_BYTE_AS_ARRAY«
  [$0x0017]  0x05758 018 »FALSE«
  [$0x0018]  0x05798 019 »TEST_BIT«
  [$0x0019]  0x057f0 01a »NUMBER«
  [$0x001a]  0x07e38 01b »OF_BYTE«
  [$0x001b]  0x07e88 01c »SET_BIT_TO_1«
  [$0x001c]  0x07f00 01d »THE_BIT«
  [$0x001d]  0x07f50 01e »SET_BIT_TO_0«
  [$0x001e]  0x07fc8 01f »TO_ARRAY«
  [$0x001f]  0x08020 020 »THE_NUMBER«
  [$0x0020]  0x08088 021 »TO_NUMBER«
  [$0x0021]  0x080e8 022 »THE_ARRAY«
  [$0x0022]  0x09748 023 »SYSTEM«
  [$0x0023]  0x09790 024 »INVERT«
  [$0x0024]  0x097d8 025 »TEMP«
  [$0x0025]  0x09810 026 »N«
  [$0x0026]  0x09830 027 »TRUE«
  [$0x0027]  0x09868 000 »A«
{D304 0x0db75/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0dba9/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0d3cd/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x0dc49/0x48}:ARRAY_STRING[0x1,0x1] = "A"
{D307 0x0dc91/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0015a5b6 d307_3 = 0x00000002 d307_d307_p → {D307 0x0dd93/0x7f}
{D306 0x0dd10/0x83}:D306 d306_d303_p → {D303 0x0c5fa/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0dc91/0x7f}
{D307 0x0dd93/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0015a5b8 d307_3 = 0x00000002 d307_d307_p → {D307 0x0de12/0x7f}
{D307 0x0de12/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0015a848 d307_3 = 0x00000002