DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


top - download

⟦e750cfb81⟧

    Length: 6144 (0x1800)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_006be4

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦5a81ac88f⟧ »Space Info Vol 1« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x0000b7f9 max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x0000bfff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x00006be4 [0000000000000000110101111100100]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x00004025 [000000000000000100000000100101]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:                                    0x0 [0x1f80] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff004c00940090c0011d1 [111111111111111111111111111111110000000001001100000000001001010000000000100100001100000000000001000111010001]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x0b170/0x380} [00000000000000001011000101110000]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x0a978/0x5e4} [00000000000000001010100101111000]
    0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x0b130/0x40} [00000000000000001011000100110000]
    0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x0a938/0x40} [00000000000000001010100100111000]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »FLOAT_TYPE«
  [$0x0002]  0x002a8 003 »>=«
  [$0x0003]  0x002d0 004 »<=«
  [$0x0004]  0x002f8 005 »>«
  [$0x0005]  0x00318 006 »<«
  [$0x0006]  0x00338 007 »=«
  [$0x0007]  0x00358 008 »+«
  [$0x0008]  0x00378 009 »-«
  [$0x0009]  0x00398 00a »*«
  [$0x000a]  0x003b8 00b »/«
  [$0x000b]  0x003d8 000 »**«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »FLOAT_TYPE«
    @0x026b6 [0x01] =  $0x0002 »>=«
    @0x026de [0x02] =  $0x0003 »<=«
    @0x02706 [0x03] =  $0x0004 »>«
    @0x02726 [0x04] =  $0x0005 »<«
    @0x02746 [0x05] =  $0x0006 »=«
    @0x02766 [0x06] =  $0x0007 »+«
    @0x02786 [0x07] =  $0x0008 »-«
    @0x027a6 [0x08] =  $0x0009 »*«
    @0x027c6 [0x09] =  $0x000a »/«
    @0x027e6 [0x0a] =  $0x000b »**«
    @0x0280e [0x0b] =  $0x000c »abs«
    @0x0283e [0x0c] =  $0x000d »EXPONENT_TYPE«
    @0x028be [0x0d] =  $0x000e »rem«
    @0x028ee [0x0e] =  $0x000f »mod«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray

    0x002a30 +0x0000:                                    0x0 [0x6a0] 0…
{D305 0x030d0/0xce0}:D305
    0x0033d0 [0x18] +0x0300: ptr_0x18_p → {D306 0x07b67/0x83} [00000000000000000111101101100111]
    0x003810 [0x3a] +0x0740: ptr_0x3a_p → {D306 0x07a65/0x83} [00000000000000000111101001100101]

    0x003830 +0x0760:                                    0x0 [0x580] 0…
{D301 0x03db0/0xce0}:D301
    0x003e10 [0x03] +0x0060: ptr_0x3_p → {D302 0x057e0/0xa0} [00000000000000000101011111100000]
    0x003e70 [0x06] +0x00c0: ptr_0x6_p → {D302 0x06554/0xa0} [00000000000000000110010101010100]
    0x003e90 [0x07] +0x00e0: ptr_0x7_p → {D302 0x06fa2/0xa0} [00000000000000000110111110100010]
    0x003ed0 [0x09] +0x0120: ptr_0x9_p → {D302 0x06338/0xa0} [00000000000000000110001100111000]
    0x003f30 [0x0c] +0x0180: ptr_0xc_p → {D302 0x0a594/0xa0} [00000000000000001010010110010100]
    0x003fb0 [0x10] +0x0200: ptr_0x10_p → {D302 0x09846/0xa0} [00000000000000001001100001000110]
    0x003fd0 [0x11] +0x0220: ptr_0x11_p → {D302 0x08672/0xa0} [00000000000000001000011001110010]
    0x004030 [0x14] +0x0280: ptr_0x14_p → {D302 0x0599c/0xa0} [00000000000000000101100110011100]
    0x004050 [0x15] +0x02a0: ptr_0x15_p → {D302 0x052ac/0xa0} [00000000000000000101001010101100]
    0x0040f0 [0x1a] +0x0340: ptr_0x1a_p → {D302 0x05b58/0xa0} [00000000000000000101101101011000]
    0x004150 [0x1d] +0x03a0: ptr_0x1d_p → {D302 0x08ee2/0xa0} [00000000000000001000111011100010]
    0x0041f0 [0x22] +0x0440: ptr_0x22_p → {D302 0x082ba/0xa0} [00000000000000001000001010111010]
    0x004270 [0x26] +0x04c0: ptr_0x26_p → {D302 0x04f2c/0xa0} [00000000000000000100111100101100]
    0x004330 [0x2c] +0x0580: ptr_0x2c_p → {D302 0x050f0/0xa0} [00000000000000000101000011110000]
    0x004410 [0x33] +0x0660: ptr_0x33_p → {D302 0x0a18c/0xa0} [00000000000000001010000110001100]
    0x004450 [0x35] +0x06a0: ptr_0x35_p → {D302 0x0968a/0xa0} [00000000000000001001011010001010]
    0x0044d0 [0x39] +0x0720: ptr_0x39_p → {D302 0x076ca/0xa0} [00000000000000000111011011001010]
    0x0045d0 [0x41] +0x0820: ptr_0x41_p → {D302 0x0a790/0xa0} [00000000000000001010011110010000]
    0x004670 [0x46] +0x08c0: ptr_0x46_p → {D302 0x09fa0/0xa0} [00000000000000001001111110100000]
    0x0046b0 [0x48] +0x0900: ptr_0x48_p → {D302 0x05d14/0xa0} [00000000000000000101110100010100]
    0x0046d0 [0x49] +0x0920: ptr_0x49_p → {D302 0x04b64/0xa0} [00000000000000000100101101100100]
    0x0046f0 [0x4a] +0x0940: ptr_0x4a_p → {D302 0x07cbe/0xa0} [00000000000000000111110010111110]
    0x004810 [0x53] +0x0a60: ptr_0x53_p → {D302 0x05624/0xa0} [00000000000000000101011000100100]
    0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x05468/0xa0} [00000000000000000101010001101000]
    0x004850 [0x55] +0x0aa0: ptr_0x55_p → {D302 0x0a388/0xa0} [00000000000000001010001110001000]
    0x004870 [0x56] +0x0ac0: ptr_0x56_p → {D302 0x0b524/0xa0} [00000000000000001011010100100100]
    0x004890 [0x57] +0x0ae0: ptr_0x57_p → {D302 0x0b738/0xa0} [00000000000000001011011100111000]
    0x004910 [0x5b] +0x0b60: ptr_0x5b_p → {D302 0x06a26/0xa0} [00000000000000000110101000100110]
    0x004950 [0x5d] +0x0ba0: ptr_0x5d_p → {D302 0x07196/0xa0} [00000000000000000111000110010110]
    0x004990 [0x5f] +0x0be0: ptr_0x5f_p → {D302 0x0948e/0xa0} [00000000000000001001010010001110]
    0x0049d0 [0x61] +0x0c20: ptr_0x61_p → {D302 0x0af90/0xa0} [00000000000000001010111110010000]
    0x004a70 [0x66] +0x0cc0: ptr_0x66_p → {D302 0x08496/0xa0} [00000000000000001000010010010110]

{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x04c04/0x90}:ARRAY_STRING[0x1,0xa] = "FLOAT_TYPE"
{D303 0x04c94/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d34/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04d34/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04d68/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x04c94/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x04e08/0x50}:ARRAY_STRING[0x1,0x2] = ">="
{D303 0x04e58/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04ef8/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x04ef8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04f2c/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x04e58/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x04fcc/0x50}:ARRAY_STRING[0x1,0x2] = "<="
{D303 0x0501c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x050bc/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x050bc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x050f0/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0501c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05190/0x48}:ARRAY_STRING[0x1,0x1] = ">"
{D303 0x051d8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05278/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x05278/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x052ac/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x051d8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x0534c/0x48}:ARRAY_STRING[0x1,0x1] = "<"
{D303 0x05394/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05434/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{D304 0x05434/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05468/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x05394/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05508/0x48}:ARRAY_STRING[0x1,0x1] = "="
{D303 0x05550/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x055f0/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{D304 0x055f0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05624/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x05550/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x056c4/0x48}:ARRAY_STRING[0x1,0x1] = "+"
{D303 0x0570c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x057ac/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{D304 0x057ac/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x057e0/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0570c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05880/0x48}:ARRAY_STRING[0x1,0x1] = "-"
{D303 0x058c8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05968/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000
{D304 0x05968/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0599c/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x058c8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05a3c/0x48}:ARRAY_STRING[0x1,0x1] = "*"
{D303 0x05a84/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05b24/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000
{D304 0x05b24/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05b58/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x05a84/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05bf8/0x48}:ARRAY_STRING[0x1,0x1] = "/"
{D303 0x05c40/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05ce0/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000
{D304 0x05ce0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05d14/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x05c40/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x05db4/0x50}:ARRAY_STRING[0x1,0x2] = "**"
{D303 0x05e04/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06138/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000
{Thing2 0x05ea4/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2}
{StringIndex 0x05ee4/0x254}:StringIndex x = 0x00000001 y = 0x0000000e
  [$0x0001]  0x00240 002 »FLOAT_TYPE«
  [$0x0002]  0x002a8 003 »>=«
  [$0x0003]  0x002d0 004 »<=«
  [$0x0004]  0x002f8 005 »>«
  [$0x0005]  0x00318 006 »<«
  [$0x0006]  0x00338 007 »=«
  [$0x0007]  0x00358 008 »+«
  [$0x0008]  0x00378 009 »-«
  [$0x0009]  0x00398 00a »*«
  [$0x000a]  0x003b8 00b »/«
  [$0x000b]  0x003d8 00c »**«
  [$0x000c]  0x00400 00d »abs«
  [$0x000d]  0x00430 00e »EXPONENT_TYPE«
  [$0x000e]  0x004b0 000 »rem«
{D304 0x06138/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0616c/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x05e04/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0620c/0x58}:ARRAY_STRING[0x1,0x3] = "abs"
{D303 0x06264/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06304/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000
{D304 0x06304/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06338/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x06264/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x063d8/0xa8}:ARRAY_STRING[0x1,0xd] = "EXPONENT_TYPE"
{D303 0x06480/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06520/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000
{D304 0x06520/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06554/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x06480/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x065f4/0x58}:ARRAY_STRING[0x1,0x3] = "rem"
{D303 0x0664c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x069f2/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000
{Thing2 0x066ec/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x05ee4/0x254} next_p → {Thing2 0x05ea4/0x40}
{StringIndex 0x0672c/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011
  [$0x0001]  0x00240 002 »FLOAT_TYPE«
  [$0x0002]  0x002a8 003 »>=«
  [$0x0003]  0x002d0 004 »<=«
  [$0x0004]  0x002f8 005 »>«
  [$0x0005]  0x00318 006 »<«
  [$0x0006]  0x00338 007 »=«
  [$0x0007]  0x00358 008 »+«
  [$0x0008]  0x00378 009 »-«
  [$0x0009]  0x00398 00a »*«
  [$0x000a]  0x003b8 00b »/«
  [$0x000b]  0x003d8 00c »**«
  [$0x000c]  0x00400 00d »abs«
  [$0x000d]  0x00430 00e »EXPONENT_TYPE«
  [$0x000e]  0x004b0 00f »rem«
  [$0x000f]  0x004e0 010 »mod«
  [$0x0010]  0x04830 011 »EXPONENT«
  [$0x0011]  0x04888 000 »X«
{D304 0x069f2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06a26/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0664c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x06ac6/0x58}:ARRAY_STRING[0x1,0x3] = "mod"
{D303 0x06b1e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06f6e/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000
{Thing2 0x06bbe/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368}
{StringStore 0x06bfe/0x370}:StringStore x = 0x00000001 y = 0x00000066
    @0x06c3e [0x00] =  $0x0010 »EXPONENT«
    @0x06c96 [0x01] =  $0x0011 »X«
    @0x06cb6 [0x02] =  $0x0012 »FRACTION«
    @0x06d0e [0x03] =  $0x0013 »DECOMPOSE«
    @0x06d6e [0x04] =  $0x0014 »COMPOSE«
    @0x06dbe [0x05] =  $0x0015 »SCALE«
    @0x06dfe [0x06] =  $0x0016 »FLOOR«
    @0x06e3e [0x07] =  $0x0017 »CEILING«
    @0x06e8e [0x08] =  $0x0018 »ROUND«
    @0x06ece [0x09] =  $0x0019 »TRUNCATE«
{D304 0x06f6e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06fa2/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x06b1e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x07042/0x80}:ARRAY_STRING[0x1,0x8] = "EXPONENT"
{D303 0x070c2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07162/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000
{D304 0x07162/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07196/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0x0616c/0xa0} d302_d303_p → {D303 0x070c2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x07236/0x48}:ARRAY_STRING[0x1,0x1] = "X"
{D303 0x0727e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07696/0x34} d303_2 = 0x0012 d303_3 = 0x0000000000000000000
{Thing2 0x0731e/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0672c/0x2c6} next_p → {Thing2 0x066ec/0x40}
{StringIndex 0x0735e/0x338}:StringIndex x = 0x00000001 y = 0x00000014
  [$0x0001]  0x00240 002 »FLOAT_TYPE«
  [$0x0002]  0x002a8 003 »>=«
  [$0x0003]  0x002d0 004 »<=«
  [$0x0004]  0x002f8 005 »>«
  [$0x0005]  0x00318 006 »<«
  [$0x0006]  0x00338 007 »=«
  [$0x0007]  0x00358 008 »+«
  [$0x0008]  0x00378 009 »-«
  [$0x0009]  0x00398 00a »*«
  [$0x000a]  0x003b8 00b »/«
  [$0x000b]  0x003d8 00c »**«
  [$0x000c]  0x00400 00d »abs«
  [$0x000d]  0x00430 00e »EXPONENT_TYPE«
  [$0x000e]  0x004b0 00f »rem«
  [$0x000f]  0x004e0 010 »mod«
  [$0x0010]  0x04830 011 »EXPONENT«
  [$0x0011]  0x04888 012 »X«
  [$0x0012]  0x048a8 013 »FRACTION«
  [$0x0013]  0x04900 014 »DECOMPOSE«
  [$0x0014]  0x04960 000 »COMPOSE«
{D304 0x07696/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x076ca/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x0727e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x0776a/0x80}:ARRAY_STRING[0x1,0x8] = "FRACTION"
{D303 0x077ea/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0788a/0x34} d303_2 = 0x0013 d303_3 = 0x0000000000000000000
{D304 0x0788a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x078be/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x077ea/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x0795e/0x88}:ARRAY_STRING[0x1,0x9] = "DECOMPOSE"
{D307 0x079e6/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d7c6 d307_3 = 0x00000002
{D306 0x07a65/0x83}:D306 d306_d303_p → {D303 0x0727e/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x079e6/0x7f}
{D307 0x07ae8/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d7c6 d307_3 = 0x00000002
{D306 0x07b67/0x83}:D306 d306_d303_p → {D303 0x06b1e/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x07ae8/0x7f}
{D303 0x07bea/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07c8a/0x34} d303_2 = 0x0014 d303_3 = 0x0000000000000000000
{D304 0x07c8a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07cbe/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x07bea/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x07d5e/0x78}:ARRAY_STRING[0x1,0x7] = "COMPOSE"
{D303 0x07dd6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08286/0x34} d303_2 = 0x0015 d303_3 = 0x0000000000000000000
{Thing2 0x07e76/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0735e/0x338} next_p → {Thing2 0x0731e/0x40}
{StringIndex 0x07eb6/0x3d0}:StringIndex x = 0x00000001 y = 0x00000018
  [$0x0001]  0x00240 002 »FLOAT_TYPE«
  [$0x0002]  0x002a8 003 »>=«
  [$0x0003]  0x002d0 004 »<=«
  [$0x0004]  0x002f8 005 »>«
  [$0x0005]  0x00318 006 »<«
  [$0x0006]  0x00338 007 »=«
  [$0x0007]  0x00358 008 »+«
  [$0x0008]  0x00378 009 »-«
  [$0x0009]  0x00398 00a »*«
  [$0x000a]  0x003b8 00b »/«
  [$0x000b]  0x003d8 00c »**«
  [$0x000c]  0x00400 00d »abs«
  [$0x000d]  0x00430 00e »EXPONENT_TYPE«
  [$0x000e]  0x004b0 00f »rem«
  [$0x000f]  0x004e0 010 »mod«
  [$0x0010]  0x04830 011 »EXPONENT«
  [$0x0011]  0x04888 012 »X«
  [$0x0012]  0x048a8 013 »FRACTION«
  [$0x0013]  0x04900 014 »DECOMPOSE«
  [$0x0014]  0x04960 015 »COMPOSE«
  [$0x0015]  0x049b0 016 »SCALE«
  [$0x0016]  0x049f0 017 »FLOOR«
  [$0x0017]  0x04a30 018 »CEILING«
  [$0x0018]  0x04a80 000 »ROUND«
{D304 0x08286/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x082ba/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x078be/0xa0} d302_d303_p → {D303 0x07dd6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x0835a/0x68}:ARRAY_STRING[0x1,0x5] = "SCALE"
{D303 0x083c2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08462/0x34} d303_2 = 0x0016 d303_3 = 0x0000000000000000000
{D304 0x08462/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08496/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x083c2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x08536/0x68}:ARRAY_STRING[0x1,0x5] = "FLOOR"
{D303 0x0859e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0863e/0x34} d303_2 = 0x0017 d303_3 = 0x0000000000000000000
{D304 0x0863e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08672/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x0859e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x08712/0x78}:ARRAY_STRING[0x1,0x7] = "CEILING"
{D303 0x0878a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0882a/0x34} d303_2 = 0x0018 d303_3 = 0x0000000000000000000
{D304 0x0882a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0885e/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x0878a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x088fe/0x68}:ARRAY_STRING[0x1,0x5] = "ROUND"
{D303 0x08966/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08eae/0x34} d303_2 = 0x0019 d303_3 = 0x0000000000000000000
{Thing2 0x08a06/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x07eb6/0x3d0} next_p → {Thing2 0x07e76/0x40}
{StringIndex 0x08a46/0x468}:StringIndex x = 0x00000001 y = 0x0000001c
  [$0x0001]  0x00240 002 »FLOAT_TYPE«
  [$0x0002]  0x002a8 003 »>=«
  [$0x0003]  0x002d0 004 »<=«
  [$0x0004]  0x002f8 005 »>«
  [$0x0005]  0x00318 006 »<«
  [$0x0006]  0x00338 007 »=«
  [$0x0007]  0x00358 008 »+«
  [$0x0008]  0x00378 009 »-«
  [$0x0009]  0x00398 00a »*«
  [$0x000a]  0x003b8 00b »/«
  [$0x000b]  0x003d8 00c »**«
  [$0x000c]  0x00400 00d »abs«
  [$0x000d]  0x00430 00e »EXPONENT_TYPE«
  [$0x000e]  0x004b0 00f »rem«
  [$0x000f]  0x004e0 010 »mod«
  [$0x0010]  0x04830 011 »EXPONENT«
  [$0x0011]  0x04888 012 »X«
  [$0x0012]  0x048a8 013 »FRACTION«
  [$0x0013]  0x04900 014 »DECOMPOSE«
  [$0x0014]  0x04960 015 »COMPOSE«
  [$0x0015]  0x049b0 016 »SCALE«
  [$0x0016]  0x049f0 017 »FLOOR«
  [$0x0017]  0x04a30 018 »CEILING«
  [$0x0018]  0x04a80 019 »ROUND«
  [$0x0019]  0x04ac0 01a »TRUNCATE«
  [$0x001a]  0x06d18 01b »REMAINDER«
  [$0x001b]  0x06d78 01c »Y«
  [$0x001c]  0x06d98 000 »ADJACENT«
{D304 0x08eae/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08ee2/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x08966/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x08f82/0x80}:ARRAY_STRING[0x1,0x8] = "TRUNCATE"
{D303 0x09002/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0945a/0x34} d303_2 = 0x001a d303_3 = 0x0000000000000000000
{Thing2 0x090a2/0x40}:Thing2 Chain2 payload_p → {StringStore 0x06bfe/0x370} next_p → {Thing2 0x06bbe/0x40}
{StringStore 0x090e2/0x378}:StringStore x = 0x00000001 y = 0x00000067
    @0x09126 [0x00] =  $0x001a »REMAINDER«
    @0x09186 [0x01] =  $0x001b »Y«
    @0x091a6 [0x02] =  $0x001c »ADJACENT«
    @0x091fe [0x03] =  $0x001d »TOWARDS«
    @0x0924e [0x04] =  $0x001e »SUCCESSOR«
    @0x092ae [0x05] =  $0x001f »PREDECESSOR«
    @0x0931e [0x06] =  $0x0020 »COPY_SIGN«
    @0x0937e [0x07] =  $0x0021 »VALUE«
    @0x093be [0x08] =  $0x0022 »SIGN«
    @0x093f6 [0x09] =  $0x1a59 »\x1d\x18\x5c\xda\xc8\x1b\x98\x5b«
{D304 0x0945a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0948e/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x09002/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x0952e/0x88}:ARRAY_STRING[0x1,0x9] = "REMAINDER"
{D303 0x095b6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09656/0x34} d303_2 = 0x001b d303_3 = 0x0000000000000000000
{D304 0x09656/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0968a/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x095b6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x0972a/0x48}:ARRAY_STRING[0x1,0x1] = "Y"
{D303 0x09772/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09812/0x34} d303_2 = 0x001c d303_3 = 0x0000000000000000000
{D304 0x09812/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09846/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x09772/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x098e6/0x80}:ARRAY_STRING[0x1,0x8] = "ADJACENT"
{D303 0x09966/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09f6c/0x34} d303_2 = 0x001d d303_3 = 0x0000000000000000000
{Thing2 0x09a06/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x08a46/0x468} next_p → {Thing2 0x08a06/0x40}
{StringIndex 0x09a46/0x526}:StringIndex x = 0x00000001 y = 0x00000021
  [$0x0001]  0x00240 002 »FLOAT_TYPE«
  [$0x0002]  0x002a8 003 »>=«
  [$0x0003]  0x002d0 004 »<=«
  [$0x0004]  0x002f8 005 »>«
  [$0x0005]  0x00318 006 »<«
  [$0x0006]  0x00338 007 »=«
  [$0x0007]  0x00358 008 »+«
  [$0x0008]  0x00378 009 »-«
  [$0x0009]  0x00398 00a »*«
  [$0x000a]  0x003b8 00b »/«
  [$0x000b]  0x003d8 00c »**«
  [$0x000c]  0x00400 00d »abs«
  [$0x000d]  0x00430 00e »EXPONENT_TYPE«
  [$0x000e]  0x004b0 00f »rem«
  [$0x000f]  0x004e0 010 »mod«
  [$0x0010]  0x04830 011 »EXPONENT«
  [$0x0011]  0x04888 012 »X«
  [$0x0012]  0x048a8 013 »FRACTION«
  [$0x0013]  0x04900 014 »DECOMPOSE«
  [$0x0014]  0x04960 015 »COMPOSE«
  [$0x0015]  0x049b0 016 »SCALE«
  [$0x0016]  0x049f0 017 »FLOOR«
  [$0x0017]  0x04a30 018 »CEILING«
  [$0x0018]  0x04a80 019 »ROUND«
  [$0x0019]  0x04ac0 01a »TRUNCATE«
  [$0x001a]  0x06d18 01b »REMAINDER«
  [$0x001b]  0x06d78 01c »Y«
  [$0x001c]  0x06d98 01d »ADJACENT«
  [$0x001d]  0x06df0 01e »TOWARDS«
  [$0x001e]  0x06e40 01f »SUCCESSOR«
  [$0x001f]  0x06ea0 020 »PREDECESSOR«
  [$0x0020]  0x06f10 021 »COPY_SIGN«
  [$0x0021]  0x06f70 000 »VALUE«
{D304 0x09f6c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09fa0/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x09966/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x0a040/0x78}:ARRAY_STRING[0x1,0x7] = "TOWARDS"
{D303 0x0a0b8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a158/0x34} d303_2 = 0x001e d303_3 = 0x0000000000000000000
{D304 0x0a158/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a18c/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x04d68/0xa0} d302_d303_p → {D303 0x0a0b8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x0a22c/0x88}:ARRAY_STRING[0x1,0x9] = "SUCCESSOR"
{D303 0x0a2b4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a354/0x34} d303_2 = 0x001f d303_3 = 0x0000000000000000000
{D304 0x0a354/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a388/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x0a2b4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098
{ArrayString 0x0a428/0x98}:ARRAY_STRING[0x1,0xb] = "PREDECESSOR"
{D303 0x0a4c0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a560/0x34} d303_2 = 0x0020 d303_3 = 0x0000000000000000000
{D304 0x0a560/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a594/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x0a4c0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x0a634/0x88}:ARRAY_STRING[0x1,0x9] = "COPY_SIGN"
{D303 0x0a6bc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a75c/0x34} d303_2 = 0x0021 d303_3 = 0x0000000000000000000
{D304 0x0a75c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a790/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x0885e/0xa0} d302_d303_p → {D303 0x0a6bc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x0a830/0x68}:ARRAY_STRING[0x1,0x5] = "VALUE"
{D303 0x0a898/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0af5c/0x34} d303_2 = 0x0022 d303_3 = 0x0000000000000000000
{Thing2 0x0a938/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x09a46/0x526} next_p → {Thing2 0x09a06/0x40}
{StringIndex 0x0a978/0x5e4}:StringIndex x = 0x00000001 y = 0x00000026
  [$0x0001]  0x00240 002 »FLOAT_TYPE«
  [$0x0002]  0x002a8 003 »>=«
  [$0x0003]  0x002d0 004 »<=«
  [$0x0004]  0x002f8 005 »>«
  [$0x0005]  0x00318 006 »<«
  [$0x0006]  0x00338 007 »=«
  [$0x0007]  0x00358 008 »+«
  [$0x0008]  0x00378 009 »-«
  [$0x0009]  0x00398 00a »*«
  [$0x000a]  0x003b8 00b »/«
  [$0x000b]  0x003d8 00c »**«
  [$0x000c]  0x00400 00d »abs«
  [$0x000d]  0x00430 00e »EXPONENT_TYPE«
  [$0x000e]  0x004b0 00f »rem«
  [$0x000f]  0x004e0 010 »mod«
  [$0x0010]  0x04830 011 »EXPONENT«
  [$0x0011]  0x04888 012 »X«
  [$0x0012]  0x048a8 013 »FRACTION«
  [$0x0013]  0x04900 014 »DECOMPOSE«
  [$0x0014]  0x04960 015 »COMPOSE«
  [$0x0015]  0x049b0 016 »SCALE«
  [$0x0016]  0x049f0 017 »FLOOR«
  [$0x0017]  0x04a30 018 »CEILING«
  [$0x0018]  0x04a80 019 »ROUND«
  [$0x0019]  0x04ac0 01a »TRUNCATE«
  [$0x001a]  0x06d18 01b »REMAINDER«
  [$0x001b]  0x06d78 01c »Y«
  [$0x001c]  0x06d98 01d »ADJACENT«
  [$0x001d]  0x06df0 01e »TOWARDS«
  [$0x001e]  0x06e40 01f »SUCCESSOR«
  [$0x001f]  0x06ea0 020 »PREDECESSOR«
  [$0x0020]  0x06f10 021 »COPY_SIGN«
  [$0x0021]  0x06f70 022 »VALUE«
  [$0x0022]  0x06fb0 023 »SIGN«
  [$0x0023]  0x08da8 024 »LEADING_PART«
  [$0x0024]  0x08e20 000 »RADIX_DIGITS«
{D304 0x0af5c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0af90/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x0a898/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x0b030/0x60}:ARRAY_STRING[0x1,0x4] = "SIGN"
{D303 0x0b090/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b4f0/0x34} d303_2 = 0x0023 d303_3 = 0x0000000000000000000
{Thing2 0x0b130/0x40}:Thing2 Chain2 payload_p → {StringStore 0x090e2/0x378} next_p → {Thing2 0x090a2/0x40}
{StringStore 0x0b170/0x380}:StringStore x = 0x00000001 y = 0x00000068
    @0x0b1b6 [0x00] =  $0x0023 »LEADING_PART«
    @0x0b22e [0x01] =  $0x0024 »RADIX_DIGITS«
{D304 0x0b4f0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0b524/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x0b090/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x0b5c4/0xa0}:ARRAY_STRING[0x1,0xc] = "LEADING_PART"
{D303 0x0b664/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b704/0x34} d303_2 = 0x0024 d303_3 = 0x0000000000000000000
{D304 0x0b704/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0b738/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x0b664/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x0b7d8/0xa0}:ARRAY_STRING[0x1,0xc] = "RADIX_DIGITS"