DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


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⟦de6454303⟧

    Length: 3072 (0xc00)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_03c814

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦5a81ac88f⟧ »Space Info Vol 1« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x00005dad max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x00005fff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x0003c814 [0000000000000111100100000010100]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x00012be8 [000000000000010010101111101000]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:                                    0x0 [0x1f80] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff0016003000054000083 [111111111111111111111111111111110000000000010110000000000011000000000000000001010100000000000000000010000011]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x02608/0x368} [00000000000000000010011000001000]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023e6 [0x04] +0x00cc: [00000000000000000000000000000000]
    0x002406 [0x05] +0x00ec: [00000000000000000000000000000000]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »PI«
  [$0x0002]  0x00268 003 »E«
  [$0x0003]  0x00288 004 »SQRT«
  [$0x0004]  0x002c0 005 »X«
  [$0x0005]  0x002e0 006 »LN«
  [$0x0006]  0x00308 007 »EXP«
  [$0x0007]  0x00338 008 »BASE«
  [$0x0008]  0x00370 009 »SIN«
  [$0x0009]  0x003a0 00a »COS«
  [$0x000a]  0x003d0 00b »ATAN«
  [$0x000b]  0x00408 000 »Y«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »PI«
    @0x02676 [0x01] =  $0x0002 »E«
    @0x02696 [0x02] =  $0x0003 »SQRT«
    @0x026ce [0x03] =  $0x0004 »X«
    @0x026ee [0x04] =  $0x0005 »LN«
    @0x02716 [0x05] =  $0x0006 »EXP«
    @0x02746 [0x06] =  $0x0007 »BASE«
    @0x0277e [0x07] =  $0x0008 »SIN«
    @0x027ae [0x08] =  $0x0009 »COS«
    @0x027de [0x09] =  $0x000a »ATAN«
    @0x02816 [0x0a] =  $0x000b »Y«
    @0x02836 [0x0b] =  $0xa000 »\xad\x10\x08\x03\xc3\x88\x00\x00\x00\x02\x00\x02\x36\x68\x01\x00\x7b«
    @0x028d6 [0x0c] =  $0xb580 »«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray

    0x002a30 +0x0000:                                    0x0 [0x6a0] 0…
{D305 0x030d0/0xce0}:D305

    0x0030d0 +0x0000:                                    0x0 [0xce0] 0…
{D301 0x03db0/0xce0}:D301
    0x004150 [0x1d] +0x03a0: ptr_0x1d_p → {D302 0x04d28/0xa0} [00000000000000000100110100101000]
    0x0042b0 [0x28] +0x0500: ptr_0x28_p → {D302 0x05b70/0xa0} [00000000000000000101101101110000]
    0x0043b0 [0x30] +0x0600: ptr_0x30_p → {D302 0x04b64/0xa0} [00000000000000000100101101100100]
    0x0043d0 [0x31] +0x0620: ptr_0x31_p → {D302 0x05438/0xa0} [00000000000000000101010000111000]
    0x004450 [0x35] +0x06a0: ptr_0x35_p → {D302 0x05d44/0xa0} [00000000000000000101110101000100]
    0x004650 [0x45] +0x08a0: ptr_0x45_p → {D302 0x057d8/0xa0} [00000000000000000101011111011000]
    0x004670 [0x46] +0x08c0: ptr_0x46_p → {D302 0x059a4/0xa0} [00000000000000000101100110100100]
    0x004950 [0x5d] +0x0ba0: ptr_0x5d_p → {D302 0x050b8/0xa0} [00000000000000000101000010111000]
    0x004970 [0x5e] +0x0bc0: ptr_0x5e_p → {D302 0x05604/0xa0} [00000000000000000101011000000100]

    0x004990 +0x0be0:                                    0x0 [0x100] 0…
{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x04c04/0x50}:ARRAY_STRING[0x1,0x2] = "PI"
{D303 0x04c54/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04cf4/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04cf4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04d28/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x04c54/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x04dc8/0x48}:ARRAY_STRING[0x1,0x1] = "E"
{D303 0x04e10/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04eb0/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x04eb0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04ee4/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x04e10/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x04f84/0x60}:ARRAY_STRING[0x1,0x4] = "SQRT"
{D303 0x04fe4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05084/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x05084/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x050b8/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x04fe4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05158/0x48}:ARRAY_STRING[0x1,0x1] = "X"
{D303 0x051a0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05240/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x05240/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05274/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x051a0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x05314/0x50}:ARRAY_STRING[0x1,0x2] = "LN"
{D303 0x05364/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05404/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{D304 0x05404/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05438/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x04ee4/0xa0} d302_d303_p → {D303 0x05364/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x054d8/0x58}:ARRAY_STRING[0x1,0x3] = "EXP"
{D303 0x05530/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x055d0/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{D304 0x055d0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05604/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x05530/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x056a4/0x60}:ARRAY_STRING[0x1,0x4] = "BASE"
{D303 0x05704/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x057a4/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{D304 0x057a4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x057d8/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x05274/0xa0} d302_d303_p → {D303 0x05704/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x05878/0x58}:ARRAY_STRING[0x1,0x3] = "SIN"
{D303 0x058d0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05970/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000
{D304 0x05970/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x059a4/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x058d0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x05a44/0x58}:ARRAY_STRING[0x1,0x3] = "COS"
{D303 0x05a9c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05b3c/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000
{D304 0x05b3c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05b70/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x05a9c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x05c10/0x60}:ARRAY_STRING[0x1,0x4] = "ATAN"
{D303 0x05c70/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05d10/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000
{D304 0x05d10/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05d44/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x05c70/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05de4/0x48}:ARRAY_STRING[0x1,0x1] = "Y"