|
DataMuseum.dkPresents historical artifacts from the history of: Rational R1000/400 |
This is an automatic "excavation" of a thematic subset of
See our Wiki for more about Rational R1000/400 Excavated with: AutoArchaeologist - Free & Open Source Software. |
top - download
Length: 5120 (0x1400) Types: Ada Source Notes: 03_class, FILE, R1k_Segment, e3_tag, package body Prediction4_Inc_Down_Not_Ok_Rule, seg_04c521, separate Qualit_Generic_Agent.Qualit_Epsilon_Rule_Bundle
└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000 └─ ⟦cfc2e13cd⟧ »Space Info Vol 2« └─⟦this⟧
separate (Qualit_Generic_Agent.Qualit_Epsilon_Rule_Bundle) package body Prediction4_Inc_Down_Not_Ok_Rule is function Premiss return Fact_Queries is use Qualit_Frames; use Slot; begin return (Updates.Exist ((Valid => Is_Equal (False_Boolean))), Predictions.Exist ((Quadrant_Number => Is_Equal (4), Prediction_Name => Is_Equal (Epsilon_Should_Decrease_Or_Be_Constant_Prediction_Name))), Epsilon_Variations.Exist ((Value => Is_Greater (Null_Value))), Down_Values.Exist ((Value => Is_Any)), Down_Increments.Exist ((Value => Is_Any))); end Premiss; procedure Action (Objects : Fact_Collection) is use Qualit_Frames; use Slot; use Slot.Operators; The_Update_Fact : Fact_Name renames Objects (1); The_Prediction_Fact : Fact_Name renames Objects (2); The_Down_Value_Fact : Fact_Name renames Objects (4); The_Down_Increment_Fact : Fact_Name renames Objects (5); The_Down_Value : Slot.Object := Down_Values.Get (The_Down_Value_Fact, Value); The_Down_Increment : Slot.Object := Down_Increments.Get (The_Down_Increment_Fact, Value); begin Display.New_Line (The_Output_Window); Display.Put_Line ("********************************************************", The_Output_Window); Display.Put_Line ("QUADRANT 4 prediction => epsilon should decrease or be constant", The_Output_Window); Display.Put_Line (" and prediction NOT OK", The_Output_Window); Display.Put_Line ("********************************************************", The_Output_Window); Updates.Change (The_Update_Fact, Valid, True_Boolean); The_Down_Value := The_Down_Value + The_Down_Increment; if The_Down_Value > Max_Down_Value then The_Down_Value := Max_Down_Value; end if; Down_Values.Change (The_Down_Value_Fact, Value, The_Down_Value); Predictions.Delete (The_Prediction_Fact); end Action; end Prediction4_Inc_Down_Not_Ok_Rule;
nblk1=4 nid=0 hdr6=8 [0x00] rec0=1d rec1=00 rec2=01 rec3=062 [0x01] rec0=00 rec1=00 rec2=04 rec3=018 [0x02] rec0=15 rec1=00 rec2=03 rec3=06e [0x03] rec0=0d rec1=00 rec2=02 rec3=000 tail 0x21752cda286b272e334b0 0x42a00088462063c03