DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


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⟦dcaab5f08⟧

    Length: 5120 (0x1400)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_088b95

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦cfc2e13cd⟧ »Space Info Vol 2« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x0000883d max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x00009fff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x00088b95 [0000000000010001000101110010101]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x00027092 [000000000000100111000010010010]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:                                    0x0 [0x1f80] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff00300060004df0009a8 [111111111111111111111111111111110000000000110000000000000110000000000000010011011111000000000000100110101000]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x06eb4/0x370} [00000000000000000110111010110100]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x07f70/0x3d0} [00000000000000000111111101110000]
    0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x06e74/0x40} [00000000000000000110111001110100]
    0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x07f30/0x40} [00000000000000000111111100110000]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »IO«
  [$0x0002]  0x00268 003 »OBJECT«
  [$0x0003]  0x002b0 004 »=«
  [$0x0004]  0x002d0 005 »REAL«
  [$0x0005]  0x00308 006 »>=«
  [$0x0006]  0x00330 007 »<=«
  [$0x0007]  0x00358 008 »>«
  [$0x0008]  0x00378 009 »<«
  [$0x0009]  0x00398 00a »+«
  [$0x000a]  0x003b8 00b »-«
  [$0x000b]  0x003d8 000 »*«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »IO«
    @0x02676 [0x01] =  $0x0002 »OBJECT«
    @0x026be [0x02] =  $0x0003 »=«
    @0x026de [0x03] =  $0x0004 »REAL«
    @0x02716 [0x04] =  $0x0005 »>=«
    @0x0273e [0x05] =  $0x0006 »<=«
    @0x02766 [0x06] =  $0x0007 »>«
    @0x02786 [0x07] =  $0x0008 »<«
    @0x027a6 [0x08] =  $0x0009 »+«
    @0x027c6 [0x09] =  $0x000a »-«
    @0x027e6 [0x0a] =  $0x000b »*«
    @0x02806 [0x0b] =  $0x000c »/«
    @0x02826 [0x0c] =  $0x000d »**«
    @0x0284e [0x0d] =  $0x000e »abs«
    @0x0287e [0x0e] =  $0x000f »IO_REAL«
    @0x028ce [0x0f] =  $0x0010 »OPERANDE_1«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray

    0x002a30 +0x0000:                                    0x0 [0x6a0] 0…
{D305 0x030d0/0xce0}:D305
    0x003470 [0x1d] +0x03a0: ptr_0x1d_p → {D306 0x07509/0x83} [00000000000000000111010100001001]
    0x003950 [0x44] +0x0880: ptr_0x44_p → {D306 0x06b4d/0x83} [00000000000000000110101101001101]
    0x003d50 [0x64] +0x0c80: ptr_0x64_p → {D306 0x07407/0x83} [00000000000000000111010000000111]

    0x003d70 +0x0ca0:                                    0x0 [0x40] 0…
{D301 0x03db0/0xce0}:D301
    0x003db0 [0x00] +0x0000: ptr_0x0_p → {D302 0x07258/0xa0} [00000000000000000111001001011000]
    0x003e10 [0x03] +0x0060: ptr_0x3_p → {D302 0x05b58/0xa0} [00000000000000000101101101011000]
    0x003ef0 [0x0a] +0x0140: ptr_0xa_p → {D302 0x08374/0xa0} [00000000000000001000001101110100]
    0x004030 [0x14] +0x0280: ptr_0x14_p → {D302 0x05d14/0xa0} [00000000000000000101110100010100]
    0x004050 [0x15] +0x02a0: ptr_0x15_p → {D302 0x057e0/0xa0} [00000000000000000101011111100000]
    0x0040f0 [0x1a] +0x0340: ptr_0x1a_p → {D302 0x06164/0xa0} [00000000000000000110000101100100]
    0x004110 [0x1b] +0x0360: ptr_0x1b_p → {D302 0x07bb4/0xa0} [00000000000000000111101110110100]
    0x004130 [0x1c] +0x0380: ptr_0x1c_p → {D302 0x04b64/0xa0} [00000000000000000100101101100100]
    0x004210 [0x23] +0x0460: ptr_0x23_p → {D302 0x079d8/0xa0} [00000000000000000111100111011000]
    0x004270 [0x26] +0x04c0: ptr_0x26_p → {D302 0x05460/0xa0} [00000000000000000101010001100000]
    0x004290 [0x27] +0x04e0: ptr_0x27_p → {D302 0x050c8/0xa0} [00000000000000000101000011001000]
    0x004330 [0x2c] +0x0580: ptr_0x2c_p → {D302 0x05624/0xa0} [00000000000000000101011000100100]
    0x004410 [0x33] +0x0660: ptr_0x33_p → {D302 0x0529c/0xa0} [00000000000000000101001010011100]
    0x004630 [0x44] +0x0880: ptr_0x44_p → {D302 0x08794/0xa0} [00000000000000001000011110010100]
    0x0046b0 [0x48] +0x0900: ptr_0x48_p → {D302 0x06320/0xa0} [00000000000000000110001100100000]
    0x004710 [0x4b] +0x0960: ptr_0x4b_p → {D302 0x069b6/0xa0} [00000000000000000110100110110110]
    0x004730 [0x4c] +0x0980: ptr_0x4c_p → {D302 0x07d80/0xa0} [00000000000000000111110110000000]
    0x004810 [0x53] +0x0a60: ptr_0x53_p → {D302 0x0599c/0xa0} [00000000000000000101100110011100]
    0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x08570/0xa0} [00000000000000001000010101110000]
    0x0048d0 [0x59] +0x0b20: ptr_0x59_p → {D302 0x04d28/0xa0} [00000000000000000100110100101000]
    0x004950 [0x5d] +0x0ba0: ptr_0x5d_p → {D302 0x064e4/0xa0} [00000000000000000110010011100100]
    0x0049d0 [0x61] +0x0c20: ptr_0x61_p → {D302 0x06ca4/0xa0} [00000000000000000110110010100100]

    0x0049f0 +0x0c40:                                    0x0 [0xa0] 0…
{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x04c04/0x50}:ARRAY_STRING[0x1,0x2] = "IO"
{D303 0x04c54/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04cf4/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04cf4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04d28/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x04c54/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x04dc8/0x70}:ARRAY_STRING[0x1,0x6] = "OBJECT"
{D303 0x04e38/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04ed8/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x04ed8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04f0c/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x04e38/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x04fac/0x48}:ARRAY_STRING[0x1,0x1] = "="
{D303 0x04ff4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05094/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x05094/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x050c8/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x04ff4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x05168/0x60}:ARRAY_STRING[0x1,0x4] = "REAL"
{D303 0x051c8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05268/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x05268/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0529c/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x051c8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x0533c/0x50}:ARRAY_STRING[0x1,0x2] = ">="
{D303 0x0538c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0542c/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{D304 0x0542c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05460/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x0538c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x05500/0x50}:ARRAY_STRING[0x1,0x2] = "<="
{D303 0x05550/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x055f0/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{D304 0x055f0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05624/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x05550/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x056c4/0x48}:ARRAY_STRING[0x1,0x1] = ">"
{D303 0x0570c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x057ac/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{D304 0x057ac/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x057e0/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0570c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05880/0x48}:ARRAY_STRING[0x1,0x1] = "<"
{D303 0x058c8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05968/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000
{D304 0x05968/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0599c/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x058c8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05a3c/0x48}:ARRAY_STRING[0x1,0x1] = "+"
{D303 0x05a84/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05b24/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000
{D304 0x05b24/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05b58/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x05a84/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05bf8/0x48}:ARRAY_STRING[0x1,0x1] = "-"
{D303 0x05c40/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05ce0/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000
{D304 0x05ce0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05d14/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x05c40/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05db4/0x48}:ARRAY_STRING[0x1,0x1] = "*"
{D303 0x05dfc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06130/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000
{Thing2 0x05e9c/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2}
{StringIndex 0x05edc/0x254}:StringIndex x = 0x00000001 y = 0x0000000e
  [$0x0001]  0x00240 002 »IO«
  [$0x0002]  0x00268 003 »OBJECT«
  [$0x0003]  0x002b0 004 »=«
  [$0x0004]  0x002d0 005 »REAL«
  [$0x0005]  0x00308 006 »>=«
  [$0x0006]  0x00330 007 »<=«
  [$0x0007]  0x00358 008 »>«
  [$0x0008]  0x00378 009 »<«
  [$0x0009]  0x00398 00a »+«
  [$0x000a]  0x003b8 00b »-«
  [$0x000b]  0x003d8 00c »*«
  [$0x000c]  0x003f8 00d »/«
  [$0x000d]  0x00418 00e »**«
  [$0x000e]  0x00440 000 »abs«
{D304 0x06130/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06164/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x05dfc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x06204/0x48}:ARRAY_STRING[0x1,0x1] = "/"
{D303 0x0624c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x062ec/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000
{D304 0x062ec/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06320/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x0624c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x063c0/0x50}:ARRAY_STRING[0x1,0x2] = "**"
{D303 0x06410/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x064b0/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000
{D304 0x064b0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x064e4/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x06410/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x06584/0x58}:ARRAY_STRING[0x1,0x3] = "abs"
{D303 0x065dc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06982/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000
{Thing2 0x0667c/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x05edc/0x254} next_p → {Thing2 0x05e9c/0x40}
{StringIndex 0x066bc/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011
  [$0x0001]  0x00240 002 »IO«
  [$0x0002]  0x00268 003 »OBJECT«
  [$0x0003]  0x002b0 004 »=«
  [$0x0004]  0x002d0 005 »REAL«
  [$0x0005]  0x00308 006 »>=«
  [$0x0006]  0x00330 007 »<=«
  [$0x0007]  0x00358 008 »>«
  [$0x0008]  0x00378 009 »<«
  [$0x0009]  0x00398 00a »+«
  [$0x000a]  0x003b8 00b »-«
  [$0x000b]  0x003d8 00c »*«
  [$0x000c]  0x003f8 00d »/«
  [$0x000d]  0x00418 00e »**«
  [$0x000e]  0x00440 00f »abs«
  [$0x000f]  0x00470 010 »IO_REAL«
  [$0x0010]  0x004c0 011 »OPERANDE_1«
  [$0x0011]  0x04ae8 000 »OPERANDE_2«
{D304 0x06982/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x069b6/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x065dc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x06a56/0x78}:ARRAY_STRING[0x1,0x7] = "IO_REAL"
{D307 0x06ace/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00111728 d307_3 = 0x00000002
{D306 0x06b4d/0x83}:D306 d306_d303_p → {D303 0x058c8/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x06ace/0x7f}
{D303 0x06bd0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06c70/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000
{D304 0x06c70/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06ca4/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x06bd0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x06d44/0x90}:ARRAY_STRING[0x1,0xa] = "OPERANDE_1"
{D303 0x06dd4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07224/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000
{Thing2 0x06e74/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368}
{StringStore 0x06eb4/0x370}:StringStore x = 0x00000001 y = 0x00000066
    @0x06ef6 [0x00] =  $0x0011 »OPERANDE_2«
    @0x06f5e [0x01] =  $0x0012 »PRINT«
    @0x06f9e [0x02] =  $0x0013 »OBJ«
    @0x06fce [0x03] =  $0x0014 »CREATE«
    @0x07016 [0x04] =  $0x0015 »REAL_PART«
    @0x07076 [0x05] =  $0x0016 »IMAGINARY_PART«
    @0x070fe [0x06] =  $0x0017 »IMAG_PART«
    @0x0715e [0x07] =  $0x0400 »«
{D304 0x07224/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07258/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x06dd4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x072f8/0x90}:ARRAY_STRING[0x1,0xa] = "OPERANDE_2"
{D307 0x07388/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00111728 d307_3 = 0x00000002
{D306 0x07407/0x83}:D306 d306_d303_p → {D303 0x05a84/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x07388/0x7f}
{D307 0x0748a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00111728 d307_3 = 0x00000002
{D306 0x07509/0x83}:D306 d306_d303_p → {D303 0x05c40/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0748a/0x7f}
{D303 0x0758c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x079a4/0x34} d303_2 = 0x0012 d303_3 = 0x0000000000000000000
{Thing2 0x0762c/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x066bc/0x2c6} next_p → {Thing2 0x0667c/0x40}
{StringIndex 0x0766c/0x338}:StringIndex x = 0x00000001 y = 0x00000014
  [$0x0001]  0x00240 002 »IO«
  [$0x0002]  0x00268 003 »OBJECT«
  [$0x0003]  0x002b0 004 »=«
  [$0x0004]  0x002d0 005 »REAL«
  [$0x0005]  0x00308 006 »>=«
  [$0x0006]  0x00330 007 »<=«
  [$0x0007]  0x00358 008 »>«
  [$0x0008]  0x00378 009 »<«
  [$0x0009]  0x00398 00a »+«
  [$0x000a]  0x003b8 00b »-«
  [$0x000b]  0x003d8 00c »*«
  [$0x000c]  0x003f8 00d »/«
  [$0x000d]  0x00418 00e »**«
  [$0x000e]  0x00440 00f »abs«
  [$0x000f]  0x00470 010 »IO_REAL«
  [$0x0010]  0x004c0 011 »OPERANDE_1«
  [$0x0011]  0x04ae8 012 »OPERANDE_2«
  [$0x0012]  0x04b50 013 »PRINT«
  [$0x0013]  0x04b90 014 »OBJ«
  [$0x0014]  0x04bc0 000 »CREATE«
{D304 0x079a4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x079d8/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x0758c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x07a78/0x68}:ARRAY_STRING[0x1,0x5] = "PRINT"
{D303 0x07ae0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07b80/0x34} d303_2 = 0x0013 d303_3 = 0x0000000000000000000
{D304 0x07b80/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07bb4/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x07ae0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x07c54/0x58}:ARRAY_STRING[0x1,0x3] = "OBJ"
{D303 0x07cac/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07d4c/0x34} d303_2 = 0x0014 d303_3 = 0x0000000000000000000
{D304 0x07d4c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07d80/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x07cac/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x07e20/0x70}:ARRAY_STRING[0x1,0x6] = "CREATE"
{D303 0x07e90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08340/0x34} d303_2 = 0x0015 d303_3 = 0x0000000000000000000
{Thing2 0x07f30/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0766c/0x338} next_p → {Thing2 0x0762c/0x40}
{StringIndex 0x07f70/0x3d0}:StringIndex x = 0x00000001 y = 0x00000018
  [$0x0001]  0x00240 002 »IO«
  [$0x0002]  0x00268 003 »OBJECT«
  [$0x0003]  0x002b0 004 »=«
  [$0x0004]  0x002d0 005 »REAL«
  [$0x0005]  0x00308 006 »>=«
  [$0x0006]  0x00330 007 »<=«
  [$0x0007]  0x00358 008 »>«
  [$0x0008]  0x00378 009 »<«
  [$0x0009]  0x00398 00a »+«
  [$0x000a]  0x003b8 00b »-«
  [$0x000b]  0x003d8 00c »*«
  [$0x000c]  0x003f8 00d »/«
  [$0x000d]  0x00418 00e »**«
  [$0x000e]  0x00440 00f »abs«
  [$0x000f]  0x00470 010 »IO_REAL«
  [$0x0010]  0x004c0 011 »OPERANDE_1«
  [$0x0011]  0x04ae8 012 »OPERANDE_2«
  [$0x0012]  0x04b50 013 »PRINT«
  [$0x0013]  0x04b90 014 »OBJ«
  [$0x0014]  0x04bc0 015 »CREATE«
  [$0x0015]  0x04c08 016 »REAL_PART«
  [$0x0016]  0x04c68 017 »IMAGINARY_PART«
  [$0x0017]  0x04cf0 000 »IMAG_PART«
{D304 0x08340/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08374/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x07e90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x08414/0x88}:ARRAY_STRING[0x1,0x9] = "REAL_PART"
{D303 0x0849c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0853c/0x34} d303_2 = 0x0016 d303_3 = 0x0000000000000000000
{D304 0x0853c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08570/0xa0}:D302 d302_0 = 0x8000000e d302_d302_p → {D302 0x04f0c/0xa0} d302_d303_p → {D303 0x0849c/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x08610/0xb0}:ARRAY_STRING[0x1,0xe] = "IMAGINARY_PART"
{D303 0x086c0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08760/0x34} d303_2 = 0x0017 d303_3 = 0x0000000000000000000
{D304 0x08760/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08794/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x086c0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x08834/0x88}:ARRAY_STRING[0x1,0x9] = "IMAG_PART"