DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


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⟦e5b35d92f⟧

    Length: 8192 (0x2000)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_08bd9a

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦5a81ac88f⟧ »Space Info Vol 1« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x0000e865 max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x0000ffff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x0008bd9a [0000000000010001011110110011010]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x00027cf3 [000000000000100111110011110011]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:                                    0x0 [0x1f80] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff005800b400a3c001449 [111111111111111111111111111111110000000001011000000000001011010000000000101000111100000000000001010001001001]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x0c45e/0x390} [00000000000000001100010001011110]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x0c82e/0x6c8} [00000000000000001100100000101110]
    0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x0c41e/0x40} [00000000000000001100010000011110]
    0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x0c7ee/0x40} [00000000000000001100011111101110]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »CREATE«
  [$0x0002]  0x00288 003 »NAME«
  [$0x0003]  0x002c0 004 »EXISTS«
  [$0x0004]  0x00308 005 »SET_COMMENT«
  [$0x0005]  0x00378 006 »COMMENT«
  [$0x0006]  0x003c8 007 »GET_COMMENT«
  [$0x0007]  0x00438 008 »SET_POSITION«
  [$0x0008]  0x004b0 009 »POSITION«
  [$0x0009]  0x03750 00a »GET_POSITION«
  [$0x000a]  0x037c8 00b »SET_CURRENT_PERSONNAGE«
  [$0x000b]  0x03890 000 »ADD_STATE«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »CREATE«
    @0x02696 [0x01] =  $0x0002 »NAME«
    @0x026ce [0x02] =  $0x0003 »EXISTS«
    @0x02716 [0x03] =  $0x0004 »SET_COMMENT«
    @0x02786 [0x04] =  $0x0005 »COMMENT«
    @0x027d6 [0x05] =  $0x0006 »GET_COMMENT«
    @0x02846 [0x06] =  $0x0007 »SET_POSITION«
    @0x028be [0x07] =  $0x0008 »POSITION«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray

    0x002a30 +0x0000:                                    0x0 [0x6a0] 0…
{D305 0x030d0/0xce0}:D305
    0x003270 [0x0d] +0x01a0: ptr_0xd_p → {D306 0x0e153/0x83} [00000000000000001110000101010011]
    0x003390 [0x16] +0x02c0: ptr_0x16_p → {D306 0x0dc49/0x83} [00000000000000001101110001001001]
    0x0033d0 [0x18] +0x0300: ptr_0x18_p → {D306 0x0e255/0x83} [00000000000000001110001001010101]
    0x003430 [0x1b] +0x0360: ptr_0x1b_p → {D306 0x0db47/0x83} [00000000000000001101101101000111]
    0x0034b0 [0x1f] +0x03e0: ptr_0x1f_p → {D306 0x0de4d/0x83} [00000000000000001101111001001101]
    0x0034f0 [0x21] +0x0420: ptr_0x21_p → {D306 0x0d831/0x83} [00000000000000001101100000110001]
    0x0036d0 [0x30] +0x0600: ptr_0x30_p → {D306 0x0df4f/0x83} [00000000000000001101111101001111]
    0x003710 [0x32] +0x0640: ptr_0x32_p → {D306 0x0e55b/0x83} [00000000000000001110010101011011]
    0x003750 [0x34] +0x0680: ptr_0x34_p → {D306 0x0dd4b/0x83} [00000000000000001101110101001011]
    0x003810 [0x3a] +0x0740: ptr_0x3a_p → {D306 0x0e65d/0x83} [00000000000000001110011001011101]
    0x0038f0 [0x41] +0x0820: ptr_0x41_p → {D306 0x0e357/0x83} [00000000000000001110001101010111]
    0x003b30 [0x53] +0x0a60: ptr_0x53_p → {D306 0x0e75f/0x83} [00000000000000001110011101011111]
    0x003c70 [0x5d] +0x0ba0: ptr_0x5d_p → {D306 0x0bf4b/0x83} [00000000000000001011111101001011]
    0x003d50 [0x64] +0x0c80: ptr_0x64_p → {D306 0x0e861/0x83} [00000000000000001110100001100001]

    0x003d70 +0x0ca0:                                    0x0 [0x40] 0…
{D301 0x03db0/0xce0}:D301
    0x003ed0 [0x09] +0x0120: ptr_0x9_p → {D302 0x0d2ba/0xa0} [00000000000000001101001010111010]
    0x003f70 [0x0e] +0x01c0: ptr_0xe_p → {D302 0x0afd0/0xa0} [00000000000000001010111111010000]
    0x004050 [0x15] +0x02a0: ptr_0x15_p → {D302 0x0cf2a/0xa0} [00000000000000001100111100101010]
    0x004070 [0x16] +0x02c0: ptr_0x16_p → {D302 0x0d652/0xa0} [00000000000000001101011001010010]
    0x0040d0 [0x19] +0x0320: ptr_0x19_p → {D302 0x09b1a/0xa0} [00000000000000001001101100011010]
    0x004110 [0x1b] +0x0360: ptr_0x1b_p → {D302 0x078a6/0xa0} [00000000000000000111100010100110]
    0x004190 [0x1f] +0x03e0: ptr_0x1f_p → {D302 0x08e1a/0xa0} [00000000000000001000111000011010]
    0x0041b0 [0x20] +0x0400: ptr_0x20_p → {D302 0x0806e/0xa0} [00000000000000001000000001101110]
    0x004210 [0x23] +0x0460: ptr_0x23_p → {D302 0x0bbe8/0xa0} [00000000000000001011101111101000]
    0x004270 [0x26] +0x04c0: ptr_0x26_p → {D302 0x0ac30/0xa0} [00000000000000001010110000110000]
    0x0042b0 [0x28] +0x0500: ptr_0x28_p → {D302 0x09252/0xa0} [00000000000000001001001001010010]
    0x004330 [0x2c] +0x0580: ptr_0x2c_p → {D302 0x0d496/0xa0} [00000000000000001101010010010110]
    0x004390 [0x2f] +0x05e0: ptr_0x2f_p → {D302 0x04f1c/0xa0} [00000000000000000100111100011100]
    0x0043d0 [0x31] +0x0620: ptr_0x31_p → {D302 0x0bdd4/0xa0} [00000000000000001011110111010100]
    0x0043f0 [0x32] +0x0640: ptr_0x32_p → {D302 0x05100/0xa0} [00000000000000000101000100000000]
    0x004410 [0x33] +0x0660: ptr_0x33_p → {D302 0x0b9bc/0xa0} [00000000000000001011100110111100]
    0x004470 [0x36] +0x06c0: ptr_0x36_p → {D302 0x0904e/0xa0} [00000000000000001001000001001110]
    0x004490 [0x37] +0x06e0: ptr_0x37_p → {D302 0x069a0/0xa0} [00000000000000000110100110100000]
    0x0044f0 [0x3a] +0x0740: ptr_0x3a_p → {D302 0x08826/0xa0} [00000000000000001000100000100110]
    0x004590 [0x3f] +0x07e0: ptr_0x3f_p → {D302 0x0c0a2/0xa0} [00000000000000001100000010100010]
    0x0045b0 [0x40] +0x0800: ptr_0x40_p → {D302 0x0d988/0xa0} [00000000000000001101100110001000]
    0x0045f0 [0x42] +0x0840: ptr_0x42_p → {D302 0x0768a/0xa0} [00000000000000000111011010001010]
    0x004650 [0x45] +0x08a0: ptr_0x45_p → {D302 0x0a9ec/0xa0} [00000000000000001010100111101100]
    0x004670 [0x46] +0x08c0: ptr_0x46_p → {D302 0x05704/0xa0} [00000000000000000101011100000100]
    0x0046d0 [0x49] +0x0920: ptr_0x49_p → {D302 0x05918/0xa0} [00000000000000000101100100011000]
    0x0046f0 [0x4a] +0x0940: ptr_0x4a_p → {D302 0x07466/0xa0} [00000000000000000111010001100110]
    0x004710 [0x4b] +0x0960: ptr_0x4b_p → {D302 0x0b194/0xa0} [00000000000000001011000110010100]
    0x004730 [0x4c] +0x0980: ptr_0x4c_p → {D302 0x06bb4/0xa0} [00000000000000000110101110110100]
    0x0047d0 [0x51] +0x0a20: ptr_0x51_p → {D302 0x0d0e6/0xa0} [00000000000000001101000011100110]
    0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x09f02/0xa0} [00000000000000001001111100000010]
    0x004890 [0x57] +0x0ae0: ptr_0x57_p → {D302 0x0ae0c/0xa0} [00000000000000001010111000001100]
    0x004990 [0x5f] +0x0be0: ptr_0x5f_p → {D302 0x08242/0xa0} [00000000000000001000001001000010]
    0x0049b0 [0x60] +0x0c00: ptr_0x60_p → {D302 0x09d1e/0xa0} [00000000000000001001110100011110]
    0x0049f0 [0x62] +0x0c40: ptr_0x62_p → {D302 0x0530c/0xa0} [00000000000000000101001100001100]

    0x004a10 +0x0c60:                                    0x0 [0x80] 0…
{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x04c04/0x70}:ARRAY_STRING[0x1,0x6] = "CREATE"
{D303 0x04c74/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d14/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04d14/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04d48/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x04c74/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x04de8/0x60}:ARRAY_STRING[0x1,0x4] = "NAME"
{D303 0x04e48/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04ee8/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x04ee8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04f1c/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x04d48/0xa0} d302_d303_p → {D303 0x04e48/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x04fbc/0x70}:ARRAY_STRING[0x1,0x6] = "EXISTS"
{D303 0x0502c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x050cc/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x050cc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05100/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x0502c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x051a0/0x98}:ARRAY_STRING[0x1,0xb] = "SET_COMMENT"
{D303 0x05238/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x052d8/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x052d8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0530c/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x05238/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x053ac/0x78}:ARRAY_STRING[0x1,0x7] = "COMMENT"
{D303 0x05424/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x054c4/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{D304 0x054c4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x054f8/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x05424/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x05598/0x98}:ARRAY_STRING[0x1,0xb] = "GET_COMMENT"
{D303 0x05630/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x056d0/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{D304 0x056d0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05704/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x05630/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x057a4/0xa0}:ARRAY_STRING[0x1,0xc] = "SET_POSITION"
{D303 0x05844/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x058e4/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{D304 0x058e4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05918/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x05844/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x059b8/0x80}:ARRAY_STRING[0x1,0x8] = "POSITION"
{D303 0x05a38/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05e88/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000
{Thing2 0x05ad8/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368}
{StringStore 0x05b18/0x370}:StringStore x = 0x00000001 y = 0x00000066
    @0x05b5e [0x00] =  $0x0009 »GET_POSITION«
    @0x05bd6 [0x01] =  $0x000a »SET_CURRENT_PERSONNAGE«
    @0x05c9e [0x02] =  $0x000b »ADD_STATE«
    @0x05cfe [0x03] =  $0x000c »STATE«
    @0x05d3e [0x04] =  $0x000d »REMOVE_STATE«
    @0x05db6 [0x05] =  $0x000e »IN_STATE«
{D304 0x05e88/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05ebc/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x05a38/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x05f5c/0xa0}:ARRAY_STRING[0x1,0xc] = "GET_POSITION"
{D303 0x05ffc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0609c/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000
{D304 0x0609c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x060d0/0xa0}:D302 d302_0 = 0x80000016 d302_d303_p → {D303 0x05ffc/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000f0
{ArrayString 0x06170/0xf0}:ARRAY_STRING[0x1,0x16] = "SET_CURRENT_PERSONNAGE"
{D303 0x06260/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06300/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000
{D304 0x06300/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06334/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x06260/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x063d4/0x88}:ARRAY_STRING[0x1,0x9] = "ADD_STATE"
{D303 0x0645c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06790/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000
{Thing2 0x064fc/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2}
{StringIndex 0x0653c/0x254}:StringIndex x = 0x00000001 y = 0x0000000e
  [$0x0001]  0x00240 002 »CREATE«
  [$0x0002]  0x00288 003 »NAME«
  [$0x0003]  0x002c0 004 »EXISTS«
  [$0x0004]  0x00308 005 »SET_COMMENT«
  [$0x0005]  0x00378 006 »COMMENT«
  [$0x0006]  0x003c8 007 »GET_COMMENT«
  [$0x0007]  0x00438 008 »SET_POSITION«
  [$0x0008]  0x004b0 009 »POSITION«
  [$0x0009]  0x03750 00a »GET_POSITION«
  [$0x000a]  0x037c8 00b »SET_CURRENT_PERSONNAGE«
  [$0x000b]  0x03890 00c »ADD_STATE«
  [$0x000c]  0x038f0 00d »STATE«
  [$0x000d]  0x03930 00e »REMOVE_STATE«
  [$0x000e]  0x039a8 000 »IN_STATE«
{D304 0x06790/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x067c4/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x0645c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x06864/0x68}:ARRAY_STRING[0x1,0x5] = "STATE"
{D303 0x068cc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0696c/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000
{D304 0x0696c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x069a0/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x068cc/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x06a40/0xa0}:ARRAY_STRING[0x1,0xc] = "REMOVE_STATE"
{D303 0x06ae0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06b80/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000
{D304 0x06b80/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06bb4/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x04b64/0xa0} d302_d303_p → {D303 0x06ae0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x06c54/0x80}:ARRAY_STRING[0x1,0x8] = "IN_STATE"
{D303 0x06cd4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07432/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000
{Thing2 0x06d74/0x40}:Thing2 Chain2 payload_p → {StringStore 0x05b18/0x370} next_p → {Thing2 0x05ad8/0x40}
{StringStore 0x06db4/0x378}:StringStore x = 0x00000001 y = 0x00000067
    @0x06df6 [0x00] =  $0x000f »GO_FIRST_STATE«
    @0x06e7e [0x01] =  $0x0010 »GO_NEXT_STATE«
    @0x06efe [0x02] =  $0x0011 »AT_END_STATE«
    @0x06f76 [0x03] =  $0x0012 »GET_CURRENT_STATE«
    @0x07016 [0x04] =  $0x0013 »TREE«
    @0x0704e [0x05] =  $0x0014 »LIST«
    @0x07086 [0x06] =  $0x0015 »STRING_UTILITIES«
{Thing2 0x0712c/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0653c/0x254} next_p → {Thing2 0x064fc/0x40}
{StringIndex 0x0716c/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011
  [$0x0001]  0x00240 002 »CREATE«
  [$0x0002]  0x00288 003 »NAME«
  [$0x0003]  0x002c0 004 »EXISTS«
  [$0x0004]  0x00308 005 »SET_COMMENT«
  [$0x0005]  0x00378 006 »COMMENT«
  [$0x0006]  0x003c8 007 »GET_COMMENT«
  [$0x0007]  0x00438 008 »SET_POSITION«
  [$0x0008]  0x004b0 009 »POSITION«
  [$0x0009]  0x03750 00a »GET_POSITION«
  [$0x000a]  0x037c8 00b »SET_CURRENT_PERSONNAGE«
  [$0x000b]  0x03890 00c »ADD_STATE«
  [$0x000c]  0x038f0 00d »STATE«
  [$0x000d]  0x03930 00e »REMOVE_STATE«
  [$0x000e]  0x039a8 00f »IN_STATE«
  [$0x000f]  0x049e8 010 »GO_FIRST_STATE«
  [$0x0010]  0x04a70 011 »GO_NEXT_STATE«
  [$0x0011]  0x04af0 000 »AT_END_STATE«
{D304 0x07432/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07466/0xa0}:D302 d302_0 = 0x8000000e d302_d302_p → {D302 0x060d0/0xa0} d302_d303_p → {D303 0x06cd4/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0
{ArrayString 0x07506/0xb0}:ARRAY_STRING[0x1,0xe] = "GO_FIRST_STATE"
{D303 0x075b6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07656/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000
{D304 0x07656/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0768a/0xa0}:D302 d302_0 = 0x8000000d d302_d302_p → {D302 0x054f8/0xa0} d302_d303_p → {D303 0x075b6/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x0772a/0xa8}:ARRAY_STRING[0x1,0xd] = "GO_NEXT_STATE"
{D303 0x077d2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07872/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000
{D304 0x07872/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x078a6/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x077d2/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x07946/0xa0}:ARRAY_STRING[0x1,0xc] = "AT_END_STATE"
{D303 0x079e6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07dfe/0x34} d303_2 = 0x0012 d303_3 = 0x0000000000000000000
{Thing2 0x07a86/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0716c/0x2c6} next_p → {Thing2 0x0712c/0x40}
{StringIndex 0x07ac6/0x338}:StringIndex x = 0x00000001 y = 0x00000014
  [$0x0001]  0x00240 002 »CREATE«
  [$0x0002]  0x00288 003 »NAME«
  [$0x0003]  0x002c0 004 »EXISTS«
  [$0x0004]  0x00308 005 »SET_COMMENT«
  [$0x0005]  0x00378 006 »COMMENT«
  [$0x0006]  0x003c8 007 »GET_COMMENT«
  [$0x0007]  0x00438 008 »SET_POSITION«
  [$0x0008]  0x004b0 009 »POSITION«
  [$0x0009]  0x03750 00a »GET_POSITION«
  [$0x000a]  0x037c8 00b »SET_CURRENT_PERSONNAGE«
  [$0x000b]  0x03890 00c »ADD_STATE«
  [$0x000c]  0x038f0 00d »STATE«
  [$0x000d]  0x03930 00e »REMOVE_STATE«
  [$0x000e]  0x039a8 00f »IN_STATE«
  [$0x000f]  0x049e8 010 »GO_FIRST_STATE«
  [$0x0010]  0x04a70 011 »GO_NEXT_STATE«
  [$0x0011]  0x04af0 012 »AT_END_STATE«
  [$0x0012]  0x04b68 013 »GET_CURRENT_STATE«
  [$0x0013]  0x04c08 014 »TREE«
  [$0x0014]  0x04c40 000 »LIST«
{D304 0x07dfe/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07e32/0xa0}:D302 d302_0 = 0x80000011 d302_d303_p → {D303 0x079e6/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c8
{ArrayString 0x07ed2/0xc8}:ARRAY_STRING[0x1,0x11] = "GET_CURRENT_STATE"
{D303 0x07f9a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0803a/0x34} d303_2 = 0x0013 d303_3 = 0x0000000000000000000
{D304 0x0803a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0806e/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x07f9a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x0810e/0x60}:ARRAY_STRING[0x1,0x4] = "TREE"
{D303 0x0816e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0820e/0x34} d303_2 = 0x0014 d303_3 = 0x0000000000000000000
{D304 0x0820e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08242/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x0816e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x082e2/0x60}:ARRAY_STRING[0x1,0x4] = "LIST"
{D303 0x08342/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x087f2/0x34} d303_2 = 0x0015 d303_3 = 0x0000000000000000000
{Thing2 0x083e2/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x07ac6/0x338} next_p → {Thing2 0x07a86/0x40}
{StringIndex 0x08422/0x3d0}:StringIndex x = 0x00000001 y = 0x00000018
  [$0x0001]  0x00240 002 »CREATE«
  [$0x0002]  0x00288 003 »NAME«
  [$0x0003]  0x002c0 004 »EXISTS«
  [$0x0004]  0x00308 005 »SET_COMMENT«
  [$0x0005]  0x00378 006 »COMMENT«
  [$0x0006]  0x003c8 007 »GET_COMMENT«
  [$0x0007]  0x00438 008 »SET_POSITION«
  [$0x0008]  0x004b0 009 »POSITION«
  [$0x0009]  0x03750 00a »GET_POSITION«
  [$0x000a]  0x037c8 00b »SET_CURRENT_PERSONNAGE«
  [$0x000b]  0x03890 00c »ADD_STATE«
  [$0x000c]  0x038f0 00d »STATE«
  [$0x000d]  0x03930 00e »REMOVE_STATE«
  [$0x000e]  0x039a8 00f »IN_STATE«
  [$0x000f]  0x049e8 010 »GO_FIRST_STATE«
  [$0x0010]  0x04a70 011 »GO_NEXT_STATE«
  [$0x0011]  0x04af0 012 »AT_END_STATE«
  [$0x0012]  0x04b68 013 »GET_CURRENT_STATE«
  [$0x0013]  0x04c08 014 »TREE«
  [$0x0014]  0x04c40 015 »LIST«
  [$0x0015]  0x04c78 016 »STRING_UTILITIES«
  [$0x0016]  0x06698 017 »UNBOUNDED_STRING«
  [$0x0017]  0x06730 018 »IDENTIFIER«
  [$0x0018]  0x06798 000 »STATE_STRING«
{D304 0x087f2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08826/0xa0}:D302 d302_0 = 0x80000010 d302_d303_p → {D303 0x08342/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0
{ArrayString 0x088c6/0xc0}:ARRAY_STRING[0x1,0x10] = "STRING_UTILITIES"
{D303 0x08986/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08de6/0x34} d303_2 = 0x0016 d303_3 = 0x0000000000000000000
{Thing2 0x08a26/0x40}:Thing2 Chain2 payload_p → {StringStore 0x06db4/0x378} next_p → {Thing2 0x06d74/0x40}
{StringStore 0x08a66/0x380}:StringStore x = 0x00000001 y = 0x00000068
    @0x08aa6 [0x00] =  $0x0016 »UNBOUNDED_STRING«
    @0x08b3e [0x01] =  $0x0017 »IDENTIFIER«
    @0x08ba6 [0x02] =  $0x0018 »STATE_STRING«
    @0x08c1e [0x03] =  $0x0019 »STATES_LIST«
    @0x08c8e [0x04] =  $0x001a »PERSONNAGE«
    @0x08cf6 [0x05] =  $0x001b »STATES«
    @0x08d3e [0x06] =  $0x001c »=«
{D304 0x08de6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08e1a/0xa0}:D302 d302_0 = 0x80000010 d302_d303_p → {D303 0x08986/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0
{ArrayString 0x08eba/0xc0}:ARRAY_STRING[0x1,0x10] = "UNBOUNDED_STRING"
{D303 0x08f7a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0901a/0x34} d303_2 = 0x0017 d303_3 = 0x0000000000000000000
{D304 0x0901a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0904e/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x05ebc/0xa0} d302_d303_p → {D303 0x08f7a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x090ee/0x90}:ARRAY_STRING[0x1,0xa] = "IDENTIFIER"
{D303 0x0917e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0921e/0x34} d303_2 = 0x0018 d303_3 = 0x0000000000000000000
{D304 0x0921e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09252/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x0917e/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x092f2/0xa0}:ARRAY_STRING[0x1,0xc] = "STATE_STRING"
{D303 0x09392/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x098da/0x34} d303_2 = 0x0019 d303_3 = 0x0000000000000000000
{Thing2 0x09432/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x08422/0x3d0} next_p → {Thing2 0x083e2/0x40}
{StringIndex 0x09472/0x468}:StringIndex x = 0x00000001 y = 0x0000001c
  [$0x0001]  0x00240 002 »CREATE«
  [$0x0002]  0x00288 003 »NAME«
  [$0x0003]  0x002c0 004 »EXISTS«
  [$0x0004]  0x00308 005 »SET_COMMENT«
  [$0x0005]  0x00378 006 »COMMENT«
  [$0x0006]  0x003c8 007 »GET_COMMENT«
  [$0x0007]  0x00438 008 »SET_POSITION«
  [$0x0008]  0x004b0 009 »POSITION«
  [$0x0009]  0x03750 00a »GET_POSITION«
  [$0x000a]  0x037c8 00b »SET_CURRENT_PERSONNAGE«
  [$0x000b]  0x03890 00c »ADD_STATE«
  [$0x000c]  0x038f0 00d »STATE«
  [$0x000d]  0x03930 00e »REMOVE_STATE«
  [$0x000e]  0x039a8 00f »IN_STATE«
  [$0x000f]  0x049e8 010 »GO_FIRST_STATE«
  [$0x0010]  0x04a70 011 »GO_NEXT_STATE«
  [$0x0011]  0x04af0 012 »AT_END_STATE«
  [$0x0012]  0x04b68 013 »GET_CURRENT_STATE«
  [$0x0013]  0x04c08 014 »TREE«
  [$0x0014]  0x04c40 015 »LIST«
  [$0x0015]  0x04c78 016 »STRING_UTILITIES«
  [$0x0016]  0x06698 017 »UNBOUNDED_STRING«
  [$0x0017]  0x06730 018 »IDENTIFIER«
  [$0x0018]  0x06798 019 »STATE_STRING«
  [$0x0019]  0x06810 01a »STATES_LIST«
  [$0x001a]  0x06880 01b »PERSONNAGE«
  [$0x001b]  0x068e8 01c »STATES«
  [$0x001c]  0x06930 000 »=«
{D304 0x098da/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0990e/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x09392/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x099ae/0x98}:ARRAY_STRING[0x1,0xb] = "STATES_LIST"
{D303 0x09a46/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09ae6/0x34} d303_2 = 0x001a d303_3 = 0x0000000000000000000
{D304 0x09ae6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09b1a/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x09a46/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x09bba/0x90}:ARRAY_STRING[0x1,0xa] = "PERSONNAGE"
{D303 0x09c4a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09cea/0x34} d303_2 = 0x001b d303_3 = 0x0000000000000000000
{D304 0x09cea/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09d1e/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x07e32/0xa0} d302_d303_p → {D303 0x09c4a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x09dbe/0x70}:ARRAY_STRING[0x1,0x6] = "STATES"
{D303 0x09e2e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09ece/0x34} d303_2 = 0x001c d303_3 = 0x0000000000000000000
{D304 0x09ece/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09f02/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0x067c4/0xa0} d302_d303_p → {D303 0x09e2e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x09fa2/0x48}:ARRAY_STRING[0x1,0x1] = "="
{D303 0x09fea/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a9b8/0x34} d303_2 = 0x001d d303_3 = 0x0000000000000000000
{Thing2 0x0a08a/0x40}:Thing2 Chain2 payload_p → {StringStore 0x08a66/0x380} next_p → {Thing2 0x08a26/0x40}
{StringStore 0x0a0ca/0x388}:StringStore x = 0x00000001 y = 0x00000069
    @0x0a10e [0x00] =  $0x001d »CURRENT_PERSONNAGE«
    @0x0a1b6 [0x01] =  $0x001e »EQUAL«
    @0x0a1f6 [0x02] =  $0x001f »S1«
    @0x0a21e [0x03] =  $0x0020 »S2«
    @0x0a246 [0x04] =  $0x0021 »FIND_STATE«
    @0x0a2ae [0x05] =  $0x0022 »SOMEBODY_STATES«
    @0x0a33e [0x06] =  $0x0023 »A_STATE«
    @0x0a38e [0x07] =  $0x0024 »not«
    @0x0a3be [0x08] =  $0x0025 »TRUE«
    @0x0a3f6 [0x09] =  $0x0026 »FALSE«
{Thing2 0x0a452/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x09472/0x468} next_p → {Thing2 0x09432/0x40}
{StringIndex 0x0a492/0x526}:StringIndex x = 0x00000001 y = 0x00000021
  [$0x0001]  0x00240 002 »CREATE«
  [$0x0002]  0x00288 003 »NAME«
  [$0x0003]  0x002c0 004 »EXISTS«
  [$0x0004]  0x00308 005 »SET_COMMENT«
  [$0x0005]  0x00378 006 »COMMENT«
  [$0x0006]  0x003c8 007 »GET_COMMENT«
  [$0x0007]  0x00438 008 »SET_POSITION«
  [$0x0008]  0x004b0 009 »POSITION«
  [$0x0009]  0x03750 00a »GET_POSITION«
  [$0x000a]  0x037c8 00b »SET_CURRENT_PERSONNAGE«
  [$0x000b]  0x03890 00c »ADD_STATE«
  [$0x000c]  0x038f0 00d »STATE«
  [$0x000d]  0x03930 00e »REMOVE_STATE«
  [$0x000e]  0x039a8 00f »IN_STATE«
  [$0x000f]  0x049e8 010 »GO_FIRST_STATE«
  [$0x0010]  0x04a70 011 »GO_NEXT_STATE«
  [$0x0011]  0x04af0 012 »AT_END_STATE«
  [$0x0012]  0x04b68 013 »GET_CURRENT_STATE«
  [$0x0013]  0x04c08 014 »TREE«
  [$0x0014]  0x04c40 015 »LIST«
  [$0x0015]  0x04c78 016 »STRING_UTILITIES«
  [$0x0016]  0x06698 017 »UNBOUNDED_STRING«
  [$0x0017]  0x06730 018 »IDENTIFIER«
  [$0x0018]  0x06798 019 »STATE_STRING«
  [$0x0019]  0x06810 01a »STATES_LIST«
  [$0x001a]  0x06880 01b »PERSONNAGE«
  [$0x001b]  0x068e8 01c »STATES«
  [$0x001c]  0x06930 01d »=«
  [$0x001d]  0x07d00 01e »CURRENT_PERSONNAGE«
  [$0x001e]  0x07da8 01f »EQUAL«
  [$0x001f]  0x07de8 020 »S1«
  [$0x0020]  0x07e10 021 »S2«
  [$0x0021]  0x07e38 000 »FIND_STATE«
{D304 0x0a9b8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a9ec/0xa0}:D302 d302_0 = 0x80000012 d302_d303_p → {D303 0x09fea/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d0
{ArrayString 0x0aa8c/0xd0}:ARRAY_STRING[0x1,0x12] = "CURRENT_PERSONNAGE"
{D303 0x0ab5c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0abfc/0x34} d303_2 = 0x001e d303_3 = 0x0000000000000000000
{D304 0x0abfc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0ac30/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x0ab5c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x0acd0/0x68}:ARRAY_STRING[0x1,0x5] = "EQUAL"
{D303 0x0ad38/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0add8/0x34} d303_2 = 0x001f d303_3 = 0x0000000000000000000
{D304 0x0add8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0ae0c/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x0ad38/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x0aeac/0x50}:ARRAY_STRING[0x1,0x2] = "S1"
{D303 0x0aefc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0af9c/0x34} d303_2 = 0x0020 d303_3 = 0x0000000000000000000
{D304 0x0af9c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0afd0/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x0aefc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x0b070/0x50}:ARRAY_STRING[0x1,0x2] = "S2"
{D303 0x0b0c0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b160/0x34} d303_2 = 0x0021 d303_3 = 0x0000000000000000000
{D304 0x0b160/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0b194/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x0b0c0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x0b234/0x90}:ARRAY_STRING[0x1,0xa] = "FIND_STATE"
{D303 0x0b2c4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b988/0x34} d303_2 = 0x0022 d303_3 = 0x0000000000000000000
{Thing2 0x0b364/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0a492/0x526} next_p → {Thing2 0x0a452/0x40}
{StringIndex 0x0b3a4/0x5e4}:StringIndex x = 0x00000001 y = 0x00000026
  [$0x0001]  0x00240 002 »CREATE«
  [$0x0002]  0x00288 003 »NAME«
  [$0x0003]  0x002c0 004 »EXISTS«
  [$0x0004]  0x00308 005 »SET_COMMENT«
  [$0x0005]  0x00378 006 »COMMENT«
  [$0x0006]  0x003c8 007 »GET_COMMENT«
  [$0x0007]  0x00438 008 »SET_POSITION«
  [$0x0008]  0x004b0 009 »POSITION«
  [$0x0009]  0x03750 00a »GET_POSITION«
  [$0x000a]  0x037c8 00b »SET_CURRENT_PERSONNAGE«
  [$0x000b]  0x03890 00c »ADD_STATE«
  [$0x000c]  0x038f0 00d »STATE«
  [$0x000d]  0x03930 00e »REMOVE_STATE«
  [$0x000e]  0x039a8 00f »IN_STATE«
  [$0x000f]  0x049e8 010 »GO_FIRST_STATE«
  [$0x0010]  0x04a70 011 »GO_NEXT_STATE«
  [$0x0011]  0x04af0 012 »AT_END_STATE«
  [$0x0012]  0x04b68 013 »GET_CURRENT_STATE«
  [$0x0013]  0x04c08 014 »TREE«
  [$0x0014]  0x04c40 015 »LIST«
  [$0x0015]  0x04c78 016 »STRING_UTILITIES«
  [$0x0016]  0x06698 017 »UNBOUNDED_STRING«
  [$0x0017]  0x06730 018 »IDENTIFIER«
  [$0x0018]  0x06798 019 »STATE_STRING«
  [$0x0019]  0x06810 01a »STATES_LIST«
  [$0x001a]  0x06880 01b »PERSONNAGE«
  [$0x001b]  0x068e8 01c »STATES«
  [$0x001c]  0x06930 01d »=«
  [$0x001d]  0x07d00 01e »CURRENT_PERSONNAGE«
  [$0x001e]  0x07da8 01f »EQUAL«
  [$0x001f]  0x07de8 020 »S1«
  [$0x0020]  0x07e10 021 »S2«
  [$0x0021]  0x07e38 022 »FIND_STATE«
  [$0x0022]  0x07ea0 023 »SOMEBODY_STATES«
  [$0x0023]  0x07f30 024 »A_STATE«
  [$0x0024]  0x07f80 025 »not«
  [$0x0025]  0x07fb0 026 »TRUE«
  [$0x0026]  0x07fe8 000 »FALSE«
{D304 0x0b988/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0b9bc/0xa0}:D302 d302_0 = 0x8000000f d302_d303_p → {D303 0x0b2c4/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x0ba5c/0xb8}:ARRAY_STRING[0x1,0xf] = "SOMEBODY_STATES"
{D303 0x0bb14/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0bbb4/0x34} d303_2 = 0x0023 d303_3 = 0x0000000000000000000
{D304 0x0bbb4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0bbe8/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x0bb14/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x0bc88/0x78}:ARRAY_STRING[0x1,0x7] = "A_STATE"
{D303 0x0bd00/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0bda0/0x34} d303_2 = 0x0024 d303_3 = 0x0000000000000000000
{D304 0x0bda0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0bdd4/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0bd00/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0be74/0x58}:ARRAY_STRING[0x1,0x3] = "not"
{D307 0x0becc/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00117b36 d307_3 = 0x00000002
{D306 0x0bf4b/0x83}:D306 d306_d303_p → {D303 0x0ab5c/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0becc/0x7f}
{D303 0x0bfce/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0c06e/0x34} d303_2 = 0x0025 d303_3 = 0x0000000000000000000
{D304 0x0c06e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0c0a2/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x06334/0xa0} d302_d303_p → {D303 0x0bfce/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x0c142/0x60}:ARRAY_STRING[0x1,0x4] = "TRUE"
{D303 0x0c1a2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0c242/0x34} d303_2 = 0x0026 d303_3 = 0x0000000000000000000
{D304 0x0c242/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0c276/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x0c1a2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x0c316/0x68}:ARRAY_STRING[0x1,0x5] = "FALSE"
{D303 0x0c37e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0cef6/0x34} d303_2 = 0x0027 d303_3 = 0x0000000000000000000
{Thing2 0x0c41e/0x40}:Thing2 Chain2 payload_p → {StringStore 0x0a0ca/0x388} next_p → {Thing2 0x0a08a/0x40}
{StringStore 0x0c45e/0x390}:StringStore x = 0x00000001 y = 0x0000006a
    @0x0c49e [0x00] =  $0x0027 »<«
    @0x0c4be [0x01] =  $0x0028 »LEFT«
    @0x0c4f6 [0x02] =  $0x0029 »RIGHT«
    @0x0c536 [0x03] =  $0x002a »>«
    @0x0c556 [0x04] =  $0x002b »PERSONNAGES_TREE«
    @0x0c5ee [0x05] =  $0x002c »A_PERSONNAGE«
{Thing2 0x0c7ee/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0b3a4/0x5e4} next_p → {Thing2 0x0b364/0x40}
{StringIndex 0x0c82e/0x6c8}:StringIndex x = 0x00000001 y = 0x0000002c
  [$0x0001]  0x00240 002 »CREATE«
  [$0x0002]  0x00288 003 »NAME«
  [$0x0003]  0x002c0 004 »EXISTS«
  [$0x0004]  0x00308 005 »SET_COMMENT«
  [$0x0005]  0x00378 006 »COMMENT«
  [$0x0006]  0x003c8 007 »GET_COMMENT«
  [$0x0007]  0x00438 008 »SET_POSITION«
  [$0x0008]  0x004b0 009 »POSITION«
  [$0x0009]  0x03750 00a »GET_POSITION«
  [$0x000a]  0x037c8 00b »SET_CURRENT_PERSONNAGE«
  [$0x000b]  0x03890 00c »ADD_STATE«
  [$0x000c]  0x038f0 00d »STATE«
  [$0x000d]  0x03930 00e »REMOVE_STATE«
  [$0x000e]  0x039a8 00f »IN_STATE«
  [$0x000f]  0x049e8 010 »GO_FIRST_STATE«
  [$0x0010]  0x04a70 011 »GO_NEXT_STATE«
  [$0x0011]  0x04af0 012 »AT_END_STATE«
  [$0x0012]  0x04b68 013 »GET_CURRENT_STATE«
  [$0x0013]  0x04c08 014 »TREE«
  [$0x0014]  0x04c40 015 »LIST«
  [$0x0015]  0x04c78 016 »STRING_UTILITIES«
  [$0x0016]  0x06698 017 »UNBOUNDED_STRING«
  [$0x0017]  0x06730 018 »IDENTIFIER«
  [$0x0018]  0x06798 019 »STATE_STRING«
  [$0x0019]  0x06810 01a »STATES_LIST«
  [$0x001a]  0x06880 01b »PERSONNAGE«
  [$0x001b]  0x068e8 01c »STATES«
  [$0x001c]  0x06930 01d »=«
  [$0x001d]  0x07d00 01e »CURRENT_PERSONNAGE«
  [$0x001e]  0x07da8 01f »EQUAL«
  [$0x001f]  0x07de8 020 »S1«
  [$0x0020]  0x07e10 021 »S2«
  [$0x0021]  0x07e38 022 »FIND_STATE«
  [$0x0022]  0x07ea0 023 »SOMEBODY_STATES«
  [$0x0023]  0x07f30 024 »A_STATE«
  [$0x0024]  0x07f80 025 »not«
  [$0x0025]  0x07fb0 026 »TRUE«
  [$0x0026]  0x07fe8 027 »FALSE«
  [$0x0027]  0x0a090 028 »<«
  [$0x0028]  0x0a0b0 029 »LEFT«
  [$0x0029]  0x0a0e8 02a »RIGHT«
  [$0x002a]  0x0a128 02b »>«
  [$0x002b]  0x0a148 02c »PERSONNAGES_TREE«
  [$0x002c]  0x0a1e0 000 »A_PERSONNAGE«
{D304 0x0cef6/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0cf2a/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0c37e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x0cfca/0x48}:ARRAY_STRING[0x1,0x1] = "<"
{D303 0x0d012/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0d0b2/0x34} d303_2 = 0x0028 d303_3 = 0x0000000000000000000
{D304 0x0d0b2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0d0e6/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x0d012/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x0d186/0x60}:ARRAY_STRING[0x1,0x4] = "LEFT"
{D303 0x0d1e6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0d286/0x34} d303_2 = 0x0029 d303_3 = 0x0000000000000000000
{D304 0x0d286/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0d2ba/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x0990e/0xa0} d302_d303_p → {D303 0x0d1e6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x0d35a/0x68}:ARRAY_STRING[0x1,0x5] = "RIGHT"
{D303 0x0d3c2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0d462/0x34} d303_2 = 0x002a d303_3 = 0x0000000000000000000
{D304 0x0d462/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0d496/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0x0c276/0xa0} d302_d303_p → {D303 0x0d3c2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x0d536/0x48}:ARRAY_STRING[0x1,0x1] = ">"
{D303 0x0d57e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0d61e/0x34} d303_2 = 0x002b d303_3 = 0x0000000000000000000
{D304 0x0d61e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0d652/0xa0}:D302 d302_0 = 0x80000010 d302_d303_p → {D303 0x0d57e/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0
{ArrayString 0x0d6f2/0xc0}:ARRAY_STRING[0x1,0x10] = "PERSONNAGES_TREE"
{D307 0x0d7b2/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00117b32 d307_3 = 0x00000002
{D306 0x0d831/0x83}:D306 d306_d303_p → {D303 0x04a90/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0d7b2/0x7f}
{D303 0x0d8b4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0d954/0x34} d303_2 = 0x002c d303_3 = 0x0000000000000000000
{D304 0x0d954/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0d988/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x0d8b4/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x0da28/0xa0}:ARRAY_STRING[0x1,0xc] = "A_PERSONNAGE"
{D307 0x0dac8/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00117b32 d307_3 = 0x00000002
{D306 0x0db47/0x83}:D306 d306_d303_p → {D303 0x0502c/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0dac8/0x7f}
{D307 0x0dbca/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00117b32 d307_3 = 0x00000002
{D306 0x0dc49/0x83}:D306 d306_d303_p → {D303 0x05630/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0dbca/0x7f}
{D307 0x0dccc/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00117b32 d307_3 = 0x00000002
{D306 0x0dd4b/0x83}:D306 d306_d303_p → {D303 0x06260/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0dccc/0x7f}
{D307 0x0ddce/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00117b36 d307_3 = 0x00000002
{D306 0x0de4d/0x83}:D306 d306_d303_p → {D303 0x0b0c0/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0ddce/0x7f}
{D307 0x0ded0/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00117b32 d307_3 = 0x00000002
{D306 0x0df4f/0x83}:D306 d306_d303_p → {D303 0x068cc/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0ded0/0x7f}
{D307 0x0dfd2/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00117b32 d307_3 = 0x00000002
{D308 0x0e051/0x83}:D308 d308_d303_p → {D303 0x04e48/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x0dfd2/0x7f}
{D307 0x0e0d4/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00117b32 d307_3 = 0x00000002
{D306 0x0e153/0x83}:D306 d306_d303_p → {D303 0x05424/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0e0d4/0x7f}
{D307 0x0e1d6/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00117b32 d307_3 = 0x00000002
{D306 0x0e255/0x83}:D306 d306_d303_p → {D303 0x05a38/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0e1d6/0x7f}
{D307 0x0e2d8/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00117b32 d307_3 = 0x00000002
{D306 0x0e357/0x83}:D306 d306_d303_p → {D303 0x06ae0/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0e2d8/0x7f}
{D307 0x0e3da/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00117b32 d307_3 = 0x00000002
{D308 0x0e459/0x83}:D308 d308_d303_p → {D303 0x05ffc/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x0e3da/0x7f} d308_d308_p → {D308 0x0e051/0x83}
{D307 0x0e4dc/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00117b32 d307_3 = 0x00000002
{D306 0x0e55b/0x83}:D306 d306_d303_p → {D303 0x06cd4/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0e4dc/0x7f}
{D307 0x0e5de/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00117b32 d307_3 = 0x00000002
{D306 0x0e65d/0x83}:D306 d306_d303_p → {D303 0x075b6/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0e5de/0x7f} d306_d308_p → {D308 0x0e459/0x83}
{D307 0x0e6e0/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00117b32 d307_3 = 0x00000002
{D306 0x0e75f/0x83}:D306 d306_d303_p → {D303 0x077d2/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0e6e0/0x7f}
{D307 0x0e7e2/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00117b32 d307_3 = 0x00000002
{D306 0x0e861/0x83}:D306 d306_d303_p → {D303 0x079e6/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0e7e2/0x7f}