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DataMuseum.dkPresents historical artifacts from the history of: Rational R1000/400 |
This is an automatic "excavation" of a thematic subset of
See our Wiki for more about Rational R1000/400 Excavated with: AutoArchaeologist - Free & Open Source Software. |
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Length: 2048 (0x800) Notes: 0c_class, LINK, R1K_Link_Pack, R1k_Segment, a2_tag, seg_000199
└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000 └─ ⟦cfc2e13cd⟧ »Space Info Vol 2« └─⟦this⟧
{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x00002afa max_bits = 0xffffffff zero = 0x00000000 alloced_bits = 0x00003fff {MagicString 0x00080/0xa0}:MAGIC_STRING "This is a Link Pack." {Header 0x00120/0xc1}:HEADER 0x000120 [0x00] +0x0000: hdr_f0_n = 0x00000000 [00000000000000000000000000000000] 0x000140 [0x01] +0x0020: hdr_f1_n = 0x000001e1 [00000000000000000000000111100001] 0x000160 [0x02] +0x0040: hdr_f2_n = 0x00000007 [00000000000000000000000000000111] 0x000180 [0x03] +0x0060: hdr_f3_n = 0x0000154c [00000000000000000001010101001100] 0x0001a0 [0x04] +0x0080: hdr_f4_n = 0x00000000 [00000000000000000000000000000000] 0x0001c0 [0x05] +0x00a0: hdr_f5_p → {Thing3 0x00681/0xc0} [000000000000000000000011010000001] {BitPointerArray 0x001e1/0x4a0}:BitPointerArray 0x000341 [0x0b] +0x0160: ptr_0xb_p → {Thing1 0x029b7/0xe1} [00000000000000000010100110110111] 0x0004a1 [0x16] +0x02c0: ptr_0x16_p → {Thing1 0x028d6/0xe1} [00000000000000000010100011010110] 0x0005e1 [0x20] +0x0400: ptr_0x20_p → {Thing1 0x027f5/0xe1} [00000000000000000010011111110101] 0x000601 +0x0420: 0x0 [0x80] 0… {Thing3 0x00681/0xc0}:THING3 t3_h0 = 0x71dbcc7f t3_h1 = 0x0d43ee76 t3_t2_p → {Thing2A 0x00741/0x34} t3_h3 = 0x00000080 t3_h4 = 0x00002000 t3_t1_p → {Thing1 0x027f5/0xe1} {Thing2A 0x00741/0x34}:THING2A t2a_var = 0x1 t2a_head = 0x0000034080000 {Thing2C 0x00775/0x80}:THING2C t2c_h0_n = 0x00000000 t2c_h1_p → {Thing2A 0x00741/0x34} t2c_h2_p → {Thing2A 0x007f5/0x34} t2c_h3_p → {Thing2A 0x007f5/0x34} {Thing2A 0x007f5/0x34}:THING2A t2a_var = 0x0 t2a_head = 0x0000034080000 {Thing2C 0x00829/0x80}:THING2C t2c_h0_n = 0x0000150b t2c_h1_p → {Thing2A 0x01d34/0x34} t2c_h2_p → {Thing2A 0x00741/0x34} t2c_h3_p → {Thing2A 0x00741/0x34} {R1kSegChunk 0x008a9/0x148b}: =================== 0x0008a9 +0x0000: 0x0 [0x148b] 0… {Thing2A 0x01d34/0x34}:THING2A t2a_var = 0x1 t2a_head = 0x0000034080220 {Thing2B 0x01d68/0x220}:THING2B t2b_x = 0x000007c5 t2b_y = 0x0000003c "!MACHINE.RELEASE.X_LIBRARY.RELEASE6_0_0.INSTALL_PRODUCT'SPEC" {Thing2A 0x01f88/0x34}:THING2A t2a_var = 0x1 t2a_head = 0x00000340800b8 {Thing2B 0x01fbc/0xb8}:THING2B t2b_x = 0x00000001 t2b_y = 0x0000000f "INSTALL_PRODUCT" {Thing2A 0x02074/0x34}:THING2A t2a_var = 0x1 t2a_head = 0x0000034080270 {Thing2B 0x020a8/0x270}:THING2B t2b_x = 0x000007bb t2b_y = 0x00000046 "!MACHINE.RELEASE.X_LIBRARY.RELEASE6_0_0.CONVERT_PRODUCT_TO_DELTA2'SPEC" {Thing2A 0x02318/0x34}:THING2A t2a_var = 0x1 t2a_head = 0x0000034080108 {Thing2B 0x0234c/0x108}:THING2B t2b_x = 0x00000001 t2b_y = 0x00000019 "CONVERT_PRODUCT_TO_DELTA2" {Thing2A 0x02454/0x34}:THING2A t2a_var = 0x1 t2a_head = 0x0000034080250 {Thing2B 0x02488/0x250}:THING2B t2b_x = 0x000007bf t2b_y = 0x00000042 "!MACHINE.RELEASE.X_LIBRARY.RELEASE6_0_0.CLEANUP_AFTER_INSTALL'SPEC" {Thing2A 0x026d8/0x34}:THING2A t2a_var = 0x1 t2a_head = 0x00000340800e8 {Thing2B 0x0270c/0xe8}:THING2B t2b_x = 0x00000001 t2b_y = 0x00000015 "CLEANUP_AFTER_INSTALL" {R1kSegChunk 0x027f4/0x1}: =================== 0x0027f4 +0x0000: 0x1 [0x01] 1 {Thing1 0x027f5/0xe1}:THING1 t1_str1_p → {Thing2B 0x0270c/0xe8} t1_str2_p → {Thing2B 0x02488/0x250} t1_h2 = 0x80000009 t1_h3 = 0x000059d6 t1_h4 = 0x00000003 t1_tail = 0x0 {Thing1 0x028d6/0xe1}:THING1 t1_str1_p → {Thing2B 0x0234c/0x108} t1_str2_p → {Thing2B 0x020a8/0x270} t1_h2 = 0x80000009 t1_h3 = 0x000059d8 t1_h4 = 0x00000003 t1_tail = 0x0 {Thing1 0x029b7/0xe1}:THING1 t1_str1_p → {Thing2B 0x01fbc/0xb8} t1_str2_p → {Thing2B 0x01d68/0x220} t1_h2 = 0x80000009 t1_h3 = 0x000059da t1_h4 = 0x00000003 t1_tail = 0x0 {R1kSegChunk 0x02a98/0xe1}: =================== 0x002a98 +0x0000: 0x8000000900000000 [0x80] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 1000000000000000 0000000000001001 0000000000000000 0000000000000000 0x002b18 +0x0080: 0x40000000000000000 [0x61] 0000000000000000 0000000000000010 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0