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DataMuseum.dkPresents historical artifacts from the history of: Rational R1000/400 |
This is an automatic "excavation" of a thematic subset of
See our Wiki for more about Rational R1000/400 Excavated with: AutoArchaeologist - Free & Open Source Software. |
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Length: 5120 (0x1400) Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_0170b8
└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000 └─ ⟦cfc2e13cd⟧ »Space Info Vol 2« └─⟦this⟧
{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x00009687 max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x00009fff {HeadVar3 0x00080/0x2aa}:HeadVar3 0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001] 0x0000a0 [0x01] +0x0020: head_segment = 0x000170b8 [0000000000000010111000010111000] 0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001] 0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010] 0x0000ff [0x04] +0x007f: 0x000100 [0x05] +0x0080: 0x00011f [0x06] +0x009f: [00000000000000000000000000000000] 0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010] 0x000160 [0x08] +0x00e0: head_object = 0x000029d4 [000000000000000010100111010100] 0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001] 0x00019e [0x0a] +0x011e: 0x0001be [0x0b] +0x013e: 0x0001de [0x0c] +0x015e: 0x0001fe [0x0d] +0x017e: 0x00021e [0x0e] +0x019e: 0x00023e [0x0f] +0x01be: 0x00025e [0x10] +0x01de: 0x000265 [0x11] +0x01e5: head_variant = 0x3 [11] 0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010] 0x00026a [0x13] +0x01ea: 0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000] 0x0002aa [0x15] +0x022a: 0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000] {R1kSegChunk 0x0032a/0x1ff0}: =================== 0x00032a +0x0000: 0x0 [0x1f80] 0… 0x0022aa +0x1f80: 0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000 {Thing1 0x0231a/0x10c}:Thing1 0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff0030006000710800dd5 [111111111111111111111111111111110000000000110000000000000110000000000000011100010000100000000000110111010101] 0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110] 0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x091b2/0x388} [00000000000000001001000110110010] 0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x08932/0x3d0} [00000000000000001000100100110010] 0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x09172/0x40} [00000000000000001001000101110010] 0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x088f2/0x40} [00000000000000001000100011110010] {StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b [$0x0001] 0x00240 002 »WINDOW_IO« [$0x0002] 0x002a0 003 »VANILLA_ATTR« [$0x0003] 0x00318 004 »FALSE« [$0x0004] 0x00358 005 »INVERSE_ATTR« [$0x0005] 0x003d0 006 »TRUE« [$0x0006] 0x00408 007 »BOLD_ATTR« [$0x0007] 0x00468 008 »FAINT_ATTR« [$0x0008] 0x03578 009 »INVERSE_BOLD_ATTR« [$0x0009] 0x03618 00a »INVERSE_FAINT_ATTR« [$0x000a] 0x036c0 00b »UNDERSCORE_ATTR« [$0x000b] 0x03750 000 »UNDERSCORE_BOLD_ATTR« {StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065 @0x0264e [0x00] = $0x0001 »WINDOW_IO« @0x026ae [0x01] = $0x0002 »VANILLA_ATTR« @0x02726 [0x02] = $0x0003 »FALSE« @0x02766 [0x03] = $0x0004 »INVERSE_ATTR« @0x027de [0x04] = $0x0005 »TRUE« @0x02816 [0x05] = $0x0006 »BOLD_ATTR« @0x02876 [0x06] = $0x0007 »FAINT_ATTR« {D300 0x02970/0xc0}:D300 0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000] 0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000] 0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000] 0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000] 0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000] 0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000] {BitPointerArray 0x02a30/0x6a0}:BitPointerArray 0x002a30 +0x0000: 0x0 [0x6a0] 0… {D305 0x030d0/0xce0}:D305 0x0030d0 +0x0000: 0x0 [0xce0] 0… {D301 0x03db0/0xce0}:D301 0x003db0 [0x00] +0x0000: ptr_0x0_p → {D302 0x05538/0xa0} [00000000000000000101010100111000] 0x003e50 [0x05] +0x00a0: ptr_0x5_p → {D302 0x08722/0xa0} [00000000000000001000011100100010] 0x003f30 [0x0c] +0x0180: ptr_0xc_p → {D302 0x05150/0xa0} [00000000000000000101000101010000] 0x004130 [0x1c] +0x0380: ptr_0x1c_p → {D302 0x0761e/0xa0} [00000000000000000111011000011110] 0x004170 [0x1e] +0x03c0: ptr_0x1e_p → {D302 0x0956e/0xa0} [00000000000000001001010101101110] 0x0042d0 [0x29] +0x0520: ptr_0x29_p → {D302 0x08506/0xa0} [00000000000000001000010100000110] 0x0042f0 [0x2a] +0x0540: ptr_0x2a_p → {D302 0x07134/0xa0} [00000000000000000111000100110100] 0x004310 [0x2b] +0x0560: ptr_0x2b_p → {D302 0x08d36/0xa0} [00000000000000001000110100110110] 0x004330 [0x2c] +0x0580: ptr_0x2c_p → {D302 0x04f74/0xa0} [00000000000000000100111101110100] 0x004450 [0x35] +0x06a0: ptr_0x35_p → {D302 0x05f24/0xa0} [00000000000000000101111100100100] 0x004550 [0x3d] +0x07a0: ptr_0x3d_p → {D302 0x06168/0xa0} [00000000000000000110000101101000] 0x004570 [0x3e] +0x07c0: ptr_0x3e_p → {D302 0x079de/0xa0} [00000000000000000111100111011110] 0x004590 [0x3f] +0x07e0: ptr_0x3f_p → {D302 0x05364/0xa0} [00000000000000000101001101100100] 0x004610 [0x43] +0x0860: ptr_0x43_p → {D302 0x05734/0xa0} [00000000000000000101011100110100] 0x004650 [0x45] +0x08a0: ptr_0x45_p → {D302 0x0780a/0xa0} [00000000000000000111100000001010] 0x0046b0 [0x48] +0x0900: ptr_0x48_p → {D302 0x04d60/0xa0} [00000000000000000100110101100000] 0x004730 [0x4c] +0x0980: ptr_0x4c_p → {D302 0x06c34/0xa0} [00000000000000000110110000110100] 0x004890 [0x57] +0x0ae0: ptr_0x57_p → {D302 0x06394/0xa0} [00000000000000000110001110010100] 0x0049f0 [0x62] +0x0c40: ptr_0x62_p → {D302 0x08f62/0xa0} [00000000000000001000111101100010] 0x004a70 [0x66] +0x0cc0: ptr_0x66_p → {D302 0x06ea0/0xa0} [00000000000000000110111010100000] {D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000 {D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04b64/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088 {ArrayString 0x04c04/0x88}:ARRAY_STRING[0x1,0x9] = "WINDOW_IO" {D303 0x04c8c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d2c/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000 {D304 0x04d2c/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04d60/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x04c8c/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0 {ArrayString 0x04e00/0xa0}:ARRAY_STRING[0x1,0xc] = "VANILLA_ATTR" {D303 0x04ea0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04f40/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000 {D304 0x04f40/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04f74/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x04b64/0xa0} d302_d303_p → {D303 0x04ea0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068 {ArrayString 0x05014/0x68}:ARRAY_STRING[0x1,0x5] = "FALSE" {D303 0x0507c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0511c/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000 {D304 0x0511c/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05150/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x0507c/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0 {ArrayString 0x051f0/0xa0}:ARRAY_STRING[0x1,0xc] = "INVERSE_ATTR" {D303 0x05290/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05330/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000 {D304 0x05330/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05364/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x05290/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060 {ArrayString 0x05404/0x60}:ARRAY_STRING[0x1,0x4] = "TRUE" {D303 0x05464/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05504/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000 {D304 0x05504/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05538/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x05464/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088 {ArrayString 0x055d8/0x88}:ARRAY_STRING[0x1,0x9] = "BOLD_ATTR" {D303 0x05660/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05700/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000 {D304 0x05700/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05734/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x05660/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090 {ArrayString 0x057d4/0x90}:ARRAY_STRING[0x1,0xa] = "FAINT_ATTR" {D303 0x05864/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05cb4/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000 {Thing2 0x05904/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368} {StringStore 0x05944/0x370}:StringStore x = 0x00000001 y = 0x00000066 @0x05986 [0x00] = $0x0008 »INVERSE_BOLD_ATTR« @0x05a26 [0x01] = $0x0009 »INVERSE_FAINT_ATTR« @0x05ace [0x02] = $0x000a »UNDERSCORE_ATTR« @0x05b5e [0x03] = $0x000b »UNDERSCORE_BOLD_ATTR« {D304 0x05cb4/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05ce8/0xa0}:D302 d302_0 = 0x80000011 d302_d303_p → {D303 0x05864/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c8 {ArrayString 0x05d88/0xc8}:ARRAY_STRING[0x1,0x11] = "INVERSE_BOLD_ATTR" {D303 0x05e50/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05ef0/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000 {D304 0x05ef0/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05f24/0xa0}:D302 d302_0 = 0x80000012 d302_d303_p → {D303 0x05e50/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d0 {ArrayString 0x05fc4/0xd0}:ARRAY_STRING[0x1,0x12] = "INVERSE_FAINT_ATTR" {D303 0x06094/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06134/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000 {D304 0x06134/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x06168/0xa0}:D302 d302_0 = 0x8000000f d302_d303_p → {D303 0x06094/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8 {ArrayString 0x06208/0xb8}:ARRAY_STRING[0x1,0xf] = "UNDERSCORE_ATTR" {D303 0x062c0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06360/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000 {D304 0x06360/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x06394/0xa0}:D302 d302_0 = 0x80000014 d302_d302_p → {D302 0x05ce8/0xa0} d302_d303_p → {D303 0x062c0/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000e0 {ArrayString 0x06434/0xe0}:ARRAY_STRING[0x1,0x14] = "UNDERSCORE_BOLD_ATTR" {D303 0x06514/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06c00/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000 {Thing2 0x065b4/0x40}:Thing2 Chain2 payload_p → {StringStore 0x05944/0x370} next_p → {Thing2 0x05904/0x40} {StringStore 0x065f4/0x378}:StringStore x = 0x00000001 y = 0x00000067 @0x06636 [0x00] = $0x000c »INVERSE_UNDERSCORE_ATTR« @0x06706 [0x01] = $0x000d »INVERSE_UNDERSCORE_BOLD_ATTR« @0x067fe [0x02] = $0x000e »NORMAL« @0x06846 [0x03] = $0x000f »INVERSE« @0x06896 [0x04] = $0x0010 »BOLD« @0x068ce [0x05] = $0x0011 »FAINT« {Thing2 0x0696c/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2} {StringIndex 0x069ac/0x254}:StringIndex x = 0x00000001 y = 0x0000000e [$0x0001] 0x00240 002 »WINDOW_IO« [$0x0002] 0x002a0 003 »VANILLA_ATTR« [$0x0003] 0x00318 004 »FALSE« [$0x0004] 0x00358 005 »INVERSE_ATTR« [$0x0005] 0x003d0 006 »TRUE« [$0x0006] 0x00408 007 »BOLD_ATTR« [$0x0007] 0x00468 008 »FAINT_ATTR« [$0x0008] 0x03578 009 »INVERSE_BOLD_ATTR« [$0x0009] 0x03618 00a »INVERSE_FAINT_ATTR« [$0x000a] 0x036c0 00b »UNDERSCORE_ATTR« [$0x000b] 0x03750 00c »UNDERSCORE_BOLD_ATTR« [$0x000c] 0x04228 00d »INVERSE_UNDERSCORE_ATTR« [$0x000d] 0x042f8 00e »INVERSE_UNDERSCORE_BOLD_ATTR« [$0x000e] 0x043f0 000 »NORMAL« {D304 0x06c00/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x06c34/0xa0}:D302 d302_0 = 0x80000017 d302_d303_p → {D303 0x06514/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000f8 {ArrayString 0x06cd4/0xf8}:ARRAY_STRING[0x1,0x17] = "INVERSE_UNDERSCORE_ATTR" {D303 0x06dcc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06e6c/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000 {D304 0x06e6c/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x06ea0/0xa0}:D302 d302_0 = 0x8000001c d302_d303_p → {D303 0x06dcc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000120 {ArrayString 0x06f40/0x120}:ARRAY_STRING[0x1,0x1c] = "INVERSE_UNDERSCORE_BOLD_ATTR" {D303 0x07060/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07100/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000 {D304 0x07100/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x07134/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x07060/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070 {ArrayString 0x071d4/0x70}:ARRAY_STRING[0x1,0x6] = "NORMAL" {D303 0x07244/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x075ea/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000 {Thing2 0x072e4/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x069ac/0x254} next_p → {Thing2 0x0696c/0x40} {StringIndex 0x07324/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011 [$0x0001] 0x00240 002 »WINDOW_IO« [$0x0002] 0x002a0 003 »VANILLA_ATTR« [$0x0003] 0x00318 004 »FALSE« [$0x0004] 0x00358 005 »INVERSE_ATTR« [$0x0005] 0x003d0 006 »TRUE« [$0x0006] 0x00408 007 »BOLD_ATTR« [$0x0007] 0x00468 008 »FAINT_ATTR« [$0x0008] 0x03578 009 »INVERSE_BOLD_ATTR« [$0x0009] 0x03618 00a »INVERSE_FAINT_ATTR« [$0x000a] 0x036c0 00b »UNDERSCORE_ATTR« [$0x000b] 0x03750 00c »UNDERSCORE_BOLD_ATTR« [$0x000c] 0x04228 00d »INVERSE_UNDERSCORE_ATTR« [$0x000d] 0x042f8 00e »INVERSE_UNDERSCORE_BOLD_ATTR« [$0x000e] 0x043f0 00f »NORMAL« [$0x000f] 0x04438 010 »INVERSE« [$0x0010] 0x04488 011 »BOLD« [$0x0011] 0x044c0 000 »FAINT« {D304 0x075ea/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0761e/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x07244/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078 {ArrayString 0x076be/0x78}:ARRAY_STRING[0x1,0x7] = "INVERSE" {D303 0x07736/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x077d6/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000 {D304 0x077d6/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0780a/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x07736/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060 {ArrayString 0x078aa/0x60}:ARRAY_STRING[0x1,0x4] = "BOLD" {D303 0x0790a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x079aa/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000 {D304 0x079aa/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x079de/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x0790a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068 {ArrayString 0x07a7e/0x68}:ARRAY_STRING[0x1,0x5] = "FAINT" {D303 0x07ae6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x082be/0x34} d303_2 = 0x0012 d303_3 = 0x0000000000000000000 {Thing2 0x07b86/0x40}:Thing2 Chain2 payload_p → {StringStore 0x065f4/0x378} next_p → {Thing2 0x065b4/0x40} {StringStore 0x07bc6/0x380}:StringStore x = 0x00000001 y = 0x00000068 @0x07c06 [0x00] = $0x0012 »INVERSE_BOLD« @0x07c7e [0x01] = $0x0013 »INVERSE_FAINT« @0x07cfe [0x02] = $0x0014 »UNDERSCORE« @0x07d66 [0x03] = $0x0015 »UNDERSCORE_BOLD« @0x07df6 [0x04] = $0x0016 »INVERSE_UNDERSCORE« {Thing2 0x07f46/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x07324/0x2c6} next_p → {Thing2 0x072e4/0x40} {StringIndex 0x07f86/0x338}:StringIndex x = 0x00000001 y = 0x00000014 [$0x0001] 0x00240 002 »WINDOW_IO« [$0x0002] 0x002a0 003 »VANILLA_ATTR« [$0x0003] 0x00318 004 »FALSE« [$0x0004] 0x00358 005 »INVERSE_ATTR« [$0x0005] 0x003d0 006 »TRUE« [$0x0006] 0x00408 007 »BOLD_ATTR« [$0x0007] 0x00468 008 »FAINT_ATTR« [$0x0008] 0x03578 009 »INVERSE_BOLD_ATTR« [$0x0009] 0x03618 00a »INVERSE_FAINT_ATTR« [$0x000a] 0x036c0 00b »UNDERSCORE_ATTR« [$0x000b] 0x03750 00c »UNDERSCORE_BOLD_ATTR« [$0x000c] 0x04228 00d »INVERSE_UNDERSCORE_ATTR« [$0x000d] 0x042f8 00e »INVERSE_UNDERSCORE_BOLD_ATTR« [$0x000e] 0x043f0 00f »NORMAL« [$0x000f] 0x04438 010 »INVERSE« [$0x0010] 0x04488 011 »BOLD« [$0x0011] 0x044c0 012 »FAINT« [$0x0012] 0x057f8 013 »INVERSE_BOLD« [$0x0013] 0x05870 014 »INVERSE_FAINT« [$0x0014] 0x058f0 000 »UNDERSCORE« {D304 0x082be/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x082f2/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x07ae6/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0 {ArrayString 0x08392/0xa0}:ARRAY_STRING[0x1,0xc] = "INVERSE_BOLD" {D303 0x08432/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x084d2/0x34} d303_2 = 0x0013 d303_3 = 0x0000000000000000000 {D304 0x084d2/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x08506/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x08432/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8 {ArrayString 0x085a6/0xa8}:ARRAY_STRING[0x1,0xd] = "INVERSE_FAINT" {D303 0x0864e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x086ee/0x34} d303_2 = 0x0014 d303_3 = 0x0000000000000000000 {D304 0x086ee/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x08722/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x0864e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090 {ArrayString 0x087c2/0x90}:ARRAY_STRING[0x1,0xa] = "UNDERSCORE" {D303 0x08852/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08d02/0x34} d303_2 = 0x0015 d303_3 = 0x0000000000000000000 {Thing2 0x088f2/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x07f86/0x338} next_p → {Thing2 0x07f46/0x40} {StringIndex 0x08932/0x3d0}:StringIndex x = 0x00000001 y = 0x00000018 [$0x0001] 0x00240 002 »WINDOW_IO« [$0x0002] 0x002a0 003 »VANILLA_ATTR« [$0x0003] 0x00318 004 »FALSE« [$0x0004] 0x00358 005 »INVERSE_ATTR« [$0x0005] 0x003d0 006 »TRUE« [$0x0006] 0x00408 007 »BOLD_ATTR« [$0x0007] 0x00468 008 »FAINT_ATTR« [$0x0008] 0x03578 009 »INVERSE_BOLD_ATTR« [$0x0009] 0x03618 00a »INVERSE_FAINT_ATTR« [$0x000a] 0x036c0 00b »UNDERSCORE_ATTR« [$0x000b] 0x03750 00c »UNDERSCORE_BOLD_ATTR« [$0x000c] 0x04228 00d »INVERSE_UNDERSCORE_ATTR« [$0x000d] 0x042f8 00e »INVERSE_UNDERSCORE_BOLD_ATTR« [$0x000e] 0x043f0 00f »NORMAL« [$0x000f] 0x04438 010 »INVERSE« [$0x0010] 0x04488 011 »BOLD« [$0x0011] 0x044c0 012 »FAINT« [$0x0012] 0x057f8 013 »INVERSE_BOLD« [$0x0013] 0x05870 014 »INVERSE_FAINT« [$0x0014] 0x058f0 015 »UNDERSCORE« [$0x0015] 0x05958 016 »UNDERSCORE_BOLD« [$0x0016] 0x059e8 017 »INVERSE_UNDERSCORE« [$0x0017] 0x06de8 000 »INVERSE_UNDERSCORE_BOLD« {D304 0x08d02/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x08d36/0xa0}:D302 d302_0 = 0x8000000f d302_d303_p → {D303 0x08852/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8 {ArrayString 0x08dd6/0xb8}:ARRAY_STRING[0x1,0xf] = "UNDERSCORE_BOLD" {D303 0x08e8e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08f2e/0x34} d303_2 = 0x0016 d303_3 = 0x0000000000000000000 {D304 0x08f2e/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x08f62/0xa0}:D302 d302_0 = 0x80000012 d302_d302_p → {D302 0x082f2/0xa0} d302_d303_p → {D303 0x08e8e/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d0 {ArrayString 0x09002/0xd0}:ARRAY_STRING[0x1,0x12] = "INVERSE_UNDERSCORE" {D303 0x090d2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0953a/0x34} d303_2 = 0x0017 d303_3 = 0x0000000000000000000 {Thing2 0x09172/0x40}:Thing2 Chain2 payload_p → {StringStore 0x07bc6/0x380} next_p → {Thing2 0x07b86/0x40} {StringStore 0x091b2/0x388}:StringStore x = 0x00000001 y = 0x00000069 @0x091f6 [0x00] = $0x0017 »INVERSE_UNDERSCORE_BOLD« {D304 0x0953a/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0956e/0xa0}:D302 d302_0 = 0x80000017 d302_d303_p → {D303 0x090d2/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000f8 {ArrayString 0x0960e/0xf8}:ARRAY_STRING[0x1,0x17] = "INVERSE_UNDERSCORE_BOLD"