DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


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⟦dc6af9b1e⟧

    Length: 4096 (0x1000)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_01e663

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦5a81ac88f⟧ »Space Info Vol 1« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x000070e3 max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x00007fff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x0001e663 [0000000000000011110011001100011]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x0000a537 [000000000000001010010100110111]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:                                    0x0 [0x1f80] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff002200440045300085c [111111111111111111111111111111110000000000100010000000000100010000000000010001010011000000000000100001011100]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x065f0/0x370} [00000000000000000110010111110000]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x06b64/0x2c6} [00000000000000000110101101100100]
    0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x065b0/0x40} [00000000000000000110010110110000]
    0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x06b24/0x40} [00000000000000000110101100100100]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »TEXT_IO«
  [$0x0002]  0x00290 003 »OBJECT«
  [$0x0003]  0x002d8 004 »=«
  [$0x0004]  0x002f8 005 »NULL_OBJECT«
  [$0x0005]  0x00368 006 »VALUE«
  [$0x0006]  0x003a8 007 »S«
  [$0x0007]  0x003c8 008 »IMAGE«
  [$0x0008]  0x00408 009 »C«
  [$0x0009]  0x00428 00a »OPERATORS«
  [$0x000a]  0x00488 00b »<«
  [$0x000b]  0x004a8 000 »LEFT«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »TEXT_IO«
    @0x0269e [0x01] =  $0x0002 »OBJECT«
    @0x026e6 [0x02] =  $0x0003 »=«
    @0x02706 [0x03] =  $0x0004 »NULL_OBJECT«
    @0x02776 [0x04] =  $0x0005 »VALUE«
    @0x027b6 [0x05] =  $0x0006 »S«
    @0x027d6 [0x06] =  $0x0007 »IMAGE«
    @0x02816 [0x07] =  $0x0008 »C«
    @0x02836 [0x08] =  $0x0009 »OPERATORS«
    @0x02896 [0x09] =  $0x000a »<«
    @0x028b6 [0x0a] =  $0x000b »LEFT«
    @0x028ee [0x0b] =  $0x000c »RIGHT«
    @0x0292e [0x0c] =  $0x000d »>«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray

    0x002a30 +0x0000:                                    0x0 [0x6a0] 0…
{D305 0x030d0/0xce0}:D305

    0x0030d0 +0x0000:                                    0x0 [0xce0] 0…
{D301 0x03db0/0xce0}:D301
    0x003e70 [0x06] +0x00c0: ptr_0x6_p → {D302 0x05870/0xa0} [00000000000000000101100001110000]
    0x003ed0 [0x09] +0x0120: ptr_0x9_p → {D302 0x0624c/0xa0} [00000000000000000110001001001100]
    0x004030 [0x14] +0x0280: ptr_0x14_p → {D302 0x050f0/0xa0} [00000000000000000101000011110000]
    0x004050 [0x15] +0x02a0: ptr_0x15_p → {D302 0x05c28/0xa0} [00000000000000000101110000101000]
    0x0041f0 [0x22] +0x0440: ptr_0x22_p → {D302 0x07022/0xa0} [00000000000000000111000000100010]
    0x004270 [0x26] +0x04c0: ptr_0x26_p → {D302 0x06994/0xa0} [00000000000000000110100110010100]
    0x004330 [0x2c] +0x0580: ptr_0x2c_p → {D302 0x06428/0xa0} [00000000000000000110010000101000]
    0x004410 [0x33] +0x0660: ptr_0x33_p → {D302 0x06e5e/0xa0} [00000000000000000110111001011110]
    0x004430 [0x34] +0x0680: ptr_0x34_p → {D302 0x05a2c/0xa0} [00000000000000000101101000101100]
    0x0045d0 [0x41] +0x0820: ptr_0x41_p → {D302 0x052fc/0xa0} [00000000000000000101001011111100]
    0x004770 [0x4e] +0x09c0: ptr_0x4e_p → {D302 0x04b64/0xa0} [00000000000000000100101101100100]
    0x0047d0 [0x51] +0x0a20: ptr_0x51_p → {D302 0x05de4/0xa0} [00000000000000000101110111100100]
    0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x04f34/0xa0} [00000000000000000100111100110100]
    0x004890 [0x57] +0x0ae0: ptr_0x57_p → {D302 0x054d8/0xa0} [00000000000000000101010011011000]
    0x0048d0 [0x59] +0x0b20: ptr_0x59_p → {D302 0x04d50/0xa0} [00000000000000000100110101010000]
    0x004a50 [0x65] +0x0ca0: ptr_0x65_p → {D302 0x05694/0xa0} [00000000000000000101011010010100]

    0x004a70 +0x0cc0:                                    0x0 [0x20] 0…
{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x04c04/0x78}:ARRAY_STRING[0x1,0x7] = "TEXT_IO"
{D303 0x04c7c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d1c/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04d1c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04d50/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x04c7c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x04df0/0x70}:ARRAY_STRING[0x1,0x6] = "OBJECT"
{D303 0x04e60/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04f00/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x04f00/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04f34/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x04e60/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x04fd4/0x48}:ARRAY_STRING[0x1,0x1] = "="
{D303 0x0501c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x050bc/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x050bc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x050f0/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x0501c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x05190/0x98}:ARRAY_STRING[0x1,0xb] = "NULL_OBJECT"
{D303 0x05228/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x052c8/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x052c8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x052fc/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x05228/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x0539c/0x68}:ARRAY_STRING[0x1,0x5] = "VALUE"
{D303 0x05404/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x054a4/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{D304 0x054a4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x054d8/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x05404/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05578/0x48}:ARRAY_STRING[0x1,0x1] = "S"
{D303 0x055c0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05660/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{D304 0x05660/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05694/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x055c0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x05734/0x68}:ARRAY_STRING[0x1,0x5] = "IMAGE"
{D303 0x0579c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0583c/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{D304 0x0583c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05870/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0579c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05910/0x48}:ARRAY_STRING[0x1,0x1] = "C"
{D303 0x05958/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x059f8/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000
{D304 0x059f8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05a2c/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x05958/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x05acc/0x88}:ARRAY_STRING[0x1,0x9] = "OPERATORS"
{D303 0x05b54/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05bf4/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000
{D304 0x05bf4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05c28/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x05b54/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05cc8/0x48}:ARRAY_STRING[0x1,0x1] = "<"
{D303 0x05d10/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05db0/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000
{D304 0x05db0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05de4/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x05d10/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x05e84/0x60}:ARRAY_STRING[0x1,0x4] = "LEFT"
{D303 0x05ee4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06218/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000
{Thing2 0x05f84/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2}
{StringIndex 0x05fc4/0x254}:StringIndex x = 0x00000001 y = 0x0000000e
  [$0x0001]  0x00240 002 »TEXT_IO«
  [$0x0002]  0x00290 003 »OBJECT«
  [$0x0003]  0x002d8 004 »=«
  [$0x0004]  0x002f8 005 »NULL_OBJECT«
  [$0x0005]  0x00368 006 »VALUE«
  [$0x0006]  0x003a8 007 »S«
  [$0x0007]  0x003c8 008 »IMAGE«
  [$0x0008]  0x00408 009 »C«
  [$0x0009]  0x00428 00a »OPERATORS«
  [$0x000a]  0x00488 00b »<«
  [$0x000b]  0x004a8 00c »LEFT«
  [$0x000c]  0x004e0 00d »RIGHT«
  [$0x000d]  0x00520 00e »>«
  [$0x000e]  0x04228 000 »<=«
{D304 0x06218/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0624c/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x05ee4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x062ec/0x68}:ARRAY_STRING[0x1,0x5] = "RIGHT"
{D303 0x06354/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x063f4/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000
{D304 0x063f4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06428/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x06354/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x064c8/0x48}:ARRAY_STRING[0x1,0x1] = ">"
{D303 0x06510/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06960/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000
{Thing2 0x065b0/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368}
{StringStore 0x065f0/0x370}:StringStore x = 0x00000001 y = 0x00000066
    @0x06636 [0x00] =  $0x000e »<=«
    @0x0665e [0x01] =  $0x000f »>=«
    @0x06686 [0x02] =  $0x0010 »ACCESS_ERROR«
    @0x066fe [0x03] =  $0x1821 »	«
    @0x0671e [0x04] =  $0x9640 »«
{D304 0x06960/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06994/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x06510/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x06a34/0x50}:ARRAY_STRING[0x1,0x2] = "<="
{D303 0x06a84/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06e2a/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000
{Thing2 0x06b24/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x05fc4/0x254} next_p → {Thing2 0x05f84/0x40}
{StringIndex 0x06b64/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011
  [$0x0001]  0x00240 002 »TEXT_IO«
  [$0x0002]  0x00290 003 »OBJECT«
  [$0x0003]  0x002d8 004 »=«
  [$0x0004]  0x002f8 005 »NULL_OBJECT«
  [$0x0005]  0x00368 006 »VALUE«
  [$0x0006]  0x003a8 007 »S«
  [$0x0007]  0x003c8 008 »IMAGE«
  [$0x0008]  0x00408 009 »C«
  [$0x0009]  0x00428 00a »OPERATORS«
  [$0x000a]  0x00488 00b »<«
  [$0x000b]  0x004a8 00c »LEFT«
  [$0x000c]  0x004e0 00d »RIGHT«
  [$0x000d]  0x00520 00e »>«
  [$0x000e]  0x04228 00f »<=«
  [$0x000f]  0x04250 010 »>=«
  [$0x0010]  0x04278 000 »ACCESS_ERROR«
{D304 0x06e2a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06e5e/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x06a84/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x06efe/0x50}:ARRAY_STRING[0x1,0x2] = ">="
{D303 0x06f4e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06fee/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000
{D304 0x06fee/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07022/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x06f4e/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x070c2/0xa0}:ARRAY_STRING[0x1,0xc] = "ACCESS_ERROR"