DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


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⟦e23e2dcab⟧

    Length: 6144 (0x1800)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_04f0a6

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦5a81ac88f⟧ »Space Info Vol 1« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x0000bbb1 max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x0000bfff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x0004f0a6 [0000000000001001111000010100110]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x000181e7 [000000000000011000000111100111]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:                                    0x0 [0x1f80] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff004c008c00663800caf [111111111111111111111111111111110000000001001100000000001000110000000000011001100011100000000000110010101111]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x086ee/0x378} [00000000000000001000011011101110]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x0b32c/0x5e4} [00000000000000001011001100101100]
    0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x086ae/0x40} [00000000000000001000011010101110]
    0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x0b2ec/0x40} [00000000000000001011001011101100]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »MAX«
  [$0x0002]  0x00270 003 »ORDRE«
  [$0x0003]  0x002b0 004 »DIRECTION«
  [$0x0004]  0x00310 005 »NORTH«
  [$0x0005]  0x00350 006 »SOUTH«
  [$0x0006]  0x00390 007 »EAST«
  [$0x0007]  0x003c8 008 »WEST«
  [$0x0008]  0x00400 009 »=«
  [$0x0009]  0x00420 00a »<«
  [$0x000a]  0x00440 00b »>«
  [$0x000b]  0x00460 000 »<=«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »MAX«
    @0x0267e [0x01] =  $0x0002 »ORDRE«
    @0x026be [0x02] =  $0x0003 »DIRECTION«
    @0x0271e [0x03] =  $0x0004 »NORTH«
    @0x0275e [0x04] =  $0x0005 »SOUTH«
    @0x0279e [0x05] =  $0x0006 »EAST«
    @0x027d6 [0x06] =  $0x0007 »WEST«
    @0x0280e [0x07] =  $0x0008 »=«
    @0x0282e [0x08] =  $0x0009 »<«
    @0x0284e [0x09] =  $0x000a »>«
    @0x0286e [0x0a] =  $0x000b »<=«
    @0x02896 [0x0b] =  $0x000c »>=«
    @0x028be [0x0c] =  $0x000d »MATRIX«
    @0x02906 [0x0d] =  $0x4000 »«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray

    0x002a30 +0x0000:                                    0x0 [0x6a0] 0…
{D305 0x030d0/0xce0}:D305
    0x003110 [0x02] +0x0040: ptr_0x2_p → {D306 0x0aefb/0x83} [00000000000000001010111011111011]
    0x003210 [0x0a] +0x0140: ptr_0xa_p → {D306 0x0baab/0x83} [00000000000000001011101010101011]
    0x003230 [0x0b] +0x0160: ptr_0xb_p → {D306 0x09fb3/0x83} [00000000000000001001111110110011]
    0x003270 [0x0d] +0x01a0: ptr_0xd_p → {D306 0x0a3bb/0x83} [00000000000000001010001110111011]
    0x003330 [0x13] +0x0260: ptr_0x13_p → {D306 0x0a1b7/0x83} [00000000000000001010000110110111]
    0x003490 [0x1e] +0x03c0: ptr_0x1e_p → {D306 0x0a679/0x83} [00000000000000001010011001111001]
    0x0034f0 [0x21] +0x0420: ptr_0x21_p → {D306 0x0b1c9/0x83} [00000000000000001011000111001001]
    0x003530 [0x23] +0x0460: ptr_0x23_p → {D306 0x0a2b9/0x83} [00000000000000001010001010111001]
    0x003850 [0x3c] +0x0780: ptr_0x3c_p → {D306 0x0ab3b/0x83} [00000000000000001010101100111011]
    0x003970 [0x45] +0x08a0: ptr_0x45_p → {D306 0x0a0b5/0x83} [00000000000000001010000010110101]
    0x003b10 [0x52] +0x0a40: ptr_0x52_p → {D306 0x0bbad/0x83} [00000000000000001011101110101101]
    0x003bd0 [0x58] +0x0b00: ptr_0x58_p → {D306 0x0ac3d/0x83} [00000000000000001010110000111101]
    0x003d30 [0x63] +0x0c60: ptr_0x63_p → {D306 0x0a77b/0x83} [00000000000000001010011101111011]
    0x003d70 [0x65] +0x0ca0: ptr_0x65_p → {D306 0x0aa39/0x83} [00000000000000001010101000111001]

    0x003d90 +0x0cc0:                                    0x0 [0x20] 0…
{D301 0x03db0/0xce0}:D301
    0x003df0 [0x02] +0x0040: ptr_0x2_p → {D302 0x094e6/0xa0} [00000000000000001001010011100110]
    0x003e10 [0x03] +0x0060: ptr_0x3_p → {D302 0x0a8d2/0xa0} [00000000000000001010100011010010]
    0x003f70 [0x0e] +0x01c0: ptr_0xe_p → {D302 0x08106/0xa0} [00000000000000001000000100000110]
    0x004050 [0x15] +0x02a0: ptr_0x15_p → {D302 0x05a24/0xa0} [00000000000000000101101000100100]
    0x004070 [0x16] +0x02c0: ptr_0x16_p → {D302 0x08a9a/0xa0} [00000000000000001000101010011010]
    0x004090 [0x17] +0x02e0: ptr_0x17_p → {D302 0x07752/0xa0} [00000000000000000111011101010010]
    0x0040f0 [0x1a] +0x0340: ptr_0x1a_p → {D302 0x0ad94/0xa0} [00000000000000001010110110010100]
    0x004190 [0x1f] +0x03e0: ptr_0x1f_p → {D302 0x082ea/0xa0} [00000000000000001000001011101010]
    0x0041d0 [0x21] +0x0420: ptr_0x21_p → {D302 0x092d2/0xa0} [00000000000000001001001011010010]
    0x004210 [0x23] +0x0460: ptr_0x23_p → {D302 0x0b944/0xa0} [00000000000000001011100101000100]
    0x004270 [0x26] +0x04c0: ptr_0x26_p → {D302 0x05d9c/0xa0} [00000000000000000101110110011100]
    0x004330 [0x2c] +0x0580: ptr_0x2c_p → {D302 0x05be0/0xa0} [00000000000000000101101111100000]
    0x004350 [0x2d] +0x05a0: ptr_0x2d_p → {D302 0x054c0/0xa0} [00000000000000000101010011000000]
    0x004410 [0x33] +0x0660: ptr_0x33_p → {D302 0x061f4/0xa0} [00000000000000000110000111110100]
    0x004430 [0x34] +0x0680: ptr_0x34_p → {D302 0x071ee/0xa0} [00000000000000000111000111101110]
    0x004450 [0x35] +0x06a0: ptr_0x35_p → {D302 0x07032/0xa0} [00000000000000000111000000110010]
    0x004510 [0x3b] +0x0760: ptr_0x3b_p → {D302 0x05694/0xa0} [00000000000000000101011010010100]
    0x004630 [0x44] +0x0880: ptr_0x44_p → {D302 0x04d30/0xa0} [00000000000000000100110100110000]
    0x004650 [0x45] +0x08a0: ptr_0x45_p → {D302 0x09116/0xa0} [00000000000000001001000100010110]
    0x004690 [0x47] +0x08e0: ptr_0x47_p → {D302 0x096d2/0xa0} [00000000000000001001011011010010]
    0x004710 [0x4b] +0x0960: ptr_0x4b_p → {D302 0x07b3a/0xa0} [00000000000000000111101100111010]
    0x004730 [0x4c] +0x0980: ptr_0x4c_p → {D302 0x05108/0xa0} [00000000000000000101000100001000]
    0x004770 [0x4e] +0x09c0: ptr_0x4e_p → {D302 0x09e1c/0xa0} [00000000000000001001111000011100]
    0x004810 [0x53] +0x0a60: ptr_0x53_p → {D302 0x0a512/0xa0} [00000000000000001010010100010010]
    0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x05868/0xa0} [00000000000000000101100001101000]
    0x004850 [0x55] +0x0aa0: ptr_0x55_p → {D302 0x084d6/0xa0} [00000000000000001000010011010110]
    0x0048f0 [0x5a] +0x0b40: ptr_0x5a_p → {D302 0x0694c/0xa0} [00000000000000000110100101001100]
    0x004910 [0x5b] +0x0b60: ptr_0x5b_p → {D302 0x0b052/0xa0} [00000000000000001011000001010010]
    0x004950 [0x5d] +0x0ba0: ptr_0x5d_p → {D302 0x06e76/0xa0} [00000000000000000110111001110110]
    0x004970 [0x5e] +0x0bc0: ptr_0x5e_p → {D302 0x04f0c/0xa0} [00000000000000000100111100001100]
    0x0049d0 [0x61] +0x0c20: ptr_0x61_p → {D302 0x0792e/0xa0} [00000000000000000111100100101110]

    0x0049f0 +0x0c40:                                    0x0 [0xa0] 0…
{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x04c04/0x58}:ARRAY_STRING[0x1,0x3] = "MAX"
{D303 0x04c5c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04cfc/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04cfc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04d30/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x04c5c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x04dd0/0x68}:ARRAY_STRING[0x1,0x5] = "ORDRE"
{D303 0x04e38/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04ed8/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x04ed8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04f0c/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x04e38/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x04fac/0x88}:ARRAY_STRING[0x1,0x9] = "DIRECTION"
{D303 0x05034/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x050d4/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x050d4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05108/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x05034/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x051a8/0x68}:ARRAY_STRING[0x1,0x5] = "NORTH"
{D303 0x05210/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x052b0/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x052b0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x052e4/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x05210/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x05384/0x68}:ARRAY_STRING[0x1,0x5] = "SOUTH"
{D303 0x053ec/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0548c/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{D304 0x0548c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x054c0/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x053ec/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x05560/0x60}:ARRAY_STRING[0x1,0x4] = "EAST"
{D303 0x055c0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05660/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{D304 0x05660/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05694/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x055c0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x05734/0x60}:ARRAY_STRING[0x1,0x4] = "WEST"
{D303 0x05794/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05834/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{D304 0x05834/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05868/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x05794/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05908/0x48}:ARRAY_STRING[0x1,0x1] = "="
{D303 0x05950/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x059f0/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000
{D304 0x059f0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05a24/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x05950/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05ac4/0x48}:ARRAY_STRING[0x1,0x1] = "<"
{D303 0x05b0c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05bac/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000
{D304 0x05bac/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05be0/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x05b0c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05c80/0x48}:ARRAY_STRING[0x1,0x1] = ">"
{D303 0x05cc8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05d68/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000
{D304 0x05d68/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05d9c/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x05cc8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x05e3c/0x50}:ARRAY_STRING[0x1,0x2] = "<="
{D303 0x05e8c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x061c0/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000
{Thing2 0x05f2c/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2}
{StringIndex 0x05f6c/0x254}:StringIndex x = 0x00000001 y = 0x0000000e
  [$0x0001]  0x00240 002 »MAX«
  [$0x0002]  0x00270 003 »ORDRE«
  [$0x0003]  0x002b0 004 »DIRECTION«
  [$0x0004]  0x00310 005 »NORTH«
  [$0x0005]  0x00350 006 »SOUTH«
  [$0x0006]  0x00390 007 »EAST«
  [$0x0007]  0x003c8 008 »WEST«
  [$0x0008]  0x00400 009 »=«
  [$0x0009]  0x00420 00a »<«
  [$0x000a]  0x00440 00b »>«
  [$0x000b]  0x00460 00c »<=«
  [$0x000c]  0x00488 00d »>=«
  [$0x000d]  0x004b0 00e »MATRIX«
  [$0x000e]  0x041e0 000 »CASE_COURRANTE«
{D304 0x061c0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x061f4/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x05e8c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x06294/0x50}:ARRAY_STRING[0x1,0x2] = ">="
{D303 0x062e4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06384/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000
{D304 0x06384/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x063b8/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x062e4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x06458/0x70}:ARRAY_STRING[0x1,0x6] = "MATRIX"
{D303 0x064c8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06918/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000
{Thing2 0x06568/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368}
{StringStore 0x065a8/0x370}:StringStore x = 0x00000001 y = 0x00000066
    @0x065ee [0x00] =  $0x000e »CASE_COURRANTE«
    @0x06676 [0x01] =  $0x000f »X«
    @0x06696 [0x02] =  $0x0010 »Y«
    @0x066b6 [0x03] =  $0x0011 »DEPOSIT«
    @0x06706 [0x04] =  $0x0012 »CARRE«
    @0x06746 [0x05] =  $0x0013 »COORDONNEES«
    @0x067b6 [0x06] =  $0x0014 »I«
    @0x067d6 [0x07] =  $0x0015 »NOMBRE«
    @0x0681e [0x08] =  $0x0016 »DISPLAY«
    @0x0686e [0x09] =  $0x0017 »INIT_SQUARE«
{D304 0x06918/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0694c/0xa0}:D302 d302_0 = 0x8000000e d302_d303_p → {D303 0x064c8/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x069ec/0xb0}:ARRAY_STRING[0x1,0xe] = "CASE_COURRANTE"
{D303 0x06a9c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06e42/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000
{Thing2 0x06b3c/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x05f6c/0x254} next_p → {Thing2 0x05f2c/0x40}
{StringIndex 0x06b7c/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011
  [$0x0001]  0x00240 002 »MAX«
  [$0x0002]  0x00270 003 »ORDRE«
  [$0x0003]  0x002b0 004 »DIRECTION«
  [$0x0004]  0x00310 005 »NORTH«
  [$0x0005]  0x00350 006 »SOUTH«
  [$0x0006]  0x00390 007 »EAST«
  [$0x0007]  0x003c8 008 »WEST«
  [$0x0008]  0x00400 009 »=«
  [$0x0009]  0x00420 00a »<«
  [$0x000a]  0x00440 00b »>«
  [$0x000b]  0x00460 00c »<=«
  [$0x000c]  0x00488 00d »>=«
  [$0x000d]  0x004b0 00e »MATRIX«
  [$0x000e]  0x041e0 00f »CASE_COURRANTE«
  [$0x000f]  0x04268 010 »X«
  [$0x0010]  0x04288 011 »Y«
  [$0x0011]  0x042a8 000 »DEPOSIT«
{D304 0x06e42/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06e76/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0x04b64/0xa0} d302_d303_p → {D303 0x06a9c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x06f16/0x48}:ARRAY_STRING[0x1,0x1] = "X"
{D303 0x06f5e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06ffe/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000
{D304 0x06ffe/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07032/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x06f5e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x070d2/0x48}:ARRAY_STRING[0x1,0x1] = "Y"
{D303 0x0711a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x071ba/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000
{D304 0x071ba/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x071ee/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x0711a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x0728e/0x78}:ARRAY_STRING[0x1,0x7] = "DEPOSIT"
{D303 0x07306/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0771e/0x34} d303_2 = 0x0012 d303_3 = 0x0000000000000000000
{Thing2 0x073a6/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06b7c/0x2c6} next_p → {Thing2 0x06b3c/0x40}
{StringIndex 0x073e6/0x338}:StringIndex x = 0x00000001 y = 0x00000014
  [$0x0001]  0x00240 002 »MAX«
  [$0x0002]  0x00270 003 »ORDRE«
  [$0x0003]  0x002b0 004 »DIRECTION«
  [$0x0004]  0x00310 005 »NORTH«
  [$0x0005]  0x00350 006 »SOUTH«
  [$0x0006]  0x00390 007 »EAST«
  [$0x0007]  0x003c8 008 »WEST«
  [$0x0008]  0x00400 009 »=«
  [$0x0009]  0x00420 00a »<«
  [$0x000a]  0x00440 00b »>«
  [$0x000b]  0x00460 00c »<=«
  [$0x000c]  0x00488 00d »>=«
  [$0x000d]  0x004b0 00e »MATRIX«
  [$0x000e]  0x041e0 00f »CASE_COURRANTE«
  [$0x000f]  0x04268 010 »X«
  [$0x0010]  0x04288 011 »Y«
  [$0x0011]  0x042a8 012 »DEPOSIT«
  [$0x0012]  0x042f8 013 »CARRE«
  [$0x0013]  0x04338 014 »COORDONNEES«
  [$0x0014]  0x043a8 000 »I«
{D304 0x0771e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07752/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x07306/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x077f2/0x68}:ARRAY_STRING[0x1,0x5] = "CARRE"
{D303 0x0785a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x078fa/0x34} d303_2 = 0x0013 d303_3 = 0x0000000000000000000
{D304 0x078fa/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0792e/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x052e4/0xa0} d302_d303_p → {D303 0x0785a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x079ce/0x98}:ARRAY_STRING[0x1,0xb] = "COORDONNEES"
{D303 0x07a66/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07b06/0x34} d303_2 = 0x0014 d303_3 = 0x0000000000000000000
{D304 0x07b06/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07b3a/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x07a66/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x07bda/0x48}:ARRAY_STRING[0x1,0x1] = "I"
{D303 0x07c22/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x080d2/0x34} d303_2 = 0x0015 d303_3 = 0x0000000000000000000
{Thing2 0x07cc2/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x073e6/0x338} next_p → {Thing2 0x073a6/0x40}
{StringIndex 0x07d02/0x3d0}:StringIndex x = 0x00000001 y = 0x00000018
  [$0x0001]  0x00240 002 »MAX«
  [$0x0002]  0x00270 003 »ORDRE«
  [$0x0003]  0x002b0 004 »DIRECTION«
  [$0x0004]  0x00310 005 »NORTH«
  [$0x0005]  0x00350 006 »SOUTH«
  [$0x0006]  0x00390 007 »EAST«
  [$0x0007]  0x003c8 008 »WEST«
  [$0x0008]  0x00400 009 »=«
  [$0x0009]  0x00420 00a »<«
  [$0x000a]  0x00440 00b »>«
  [$0x000b]  0x00460 00c »<=«
  [$0x000c]  0x00488 00d »>=«
  [$0x000d]  0x004b0 00e »MATRIX«
  [$0x000e]  0x041e0 00f »CASE_COURRANTE«
  [$0x000f]  0x04268 010 »X«
  [$0x0010]  0x04288 011 »Y«
  [$0x0011]  0x042a8 012 »DEPOSIT«
  [$0x0012]  0x042f8 013 »CARRE«
  [$0x0013]  0x04338 014 »COORDONNEES«
  [$0x0014]  0x043a8 015 »I«
  [$0x0015]  0x043c8 016 »NOMBRE«
  [$0x0016]  0x04410 017 »DISPLAY«
  [$0x0017]  0x04460 018 »INIT_SQUARE«
  [$0x0018]  0x06320 000 »MOVE«
{D304 0x080d2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08106/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x07c22/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x081a6/0x70}:ARRAY_STRING[0x1,0x6] = "NOMBRE"
{D303 0x08216/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x082b6/0x34} d303_2 = 0x0016 d303_3 = 0x0000000000000000000
{D304 0x082b6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x082ea/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x08216/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x0838a/0x78}:ARRAY_STRING[0x1,0x7] = "DISPLAY"
{D303 0x08402/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x084a2/0x34} d303_2 = 0x0017 d303_3 = 0x0000000000000000000
{D304 0x084a2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x084d6/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x08402/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x08576/0x98}:ARRAY_STRING[0x1,0xb] = "INIT_SQUARE"
{D303 0x0860e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08a66/0x34} d303_2 = 0x0018 d303_3 = 0x0000000000000000000
{Thing2 0x086ae/0x40}:Thing2 Chain2 payload_p → {StringStore 0x065a8/0x370} next_p → {Thing2 0x06568/0x40}
{StringStore 0x086ee/0x378}:StringStore x = 0x00000001 y = 0x00000067
    @0x0872e [0x00] =  $0x0018 »MOVE«
    @0x08766 [0x01] =  $0x0019 »D«
    @0x08786 [0x02] =  $0x001a »GO_TO_CENTER«
    @0x087fe [0x03] =  $0x001b »IMPAIRE«
    @0x0884e [0x04] =  $0x001c »SAISIE«
    @0x08896 [0x05] =  $0x001d »TEXT_IO«
    @0x088e6 [0x06] =  $0x001e »+«
    @0x08906 [0x07] =  $0x001f »-«
    @0x08926 [0x08] =  $0x0020 »/«
    @0x08946 [0x09] =  $0x0021 »mod«
    @0x08976 [0x0a] =  $0x0022 »J«
{D304 0x08a66/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08a9a/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x0860e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x08b3a/0x60}:ARRAY_STRING[0x1,0x4] = "MOVE"
{D303 0x08b9a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x090e2/0x34} d303_2 = 0x0019 d303_3 = 0x0000000000000000000
{Thing2 0x08c3a/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x07d02/0x3d0} next_p → {Thing2 0x07cc2/0x40}
{StringIndex 0x08c7a/0x468}:StringIndex x = 0x00000001 y = 0x0000001c
  [$0x0001]  0x00240 002 »MAX«
  [$0x0002]  0x00270 003 »ORDRE«
  [$0x0003]  0x002b0 004 »DIRECTION«
  [$0x0004]  0x00310 005 »NORTH«
  [$0x0005]  0x00350 006 »SOUTH«
  [$0x0006]  0x00390 007 »EAST«
  [$0x0007]  0x003c8 008 »WEST«
  [$0x0008]  0x00400 009 »=«
  [$0x0009]  0x00420 00a »<«
  [$0x000a]  0x00440 00b »>«
  [$0x000b]  0x00460 00c »<=«
  [$0x000c]  0x00488 00d »>=«
  [$0x000d]  0x004b0 00e »MATRIX«
  [$0x000e]  0x041e0 00f »CASE_COURRANTE«
  [$0x000f]  0x04268 010 »X«
  [$0x0010]  0x04288 011 »Y«
  [$0x0011]  0x042a8 012 »DEPOSIT«
  [$0x0012]  0x042f8 013 »CARRE«
  [$0x0013]  0x04338 014 »COORDONNEES«
  [$0x0014]  0x043a8 015 »I«
  [$0x0015]  0x043c8 016 »NOMBRE«
  [$0x0016]  0x04410 017 »DISPLAY«
  [$0x0017]  0x04460 018 »INIT_SQUARE«
  [$0x0018]  0x06320 019 »MOVE«
  [$0x0019]  0x06358 01a »D«
  [$0x001a]  0x06378 01b »GO_TO_CENTER«
  [$0x001b]  0x063f0 01c »IMPAIRE«
  [$0x001c]  0x06440 000 »SAISIE«
{D304 0x090e2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09116/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x08b9a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x091b6/0x48}:ARRAY_STRING[0x1,0x1] = "D"
{D303 0x091fe/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0929e/0x34} d303_2 = 0x001a d303_3 = 0x0000000000000000000
{D304 0x0929e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x092d2/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x091fe/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x09372/0xa0}:ARRAY_STRING[0x1,0xc] = "GO_TO_CENTER"
{D303 0x09412/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x094b2/0x34} d303_2 = 0x001b d303_3 = 0x0000000000000000000
{D304 0x094b2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x094e6/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x09412/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x09586/0x78}:ARRAY_STRING[0x1,0x7] = "IMPAIRE"
{D303 0x095fe/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0969e/0x34} d303_2 = 0x001c d303_3 = 0x0000000000000000000
{D304 0x0969e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x096d2/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x095fe/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x09772/0x70}:ARRAY_STRING[0x1,0x6] = "SAISIE"
{D303 0x097e2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09de8/0x34} d303_2 = 0x001d d303_3 = 0x0000000000000000000
{Thing2 0x09882/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x08c7a/0x468} next_p → {Thing2 0x08c3a/0x40}
{StringIndex 0x098c2/0x526}:StringIndex x = 0x00000001 y = 0x00000021
  [$0x0001]  0x00240 002 »MAX«
  [$0x0002]  0x00270 003 »ORDRE«
  [$0x0003]  0x002b0 004 »DIRECTION«
  [$0x0004]  0x00310 005 »NORTH«
  [$0x0005]  0x00350 006 »SOUTH«
  [$0x0006]  0x00390 007 »EAST«
  [$0x0007]  0x003c8 008 »WEST«
  [$0x0008]  0x00400 009 »=«
  [$0x0009]  0x00420 00a »<«
  [$0x000a]  0x00440 00b »>«
  [$0x000b]  0x00460 00c »<=«
  [$0x000c]  0x00488 00d »>=«
  [$0x000d]  0x004b0 00e »MATRIX«
  [$0x000e]  0x041e0 00f »CASE_COURRANTE«
  [$0x000f]  0x04268 010 »X«
  [$0x0010]  0x04288 011 »Y«
  [$0x0011]  0x042a8 012 »DEPOSIT«
  [$0x0012]  0x042f8 013 »CARRE«
  [$0x0013]  0x04338 014 »COORDONNEES«
  [$0x0014]  0x043a8 015 »I«
  [$0x0015]  0x043c8 016 »NOMBRE«
  [$0x0016]  0x04410 017 »DISPLAY«
  [$0x0017]  0x04460 018 »INIT_SQUARE«
  [$0x0018]  0x06320 019 »MOVE«
  [$0x0019]  0x06358 01a »D«
  [$0x001a]  0x06378 01b »GO_TO_CENTER«
  [$0x001b]  0x063f0 01c »IMPAIRE«
  [$0x001c]  0x06440 01d »SAISIE«
  [$0x001d]  0x06488 01e »TEXT_IO«
  [$0x001e]  0x064d8 01f »+«
  [$0x001f]  0x064f8 020 »-«
  [$0x0020]  0x06518 021 »/«
  [$0x0021]  0x06538 000 »mod«
{D304 0x09de8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09e1c/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x063b8/0xa0} d302_d303_p → {D303 0x097e2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x09ebc/0x78}:ARRAY_STRING[0x1,0x7] = "TEXT_IO"
{D307 0x09f34/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0009e14a d307_3 = 0x00000002
{D306 0x09fb3/0x83}:D306 d306_d303_p → {D303 0x0711a/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x09f34/0x7f}
{D307 0x0a036/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0009e14a d307_3 = 0x00000002
{D306 0x0a0b5/0x83}:D306 d306_d303_p → {D303 0x05794/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0a036/0x7f}
{D307 0x0a138/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0009e14a d307_3 = 0x00000002
{D306 0x0a1b7/0x83}:D306 d306_d303_p → {D303 0x0860e/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0a138/0x7f}
{D307 0x0a23a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0009e14a d307_3 = 0x00000002
{D306 0x0a2b9/0x83}:D306 d306_d303_p → {D303 0x05034/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0a23a/0x7f}
{D307 0x0a33c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0009e14a d307_3 = 0x00000002
{D306 0x0a3bb/0x83}:D306 d306_d303_p → {D303 0x055c0/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0a33c/0x7f}
{D303 0x0a43e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a4de/0x34} d303_2 = 0x001e d303_3 = 0x0000000000000000000
{D304 0x0a4de/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a512/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0a43e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x0a5b2/0x48}:ARRAY_STRING[0x1,0x1] = "+"
{D307 0x0a5fa/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0009e14a d307_3 = 0x00000002
{D306 0x0a679/0x83}:D306 d306_d303_p → {D303 0x05b0c/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0a5fa/0x7f}
{D307 0x0a6fc/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0009e14a d307_3 = 0x00000002
{D306 0x0a77b/0x83}:D306 d306_d303_p → {D303 0x05210/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0a6fc/0x7f}
{D303 0x0a7fe/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a89e/0x34} d303_2 = 0x001f d303_3 = 0x0000000000000000000
{D304 0x0a89e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a8d2/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0a7fe/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x0a972/0x48}:ARRAY_STRING[0x1,0x1] = "-"
{D307 0x0a9ba/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0009e14a d307_3 = 0x00000002
{D306 0x0aa39/0x83}:D306 d306_d303_p → {D303 0x05950/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0a9ba/0x7f}
{D307 0x0aabc/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0009e14a d307_3 = 0x00000002
{D306 0x0ab3b/0x83}:D306 d306_d303_p → {D303 0x053ec/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0aabc/0x7f}
{D307 0x0abbe/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0009e14a d307_3 = 0x00000002
{D306 0x0ac3d/0x83}:D306 d306_d303_p → {D303 0x091fe/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0abbe/0x7f}
{D303 0x0acc0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0ad60/0x34} d303_2 = 0x0020 d303_3 = 0x0000000000000000000
{D304 0x0ad60/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0ad94/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0acc0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x0ae34/0x48}:ARRAY_STRING[0x1,0x1] = "/"
{D307 0x0ae7c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0009e14a d307_3 = 0x00000002
{D306 0x0aefb/0x83}:D306 d306_d303_p → {D303 0x09412/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0ae7c/0x7f}
{D303 0x0af7e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b01e/0x34} d303_2 = 0x0021 d303_3 = 0x0000000000000000000
{D304 0x0b01e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0b052/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0af7e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0b0f2/0x58}:ARRAY_STRING[0x1,0x3] = "mod"
{D307 0x0b14a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0009e14a d307_3 = 0x00000002
{D306 0x0b1c9/0x83}:D306 d306_d303_p → {D303 0x08216/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0b14a/0x7f}
{D303 0x0b24c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b910/0x34} d303_2 = 0x0022 d303_3 = 0x0000000000000000000
{Thing2 0x0b2ec/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x098c2/0x526} next_p → {Thing2 0x09882/0x40}
{StringIndex 0x0b32c/0x5e4}:StringIndex x = 0x00000001 y = 0x00000026
  [$0x0001]  0x00240 002 »MAX«
  [$0x0002]  0x00270 003 »ORDRE«
  [$0x0003]  0x002b0 004 »DIRECTION«
  [$0x0004]  0x00310 005 »NORTH«
  [$0x0005]  0x00350 006 »SOUTH«
  [$0x0006]  0x00390 007 »EAST«
  [$0x0007]  0x003c8 008 »WEST«
  [$0x0008]  0x00400 009 »=«
  [$0x0009]  0x00420 00a »<«
  [$0x000a]  0x00440 00b »>«
  [$0x000b]  0x00460 00c »<=«
  [$0x000c]  0x00488 00d »>=«
  [$0x000d]  0x004b0 00e »MATRIX«
  [$0x000e]  0x041e0 00f »CASE_COURRANTE«
  [$0x000f]  0x04268 010 »X«
  [$0x0010]  0x04288 011 »Y«
  [$0x0011]  0x042a8 012 »DEPOSIT«
  [$0x0012]  0x042f8 013 »CARRE«
  [$0x0013]  0x04338 014 »COORDONNEES«
  [$0x0014]  0x043a8 015 »I«
  [$0x0015]  0x043c8 016 »NOMBRE«
  [$0x0016]  0x04410 017 »DISPLAY«
  [$0x0017]  0x04460 018 »INIT_SQUARE«
  [$0x0018]  0x06320 019 »MOVE«
  [$0x0019]  0x06358 01a »D«
  [$0x001a]  0x06378 01b »GO_TO_CENTER«
  [$0x001b]  0x063f0 01c »IMPAIRE«
  [$0x001c]  0x06440 01d »SAISIE«
  [$0x001d]  0x06488 01e »TEXT_IO«
  [$0x001e]  0x064d8 01f »+«
  [$0x001f]  0x064f8 020 »-«
  [$0x0020]  0x06518 021 »/«
  [$0x0021]  0x06538 022 »mod«
  [$0x0022]  0x06568 000 »J«
{D304 0x0b910/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0b944/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0b24c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x0b9e4/0x48}:ARRAY_STRING[0x1,0x1] = "J"
{D307 0x0ba2c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0009e14a d307_3 = 0x00000002
{D306 0x0baab/0x83}:D306 d306_d303_p → {D303 0x08402/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0ba2c/0x7f}
{D307 0x0bb2e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0009e14a d307_3 = 0x00000002
{D306 0x0bbad/0x83}:D306 d306_d303_p → {D303 0x095fe/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0bb2e/0x7f}