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Length: 6144 (0x1800) Types: Ada Source Notes: 03_class, FILE, R1k_Segment, e3_tag, package body Give_Work_To_A_Robot_Rule, seg_04b36a, separate Bgrb1_Rule_Bundle
└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000 └─ ⟦cfc2e13cd⟧ »Space Info Vol 2« └─⟦this⟧
separate (Bgrb1_Rule_Bundle) package body Give_Work_To_A_Robot_Rule is use Bgrb1_Frames; use Fact_Base; function Premiss return Fact_Queries is The_Size : constant Alias.Name := Alias.S; The_Robot_Id : constant Alias.Name := Alias.I; The_Number : constant Alias.Name := Alias.N; begin return (Bricks.Exist ((Size => Predicate.Define_As (The_Size), Place => Predicate.System_Defined_Predicate.Is_Equal (On_Heap))), Bricks.Absent ((Size => Fact_Base.Predicate.System_Defined_Predicate.Is_Greater (The_Size), Place => Predicate.System_Defined_Predicate.Is_Equal (On_Heap))), Robots.Exist ((Action => Predicate.System_Defined_Predicate.Is_Equal (Taking), Working => Predicate.System_Defined_Predicate.Is_Equal (No), Identifier => Predicate.Define_As (The_Robot_Id))), Boxes.Exist ((Number => Predicate.Define_As (The_Number), State => Predicate.System_Defined_Predicate.Is_Equal (Empty))), Boxes.Absent ((Number => Predicate.System_Defined_Predicate.Is_Less (The_Number), State => Predicate.System_Defined_Predicate.Is_Equal (Empty)))); end Premiss; procedure Action (Objects : Fact_Collection) is The_Biggest_Brick : Fact_Name renames Objects (1); The_Robot : Fact_Name renames Objects (3); The_Box : Fact_Name renames Objects (4); On_Screen : Output_Stream.Object := Output_Stream.Standard_Output; The_Robot_Identifier : Slot.Object; The_Box_Number : Slot.Object; begin Output_Stream.New_Line (On_Screen); Output_Stream.Put_Line (" --------------------------------------------------------------", On_Screen); Output_Stream.Put_Line (" -- A NOT WORKING ROBOT WAS CHOSEN TO TAKE THE BIGGEST BRICK --", On_Screen); Output_Stream.Put_Line (" -- FROM HEAP TO PUT IT IN THE FIRST FREE BOX --", On_Screen); Output_Stream.Put_Line (" --------------------------------------------------------------", On_Screen); Output_Stream.New_Line (On_Screen); Boxes.Change (The_Box, State, Reserved); Robots.Change (The_Robot, Working, Yes); Bricks.Change (The_Biggest_Brick, Place, In_Pliers); The_Robot_Identifier := Robots.Get (The_Robot, Identifier); The_Box_Number := Boxes.Get (The_Box, Box_Slots (Number)); if (Slot.Get (The_Robot_Identifier) = "Robot1") then Bgrb1_Physical_Robots.The_Robot_1.Work (The_Robot, The_Biggest_Brick, The_Box, The_Box_Number); elsif (Slot.Get (The_Robot_Identifier) = "Robot2") then Bgrb1_Physical_Robots.The_Robot_2.Work (The_Robot, The_Biggest_Brick, The_Box, The_Box_Number); elsif (Slot.Get (The_Robot_Identifier) = "Robot3") then Bgrb1_Physical_Robots.The_Robot_3.Work (The_Robot, The_Biggest_Brick, The_Box, The_Box_Number); else null; end if; Output_Stream.New_Line (On_Screen); end Action; end Give_Work_To_A_Robot_Rule;
nblk1=5 nid=0 hdr6=a [0x00] rec0=1c rec1=00 rec2=01 rec3=088 [0x01] rec0=00 rec1=00 rec2=05 rec3=00c [0x02] rec0=1a rec1=00 rec2=04 rec3=014 [0x03] rec0=17 rec1=00 rec2=03 rec3=044 [0x04] rec0=12 rec1=00 rec2=02 rec3=000 tail 0x2174fb2e4867a49415775 0x42a00088462063c03