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DataMuseum.dkPresents historical artifacts from the history of: Rational R1000/400 |
This is an automatic "excavation" of a thematic subset of
See our Wiki for more about Rational R1000/400 Excavated with: AutoArchaeologist - Free & Open Source Software. |
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Length: 14336 (0x3800) Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_06afaa
└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000 └─ ⟦cfc2e13cd⟧ »Space Info Vol 2« └─⟦this⟧
{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x0001a963 max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x0001bfff {HeadVar3 0x00080/0x2aa}:HeadVar3 0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001] 0x0000a0 [0x01] +0x0020: head_segment = 0x0006afaa [0000000000001101010111110101010] 0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001] 0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010] 0x0000ff [0x04] +0x007f: 0x000100 [0x05] +0x0080: 0x00011f [0x06] +0x009f: [00000000000000000000000000000000] 0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010] 0x000160 [0x08] +0x00e0: head_object = 0x0001ec58 [000000000000011110110001011000] 0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001] 0x00019e [0x0a] +0x011e: 0x0001be [0x0b] +0x013e: 0x0001de [0x0c] +0x015e: 0x0001fe [0x0d] +0x017e: 0x00021e [0x0e] +0x019e: 0x00023e [0x0f] +0x01be: 0x00025e [0x10] +0x01de: 0x000265 [0x11] +0x01e5: head_variant = 0x3 [11] 0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010] 0x00026a [0x13] +0x01ea: 0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000] 0x0002aa [0x15] +0x022a: 0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000] {R1kSegChunk 0x0032a/0x1ff0}: =================== 0x00032a +0x0000: 0x0 [0x1f80] 0… 0x0022aa +0x1f80: 0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000 {Thing1 0x0231a/0x10c}:Thing1 0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff00a2013c0131f002616 [111111111111111111111111111111110000000010100010000000010011110000000001001100011111000000000010011000010110] 0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110] 0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x15279/0x3a8} [00000000000000010101001001111001] 0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x16a47/0xc46} [00000000000000010110101001000111] 0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x15239/0x40} [00000000000000010101001000111001] 0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x16a07/0x40} [00000000000000010110101000000111] {StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b [$0x0001] 0x00240 002 »DO_ACTION« [$0x0002] 0x002a0 003 »FOR_RULE« [$0x0003] 0x002f8 004 »KBS« [$0x0004] 0x00328 005 »ON_FACTS« [$0x0005] 0x00380 006 »ALIAS« [$0x0006] 0x003c0 007 »OUTPUT_STREAM« [$0x0007] 0x00440 008 »SLOT« [$0x0008] 0x00478 009 »RULE_NAMES« [$0x0009] 0x004e0 00a »ON_FLOOR« [$0x000a] 0x03a98 00b »ON_FLOOR_SATISFIED« [$0x000b] 0x03b40 000 »ON_PHYS_OBJECT« {StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065 @0x0264e [0x00] = $0x0001 »DO_ACTION« @0x026ae [0x01] = $0x0002 »FOR_RULE« @0x02706 [0x02] = $0x0003 »KBS« @0x02736 [0x03] = $0x0004 »ON_FACTS« @0x0278e [0x04] = $0x0005 »ALIAS« @0x027ce [0x05] = $0x0006 »OUTPUT_STREAM« @0x0284e [0x06] = $0x0007 »SLOT« @0x02886 [0x07] = $0x0008 »RULE_NAMES« @0x028ee [0x08] = $0x0009 »ON_FLOOR« {D300 0x02970/0xc0}:D300 0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000] 0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000] 0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000] 0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000] 0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000] 0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000] {BitPointerArray 0x02a30/0x6a0}:BitPointerArray 0x002a30 +0x0000: 0x0 [0x6a0] 0… {D305 0x030d0/0xce0}:D305 0x003150 [0x04] +0x0080: ptr_0x4_p → {D306 0x11faa/0x83} [00000000000000010001111110101010] 0x0031b0 [0x07] +0x00e0: ptr_0x7_p → {D306 0x0bec4/0x83} [00000000000000001011111011000100] 0x003230 [0x0b] +0x0160: ptr_0xb_p → {D306 0x050cb/0x83} [00000000000000000101000011001011] 0x003250 [0x0c] +0x0180: ptr_0xc_p → {D306 0x13aee/0x83} [00000000000000010011101011101110] 0x0032b0 [0x0f] +0x01e0: ptr_0xf_p → {D306 0x11cc4/0x83} [00000000000000010001110011000100] 0x0032f0 [0x11] +0x0220: ptr_0x11_p → {D306 0x0e9bd/0x83} [00000000000000001110100110111101] 0x003310 [0x12] +0x0240: ptr_0x12_p → {D306 0x0e6e7/0x83} [00000000000000001110011011100111] 0x0033d0 [0x18] +0x0300: ptr_0x18_p → {D306 0x0f91e/0x83} [00000000000000001111100100011110] 0x0033f0 [0x19] +0x0320: ptr_0x19_p → {D306 0x122a8/0x83} [00000000000000010010001010101000] 0x003430 [0x1b] +0x0360: ptr_0x1b_p → {D306 0x0cb53/0x83} [00000000000000001100101101010011] 0x0034d0 [0x20] +0x0400: ptr_0x20_p → {D306 0x119fe/0x83} [00000000000000010001100111111110] 0x0034f0 [0x21] +0x0420: ptr_0x21_p → {D306 0x0bdc2/0x83} [00000000000000001011110111000010] 0x003570 [0x25] +0x04a0: ptr_0x25_p → {D306 0x11042/0x83} [00000000000000010001000001000010] 0x003770 [0x35] +0x06a0: ptr_0x35_p → {D306 0x0eabf/0x83} [00000000000000001110101010111111] 0x0038d0 [0x40] +0x0800: ptr_0x40_p → {D306 0x0ce41/0x83} [00000000000000001100111001000001] 0x003910 [0x42] +0x0840: ptr_0x42_p → {D306 0x0c85d/0x83} [00000000000000001100100001011101] 0x003950 [0x44] +0x0880: ptr_0x44_p → {D306 0x1325c/0x83} [00000000000000010011001001011100] 0x003990 [0x46] +0x08c0: ptr_0x46_p → {D306 0x12f86/0x83} [00000000000000010010111110000110] 0x0039f0 [0x49] +0x0920: ptr_0x49_p → {D306 0x13542/0x83} [00000000000000010011010101000010] 0x003b90 [0x56] +0x0ac0: ptr_0x56_p → {D306 0x10160/0x83} [00000000000000010000000101100000] 0x003bb0 [0x57] +0x0ae0: ptr_0x57_p → {D306 0x08eee/0x83} [00000000000000001000111011101110] 0x003c30 [0x5b] +0x0b60: ptr_0x5b_p → {D306 0x09e54/0x83} [00000000000000001001111001010100] 0x003c90 [0x5e] +0x0bc0: ptr_0x5e_p → {D306 0x13828/0x83} [00000000000000010011100000101000] 0x003d10 [0x62] +0x0c40: ptr_0x62_p → {D306 0x11338/0x83} [00000000000000010001001100111000] 0x003d30 [0x63] +0x0c60: ptr_0x63_p → {D306 0x10d34/0x83} [00000000000000010000110100110100] 0x003d50 +0x0c80: 0x0 [0x60] 0… {D301 0x03db0/0xce0}:D301 0x003db0 [0x00] +0x0000: ptr_0x0_p → {D302 0x12dff/0xa0} [00000000000000010010110111111111] 0x003dd0 [0x01] +0x0020: ptr_0x1_p → {D302 0x10e8b/0xa0} [00000000000000010000111010001011] 0x003e10 [0x03] +0x0060: ptr_0x3_p → {D302 0x166a3/0xa0} [00000000000000010110011010100011] 0x003e50 [0x05] +0x00a0: ptr_0x5_p → {D302 0x15655/0xa0} [00000000000000010101011001010101] 0x003e70 [0x06] +0x00c0: ptr_0x6_p → {D302 0x09c7d/0xa0} [00000000000000001001110001111101] 0x003e90 [0x07] +0x00e0: ptr_0x7_p → {D302 0x1788d/0xa0} [00000000000000010111100010001101] 0x003ed0 [0x09] +0x0120: ptr_0x9_p → {D302 0x1186f/0xa0} [00000000000000010001100001101111] 0x003ef0 [0x0a] +0x0140: ptr_0xa_p → {D302 0x133b3/0xa0} [00000000000000010011001110110011] 0x003f70 [0x0e] +0x01c0: ptr_0xe_p → {D302 0x1630b/0xa0} [00000000000000010110001100001011] 0x003f90 [0x0f] +0x01e0: ptr_0xf_p → {D302 0x14ed5/0xa0} [00000000000000010100111011010101] 0x003fb0 [0x10] +0x0200: ptr_0x10_p → {D302 0x0d164/0xa0} [00000000000000001101000101100100] 0x003fd0 [0x11] +0x0220: ptr_0x11_p → {D302 0x0b005/0xa0} [00000000000000001011000000000101] 0x004050 [0x15] +0x02a0: ptr_0x15_p → {D302 0x07a9f/0xa0} [00000000000000000111101010011111] 0x004070 [0x16] +0x02c0: ptr_0x16_p → {D302 0x0fe0d/0xa0} [00000000000000001111111000001101] 0x0040b0 [0x18] +0x0300: ptr_0x18_p → {D302 0x0b90d/0xa0} [00000000000000001011100100001101] 0x004110 [0x1b] +0x0360: ptr_0x1b_p → {D302 0x0f481/0xa0} [00000000000000001111010010000001] 0x004130 [0x1c] +0x0380: ptr_0x1c_p → {D302 0x130dd/0xa0} [00000000000000010011000011011101] 0x004210 [0x23] +0x0460: ptr_0x23_p → {D302 0x0da38/0xa0} [00000000000000001101101000111000] 0x004230 [0x24] +0x0480: ptr_0x24_p → {D302 0x150a1/0xa0} [00000000000000010101000010100001] 0x004250 [0x25] +0x04a0: ptr_0x25_p → {D302 0x176c1/0xa0} [00000000000000010111011011000001] 0x004270 [0x26] +0x04c0: ptr_0x26_p → {D302 0x08d2f/0xa0} [00000000000000001000110100101111] 0x0042f0 [0x2a] +0x0540: ptr_0x2a_p → {D302 0x0fc41/0xa0} [00000000000000001111110001000001] 0x004310 [0x2b] +0x0560: ptr_0x2b_p → {D302 0x185b1/0xa0} [00000000000000011000010110110001] 0x004330 [0x2c] +0x0580: ptr_0x2c_p → {D302 0x09a91/0xa0} [00000000000000001001101010010001] 0x004390 [0x2f] +0x05e0: ptr_0x2f_p → {D302 0x0e83e/0xa0} [00000000000000001110100000111110] 0x0043b0 [0x30] +0x0600: ptr_0x30_p → {D302 0x1397f/0xa0} [00000000000000010011100101111111] 0x0043f0 [0x32] +0x0640: ptr_0x32_p → {D302 0x0ad91/0xa0} [00000000000000001010110110010001] 0x004410 [0x33] +0x0660: ptr_0x33_p → {D302 0x0c9b4/0xa0} [00000000000000001100100110110100] 0x004490 [0x37] +0x06e0: ptr_0x37_p → {D302 0x04b64/0xa0} [00000000000000000100101101100100] 0x0044d0 [0x39] +0x0720: ptr_0x39_p → {D302 0x1400d/0xa0} [00000000000000010100000000001101] 0x0044f0 [0x3a] +0x0740: ptr_0x3a_p → {D302 0x0dc04/0xa0} [00000000000000001101110000000100] 0x004530 [0x3c] +0x0780: ptr_0x3c_p → {D302 0x0ffd9/0xa0} [00000000000000001111111111011001] 0x004570 [0x3e] +0x07c0: ptr_0x3e_p → {D302 0x11199/0xa0} [00000000000000010001000110011001] 0x0045b0 [0x40] +0x0800: ptr_0x40_p → {D302 0x076f7/0xa0} [00000000000000000111011011110111] 0x0045f0 [0x42] +0x0840: ptr_0x42_p → {D302 0x0ddd0/0xa0} [00000000000000001101110111010000] 0x004610 [0x43] +0x0860: ptr_0x43_p → {D302 0x0df9c/0xa0} [00000000000000001101111110011100] 0x004630 [0x44] +0x0880: ptr_0x44_p → {D302 0x17c25/0xa0} [00000000000000010111110000100101] 0x004650 [0x45] +0x08a0: ptr_0x45_p → {D302 0x0717d/0xa0} [00000000000000000111000101111101] 0x0046b0 [0x48] +0x0900: ptr_0x48_p → {D302 0x0fa75/0xa0} [00000000000000001111101001110101] 0x0046d0 [0x49] +0x0920: ptr_0x49_p → {D302 0x12101/0xa0} [00000000000000010010000100000001] 0x004750 [0x4d] +0x09a0: ptr_0x4d_p → {D302 0x055f2/0xa0} [00000000000000000101010111110010] 0x004790 [0x4f] +0x09e0: ptr_0x4f_p → {D302 0x1686f/0xa0} [00000000000000010110100001101111] 0x0047b0 [0x50] +0x0a00: ptr_0x50_p → {D302 0x0ccaa/0xa0} [00000000000000001100110010101010] 0x0047d0 [0x51] +0x0a20: ptr_0x51_p → {D302 0x08b43/0xa0} [00000000000000001000101101000011] 0x004810 [0x53] +0x0a60: ptr_0x53_p → {D302 0x0644d/0xa0} [00000000000000000110010001001101] 0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x078e3/0xa0} [00000000000000000111100011100011] 0x004870 [0x56] +0x0ac0: ptr_0x56_p → {D302 0x0c6be/0xa0} [00000000000000001100011010111110] 0x004890 [0x57] +0x0ae0: ptr_0x57_p → {D302 0x164d7/0xa0} [00000000000000010110010011010111] 0x004910 [0x5b] +0x0b60: ptr_0x5b_p → {D302 0x0b2a1/0xa0} [00000000000000001011001010100001] 0x004950 [0x5d] +0x0ba0: ptr_0x5d_p → {D302 0x09405/0xa0} [00000000000000001001010000000101] 0x004970 [0x5e] +0x0bc0: ptr_0x5e_p → {D302 0x1806c/0xa0} [00000000000000011000000001101100] 0x004990 [0x5f] +0x0be0: ptr_0x5f_p → {D302 0x13699/0xa0} [00000000000000010011011010011001] 0x0049b0 [0x60] +0x0c00: ptr_0x60_p → {D302 0x14d09/0xa0} [00000000000000010100110100001001] 0x0049d0 [0x61] +0x0c20: ptr_0x61_p → {D302 0x17a59/0xa0} [00000000000000010111101001011001] 0x0049f0 [0x62] +0x0c40: ptr_0x62_p → {D302 0x13e41/0xa0} [00000000000000010011111001000001] 0x004a50 [0x65] +0x0ca0: ptr_0x65_p → {D302 0x05c65/0xa0} [00000000000000000101110001100101] 0x004a70 [0x66] +0x0cc0: ptr_0x66_p → {D302 0x10bad/0xa0} [00000000000000010000101110101101] {D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000 {D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04b64/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088 {ArrayString 0x04c04/0x88}:ARRAY_STRING[0x1,0x9] = "DO_ACTION" {D303 0x04c8c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d2c/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000 {D304 0x04d2c/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04d60/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x04c8c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080 {ArrayString 0x04e00/0x80}:ARRAY_STRING[0x1,0x8] = "FOR_RULE" {D303 0x04e80/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04f20/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000 {D304 0x04f20/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04f54/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x04e80/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x04ff4/0x58}:ARRAY_STRING[0x1,0x3] = "KBS" {D307 0x0504c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5f52 d307_3 = 0x00000002 d307_d307_p → {D307 0x0590e/0x7f} {D306 0x050cb/0x83}:D306 d306_d303_p → {D303 0x04e80/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0504c/0x7f} {D303 0x0514e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x051ee/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000 {D304 0x051ee/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05222/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x0514e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080 {ArrayString 0x052c2/0x80}:ARRAY_STRING[0x1,0x8] = "ON_FACTS" {D303 0x05342/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x053e2/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000 {D304 0x053e2/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05416/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x05342/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068 {ArrayString 0x054b6/0x68}:ARRAY_STRING[0x1,0x5] = "ALIAS" {D303 0x0551e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x055be/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000 {D304 0x055be/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x055f2/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x0551e/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8 {ArrayString 0x05692/0xa8}:ARRAY_STRING[0x1,0xd] = "OUTPUT_STREAM" {D303 0x0573a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x057da/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000 {D304 0x057da/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0580e/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x0573a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060 {ArrayString 0x058ae/0x60}:ARRAY_STRING[0x1,0x4] = "SLOT" {D307 0x0590e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5f6a d307_3 = 0x00000002 {D303 0x0598d/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05a2d/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000 {D304 0x05a2d/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05a61/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x0598d/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090 {ArrayString 0x05b01/0x90}:ARRAY_STRING[0x1,0xa] = "RULE_NAMES" {D303 0x05b91/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05c31/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000 {D304 0x05c31/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05c65/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x05222/0xa0} d302_d303_p → {D303 0x05b91/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080 {ArrayString 0x05d05/0x80}:ARRAY_STRING[0x1,0x8] = "ON_FLOOR" {D303 0x05d85/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x061d5/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000 {Thing2 0x05e25/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368} {StringStore 0x05e65/0x370}:StringStore x = 0x00000001 y = 0x00000066 @0x05ea6 [0x00] = $0x000a »ON_FLOOR_SATISFIED« @0x05f4e [0x01] = $0x000b »ON_PHYS_OBJECT« @0x05fd6 [0x02] = $0x000c »ON_PHYS_OBJECT_HOLD« @0x06086 [0x03] = $0x000d »ON_PHYS_OBJECT_AT_MONKEY« {D304 0x061d5/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x06209/0xa0}:D302 d302_0 = 0x80000012 d302_d303_p → {D303 0x05d85/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d0 {ArrayString 0x062a9/0xd0}:ARRAY_STRING[0x1,0x12] = "ON_FLOOR_SATISFIED" {D303 0x06379/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06419/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000 {D304 0x06419/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0644d/0xa0}:D302 d302_0 = 0x8000000e d302_d303_p → {D303 0x06379/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0 {ArrayString 0x064ed/0xb0}:ARRAY_STRING[0x1,0xe] = "ON_PHYS_OBJECT" {D303 0x0659d/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x068d1/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000 {Thing2 0x0663d/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2} {StringIndex 0x0667d/0x254}:StringIndex x = 0x00000001 y = 0x0000000e [$0x0001] 0x00240 002 »DO_ACTION« [$0x0002] 0x002a0 003 »FOR_RULE« [$0x0003] 0x002f8 004 »KBS« [$0x0004] 0x00328 005 »ON_FACTS« [$0x0005] 0x00380 006 »ALIAS« [$0x0006] 0x003c0 007 »OUTPUT_STREAM« [$0x0007] 0x00440 008 »SLOT« [$0x0008] 0x00478 009 »RULE_NAMES« [$0x0009] 0x004e0 00a »ON_FLOOR« [$0x000a] 0x03a98 00b »ON_FLOOR_SATISFIED« [$0x000b] 0x03b40 00c »ON_PHYS_OBJECT« [$0x000c] 0x03bc8 00d »ON_PHYS_OBJECT_HOLD« [$0x000d] 0x03c78 00e »ON_PHYS_OBJECT_AT_MONKEY« [$0x000e] 0x04a08 000 »ON_PHYS_OBJECT_SATISFIED« {D304 0x068d1/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x06905/0xa0}:D302 d302_0 = 0x80000013 d302_d303_p → {D303 0x0659d/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d8 {ArrayString 0x069a5/0xd8}:ARRAY_STRING[0x1,0x13] = "ON_PHYS_OBJECT_HOLD" {D303 0x06a7d/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06b1d/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000 {D304 0x06b1d/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x06b51/0xa0}:D302 d302_0 = 0x80000018 d302_d302_p → {D302 0x04d60/0xa0} d302_d303_p → {D303 0x06a7d/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000100 {ArrayString 0x06bf1/0x100}:ARRAY_STRING[0x1,0x18] = "ON_PHYS_OBJECT_AT_MONKEY" {D303 0x06cf1/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07149/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000 {Thing2 0x06d91/0x40}:Thing2 Chain2 payload_p → {StringStore 0x05e65/0x370} next_p → {Thing2 0x05e25/0x40} {StringStore 0x06dd1/0x378}:StringStore x = 0x00000001 y = 0x00000067 @0x06e16 [0x00] = $0x000e »ON_PHYS_OBJECT_SATISFIED« @0x06eee [0x01] = $0x000f »NO_MORE« @0x06f3e [0x02] = $0x0010 »=« @0x06f5e [0x03] = $0x0011 »<« @0x06f7e [0x04] = $0x0012 »>« @0x06f9e [0x05] = $0x0013 »<=« @0x06fc6 [0x06] = $0x0014 »>=« @0x06fee [0x07] = $0x0015 »ON_FLOOR_RULE« @0x0706e [0x08] = $0x0016 »PREMISS« @0x070be [0x09] = $0x0017 »FACT_QUERIES« {D304 0x07149/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0717d/0xa0}:D302 d302_0 = 0x80000018 d302_d303_p → {D303 0x06cf1/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000100 {ArrayString 0x0721d/0x100}:ARRAY_STRING[0x1,0x18] = "ON_PHYS_OBJECT_SATISFIED" {D303 0x0731d/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x076c3/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000 {Thing2 0x073bd/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0667d/0x254} next_p → {Thing2 0x0663d/0x40} {StringIndex 0x073fd/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011 [$0x0001] 0x00240 002 »DO_ACTION« [$0x0002] 0x002a0 003 »FOR_RULE« [$0x0003] 0x002f8 004 »KBS« [$0x0004] 0x00328 005 »ON_FACTS« [$0x0005] 0x00380 006 »ALIAS« [$0x0006] 0x003c0 007 »OUTPUT_STREAM« [$0x0007] 0x00440 008 »SLOT« [$0x0008] 0x00478 009 »RULE_NAMES« [$0x0009] 0x004e0 00a »ON_FLOOR« [$0x000a] 0x03a98 00b »ON_FLOOR_SATISFIED« [$0x000b] 0x03b40 00c »ON_PHYS_OBJECT« [$0x000c] 0x03bc8 00d »ON_PHYS_OBJECT_HOLD« [$0x000d] 0x03c78 00e »ON_PHYS_OBJECT_AT_MONKEY« [$0x000e] 0x04a08 00f »ON_PHYS_OBJECT_SATISFIED« [$0x000f] 0x04ae0 010 »NO_MORE« [$0x0010] 0x04b30 011 »=« [$0x0011] 0x04b50 000 »<« {D304 0x076c3/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x076f7/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x0731d/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078 {ArrayString 0x07797/0x78}:ARRAY_STRING[0x1,0x7] = "NO_MORE" {D303 0x0780f/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x078af/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000 {D304 0x078af/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x078e3/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0780f/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x07983/0x48}:ARRAY_STRING[0x1,0x1] = "=" {D303 0x079cb/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07a6b/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000 {D304 0x07a6b/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x07a9f/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x079cb/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x07b3f/0x48}:ARRAY_STRING[0x1,0x1] = "<" {D303 0x07b87/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07f9f/0x34} d303_2 = 0x0012 d303_3 = 0x0000000000000000000 {Thing2 0x07c27/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x073fd/0x2c6} next_p → {Thing2 0x073bd/0x40} {StringIndex 0x07c67/0x338}:StringIndex x = 0x00000001 y = 0x00000014 [$0x0001] 0x00240 002 »DO_ACTION« [$0x0002] 0x002a0 003 »FOR_RULE« [$0x0003] 0x002f8 004 »KBS« [$0x0004] 0x00328 005 »ON_FACTS« [$0x0005] 0x00380 006 »ALIAS« [$0x0006] 0x003c0 007 »OUTPUT_STREAM« [$0x0007] 0x00440 008 »SLOT« [$0x0008] 0x00478 009 »RULE_NAMES« [$0x0009] 0x004e0 00a »ON_FLOOR« [$0x000a] 0x03a98 00b »ON_FLOOR_SATISFIED« [$0x000b] 0x03b40 00c »ON_PHYS_OBJECT« [$0x000c] 0x03bc8 00d »ON_PHYS_OBJECT_HOLD« [$0x000d] 0x03c78 00e »ON_PHYS_OBJECT_AT_MONKEY« [$0x000e] 0x04a08 00f »ON_PHYS_OBJECT_SATISFIED« [$0x000f] 0x04ae0 010 »NO_MORE« [$0x0010] 0x04b30 011 »=« [$0x0011] 0x04b50 012 »<« [$0x0012] 0x04b70 013 »>« [$0x0013] 0x04b90 014 »<=« [$0x0014] 0x04bb8 000 »>=« {D304 0x07f9f/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x07fd3/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x07b87/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x08073/0x48}:ARRAY_STRING[0x1,0x1] = ">" {D303 0x080bb/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0815b/0x34} d303_2 = 0x0013 d303_3 = 0x0000000000000000000 {D304 0x0815b/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0818f/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x080bb/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050 {ArrayString 0x0822f/0x50}:ARRAY_STRING[0x1,0x2] = "<=" {D303 0x0827f/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0831f/0x34} d303_2 = 0x0014 d303_3 = 0x0000000000000000000 {D304 0x0831f/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x08353/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x0827f/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050 {ArrayString 0x083f3/0x50}:ARRAY_STRING[0x1,0x2] = ">=" {D303 0x08443/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x088f3/0x34} d303_2 = 0x0015 d303_3 = 0x0000000000000000000 {Thing2 0x084e3/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x07c67/0x338} next_p → {Thing2 0x07c27/0x40} {StringIndex 0x08523/0x3d0}:StringIndex x = 0x00000001 y = 0x00000018 [$0x0001] 0x00240 002 »DO_ACTION« [$0x0002] 0x002a0 003 »FOR_RULE« [$0x0003] 0x002f8 004 »KBS« [$0x0004] 0x00328 005 »ON_FACTS« [$0x0005] 0x00380 006 »ALIAS« [$0x0006] 0x003c0 007 »OUTPUT_STREAM« [$0x0007] 0x00440 008 »SLOT« [$0x0008] 0x00478 009 »RULE_NAMES« [$0x0009] 0x004e0 00a »ON_FLOOR« [$0x000a] 0x03a98 00b »ON_FLOOR_SATISFIED« [$0x000b] 0x03b40 00c »ON_PHYS_OBJECT« [$0x000c] 0x03bc8 00d »ON_PHYS_OBJECT_HOLD« [$0x000d] 0x03c78 00e »ON_PHYS_OBJECT_AT_MONKEY« [$0x000e] 0x04a08 00f »ON_PHYS_OBJECT_SATISFIED« [$0x000f] 0x04ae0 010 »NO_MORE« [$0x0010] 0x04b30 011 »=« [$0x0011] 0x04b50 012 »<« [$0x0012] 0x04b70 013 »>« [$0x0013] 0x04b90 014 »<=« [$0x0014] 0x04bb8 015 »>=« [$0x0015] 0x04be0 016 »ON_FLOOR_RULE« [$0x0016] 0x04c60 017 »PREMISS« [$0x0017] 0x04cb0 018 »FACT_QUERIES« [$0x0018] 0x06c88 000 »ACTION« {D304 0x088f3/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x08927/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x08443/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8 {ArrayString 0x089c7/0xa8}:ARRAY_STRING[0x1,0xd] = "ON_FLOOR_RULE" {D303 0x08a6f/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08b0f/0x34} d303_2 = 0x0016 d303_3 = 0x0000000000000000000 {D304 0x08b0f/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x08b43/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x08a6f/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078 {ArrayString 0x08be3/0x78}:ARRAY_STRING[0x1,0x7] = "PREMISS" {D303 0x08c5b/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08cfb/0x34} d303_2 = 0x0017 d303_3 = 0x0000000000000000000 {D304 0x08cfb/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x08d2f/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0x0818f/0xa0} d302_d303_p → {D303 0x08c5b/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0 {ArrayString 0x08dcf/0xa0}:ARRAY_STRING[0x1,0xc] = "FACT_QUERIES" {D307 0x08e6f/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5f6a d307_3 = 0x00000002 d307_d307_p → {D307 0x0bf47/0x7f} {D306 0x08eee/0x83}:D306 d306_d303_p → {D303 0x08c5b/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x08e6f/0x7f} {D303 0x08f71/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x093d1/0x34} d303_2 = 0x0018 d303_3 = 0x0000000000000000000 {Thing2 0x09011/0x40}:Thing2 Chain2 payload_p → {StringStore 0x06dd1/0x378} next_p → {Thing2 0x06d91/0x40} {StringStore 0x09051/0x380}:StringStore x = 0x00000001 y = 0x00000068 @0x09096 [0x00] = $0x0018 »ACTION« @0x090de [0x01] = $0x0019 »OBJECTS« @0x0912e [0x02] = $0x001a »FACT_COLLECTION« @0x091be [0x03] = $0x001b »ON_FLOOR_SATISFIED_RULE« @0x0928e [0x04] = $0x001c »ON_PHYS_OBJECT_RULE« {D304 0x093d1/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x09405/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x05a61/0xa0} d302_d303_p → {D303 0x08f71/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070 {ArrayString 0x094a5/0x70}:ARRAY_STRING[0x1,0x6] = "ACTION" {D303 0x09515/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09a5d/0x34} d303_2 = 0x0019 d303_3 = 0x0000000000000000000 {Thing2 0x095b5/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x08523/0x3d0} next_p → {Thing2 0x084e3/0x40} {StringIndex 0x095f5/0x468}:StringIndex x = 0x00000001 y = 0x0000001c [$0x0001] 0x00240 002 »DO_ACTION« [$0x0002] 0x002a0 003 »FOR_RULE« [$0x0003] 0x002f8 004 »KBS« [$0x0004] 0x00328 005 »ON_FACTS« [$0x0005] 0x00380 006 »ALIAS« [$0x0006] 0x003c0 007 »OUTPUT_STREAM« [$0x0007] 0x00440 008 »SLOT« [$0x0008] 0x00478 009 »RULE_NAMES« [$0x0009] 0x004e0 00a »ON_FLOOR« [$0x000a] 0x03a98 00b »ON_FLOOR_SATISFIED« [$0x000b] 0x03b40 00c »ON_PHYS_OBJECT« [$0x000c] 0x03bc8 00d »ON_PHYS_OBJECT_HOLD« [$0x000d] 0x03c78 00e »ON_PHYS_OBJECT_AT_MONKEY« [$0x000e] 0x04a08 00f »ON_PHYS_OBJECT_SATISFIED« [$0x000f] 0x04ae0 010 »NO_MORE« [$0x0010] 0x04b30 011 »=« [$0x0011] 0x04b50 012 »<« [$0x0012] 0x04b70 013 »>« [$0x0013] 0x04b90 014 »<=« [$0x0014] 0x04bb8 015 »>=« [$0x0015] 0x04be0 016 »ON_FLOOR_RULE« [$0x0016] 0x04c60 017 »PREMISS« [$0x0017] 0x04cb0 018 »FACT_QUERIES« [$0x0018] 0x06c88 019 »ACTION« [$0x0019] 0x06cd0 01a »OBJECTS« [$0x001a] 0x06d20 01b »FACT_COLLECTION« [$0x001b] 0x06db0 01c »ON_FLOOR_SATISFIED_RULE« [$0x001c] 0x06e80 000 »ON_PHYS_OBJECT_RULE« {D304 0x09a5d/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x09a91/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x07fd3/0xa0} d302_d303_p → {D303 0x09515/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078 {ArrayString 0x09b31/0x78}:ARRAY_STRING[0x1,0x7] = "OBJECTS" {D303 0x09ba9/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09c49/0x34} d303_2 = 0x001a d303_3 = 0x0000000000000000000 {D304 0x09c49/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x09c7d/0xa0}:D302 d302_0 = 0x8000000f d302_d303_p → {D303 0x09ba9/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8 {ArrayString 0x09d1d/0xb8}:ARRAY_STRING[0x1,0xf] = "FACT_COLLECTION" {D307 0x09dd5/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5f6a d307_3 = 0x00000002 d307_d307_p → {D307 0x0eb42/0x7f} {D306 0x09e54/0x83}:D306 d306_d303_p → {D303 0x09ba9/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x09dd5/0x7f} {D303 0x09ed7/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09f77/0x34} d303_2 = 0x001b d303_3 = 0x0000000000000000000 {D304 0x09f77/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x09fab/0xa0}:D302 d302_0 = 0x80000017 d302_d303_p → {D303 0x09ed7/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000f8 {ArrayString 0x0a04b/0xf8}:ARRAY_STRING[0x1,0x17] = "ON_FLOOR_SATISFIED_RULE" {D303 0x0a143/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a1e3/0x34} d303_2 = 0x001c d303_3 = 0x0000000000000000000 {D304 0x0a1e3/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0a217/0xa0}:D302 d302_0 = 0x80000013 d302_d303_p → {D303 0x0a143/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d8 {ArrayString 0x0a2b7/0xd8}:ARRAY_STRING[0x1,0x13] = "ON_PHYS_OBJECT_RULE" {D303 0x0a38f/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0ad5d/0x34} d303_2 = 0x001d d303_3 = 0x0000000000000000000 {Thing2 0x0a42f/0x40}:Thing2 Chain2 payload_p → {StringStore 0x09051/0x380} next_p → {Thing2 0x09011/0x40} {StringStore 0x0a46f/0x388}:StringStore x = 0x00000001 y = 0x00000069 @0x0a4b6 [0x00] = $0x001d »ON_PHYS_OBJECT_HOLD_RULE« @0x0a58e [0x01] = $0x001e »ON_PHYS_OBJECT_AT_MONKEY_RULE« @0x0a68e [0x02] = $0x001f »ON_PHYS_OBJECT_SATISFIED_RULE« {Thing2 0x0a7f7/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x095f5/0x468} next_p → {Thing2 0x095b5/0x40} {StringIndex 0x0a837/0x526}:StringIndex x = 0x00000001 y = 0x00000021 [$0x0001] 0x00240 002 »DO_ACTION« [$0x0002] 0x002a0 003 »FOR_RULE« [$0x0003] 0x002f8 004 »KBS« [$0x0004] 0x00328 005 »ON_FACTS« [$0x0005] 0x00380 006 »ALIAS« [$0x0006] 0x003c0 007 »OUTPUT_STREAM« [$0x0007] 0x00440 008 »SLOT« [$0x0008] 0x00478 009 »RULE_NAMES« [$0x0009] 0x004e0 00a »ON_FLOOR« [$0x000a] 0x03a98 00b »ON_FLOOR_SATISFIED« [$0x000b] 0x03b40 00c »ON_PHYS_OBJECT« [$0x000c] 0x03bc8 00d »ON_PHYS_OBJECT_HOLD« [$0x000d] 0x03c78 00e »ON_PHYS_OBJECT_AT_MONKEY« [$0x000e] 0x04a08 00f »ON_PHYS_OBJECT_SATISFIED« [$0x000f] 0x04ae0 010 »NO_MORE« [$0x0010] 0x04b30 011 »=« [$0x0011] 0x04b50 012 »<« [$0x0012] 0x04b70 013 »>« [$0x0013] 0x04b90 014 »<=« [$0x0014] 0x04bb8 015 »>=« [$0x0015] 0x04be0 016 »ON_FLOOR_RULE« [$0x0016] 0x04c60 017 »PREMISS« [$0x0017] 0x04cb0 018 »FACT_QUERIES« [$0x0018] 0x06c88 019 »ACTION« [$0x0019] 0x06cd0 01a »OBJECTS« [$0x001a] 0x06d20 01b »FACT_COLLECTION« [$0x001b] 0x06db0 01c »ON_FLOOR_SATISFIED_RULE« [$0x001c] 0x06e80 01d »ON_PHYS_OBJECT_RULE« [$0x001d] 0x080a8 01e »ON_PHYS_OBJECT_HOLD_RULE« [$0x001e] 0x08180 01f »ON_PHYS_OBJECT_AT_MONKEY_RULE« [$0x001f] 0x08280 020 »ON_PHYS_OBJECT_SATISFIED_RULE« [$0x0020] 0x09180 021 »RULE_BUNDLE« [$0x0021] 0x091f0 000 »RULE_BASE« {D304 0x0ad5d/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0ad91/0xa0}:D302 d302_0 = 0x80000018 d302_d303_p → {D303 0x0a38f/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000100 {ArrayString 0x0ae31/0x100}:ARRAY_STRING[0x1,0x18] = "ON_PHYS_OBJECT_HOLD_RULE" {D303 0x0af31/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0afd1/0x34} d303_2 = 0x001e d303_3 = 0x0000000000000000000 {D304 0x0afd1/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0b005/0xa0}:D302 d302_0 = 0x8000001d d302_d303_p → {D303 0x0af31/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000128 {ArrayString 0x0b0a5/0x128}:ARRAY_STRING[0x1,0x1d] = "ON_PHYS_OBJECT_AT_MONKEY_RULE" {D303 0x0b1cd/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b26d/0x34} d303_2 = 0x001f d303_3 = 0x0000000000000000000 {D304 0x0b26d/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0b2a1/0xa0}:D302 d302_0 = 0x8000001d d302_d303_p → {D303 0x0b1cd/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000128 {ArrayString 0x0b341/0x128}:ARRAY_STRING[0x1,0x1d] = "ON_PHYS_OBJECT_SATISFIED_RULE" {D303 0x0b469/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b8d9/0x34} d303_2 = 0x0020 d303_3 = 0x0000000000000000000 {Thing2 0x0b509/0x40}:Thing2 Chain2 payload_p → {StringStore 0x0a46f/0x388} next_p → {Thing2 0x0a42f/0x40} {StringStore 0x0b549/0x390}:StringStore x = 0x00000001 y = 0x0000006a @0x0b58e [0x00] = $0x0020 »RULE_BUNDLE« @0x0b5fe [0x01] = $0x0021 »RULE_BASE« @0x0b65e [0x02] = $0x0022 »TESTCASE« @0x0b6b6 [0x03] = $0x0023 »IS_EQUAL« @0x0b70e [0x04] = $0x0024 »GOAL_ON« @0x0b75e [0x05] = $0x0025 »'o'« @0x0b78e [0x06] = $0x0026 »'n'« @0x0b7be [0x07] = $0x0027 »'_'« @0x0b7ee [0x08] = $0x0028 »'f'« @0x0b81e [0x09] = $0x0029 »'l'« @0x0b84e [0x0a] = $0x002a »'r'« {D304 0x0b8d9/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0b90d/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x0a217/0xa0} d302_d303_p → {D303 0x0b469/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098 {ArrayString 0x0b9ad/0x98}:ARRAY_STRING[0x1,0xb] = "RULE_BUNDLE" {D303 0x0ba45/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0bae5/0x34} d303_2 = 0x0021 d303_3 = 0x0000000000000000000 {D304 0x0bae5/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0bb19/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x0ba45/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088 {ArrayString 0x0bbb9/0x88}:ARRAY_STRING[0x1,0x9] = "RULE_BASE" {D307 0x0bc41/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5f6a d307_3 = 0x00000002 {D308 0x0bcc0/0x83}:D308 d308_d303_p → {D303 0x0ba45/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x0bc41/0x7f} {D307 0x0bd43/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5f52 d307_3 = 0x00000002 {D306 0x0bdc2/0x83}:D306 d306_d303_p → {D303 0x04a90/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0bd43/0x7f} {D307 0x0be45/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5f6a d307_3 = 0x00000002 {D306 0x0bec4/0x83}:D306 d306_d303_p → {D303 0x08a6f/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0be45/0x7f} {D307 0x0bf47/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc0 d307_3 = 0x00000002 d307_d307_p → {D307 0x13b71/0x7f} {D303 0x0bfc6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0c68a/0x34} d303_2 = 0x0022 d303_3 = 0x0000000000000000000 {Thing2 0x0c066/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0a837/0x526} next_p → {Thing2 0x0a7f7/0x40} {StringIndex 0x0c0a6/0x5e4}:StringIndex x = 0x00000001 y = 0x00000026 [$0x0001] 0x00240 002 »DO_ACTION« [$0x0002] 0x002a0 003 »FOR_RULE« [$0x0003] 0x002f8 004 »KBS« [$0x0004] 0x00328 005 »ON_FACTS« [$0x0005] 0x00380 006 »ALIAS« [$0x0006] 0x003c0 007 »OUTPUT_STREAM« [$0x0007] 0x00440 008 »SLOT« [$0x0008] 0x00478 009 »RULE_NAMES« [$0x0009] 0x004e0 00a »ON_FLOOR« [$0x000a] 0x03a98 00b »ON_FLOOR_SATISFIED« [$0x000b] 0x03b40 00c »ON_PHYS_OBJECT« [$0x000c] 0x03bc8 00d »ON_PHYS_OBJECT_HOLD« [$0x000d] 0x03c78 00e »ON_PHYS_OBJECT_AT_MONKEY« [$0x000e] 0x04a08 00f »ON_PHYS_OBJECT_SATISFIED« [$0x000f] 0x04ae0 010 »NO_MORE« [$0x0010] 0x04b30 011 »=« [$0x0011] 0x04b50 012 »<« [$0x0012] 0x04b70 013 »>« [$0x0013] 0x04b90 014 »<=« [$0x0014] 0x04bb8 015 »>=« [$0x0015] 0x04be0 016 »ON_FLOOR_RULE« [$0x0016] 0x04c60 017 »PREMISS« [$0x0017] 0x04cb0 018 »FACT_QUERIES« [$0x0018] 0x06c88 019 »ACTION« [$0x0019] 0x06cd0 01a »OBJECTS« [$0x001a] 0x06d20 01b »FACT_COLLECTION« [$0x001b] 0x06db0 01c »ON_FLOOR_SATISFIED_RULE« [$0x001c] 0x06e80 01d »ON_PHYS_OBJECT_RULE« [$0x001d] 0x080a8 01e »ON_PHYS_OBJECT_HOLD_RULE« [$0x001e] 0x08180 01f »ON_PHYS_OBJECT_AT_MONKEY_RULE« [$0x001f] 0x08280 020 »ON_PHYS_OBJECT_SATISFIED_RULE« [$0x0020] 0x09180 021 »RULE_BUNDLE« [$0x0021] 0x091f0 022 »RULE_BASE« [$0x0022] 0x09250 023 »TESTCASE« [$0x0023] 0x092a8 024 »IS_EQUAL« [$0x0024] 0x09300 025 »GOAL_ON« [$0x0025] 0x09350 026 »'o'« [$0x0026] 0x09380 000 »'n'« {D304 0x0c68a/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0c6be/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x0bfc6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080 {ArrayString 0x0c75e/0x80}:ARRAY_STRING[0x1,0x8] = "TESTCASE" {D307 0x0c7de/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc0 d307_3 = 0x00000002 d307_d307_p → {D307 0x13bf0/0x7f} {D306 0x0c85d/0x83}:D306 d306_d303_p → {D303 0x0bfc6/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0c7de/0x7f} {D303 0x0c8e0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0c980/0x34} d303_2 = 0x0023 d303_3 = 0x0000000000000000000 {D304 0x0c980/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0c9b4/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x08353/0xa0} d302_d303_p → {D303 0x0c8e0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080 {ArrayString 0x0ca54/0x80}:ARRAY_STRING[0x1,0x8] = "IS_EQUAL" {D307 0x0cad4/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc0 d307_3 = 0x00000002 d307_d307_p → {D307 0x13c6f/0x7f} {D306 0x0cb53/0x83}:D306 d306_d303_p → {D303 0x0c8e0/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0cad4/0x7f} {D303 0x0cbd6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0cc76/0x34} d303_2 = 0x0024 d303_3 = 0x0000000000000000000 {D304 0x0cc76/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0ccaa/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x0cbd6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078 {ArrayString 0x0cd4a/0x78}:ARRAY_STRING[0x1,0x7] = "GOAL_ON" {D307 0x0cdc2/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc0 d307_3 = 0x00000002 d307_d307_p → {D307 0x13cee/0x7f} {D306 0x0ce41/0x83}:D306 d306_d303_p → {D303 0x0cbd6/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0cdc2/0x7f} {D303 0x0cec4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0cf64/0x34} d303_2 = 0x0025 d303_3 = 0x0000000000000000000 {D304 0x0cf64/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0cf98/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0cec4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x0d038/0x58}:ARRAY_STRING[0x1,0x3] = "'o'" {D303 0x0d090/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0d130/0x34} d303_2 = 0x0026 d303_3 = 0x0000000000000000000 {D304 0x0d130/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0d164/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0d090/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x0d204/0x58}:ARRAY_STRING[0x1,0x3] = "'n'" {D303 0x0d25c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0da04/0x34} d303_2 = 0x0027 d303_3 = 0x0000000000000000000 {Thing2 0x0d2fc/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0c0a6/0x5e4} next_p → {Thing2 0x0c066/0x40} {StringIndex 0x0d33c/0x6c8}:StringIndex x = 0x00000001 y = 0x0000002c [$0x0001] 0x00240 002 »DO_ACTION« [$0x0002] 0x002a0 003 »FOR_RULE« [$0x0003] 0x002f8 004 »KBS« [$0x0004] 0x00328 005 »ON_FACTS« [$0x0005] 0x00380 006 »ALIAS« [$0x0006] 0x003c0 007 »OUTPUT_STREAM« [$0x0007] 0x00440 008 »SLOT« [$0x0008] 0x00478 009 »RULE_NAMES« [$0x0009] 0x004e0 00a »ON_FLOOR« [$0x000a] 0x03a98 00b »ON_FLOOR_SATISFIED« [$0x000b] 0x03b40 00c »ON_PHYS_OBJECT« [$0x000c] 0x03bc8 00d »ON_PHYS_OBJECT_HOLD« [$0x000d] 0x03c78 00e »ON_PHYS_OBJECT_AT_MONKEY« [$0x000e] 0x04a08 00f »ON_PHYS_OBJECT_SATISFIED« [$0x000f] 0x04ae0 010 »NO_MORE« [$0x0010] 0x04b30 011 »=« [$0x0011] 0x04b50 012 »<« [$0x0012] 0x04b70 013 »>« [$0x0013] 0x04b90 014 »<=« [$0x0014] 0x04bb8 015 »>=« [$0x0015] 0x04be0 016 »ON_FLOOR_RULE« [$0x0016] 0x04c60 017 »PREMISS« [$0x0017] 0x04cb0 018 »FACT_QUERIES« [$0x0018] 0x06c88 019 »ACTION« [$0x0019] 0x06cd0 01a »OBJECTS« [$0x001a] 0x06d20 01b »FACT_COLLECTION« [$0x001b] 0x06db0 01c »ON_FLOOR_SATISFIED_RULE« [$0x001c] 0x06e80 01d »ON_PHYS_OBJECT_RULE« [$0x001d] 0x080a8 01e »ON_PHYS_OBJECT_HOLD_RULE« [$0x001e] 0x08180 01f »ON_PHYS_OBJECT_AT_MONKEY_RULE« [$0x001f] 0x08280 020 »ON_PHYS_OBJECT_SATISFIED_RULE« [$0x0020] 0x09180 021 »RULE_BUNDLE« [$0x0021] 0x091f0 022 »RULE_BASE« [$0x0022] 0x09250 023 »TESTCASE« [$0x0023] 0x092a8 024 »IS_EQUAL« [$0x0024] 0x09300 025 »GOAL_ON« [$0x0025] 0x09350 026 »'o'« [$0x0026] 0x09380 027 »'n'« [$0x0027] 0x093b0 028 »'_'« [$0x0028] 0x093e0 029 »'f'« [$0x0029] 0x09410 02a »'l'« [$0x002a] 0x09440 02b »'r'« [$0x002b] 0x0bda8 02c »GOAL_TYPE« [$0x002c] 0x0be08 000 »NAME« {D304 0x0da04/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0da38/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x06b51/0xa0} d302_d303_p → {D303 0x0d25c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x0dad8/0x58}:ARRAY_STRING[0x1,0x3] = "'_'" {D303 0x0db30/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0dbd0/0x34} d303_2 = 0x0028 d303_3 = 0x0000000000000000000 {D304 0x0dbd0/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0dc04/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0db30/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x0dca4/0x58}:ARRAY_STRING[0x1,0x3] = "'f'" {D303 0x0dcfc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0dd9c/0x34} d303_2 = 0x0029 d303_3 = 0x0000000000000000000 {D304 0x0dd9c/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0ddd0/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0dcfc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x0de70/0x58}:ARRAY_STRING[0x1,0x3] = "'l'" {D303 0x0dec8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0df68/0x34} d303_2 = 0x002a d303_3 = 0x0000000000000000000 {D304 0x0df68/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0df9c/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x09fab/0xa0} d302_d303_p → {D303 0x0dec8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x0e03c/0x58}:ARRAY_STRING[0x1,0x3] = "'r'" {D303 0x0e094/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0e50c/0x34} d303_2 = 0x002b d303_3 = 0x0000000000000000000 {Thing2 0x0e134/0x40}:Thing2 Chain2 payload_p → {StringStore 0x0b549/0x390} next_p → {Thing2 0x0b509/0x40} {StringStore 0x0e174/0x398}:StringStore x = 0x00000001 y = 0x0000006b @0x0e1b6 [0x00] = $0x002b »GOAL_TYPE« @0x0e216 [0x01] = $0x002c »NAME« @0x0e24e [0x02] = $0x002d »PHYS_OBJECT« @0x0e2be [0x03] = $0x002e »LADDER« @0x0e306 [0x04] = $0x002f »'5'« @0x0e336 [0x05] = $0x0030 »'-'« @0x0e366 [0x06] = $0x0031 »'7'« @0x0e396 [0x07] = $0x0032 »LIGHT« @0x0e3d6 [0x08] = $0x0033 »FLOOR« @0x0e416 [0x09] = $0x0034 »OBJECT_NAME« @0x0e486 [0x0a] = $0x0035 »LOCATION« @0x0e4de [0x0b] = $0x0014 »« {D304 0x0e50c/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0e540/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x08927/0xa0} d302_d303_p → {D303 0x0e094/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088 {ArrayString 0x0e5e0/0x88}:ARRAY_STRING[0x1,0x9] = "GOAL_TYPE" {D307 0x0e668/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc0 d307_3 = 0x00000002 d307_d307_p → {D307 0x1574d/0x7f} {D306 0x0e6e7/0x83}:D306 d306_d303_p → {D303 0x0e094/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0e668/0x7f} {D303 0x0e76a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0e80a/0x34} d303_2 = 0x002c d303_3 = 0x0000000000000000000 {D304 0x0e80a/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0e83e/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x0cf98/0xa0} d302_d303_p → {D303 0x0e76a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060 {ArrayString 0x0e8de/0x60}:ARRAY_STRING[0x1,0x4] = "NAME" {D307 0x0e93e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc0 d307_3 = 0x00000002 d307_d307_p → {D307 0x157cc/0x7f} {D306 0x0e9bd/0x83}:D306 d306_d303_p → {D303 0x0e76a/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0e93e/0x7f} {D307 0x0ea40/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5f6a d307_3 = 0x00000002 {D306 0x0eabf/0x83}:D306 d306_d303_p → {D303 0x08f71/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0ea40/0x7f} {D307 0x0eb42/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc0 d307_3 = 0x00000002 d307_d307_p → {D307 0x1584b/0x7f} {D303 0x0ebc1/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0f44d/0x34} d303_2 = 0x002d d303_3 = 0x0000000000000000000 {Thing2 0x0ec61/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0d33c/0x6c8} next_p → {Thing2 0x0d2fc/0x40} {StringIndex 0x0eca1/0x7ac}:StringIndex x = 0x00000001 y = 0x00000032 [$0x0001] 0x00240 002 »DO_ACTION« [$0x0002] 0x002a0 003 »FOR_RULE« [$0x0003] 0x002f8 004 »KBS« [$0x0004] 0x00328 005 »ON_FACTS« [$0x0005] 0x00380 006 »ALIAS« [$0x0006] 0x003c0 007 »OUTPUT_STREAM« [$0x0007] 0x00440 008 »SLOT« [$0x0008] 0x00478 009 »RULE_NAMES« [$0x0009] 0x004e0 00a »ON_FLOOR« [$0x000a] 0x03a98 00b »ON_FLOOR_SATISFIED« [$0x000b] 0x03b40 00c »ON_PHYS_OBJECT« [$0x000c] 0x03bc8 00d »ON_PHYS_OBJECT_HOLD« [$0x000d] 0x03c78 00e »ON_PHYS_OBJECT_AT_MONKEY« [$0x000e] 0x04a08 00f »ON_PHYS_OBJECT_SATISFIED« [$0x000f] 0x04ae0 010 »NO_MORE« [$0x0010] 0x04b30 011 »=« [$0x0011] 0x04b50 012 »<« [$0x0012] 0x04b70 013 »>« [$0x0013] 0x04b90 014 »<=« [$0x0014] 0x04bb8 015 »>=« [$0x0015] 0x04be0 016 »ON_FLOOR_RULE« [$0x0016] 0x04c60 017 »PREMISS« [$0x0017] 0x04cb0 018 »FACT_QUERIES« [$0x0018] 0x06c88 019 »ACTION« [$0x0019] 0x06cd0 01a »OBJECTS« [$0x001a] 0x06d20 01b »FACT_COLLECTION« [$0x001b] 0x06db0 01c »ON_FLOOR_SATISFIED_RULE« [$0x001c] 0x06e80 01d »ON_PHYS_OBJECT_RULE« [$0x001d] 0x080a8 01e »ON_PHYS_OBJECT_HOLD_RULE« [$0x001e] 0x08180 01f »ON_PHYS_OBJECT_AT_MONKEY_RULE« [$0x001f] 0x08280 020 »ON_PHYS_OBJECT_SATISFIED_RULE« [$0x0020] 0x09180 021 »RULE_BUNDLE« [$0x0021] 0x091f0 022 »RULE_BASE« [$0x0022] 0x09250 023 »TESTCASE« [$0x0023] 0x092a8 024 »IS_EQUAL« [$0x0024] 0x09300 025 »GOAL_ON« [$0x0025] 0x09350 026 »'o'« [$0x0026] 0x09380 027 »'n'« [$0x0027] 0x093b0 028 »'_'« [$0x0028] 0x093e0 029 »'f'« [$0x0029] 0x09410 02a »'l'« [$0x002a] 0x09440 02b »'r'« [$0x002b] 0x0bda8 02c »GOAL_TYPE« [$0x002c] 0x0be08 02d »NAME« [$0x002d] 0x0be40 02e »PHYS_OBJECT« [$0x002e] 0x0beb0 02f »LADDER« [$0x002f] 0x0bef8 030 »'5'« [$0x0030] 0x0bf28 031 »'-'« [$0x0031] 0x0bf58 032 »'7'« [$0x0032] 0x0bf88 000 »LIGHT« {D304 0x0f44d/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0f481/0xa0}:D302 d302_0 = 0x8000000b d302_d302_p → {D302 0x04f54/0xa0} d302_d303_p → {D303 0x0ebc1/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098 {ArrayString 0x0f521/0x98}:ARRAY_STRING[0x1,0xb] = "PHYS_OBJECT" {D307 0x0f5b9/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc0 d307_3 = 0x00000002 d307_d307_p → {D307 0x158ca/0x7f} {D308 0x0f638/0x83}:D308 d308_d303_p → {D303 0x0ebc1/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x0f5b9/0x7f} {D303 0x0f6bb/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0f75b/0x34} d303_2 = 0x002e d303_3 = 0x0000000000000000000 {D304 0x0f75b/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0f78f/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x0f6bb/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070 {ArrayString 0x0f82f/0x70}:ARRAY_STRING[0x1,0x6] = "LADDER" {D307 0x0f89f/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc0 d307_3 = 0x00000002 d307_d307_p → {D307 0x15949/0x7f} {D306 0x0f91e/0x83}:D306 d306_d303_p → {D303 0x0f6bb/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0f89f/0x7f} {D303 0x0f9a1/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0fa41/0x34} d303_2 = 0x002f d303_3 = 0x0000000000000000000 {D304 0x0fa41/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0fa75/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0f9a1/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x0fb15/0x58}:ARRAY_STRING[0x1,0x3] = "'5'" {D303 0x0fb6d/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0fc0d/0x34} d303_2 = 0x0030 d303_3 = 0x0000000000000000000 {D304 0x0fc0d/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0fc41/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0fb6d/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x0fce1/0x58}:ARRAY_STRING[0x1,0x3] = "'-'" {D303 0x0fd39/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0fdd9/0x34} d303_2 = 0x0031 d303_3 = 0x0000000000000000000 {D304 0x0fdd9/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0fe0d/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0fd39/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x0fead/0x58}:ARRAY_STRING[0x1,0x3] = "'7'" {D303 0x0ff05/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0ffa5/0x34} d303_2 = 0x0032 d303_3 = 0x0000000000000000000 {D304 0x0ffa5/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0ffd9/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x0ff05/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068 {ArrayString 0x10079/0x68}:ARRAY_STRING[0x1,0x5] = "LIGHT" {D307 0x100e1/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc0 d307_3 = 0x00000002 d307_d307_p → {D307 0x159c8/0x7f} {D306 0x10160/0x83}:D306 d306_d303_p → {D303 0x0ff05/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x100e1/0x7f} {D303 0x101e3/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x10b79/0x34} d303_2 = 0x0033 d303_3 = 0x0000000000000000000 {Thing2 0x10283/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0eca1/0x7ac} next_p → {Thing2 0x0ec61/0x40} {StringIndex 0x102c3/0x8b6}:StringIndex x = 0x00000001 y = 0x00000039 [$0x0001] 0x00240 002 »DO_ACTION« [$0x0002] 0x002a0 003 »FOR_RULE« [$0x0003] 0x002f8 004 »KBS« [$0x0004] 0x00328 005 »ON_FACTS« [$0x0005] 0x00380 006 »ALIAS« [$0x0006] 0x003c0 007 »OUTPUT_STREAM« [$0x0007] 0x00440 008 »SLOT« [$0x0008] 0x00478 009 »RULE_NAMES« [$0x0009] 0x004e0 00a »ON_FLOOR« [$0x000a] 0x03a98 00b »ON_FLOOR_SATISFIED« [$0x000b] 0x03b40 00c »ON_PHYS_OBJECT« [$0x000c] 0x03bc8 00d »ON_PHYS_OBJECT_HOLD« [$0x000d] 0x03c78 00e »ON_PHYS_OBJECT_AT_MONKEY« [$0x000e] 0x04a08 00f »ON_PHYS_OBJECT_SATISFIED« [$0x000f] 0x04ae0 010 »NO_MORE« [$0x0010] 0x04b30 011 »=« [$0x0011] 0x04b50 012 »<« [$0x0012] 0x04b70 013 »>« [$0x0013] 0x04b90 014 »<=« [$0x0014] 0x04bb8 015 »>=« [$0x0015] 0x04be0 016 »ON_FLOOR_RULE« [$0x0016] 0x04c60 017 »PREMISS« [$0x0017] 0x04cb0 018 »FACT_QUERIES« [$0x0018] 0x06c88 019 »ACTION« [$0x0019] 0x06cd0 01a »OBJECTS« [$0x001a] 0x06d20 01b »FACT_COLLECTION« [$0x001b] 0x06db0 01c »ON_FLOOR_SATISFIED_RULE« [$0x001c] 0x06e80 01d »ON_PHYS_OBJECT_RULE« [$0x001d] 0x080a8 01e »ON_PHYS_OBJECT_HOLD_RULE« [$0x001e] 0x08180 01f »ON_PHYS_OBJECT_AT_MONKEY_RULE« [$0x001f] 0x08280 020 »ON_PHYS_OBJECT_SATISFIED_RULE« [$0x0020] 0x09180 021 »RULE_BUNDLE« [$0x0021] 0x091f0 022 »RULE_BASE« [$0x0022] 0x09250 023 »TESTCASE« [$0x0023] 0x092a8 024 »IS_EQUAL« [$0x0024] 0x09300 025 »GOAL_ON« [$0x0025] 0x09350 026 »'o'« [$0x0026] 0x09380 027 »'n'« [$0x0027] 0x093b0 028 »'_'« [$0x0028] 0x093e0 029 »'f'« [$0x0029] 0x09410 02a »'l'« [$0x002a] 0x09440 02b »'r'« [$0x002b] 0x0bda8 02c »GOAL_TYPE« [$0x002c] 0x0be08 02d »NAME« [$0x002d] 0x0be40 02e »PHYS_OBJECT« [$0x002e] 0x0beb0 02f »LADDER« [$0x002f] 0x0bef8 030 »'5'« [$0x0030] 0x0bf28 031 »'-'« [$0x0031] 0x0bf58 032 »'7'« [$0x0032] 0x0bf88 033 »LIGHT« [$0x0033] 0x0bfc8 034 »FLOOR« [$0x0034] 0x0c008 035 »OBJECT_NAME« [$0x0035] 0x0c078 036 »LOCATION« [$0x0036] 0x0f0d0 037 »WEIGHT« [$0x0037] 0x0f118 038 »ON« [$0x0038] 0x0f140 039 »MONKEY« [$0x0039] 0x0f188 000 »NO_OBJECT« {D304 0x10b79/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x10bad/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x101e3/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068 {ArrayString 0x10c4d/0x68}:ARRAY_STRING[0x1,0x5] = "FLOOR" {D307 0x10cb5/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc0 d307_3 = 0x00000002 d307_d307_p → {D307 0x15a47/0x7f} {D306 0x10d34/0x83}:D306 d306_d303_p → {D303 0x101e3/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x10cb5/0x7f} d306_d308_p → {D308 0x0bcc0/0x83} {D303 0x10db7/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x10e57/0x34} d303_2 = 0x0034 d303_3 = 0x0000000000000000000 {D304 0x10e57/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x10e8b/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x10db7/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098 {ArrayString 0x10f2b/0x98}:ARRAY_STRING[0x1,0xb] = "OBJECT_NAME" {D307 0x10fc3/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc0 d307_3 = 0x00000002 d307_d307_p → {D307 0x15ac6/0x7f} {D306 0x11042/0x83}:D306 d306_d303_p → {D303 0x10db7/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x10fc3/0x7f} {D303 0x110c5/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x11165/0x34} d303_2 = 0x0035 d303_3 = 0x0000000000000000000 {D304 0x11165/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x11199/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x110c5/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080 {ArrayString 0x11239/0x80}:ARRAY_STRING[0x1,0x8] = "LOCATION" {D307 0x112b9/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc0 d307_3 = 0x00000002 d307_d307_p → {D307 0x15b45/0x7f} {D306 0x11338/0x83}:D306 d306_d303_p → {D303 0x110c5/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x112b9/0x7f} d306_d308_p → {D308 0x0f638/0x83} {D303 0x113bb/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1183b/0x34} d303_2 = 0x0036 d303_3 = 0x0000000000000000000 {Thing2 0x1145b/0x40}:Thing2 Chain2 payload_p → {StringStore 0x0e174/0x398} next_p → {Thing2 0x0e134/0x40} {StringStore 0x1149b/0x3a0}:StringStore x = 0x00000001 y = 0x0000006c @0x114de [0x00] = $0x0036 »WEIGHT« @0x11526 [0x01] = $0x0037 »ON« @0x1154e [0x02] = $0x0038 »MONKEY« @0x11596 [0x03] = $0x0039 »NO_OBJECT« @0x115f6 [0x04] = $0x003a »HOLDS« @0x11636 [0x05] = $0x003b »GOAL« @0x1166e [0x06] = $0x003c »ACTIVE« @0x116b6 [0x07] = $0x003d »STATUS« @0x116fe [0x08] = $0x003e »TO« @0x11726 [0x09] = $0x003f »'s'« @0x11756 [0x0a] = $0x0040 »'a'« @0x11786 [0x0b] = $0x0041 »'t'« @0x117b6 [0x0c] = $0x0042 »'i'« @0x117e6 [0x0d] = $0x0043 »'e'« {D304 0x1183b/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x1186f/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x0580e/0xa0} d302_d303_p → {D303 0x113bb/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070 {ArrayString 0x1190f/0x70}:ARRAY_STRING[0x1,0x6] = "WEIGHT" {D307 0x1197f/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc0 d307_3 = 0x00000002 d307_d307_p → {D307 0x15bc4/0x7f} {D306 0x119fe/0x83}:D306 d306_d303_p → {D303 0x113bb/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x1197f/0x7f} {D303 0x11a81/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x11b21/0x34} d303_2 = 0x0037 d303_3 = 0x0000000000000000000 {D304 0x11b21/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x11b55/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x11a81/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050 {ArrayString 0x11bf5/0x50}:ARRAY_STRING[0x1,0x2] = "ON" {D307 0x11c45/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc0 d307_3 = 0x00000002 d307_d307_p → {D307 0x15c43/0x7f} {D306 0x11cc4/0x83}:D306 d306_d303_p → {D303 0x11a81/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x11c45/0x7f} {D303 0x11d47/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x11de7/0x34} d303_2 = 0x0038 d303_3 = 0x0000000000000000000 {D304 0x11de7/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x11e1b/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x11d47/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070 {ArrayString 0x11ebb/0x70}:ARRAY_STRING[0x1,0x6] = "MONKEY" {D307 0x11f2b/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc0 d307_3 = 0x00000002 d307_d307_p → {D307 0x15cc2/0x7f} {D306 0x11faa/0x83}:D306 d306_d303_p → {D303 0x11d47/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x11f2b/0x7f} {D303 0x1202d/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x120cd/0x34} d303_2 = 0x0039 d303_3 = 0x0000000000000000000 {D304 0x120cd/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x12101/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x0bb19/0xa0} d302_d303_p → {D303 0x1202d/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088 {ArrayString 0x121a1/0x88}:ARRAY_STRING[0x1,0x9] = "NO_OBJECT" {D307 0x12229/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc0 d307_3 = 0x00000002 d307_d307_p → {D307 0x15d41/0x7f} {D306 0x122a8/0x83}:D306 d306_d303_p → {D303 0x1202d/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x12229/0x7f} {D303 0x1232b/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x12dcb/0x34} d303_2 = 0x003a d303_3 = 0x0000000000000000000 {Thing2 0x123cb/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x102c3/0x8b6} next_p → {Thing2 0x10283/0x40} {StringIndex 0x1240b/0x9c0}:StringIndex x = 0x00000001 y = 0x00000040 [$0x0001] 0x00240 002 »DO_ACTION« [$0x0002] 0x002a0 003 »FOR_RULE« [$0x0003] 0x002f8 004 »KBS« [$0x0004] 0x00328 005 »ON_FACTS« [$0x0005] 0x00380 006 »ALIAS« [$0x0006] 0x003c0 007 »OUTPUT_STREAM« [$0x0007] 0x00440 008 »SLOT« [$0x0008] 0x00478 009 »RULE_NAMES« [$0x0009] 0x004e0 00a »ON_FLOOR« [$0x000a] 0x03a98 00b »ON_FLOOR_SATISFIED« [$0x000b] 0x03b40 00c »ON_PHYS_OBJECT« [$0x000c] 0x03bc8 00d »ON_PHYS_OBJECT_HOLD« [$0x000d] 0x03c78 00e »ON_PHYS_OBJECT_AT_MONKEY« [$0x000e] 0x04a08 00f »ON_PHYS_OBJECT_SATISFIED« [$0x000f] 0x04ae0 010 »NO_MORE« [$0x0010] 0x04b30 011 »=« [$0x0011] 0x04b50 012 »<« [$0x0012] 0x04b70 013 »>« [$0x0013] 0x04b90 014 »<=« [$0x0014] 0x04bb8 015 »>=« [$0x0015] 0x04be0 016 »ON_FLOOR_RULE« [$0x0016] 0x04c60 017 »PREMISS« [$0x0017] 0x04cb0 018 »FACT_QUERIES« [$0x0018] 0x06c88 019 »ACTION« [$0x0019] 0x06cd0 01a »OBJECTS« [$0x001a] 0x06d20 01b »FACT_COLLECTION« [$0x001b] 0x06db0 01c »ON_FLOOR_SATISFIED_RULE« [$0x001c] 0x06e80 01d »ON_PHYS_OBJECT_RULE« [$0x001d] 0x080a8 01e »ON_PHYS_OBJECT_HOLD_RULE« [$0x001e] 0x08180 01f »ON_PHYS_OBJECT_AT_MONKEY_RULE« [$0x001f] 0x08280 020 »ON_PHYS_OBJECT_SATISFIED_RULE« [$0x0020] 0x09180 021 »RULE_BUNDLE« [$0x0021] 0x091f0 022 »RULE_BASE« [$0x0022] 0x09250 023 »TESTCASE« [$0x0023] 0x092a8 024 »IS_EQUAL« [$0x0024] 0x09300 025 »GOAL_ON« [$0x0025] 0x09350 026 »'o'« [$0x0026] 0x09380 027 »'n'« [$0x0027] 0x093b0 028 »'_'« [$0x0028] 0x093e0 029 »'f'« [$0x0029] 0x09410 02a »'l'« [$0x002a] 0x09440 02b »'r'« [$0x002b] 0x0bda8 02c »GOAL_TYPE« [$0x002c] 0x0be08 02d »NAME« [$0x002d] 0x0be40 02e »PHYS_OBJECT« [$0x002e] 0x0beb0 02f »LADDER« [$0x002f] 0x0bef8 030 »'5'« [$0x0030] 0x0bf28 031 »'-'« [$0x0031] 0x0bf58 032 »'7'« [$0x0032] 0x0bf88 033 »LIGHT« [$0x0033] 0x0bfc8 034 »FLOOR« [$0x0034] 0x0c008 035 »OBJECT_NAME« [$0x0035] 0x0c078 036 »LOCATION« [$0x0036] 0x0f0d0 037 »WEIGHT« [$0x0037] 0x0f118 038 »ON« [$0x0038] 0x0f140 039 »MONKEY« [$0x0039] 0x0f188 03a »NO_OBJECT« [$0x003a] 0x0f1e8 03b »HOLDS« [$0x003b] 0x0f228 03c »GOAL« [$0x003c] 0x0f260 03d »ACTIVE« [$0x003d] 0x0f2a8 03e »STATUS« [$0x003e] 0x0f2f0 03f »TO« [$0x003f] 0x0f318 040 »'s'« [$0x0040] 0x0f348 000 »'a'« {D304 0x12dcb/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x12dff/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x11e1b/0xa0} d302_d303_p → {D303 0x1232b/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068 {ArrayString 0x12e9f/0x68}:ARRAY_STRING[0x1,0x5] = "HOLDS" {D307 0x12f07/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc0 d307_3 = 0x00000002 d307_d307_p → {D307 0x15dc0/0x7f} {D306 0x12f86/0x83}:D306 d306_d303_p → {D303 0x1232b/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x12f07/0x7f} {D303 0x13009/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x130a9/0x34} d303_2 = 0x003b d303_3 = 0x0000000000000000000 {D304 0x130a9/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x130dd/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x13009/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060 {ArrayString 0x1317d/0x60}:ARRAY_STRING[0x1,0x4] = "GOAL" {D307 0x131dd/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc0 d307_3 = 0x00000002 d307_d307_p → {D307 0x15e3f/0x7f} {D306 0x1325c/0x83}:D306 d306_d303_p → {D303 0x13009/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x131dd/0x7f} {D303 0x132df/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1337f/0x34} d303_2 = 0x003c d303_3 = 0x0000000000000000000 {D304 0x1337f/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x133b3/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x132df/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070 {ArrayString 0x13453/0x70}:ARRAY_STRING[0x1,0x6] = "ACTIVE" {D307 0x134c3/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc0 d307_3 = 0x00000002 d307_d307_p → {D307 0x15ebe/0x7f} {D306 0x13542/0x83}:D306 d306_d303_p → {D303 0x132df/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x134c3/0x7f} {D303 0x135c5/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x13665/0x34} d303_2 = 0x003d d303_3 = 0x0000000000000000000 {D304 0x13665/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x13699/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x135c5/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070 {ArrayString 0x13739/0x70}:ARRAY_STRING[0x1,0x6] = "STATUS" {D307 0x137a9/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc0 d307_3 = 0x00000002 d307_d307_p → {D307 0x15f3d/0x7f} {D306 0x13828/0x83}:D306 d306_d303_p → {D303 0x135c5/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x137a9/0x7f} {D303 0x138ab/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1394b/0x34} d303_2 = 0x003e d303_3 = 0x0000000000000000000 {D304 0x1394b/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x1397f/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x138ab/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050 {ArrayString 0x13a1f/0x50}:ARRAY_STRING[0x1,0x2] = "TO" {D307 0x13a6f/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc0 d307_3 = 0x00000002 d307_d307_p → {D307 0x15fbc/0x7f} {D306 0x13aee/0x83}:D306 d306_d303_p → {D303 0x138ab/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x13a6f/0x7f} {D307 0x13b71/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc2 d307_3 = 0x00000002 d307_d307_p → {D307 0x1603b/0x7f} {D307 0x13bf0/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc2 d307_3 = 0x00000002 d307_d307_p → {D307 0x160ba/0x7f} {D307 0x13c6f/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc2 d307_3 = 0x00000002 d307_d307_p → {D307 0x16139/0x7f} {D307 0x13cee/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc2 d307_3 = 0x00000002 d307_d307_p → {D307 0x161b8/0x7f} {D303 0x13d6d/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x13e0d/0x34} d303_2 = 0x003f d303_3 = 0x0000000000000000000 {D304 0x13e0d/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x13e41/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x13d6d/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x13ee1/0x58}:ARRAY_STRING[0x1,0x3] = "'s'" {D303 0x13f39/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x13fd9/0x34} d303_2 = 0x0040 d303_3 = 0x0000000000000000000 {D304 0x13fd9/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x1400d/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x13f39/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x140ad/0x58}:ARRAY_STRING[0x1,0x3] = "'a'" {D303 0x14105/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x14cd5/0x34} d303_2 = 0x0041 d303_3 = 0x0000000000000000000 {Thing2 0x141a5/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x1240b/0x9c0} next_p → {Thing2 0x123cb/0x40} {StringIndex 0x141e5/0xaf0}:StringIndex x = 0x00000001 y = 0x00000048 [$0x0001] 0x00240 002 »DO_ACTION« [$0x0002] 0x002a0 003 »FOR_RULE« [$0x0003] 0x002f8 004 »KBS« [$0x0004] 0x00328 005 »ON_FACTS« [$0x0005] 0x00380 006 »ALIAS« [$0x0006] 0x003c0 007 »OUTPUT_STREAM« [$0x0007] 0x00440 008 »SLOT« [$0x0008] 0x00478 009 »RULE_NAMES« [$0x0009] 0x004e0 00a »ON_FLOOR« [$0x000a] 0x03a98 00b »ON_FLOOR_SATISFIED« [$0x000b] 0x03b40 00c »ON_PHYS_OBJECT« [$0x000c] 0x03bc8 00d »ON_PHYS_OBJECT_HOLD« [$0x000d] 0x03c78 00e »ON_PHYS_OBJECT_AT_MONKEY« [$0x000e] 0x04a08 00f »ON_PHYS_OBJECT_SATISFIED« [$0x000f] 0x04ae0 010 »NO_MORE« [$0x0010] 0x04b30 011 »=« [$0x0011] 0x04b50 012 »<« [$0x0012] 0x04b70 013 »>« [$0x0013] 0x04b90 014 »<=« [$0x0014] 0x04bb8 015 »>=« [$0x0015] 0x04be0 016 »ON_FLOOR_RULE« [$0x0016] 0x04c60 017 »PREMISS« [$0x0017] 0x04cb0 018 »FACT_QUERIES« [$0x0018] 0x06c88 019 »ACTION« [$0x0019] 0x06cd0 01a »OBJECTS« [$0x001a] 0x06d20 01b »FACT_COLLECTION« [$0x001b] 0x06db0 01c »ON_FLOOR_SATISFIED_RULE« [$0x001c] 0x06e80 01d »ON_PHYS_OBJECT_RULE« [$0x001d] 0x080a8 01e »ON_PHYS_OBJECT_HOLD_RULE« [$0x001e] 0x08180 01f »ON_PHYS_OBJECT_AT_MONKEY_RULE« [$0x001f] 0x08280 020 »ON_PHYS_OBJECT_SATISFIED_RULE« [$0x0020] 0x09180 021 »RULE_BUNDLE« [$0x0021] 0x091f0 022 »RULE_BASE« [$0x0022] 0x09250 023 »TESTCASE« [$0x0023] 0x092a8 024 »IS_EQUAL« [$0x0024] 0x09300 025 »GOAL_ON« [$0x0025] 0x09350 026 »'o'« [$0x0026] 0x09380 027 »'n'« [$0x0027] 0x093b0 028 »'_'« [$0x0028] 0x093e0 029 »'f'« [$0x0029] 0x09410 02a »'l'« [$0x002a] 0x09440 02b »'r'« [$0x002b] 0x0bda8 02c »GOAL_TYPE« [$0x002c] 0x0be08 02d »NAME« [$0x002d] 0x0be40 02e »PHYS_OBJECT« [$0x002e] 0x0beb0 02f »LADDER« [$0x002f] 0x0bef8 030 »'5'« [$0x0030] 0x0bf28 031 »'-'« [$0x0031] 0x0bf58 032 »'7'« [$0x0032] 0x0bf88 033 »LIGHT« [$0x0033] 0x0bfc8 034 »FLOOR« [$0x0034] 0x0c008 035 »OBJECT_NAME« [$0x0035] 0x0c078 036 »LOCATION« [$0x0036] 0x0f0d0 037 »WEIGHT« [$0x0037] 0x0f118 038 »ON« [$0x0038] 0x0f140 039 »MONKEY« [$0x0039] 0x0f188 03a »NO_OBJECT« [$0x003a] 0x0f1e8 03b »HOLDS« [$0x003b] 0x0f228 03c »GOAL« [$0x003c] 0x0f260 03d »ACTIVE« [$0x003d] 0x0f2a8 03e »STATUS« [$0x003e] 0x0f2f0 03f »TO« [$0x003f] 0x0f318 040 »'s'« [$0x0040] 0x0f348 041 »'a'« [$0x0041] 0x0f378 042 »'t'« [$0x0042] 0x0f3a8 043 »'i'« [$0x0043] 0x0f3d8 044 »'e'« [$0x0044] 0x12eb0 045 »'d'« [$0x0045] 0x12ee0 046 »'p'« [$0x0046] 0x12f10 047 »'h'« [$0x0047] 0x12f40 048 »'y'« [$0x0048] 0x12f70 000 »'b'« {D304 0x14cd5/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x14d09/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x14105/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x14da9/0x58}:ARRAY_STRING[0x1,0x3] = "'t'" {D303 0x14e01/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x14ea1/0x34} d303_2 = 0x0042 d303_3 = 0x0000000000000000000 {D304 0x14ea1/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x14ed5/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x06905/0xa0} d302_d303_p → {D303 0x14e01/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x14f75/0x58}:ARRAY_STRING[0x1,0x3] = "'i'" {D303 0x14fcd/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1506d/0x34} d303_2 = 0x0043 d303_3 = 0x0000000000000000000 {D304 0x1506d/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x150a1/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x14fcd/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x15141/0x58}:ARRAY_STRING[0x1,0x3] = "'e'" {D303 0x15199/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x15621/0x34} d303_2 = 0x0044 d303_3 = 0x0000000000000000000 {Thing2 0x15239/0x40}:Thing2 Chain2 payload_p → {StringStore 0x1149b/0x3a0} next_p → {Thing2 0x1145b/0x40} {StringStore 0x15279/0x3a8}:StringStore x = 0x00000001 y = 0x0000006d @0x152be [0x00] = $0x0044 »'d'« @0x152ee [0x01] = $0x0045 »'p'« @0x1531e [0x02] = $0x0046 »'h'« @0x1534e [0x03] = $0x0047 »'y'« @0x1537e [0x04] = $0x0048 »'b'« @0x153ae [0x05] = $0x0049 »'j'« @0x153de [0x06] = $0x004a »'c'« @0x1540e [0x07] = $0x004b »'m'« @0x1543e [0x08] = $0x004c »'k'« @0x1546e [0x09] = $0x004d »'6'« @0x1549e [0x0a] = $0x004e »'3'« @0x154ce [0x0b] = $0x0100 »« {D304 0x15621/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x15655/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x15199/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x156f5/0x58}:ARRAY_STRING[0x1,0x3] = "'d'" {D307 0x1574d/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc2 d307_3 = 0x00000002 d307_d307_p → {D307 0x17d1d/0x7f} {D307 0x157cc/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc2 d307_3 = 0x00000002 d307_d307_p → {D307 0x17d9c/0x7f} {D307 0x1584b/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc2 d307_3 = 0x00000002 d307_d307_p → {D307 0x17e1b/0x7f} {D307 0x158ca/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc2 d307_3 = 0x00000002 d307_d307_p → {D307 0x17e9a/0x7f} {D307 0x15949/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc2 d307_3 = 0x00000002 d307_d307_p → {D307 0x17f19/0x7f} {D307 0x159c8/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc2 d307_3 = 0x00000002 d307_d307_p → {D307 0x18164/0x7f} {D307 0x15a47/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc2 d307_3 = 0x00000002 d307_d307_p → {D307 0x181e3/0x7f} {D307 0x15ac6/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc2 d307_3 = 0x00000002 d307_d307_p → {D307 0x18262/0x7f} {D307 0x15b45/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc2 d307_3 = 0x00000002 d307_d307_p → {D307 0x182e1/0x7f} {D307 0x15bc4/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc2 d307_3 = 0x00000002 d307_d307_p → {D307 0x18360/0x7f} {D307 0x15c43/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc2 d307_3 = 0x00000002 d307_d307_p → {D307 0x183df/0x7f} {D307 0x15cc2/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc2 d307_3 = 0x00000002 d307_d307_p → {D307 0x1845e/0x7f} {D307 0x15d41/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc2 d307_3 = 0x00000002 d307_d307_p → {D307 0x186a9/0x7f} {D307 0x15dc0/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc2 d307_3 = 0x00000002 d307_d307_p → {D307 0x18728/0x7f} {D307 0x15e3f/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc2 d307_3 = 0x00000002 d307_d307_p → {D307 0x187a7/0x7f} {D307 0x15ebe/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc2 d307_3 = 0x00000002 d307_d307_p → {D307 0x18826/0x7f} {D307 0x15f3d/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc2 d307_3 = 0x00000002 d307_d307_p → {D307 0x188a5/0x7f} {D307 0x15fbc/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc2 d307_3 = 0x00000002 d307_d307_p → {D307 0x18924/0x7f} {D307 0x1603b/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc4 d307_3 = 0x00000002 d307_d307_p → {D307 0x189a3/0x7f} {D307 0x160ba/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc4 d307_3 = 0x00000002 d307_d307_p → {D307 0x18a22/0x7f} {D307 0x16139/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc4 d307_3 = 0x00000002 d307_d307_p → {D307 0x18aa1/0x7f} {D307 0x161b8/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc4 d307_3 = 0x00000002 d307_d307_p → {D307 0x18b20/0x7f} {D303 0x16237/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x162d7/0x34} d303_2 = 0x0045 d303_3 = 0x0000000000000000000 {D304 0x162d7/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x1630b/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x05416/0xa0} d302_d303_p → {D303 0x16237/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x163ab/0x58}:ARRAY_STRING[0x1,0x3] = "'p'" {D303 0x16403/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x164a3/0x34} d303_2 = 0x0046 d303_3 = 0x0000000000000000000 {D304 0x164a3/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x164d7/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x0f78f/0xa0} d302_d303_p → {D303 0x16403/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x16577/0x58}:ARRAY_STRING[0x1,0x3] = "'h'" {D303 0x165cf/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1666f/0x34} d303_2 = 0x0047 d303_3 = 0x0000000000000000000 {D304 0x1666f/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x166a3/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x165cf/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x16743/0x58}:ARRAY_STRING[0x1,0x3] = "'y'" {D303 0x1679b/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1683b/0x34} d303_2 = 0x0048 d303_3 = 0x0000000000000000000 {D304 0x1683b/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x1686f/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x1679b/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x1690f/0x58}:ARRAY_STRING[0x1,0x3] = "'b'" {D303 0x16967/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1768d/0x34} d303_2 = 0x0049 d303_3 = 0x0000000000000000000 {Thing2 0x16a07/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x141e5/0xaf0} next_p → {Thing2 0x141a5/0x40} {StringIndex 0x16a47/0xc46}:StringIndex x = 0x00000001 y = 0x00000051 [$0x0001] 0x00240 002 »DO_ACTION« [$0x0002] 0x002a0 003 »FOR_RULE« [$0x0003] 0x002f8 004 »KBS« [$0x0004] 0x00328 005 »ON_FACTS« [$0x0005] 0x00380 006 »ALIAS« [$0x0006] 0x003c0 007 »OUTPUT_STREAM« [$0x0007] 0x00440 008 »SLOT« [$0x0008] 0x00478 009 »RULE_NAMES« [$0x0009] 0x004e0 00a »ON_FLOOR« [$0x000a] 0x03a98 00b »ON_FLOOR_SATISFIED« [$0x000b] 0x03b40 00c »ON_PHYS_OBJECT« [$0x000c] 0x03bc8 00d »ON_PHYS_OBJECT_HOLD« [$0x000d] 0x03c78 00e »ON_PHYS_OBJECT_AT_MONKEY« [$0x000e] 0x04a08 00f »ON_PHYS_OBJECT_SATISFIED« [$0x000f] 0x04ae0 010 »NO_MORE« [$0x0010] 0x04b30 011 »=« [$0x0011] 0x04b50 012 »<« [$0x0012] 0x04b70 013 »>« [$0x0013] 0x04b90 014 »<=« [$0x0014] 0x04bb8 015 »>=« [$0x0015] 0x04be0 016 »ON_FLOOR_RULE« [$0x0016] 0x04c60 017 »PREMISS« [$0x0017] 0x04cb0 018 »FACT_QUERIES« [$0x0018] 0x06c88 019 »ACTION« [$0x0019] 0x06cd0 01a »OBJECTS« [$0x001a] 0x06d20 01b »FACT_COLLECTION« [$0x001b] 0x06db0 01c »ON_FLOOR_SATISFIED_RULE« [$0x001c] 0x06e80 01d »ON_PHYS_OBJECT_RULE« [$0x001d] 0x080a8 01e »ON_PHYS_OBJECT_HOLD_RULE« [$0x001e] 0x08180 01f »ON_PHYS_OBJECT_AT_MONKEY_RULE« [$0x001f] 0x08280 020 »ON_PHYS_OBJECT_SATISFIED_RULE« [$0x0020] 0x09180 021 »RULE_BUNDLE« [$0x0021] 0x091f0 022 »RULE_BASE« [$0x0022] 0x09250 023 »TESTCASE« [$0x0023] 0x092a8 024 »IS_EQUAL« [$0x0024] 0x09300 025 »GOAL_ON« [$0x0025] 0x09350 026 »'o'« [$0x0026] 0x09380 027 »'n'« [$0x0027] 0x093b0 028 »'_'« [$0x0028] 0x093e0 029 »'f'« [$0x0029] 0x09410 02a »'l'« [$0x002a] 0x09440 02b »'r'« [$0x002b] 0x0bda8 02c »GOAL_TYPE« [$0x002c] 0x0be08 02d »NAME« [$0x002d] 0x0be40 02e »PHYS_OBJECT« [$0x002e] 0x0beb0 02f »LADDER« [$0x002f] 0x0bef8 030 »'5'« [$0x0030] 0x0bf28 031 »'-'« [$0x0031] 0x0bf58 032 »'7'« [$0x0032] 0x0bf88 033 »LIGHT« [$0x0033] 0x0bfc8 034 »FLOOR« [$0x0034] 0x0c008 035 »OBJECT_NAME« [$0x0035] 0x0c078 036 »LOCATION« [$0x0036] 0x0f0d0 037 »WEIGHT« [$0x0037] 0x0f118 038 »ON« [$0x0038] 0x0f140 039 »MONKEY« [$0x0039] 0x0f188 03a »NO_OBJECT« [$0x003a] 0x0f1e8 03b »HOLDS« [$0x003b] 0x0f228 03c »GOAL« [$0x003c] 0x0f260 03d »ACTIVE« [$0x003d] 0x0f2a8 03e »STATUS« [$0x003e] 0x0f2f0 03f »TO« [$0x003f] 0x0f318 040 »'s'« [$0x0040] 0x0f348 041 »'a'« [$0x0041] 0x0f378 042 »'t'« [$0x0042] 0x0f3a8 043 »'i'« [$0x0043] 0x0f3d8 044 »'e'« [$0x0044] 0x12eb0 045 »'d'« [$0x0045] 0x12ee0 046 »'p'« [$0x0046] 0x12f10 047 »'h'« [$0x0047] 0x12f40 048 »'y'« [$0x0048] 0x12f70 049 »'b'« [$0x0049] 0x12fa0 04a »'j'« [$0x004a] 0x12fd0 04b »'c'« [$0x004b] 0x13000 04c »'m'« [$0x004c] 0x13030 04d »'k'« [$0x004d] 0x13060 04e »'6'« [$0x004e] 0x13090 000 »'3'« {D304 0x1768d/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x176c1/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x11b55/0xa0} d302_d303_p → {D303 0x16967/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x17761/0x58}:ARRAY_STRING[0x1,0x3] = "'j'" {D303 0x177b9/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x17859/0x34} d303_2 = 0x004a d303_3 = 0x0000000000000000000 {D304 0x17859/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x1788d/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x177b9/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x1792d/0x58}:ARRAY_STRING[0x1,0x3] = "'c'" {D303 0x17985/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x17a25/0x34} d303_2 = 0x004b d303_3 = 0x0000000000000000000 {D304 0x17a25/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x17a59/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x0e540/0xa0} d302_d303_p → {D303 0x17985/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x17af9/0x58}:ARRAY_STRING[0x1,0x3] = "'m'" {D303 0x17b51/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x17bf1/0x34} d303_2 = 0x004c d303_3 = 0x0000000000000000000 {D304 0x17bf1/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x17c25/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x17b51/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x17cc5/0x58}:ARRAY_STRING[0x1,0x3] = "'k'" {D307 0x17d1d/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc4 d307_3 = 0x00000002 d307_d307_p → {D307 0x18b9f/0x7f} {D307 0x17d9c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc4 d307_3 = 0x00000002 d307_d307_p → {D307 0x18c1e/0x7f} {D307 0x17e1b/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc4 d307_3 = 0x00000002 d307_d307_p → {D307 0x18c9d/0x7f} {D307 0x17e9a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc4 d307_3 = 0x00000002 d307_d307_p → {D307 0x18d1c/0x7f} {D307 0x17f19/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc4 d307_3 = 0x00000002 d307_d307_p → {D307 0x18d9b/0x7f} {D303 0x17f98/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x18038/0x34} d303_2 = 0x004d d303_3 = 0x0000000000000000000 {D304 0x18038/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x1806c/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x17f98/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x1810c/0x58}:ARRAY_STRING[0x1,0x3] = "'6'" {D307 0x18164/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc4 d307_3 = 0x00000002 d307_d307_p → {D307 0x18e1a/0x7f} {D307 0x181e3/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc4 d307_3 = 0x00000002 d307_d307_p → {D307 0x19114/0x7f} {D307 0x18262/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc4 d307_3 = 0x00000002 d307_d307_p → {D307 0x18e99/0x7f} {D307 0x182e1/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc4 d307_3 = 0x00000002 d307_d307_p → {D307 0x18f18/0x7f} {D307 0x18360/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc4 d307_3 = 0x00000002 d307_d307_p → {D307 0x18f97/0x7f} {D307 0x183df/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc4 d307_3 = 0x00000002 d307_d307_p → {D307 0x19016/0x7f} {D307 0x1845e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc4 d307_3 = 0x00000002 d307_d307_p → {D307 0x19095/0x7f} {D303 0x184dd/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x1857d/0x34} d303_2 = 0x004e d303_3 = 0x0000000000000000000 {D304 0x1857d/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x185b1/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x06209/0xa0} d302_d303_p → {D303 0x184dd/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x18651/0x58}:ARRAY_STRING[0x1,0x3] = "'3'" {D307 0x186a9/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc4 d307_3 = 0x00000002 d307_d307_p → {D307 0x19bfe/0x7f} {D307 0x18728/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc4 d307_3 = 0x00000002 d307_d307_p → {D307 0x19193/0x7f} {D307 0x187a7/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc4 d307_3 = 0x00000002 d307_d307_p → {D307 0x19212/0x7f} {D307 0x18826/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc4 d307_3 = 0x00000002 d307_d307_p → {D307 0x19291/0x7f} {D307 0x188a5/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc4 d307_3 = 0x00000002 d307_d307_p → {D307 0x19310/0x7f} {D307 0x18924/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc4 d307_3 = 0x00000002 d307_d307_p → {D307 0x1938f/0x7f} {D307 0x189a3/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc6 d307_3 = 0x00000002 d307_d307_p → {D307 0x1940e/0x7f} {D307 0x18a22/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc6 d307_3 = 0x00000002 d307_d307_p → {D307 0x1948d/0x7f} {D307 0x18aa1/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc6 d307_3 = 0x00000002 d307_d307_p → {D307 0x1950c/0x7f} {D307 0x18b20/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc6 d307_3 = 0x00000002 d307_d307_p → {D307 0x1958b/0x7f} {D307 0x18b9f/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc6 d307_3 = 0x00000002 d307_d307_p → {D307 0x1960a/0x7f} {D307 0x18c1e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc6 d307_3 = 0x00000002 d307_d307_p → {D307 0x19689/0x7f} {D307 0x18c9d/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc6 d307_3 = 0x00000002 d307_d307_p → {D307 0x19708/0x7f} {D307 0x18d1c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc6 d307_3 = 0x00000002 d307_d307_p → {D307 0x19787/0x7f} {D307 0x18d9b/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc6 d307_3 = 0x00000002 d307_d307_p → {D307 0x19806/0x7f} {D307 0x18e1a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc6 d307_3 = 0x00000002 d307_d307_p → {D307 0x19885/0x7f} {D307 0x18e99/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc6 d307_3 = 0x00000002 d307_d307_p → {D307 0x19983/0x7f} {D307 0x18f18/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc6 d307_3 = 0x00000002 d307_d307_p → {D307 0x19a02/0x7f} {D307 0x18f97/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc6 d307_3 = 0x00000002 d307_d307_p → {D307 0x19a81/0x7f} {D307 0x19016/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc6 d307_3 = 0x00000002 d307_d307_p → {D307 0x19b00/0x7f} {D307 0x19095/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc6 d307_3 = 0x00000002 d307_d307_p → {D307 0x19b7f/0x7f} {D307 0x19114/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc6 d307_3 = 0x00000002 d307_d307_p → {D307 0x19904/0x7f} {D307 0x19193/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc6 d307_3 = 0x00000002 d307_d307_p → {D307 0x19c7d/0x7f} {D307 0x19212/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc6 d307_3 = 0x00000002 d307_d307_p → {D307 0x19cfc/0x7f} {D307 0x19291/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc6 d307_3 = 0x00000002 d307_d307_p → {D307 0x19d7b/0x7f} {D307 0x19310/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc6 d307_3 = 0x00000002 d307_d307_p → {D307 0x19dfa/0x7f} {D307 0x1938f/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc6 d307_3 = 0x00000002 d307_d307_p → {D307 0x19e79/0x7f} {D307 0x1940e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc8 d307_3 = 0x00000002 d307_d307_p → {D307 0x19ef8/0x7f} {D307 0x1948d/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc8 d307_3 = 0x00000002 d307_d307_p → {D307 0x19f77/0x7f} {D307 0x1950c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc8 d307_3 = 0x00000002 d307_d307_p → {D307 0x19ff6/0x7f} {D307 0x1958b/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc8 d307_3 = 0x00000002 d307_d307_p → {D307 0x1a075/0x7f} {D307 0x1960a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc8 d307_3 = 0x00000002 d307_d307_p → {D307 0x1a0f4/0x7f} {D307 0x19689/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc8 d307_3 = 0x00000002 d307_d307_p → {D307 0x1a173/0x7f} {D307 0x19708/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc8 d307_3 = 0x00000002 d307_d307_p → {D307 0x1a1f2/0x7f} {D307 0x19787/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc8 d307_3 = 0x00000002 d307_d307_p → {D307 0x1a271/0x7f} {D307 0x19806/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc8 d307_3 = 0x00000002 d307_d307_p → {D307 0x1a2f0/0x7f} {D307 0x19885/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc8 d307_3 = 0x00000002 d307_d307_p → {D307 0x1a36f/0x7f} {D307 0x19904/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc8 d307_3 = 0x00000002 d307_d307_p → {D307 0x1a3ee/0x7f} {D307 0x19983/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc8 d307_3 = 0x00000002 d307_d307_p → {D307 0x1a46d/0x7f} {D307 0x19a02/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc8 d307_3 = 0x00000002 d307_d307_p → {D307 0x1a4ec/0x7f} {D307 0x19a81/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc8 d307_3 = 0x00000002 d307_d307_p → {D307 0x1a56b/0x7f} {D307 0x19b00/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc8 d307_3 = 0x00000002 d307_d307_p → {D307 0x1a5ea/0x7f} {D307 0x19b7f/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc8 d307_3 = 0x00000002 d307_d307_p → {D307 0x1a669/0x7f} {D307 0x19bfe/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc8 d307_3 = 0x00000002 d307_d307_p → {D307 0x1a6e8/0x7f} {D307 0x19c7d/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc8 d307_3 = 0x00000002 d307_d307_p → {D307 0x1a767/0x7f} {D307 0x19cfc/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc8 d307_3 = 0x00000002 d307_d307_p → {D307 0x1a7e6/0x7f} {D307 0x19d7b/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc8 d307_3 = 0x00000002 d307_d307_p → {D307 0x1a865/0x7f} {D307 0x19dfa/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc8 d307_3 = 0x00000002 d307_d307_p → {D307 0x1a8e4/0x7f} {D307 0x19e79/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fc8 d307_3 = 0x00000002 d307_d307_p → {D307 0x1a963/0x7f} {D307 0x19ef8/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fca d307_3 = 0x00000002 {D307 0x19f77/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fca d307_3 = 0x00000002 {D307 0x19ff6/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fca d307_3 = 0x00000002 {D307 0x1a075/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fca d307_3 = 0x00000002 {D307 0x1a0f4/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fca d307_3 = 0x00000002 {D307 0x1a173/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fca d307_3 = 0x00000002 {D307 0x1a1f2/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fca d307_3 = 0x00000002 {D307 0x1a271/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fca d307_3 = 0x00000002 {D307 0x1a2f0/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fca d307_3 = 0x00000002 {D307 0x1a36f/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fca d307_3 = 0x00000002 {D307 0x1a3ee/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fca d307_3 = 0x00000002 {D307 0x1a46d/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fca d307_3 = 0x00000002 {D307 0x1a4ec/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fca d307_3 = 0x00000002 {D307 0x1a56b/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fca d307_3 = 0x00000002 {D307 0x1a5ea/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fca d307_3 = 0x00000002 {D307 0x1a669/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fca d307_3 = 0x00000002 {D307 0x1a6e8/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fca d307_3 = 0x00000002 {D307 0x1a767/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fca d307_3 = 0x00000002 {D307 0x1a7e6/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fca d307_3 = 0x00000002 {D307 0x1a865/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fca d307_3 = 0x00000002 {D307 0x1a8e4/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fca d307_3 = 0x00000002 {D307 0x1a963/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d5fca d307_3 = 0x00000002