DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


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⟦f4acb0736⟧

    Length: 6144 (0x1800)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_0a8c72

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦cfc2e13cd⟧ »Space Info Vol 2« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x0000a8a7 max_bits = 0xffffffff zero = 0x00000000 alloced_bits = 0x0000bfff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x000a8c72 [0000000000010101000110001110010]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x0002eada [000000000000101110101011011010]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:                                    0x0 [0x1f80] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff00380074006d0800d6e [111111111111111111111111111111110000000000111000000000000111010000000000011011010000100000000000110101101110]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x08dbc/0x380} [00000000000000001000110110111100]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x09730/0x468} [00000000000000001001011100110000]
    0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x08d7c/0x40} [00000000000000001000110101111100]
    0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x096f0/0x40} [00000000000000001001011011110000]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »T_AGENT_NB_GENERATOR«
  [$0x0002]  0x002f8 003 »=«
  [$0x0003]  0x00318 004 »CREATE_AGENT_NB_GENERATOR«
  [$0x0004]  0x003f8 005 »THE_AGENT_NB_GENERATOR«
  [$0x0005]  0x004c0 006 »GET_AGENT_NB«
  [$0x0006]  0x032a8 007 »THE_OBJECT«
  [$0x0007]  0x03310 008 »THE_RESULT«
  [$0x0008]  0x03378 009 »GET_OBJECT«
  [$0x0009]  0x033e0 00a »THE_AGENT_NB«
  [$0x000a]  0x03458 00b »DELETE_ONE_AGENT«
  [$0x000b]  0x034f0 000 »INITIALIZE«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »T_AGENT_NB_GENERATOR«
    @0x02706 [0x01] =  $0x0002 »=«
    @0x02726 [0x02] =  $0x0003 »CREATE_AGENT_NB_GENERATOR«
    @0x02806 [0x03] =  $0x0004 »THE_AGENT_NB_GENERATOR«
    @0x028ce [0x04] =  $0x0005 »GET_AGENT_NB«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray

    0x002a30 +0x0000:                                    0x0 [0x6a0] 0…
{D305 0x030d0/0xce0}:D305
    0x003170 [0x05] +0x00a0: ptr_0x5_p → {D306 0x0a3e1/0x83} [00000000000000001010001111100001]
    0x003190 [0x06] +0x00c0: ptr_0x6_p → {D306 0x0a7a1/0x83} [00000000000000001010011110100001]
    0x003230 [0x0b] +0x0160: ptr_0xb_p → {D306 0x09e45/0x83} [00000000000000001001111001000101]
    0x003390 [0x16] +0x02c0: ptr_0x16_p → {D306 0x0a11b/0x83} [00000000000000001010000100011011]
    0x003630 [0x2b] +0x0560: ptr_0x2b_p → {D306 0x08031/0x83} [00000000000000001000000000110001]
    0x003770 [0x35] +0x06a0: ptr_0x35_p → {D306 0x0a8a3/0x83} [00000000000000001010100010100011]
    0x0037b0 [0x37] +0x06e0: ptr_0x37_p → {D306 0x08235/0x83} [00000000000000001000001000110101]
    0x0037d0 [0x38] +0x0700: ptr_0x38_p → {D306 0x09d43/0x83} [00000000000000001001110101000011]
    0x003c30 [0x5b] +0x0b60: ptr_0x5b_p → {D306 0x0a69f/0x83} [00000000000000001010011010011111]

    0x003c50 +0x0b80:                                    0x0 [0x160] 0…
{D301 0x03db0/0xce0}:D301
    0x003db0 [0x00] +0x0000: ptr_0x0_p → {D302 0x07eb2/0xa0} [00000000000000000111111010110010]
    0x003dd0 [0x01] +0x0020: ptr_0x1_p → {D302 0x07956/0xa0} [00000000000000000111100101010110]
    0x003df0 [0x02] +0x0040: ptr_0x2_p → {D302 0x09170/0xa0} [00000000000000001001000101110000]
    0x003e10 [0x03] +0x0060: ptr_0x3_p → {D302 0x04b64/0xa0} [00000000000000000100101101100100]
    0x003f90 [0x0f] +0x01e0: ptr_0xf_p → {D302 0x09364/0xa0} [00000000000000001001001101100100]
    0x003ff0 [0x12] +0x0240: ptr_0x12_p → {D302 0x08b9c/0xa0} [00000000000000001000101110011100]
    0x004110 [0x1b] +0x0360: ptr_0x1b_p → {D302 0x0838c/0xa0} [00000000000000001000001110001100]
    0x004130 [0x1c] +0x0380: ptr_0x1c_p → {D302 0x06904/0xa0} [00000000000000000110100100000100]
    0x004170 [0x1e] +0x03c0: ptr_0x1e_p → {D302 0x05e20/0xa0} [00000000000000000101111000100000]
    0x004230 [0x24] +0x0480: ptr_0x24_p → {D302 0x0758e/0xa0} [00000000000000000111010110001110]
    0x004290 [0x27] +0x04e0: ptr_0x27_p → {D302 0x051f0/0xa0} [00000000000000000101000111110000]
    0x004330 [0x2c] +0x0580: ptr_0x2c_p → {D302 0x09548/0xa0} [00000000000000001001010101001000]
    0x0043d0 [0x31] +0x0620: ptr_0x31_p → {D302 0x09bcc/0xa0} [00000000000000001001101111001100]
    0x004470 [0x36] +0x06c0: ptr_0x36_p → {D302 0x0a272/0xa0} [00000000000000001010001001110010]
    0x004590 [0x3f] +0x07e0: ptr_0x3f_p → {D302 0x09f9c/0xa0} [00000000000000001001111110011100]
    0x004710 [0x4b] +0x0960: ptr_0x4b_p → {D302 0x070b4/0xa0} [00000000000000000111000010110100]
    0x004750 [0x4d] +0x09a0: ptr_0x4d_p → {D302 0x0646c/0xa0} [00000000000000000110010001101100]
    0x004810 [0x53] +0x0a60: ptr_0x53_p → {D302 0x0a538/0xa0} [00000000000000001010010100111000]
    0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x08578/0xa0} [00000000000000001000010101111000]
    0x0048b0 [0x58] +0x0b00: ptr_0x58_p → {D302 0x05454/0xa0} [00000000000000000101010001010100]
    0x004910 [0x5b] +0x0b60: ptr_0x5b_p → {D302 0x04f74/0xa0} [00000000000000000100111101110100]
    0x004930 [0x5c] +0x0b80: ptr_0x5c_p → {D302 0x06024/0xa0} [00000000000000000110000000100100]
    0x004950 [0x5d] +0x0ba0: ptr_0x5d_p → {D302 0x0778a/0xa0} [00000000000000000111011110001010]
    0x0049f0 [0x62] +0x0c40: ptr_0x62_p → {D302 0x06eb0/0xa0} [00000000000000000110111010110000]
    0x004a70 [0x66] +0x0cc0: ptr_0x66_p → {D302 0x05c1c/0xa0} [00000000000000000101110000011100]

{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x80000014 d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000e0
{ArrayString 0x04c04/0xe0}:ARRAY_STRING[0x1,0x14] = "T_AGENT_NB_GENERATOR"
{D303 0x04ce4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d84/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04d84/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04db8/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x04ce4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x04e58/0x48}:ARRAY_STRING[0x1,0x1] = "="
{D303 0x04ea0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04f40/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x04f40/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04f74/0xa0}:D302 d302_0 = 0x80000019 d302_d303_p → {D303 0x04ea0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000108
{ArrayString 0x05014/0x108}:ARRAY_STRING[0x1,0x19] = "CREATE_AGENT_NB_GENERATOR"
{D303 0x0511c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x051bc/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x051bc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x051f0/0xa0}:D302 d302_0 = 0x80000016 d302_d303_p → {D303 0x0511c/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000f0
{ArrayString 0x05290/0xf0}:ARRAY_STRING[0x1,0x16] = "THE_AGENT_NB_GENERATOR"
{D303 0x05380/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05420/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x05420/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05454/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x05380/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x054f4/0xa0}:ARRAY_STRING[0x1,0xc] = "GET_AGENT_NB"
{D303 0x05594/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x059e4/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{Thing2 0x05634/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368}
{StringStore 0x05674/0x370}:StringStore x = 0x00000001 y = 0x00000066
    @0x056b6 [0x00] =  $0x0006 »THE_OBJECT«
    @0x0571e [0x01] =  $0x0007 »THE_RESULT«
    @0x05786 [0x02] =  $0x0008 »GET_OBJECT«
    @0x057ee [0x03] =  $0x0009 »THE_AGENT_NB«
    @0x05866 [0x04] =  $0x000a »DELETE_ONE_AGENT«
    @0x058fe [0x05] =  $0x000b »INITIALIZE«
    @0x05966 [0x06] =  $0x000c »IS_EMPTY«
{D304 0x059e4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05a18/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x05594/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x05ab8/0x90}:ARRAY_STRING[0x1,0xa] = "THE_OBJECT"
{D303 0x05b48/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05be8/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{D304 0x05be8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05c1c/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x05b48/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x05cbc/0x90}:ARRAY_STRING[0x1,0xa] = "THE_RESULT"
{D303 0x05d4c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05dec/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{D304 0x05dec/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05e20/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x05d4c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x05ec0/0x90}:ARRAY_STRING[0x1,0xa] = "GET_OBJECT"
{D303 0x05f50/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05ff0/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000
{D304 0x05ff0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06024/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x05f50/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x060c4/0xa0}:ARRAY_STRING[0x1,0xc] = "THE_AGENT_NB"
{D303 0x06164/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06204/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000
{D304 0x06204/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06238/0xa0}:D302 d302_0 = 0x80000010 d302_d303_p → {D303 0x06164/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0
{ArrayString 0x062d8/0xc0}:ARRAY_STRING[0x1,0x10] = "DELETE_ONE_AGENT"
{D303 0x06398/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06438/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000
{D304 0x06438/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0646c/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x06398/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x0650c/0x90}:ARRAY_STRING[0x1,0xa] = "INITIALIZE"
{D303 0x0659c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x068d0/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000
{Thing2 0x0663c/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2}
{StringIndex 0x0667c/0x254}:StringIndex x = 0x00000001 y = 0x0000000e
  [$0x0001]  0x00240 002 »T_AGENT_NB_GENERATOR«
  [$0x0002]  0x002f8 003 »=«
  [$0x0003]  0x00318 004 »CREATE_AGENT_NB_GENERATOR«
  [$0x0004]  0x003f8 005 »THE_AGENT_NB_GENERATOR«
  [$0x0005]  0x004c0 006 »GET_AGENT_NB«
  [$0x0006]  0x032a8 007 »THE_OBJECT«
  [$0x0007]  0x03310 008 »THE_RESULT«
  [$0x0008]  0x03378 009 »GET_OBJECT«
  [$0x0009]  0x033e0 00a »THE_AGENT_NB«
  [$0x000a]  0x03458 00b »DELETE_ONE_AGENT«
  [$0x000b]  0x034f0 00c »INITIALIZE«
  [$0x000c]  0x03558 00d »IS_EMPTY«
  [$0x000d]  0x04738 00e »MAKE_EMPTY«
  [$0x000e]  0x047a0 000 »COPY«
{D304 0x068d0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06904/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x0659c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x069a4/0x80}:ARRAY_STRING[0x1,0x8] = "IS_EMPTY"
{D303 0x06a24/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06e7c/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000
{Thing2 0x06ac4/0x40}:Thing2 Chain2 payload_p → {StringStore 0x05674/0x370} next_p → {Thing2 0x05634/0x40}
{StringStore 0x06b04/0x378}:StringStore x = 0x00000001 y = 0x00000067
    @0x06b46 [0x00] =  $0x000d »MAKE_EMPTY«
    @0x06bae [0x01] =  $0x000e »COPY«
    @0x06be6 [0x02] =  $0x000f »IS_MEMBER«
    @0x06c46 [0x03] =  $0x0010 »ADD«
    @0x06c76 [0x04] =  $0x0011 »DELETE«
    @0x06cbe [0x05] =  $0x0012 »INIT«
    @0x06cf6 [0x06] =  $0x0013 »COUNTER«
    @0x06d46 [0x07] =  $0x0014 »THE_REGISTER«
    @0x06dbe [0x08] =  $0x0015 »ONE_REGISTER«
{D304 0x06e7c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06eb0/0xa0}:D302 d302_0 = 0x8000000a d302_d302_p → {D302 0x06238/0xa0} d302_d303_p → {D303 0x06a24/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x06f50/0x90}:ARRAY_STRING[0x1,0xa] = "MAKE_EMPTY"
{D303 0x06fe0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07080/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000
{D304 0x07080/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x070b4/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x05a18/0xa0} d302_d303_p → {D303 0x06fe0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x07154/0x60}:ARRAY_STRING[0x1,0x4] = "COPY"
{D303 0x071b4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0755a/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000
{Thing2 0x07254/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0667c/0x254} next_p → {Thing2 0x0663c/0x40}
{StringIndex 0x07294/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011
  [$0x0001]  0x00240 002 »T_AGENT_NB_GENERATOR«
  [$0x0002]  0x002f8 003 »=«
  [$0x0003]  0x00318 004 »CREATE_AGENT_NB_GENERATOR«
  [$0x0004]  0x003f8 005 »THE_AGENT_NB_GENERATOR«
  [$0x0005]  0x004c0 006 »GET_AGENT_NB«
  [$0x0006]  0x032a8 007 »THE_OBJECT«
  [$0x0007]  0x03310 008 »THE_RESULT«
  [$0x0008]  0x03378 009 »GET_OBJECT«
  [$0x0009]  0x033e0 00a »THE_AGENT_NB«
  [$0x000a]  0x03458 00b »DELETE_ONE_AGENT«
  [$0x000b]  0x034f0 00c »INITIALIZE«
  [$0x000c]  0x03558 00d »IS_EMPTY«
  [$0x000d]  0x04738 00e »MAKE_EMPTY«
  [$0x000e]  0x047a0 00f »COPY«
  [$0x000f]  0x047d8 010 »IS_MEMBER«
  [$0x0010]  0x04838 011 »ADD«
  [$0x0011]  0x04868 000 »DELETE«
{D304 0x0755a/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0758e/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x071b4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088
{ArrayString 0x0762e/0x88}:ARRAY_STRING[0x1,0x9] = "IS_MEMBER"
{D303 0x076b6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07756/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000
{D304 0x07756/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0778a/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x076b6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0782a/0x58}:ARRAY_STRING[0x1,0x3] = "ADD"
{D303 0x07882/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07922/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000
{D304 0x07922/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07956/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x07882/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x079f6/0x70}:ARRAY_STRING[0x1,0x6] = "DELETE"
{D303 0x07a66/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07e7e/0x34} d303_2 = 0x0012 d303_3 = 0x0000000000000000000
{Thing2 0x07b06/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x07294/0x2c6} next_p → {Thing2 0x07254/0x40}
{StringIndex 0x07b46/0x338}:StringIndex x = 0x00000001 y = 0x00000014
  [$0x0001]  0x00240 002 »T_AGENT_NB_GENERATOR«
  [$0x0002]  0x002f8 003 »=«
  [$0x0003]  0x00318 004 »CREATE_AGENT_NB_GENERATOR«
  [$0x0004]  0x003f8 005 »THE_AGENT_NB_GENERATOR«
  [$0x0005]  0x004c0 006 »GET_AGENT_NB«
  [$0x0006]  0x032a8 007 »THE_OBJECT«
  [$0x0007]  0x03310 008 »THE_RESULT«
  [$0x0008]  0x03378 009 »GET_OBJECT«
  [$0x0009]  0x033e0 00a »THE_AGENT_NB«
  [$0x000a]  0x03458 00b »DELETE_ONE_AGENT«
  [$0x000b]  0x034f0 00c »INITIALIZE«
  [$0x000c]  0x03558 00d »IS_EMPTY«
  [$0x000d]  0x04738 00e »MAKE_EMPTY«
  [$0x000e]  0x047a0 00f »COPY«
  [$0x000f]  0x047d8 010 »IS_MEMBER«
  [$0x0010]  0x04838 011 »ADD«
  [$0x0011]  0x04868 012 »DELETE«
  [$0x0012]  0x048b0 013 »INIT«
  [$0x0013]  0x048e8 014 »COUNTER«
  [$0x0014]  0x04938 000 »THE_REGISTER«
{D304 0x07e7e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07eb2/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x07a66/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x07f52/0x60}:ARRAY_STRING[0x1,0x4] = "INIT"
{D307 0x07fb2/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0015086a d307_3 = 0x00000002
{D306 0x08031/0x83}:D306 d306_d303_p → {D303 0x04ea0/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x07fb2/0x7f}
{D307 0x080b4/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0015086a d307_3 = 0x00000002
{D308 0x08133/0x83}:D308 d308_d303_p → {D303 0x06398/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x080b4/0x7f}
{D307 0x081b6/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0015086a d307_3 = 0x00000002
{D306 0x08235/0x83}:D306 d306_d303_p → {D303 0x05380/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x081b6/0x7f} d306_d308_p → {D308 0x08133/0x83}
{D303 0x082b8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08358/0x34} d303_2 = 0x0013 d303_3 = 0x0000000000000000000
{D304 0x08358/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0838c/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x082b8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x0842c/0x78}:ARRAY_STRING[0x1,0x7] = "COUNTER"
{D303 0x084a4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08544/0x34} d303_2 = 0x0014 d303_3 = 0x0000000000000000000
{D304 0x08544/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08578/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0x04db8/0xa0} d302_d303_p → {D303 0x084a4/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x08618/0xa0}:ARRAY_STRING[0x1,0xc] = "THE_REGISTER"
{D303 0x086b8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08b68/0x34} d303_2 = 0x0015 d303_3 = 0x0000000000000000000
{Thing2 0x08758/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x07b46/0x338} next_p → {Thing2 0x07b06/0x40}
{StringIndex 0x08798/0x3d0}:StringIndex x = 0x00000001 y = 0x00000018
  [$0x0001]  0x00240 002 »T_AGENT_NB_GENERATOR«
  [$0x0002]  0x002f8 003 »=«
  [$0x0003]  0x00318 004 »CREATE_AGENT_NB_GENERATOR«
  [$0x0004]  0x003f8 005 »THE_AGENT_NB_GENERATOR«
  [$0x0005]  0x004c0 006 »GET_AGENT_NB«
  [$0x0006]  0x032a8 007 »THE_OBJECT«
  [$0x0007]  0x03310 008 »THE_RESULT«
  [$0x0008]  0x03378 009 »GET_OBJECT«
  [$0x0009]  0x033e0 00a »THE_AGENT_NB«
  [$0x000a]  0x03458 00b »DELETE_ONE_AGENT«
  [$0x000b]  0x034f0 00c »INITIALIZE«
  [$0x000c]  0x03558 00d »IS_EMPTY«
  [$0x000d]  0x04738 00e »MAKE_EMPTY«
  [$0x000e]  0x047a0 00f »COPY«
  [$0x000f]  0x047d8 010 »IS_MEMBER«
  [$0x0010]  0x04838 011 »ADD«
  [$0x0011]  0x04868 012 »DELETE«
  [$0x0012]  0x048b0 013 »INIT«
  [$0x0013]  0x048e8 014 »COUNTER«
  [$0x0014]  0x04938 015 »THE_REGISTER«
  [$0x0015]  0x049b0 016 »ONE_REGISTER«
  [$0x0016]  0x069f0 017 »THE_ITER«
  [$0x0017]  0x06a48 018 »RESULT«
  [$0x0018]  0x06a90 000 »FALSE«
{D304 0x08b68/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08b9c/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x086b8/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0
{ArrayString 0x08c3c/0xa0}:ARRAY_STRING[0x1,0xc] = "ONE_REGISTER"
{D303 0x08cdc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0913c/0x34} d303_2 = 0x0016 d303_3 = 0x0000000000000000000
{Thing2 0x08d7c/0x40}:Thing2 Chain2 payload_p → {StringStore 0x06b04/0x378} next_p → {Thing2 0x06ac4/0x40}
{StringStore 0x08dbc/0x380}:StringStore x = 0x00000001 y = 0x00000068
    @0x08dfe [0x00] =  $0x0016 »THE_ITER«
    @0x08e56 [0x01] =  $0x0017 »RESULT«
    @0x08e9e [0x02] =  $0x0018 »FALSE«
    @0x08ede [0x03] =  $0x0019 »not«
    @0x08f0e [0x04] =  $0x001a »TRUE«
    @0x08f46 [0x05] =  $0x001b »or«
    @0x08f6e [0x06] =  $0x001c »+«
{D304 0x0913c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09170/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x08cdc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x09210/0x80}:ARRAY_STRING[0x1,0x8] = "THE_ITER"
{D303 0x09290/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09330/0x34} d303_2 = 0x0017 d303_3 = 0x0000000000000000000
{D304 0x09330/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09364/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x09290/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x09404/0x70}:ARRAY_STRING[0x1,0x6] = "RESULT"
{D303 0x09474/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09514/0x34} d303_2 = 0x0018 d303_3 = 0x0000000000000000000
{D304 0x09514/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09548/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x09474/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x095e8/0x68}:ARRAY_STRING[0x1,0x5] = "FALSE"
{D303 0x09650/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09b98/0x34} d303_2 = 0x0019 d303_3 = 0x0000000000000000000
{Thing2 0x096f0/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x08798/0x3d0} next_p → {Thing2 0x08758/0x40}
{StringIndex 0x09730/0x468}:StringIndex x = 0x00000001 y = 0x0000001c
  [$0x0001]  0x00240 002 »T_AGENT_NB_GENERATOR«
  [$0x0002]  0x002f8 003 »=«
  [$0x0003]  0x00318 004 »CREATE_AGENT_NB_GENERATOR«
  [$0x0004]  0x003f8 005 »THE_AGENT_NB_GENERATOR«
  [$0x0005]  0x004c0 006 »GET_AGENT_NB«
  [$0x0006]  0x032a8 007 »THE_OBJECT«
  [$0x0007]  0x03310 008 »THE_RESULT«
  [$0x0008]  0x03378 009 »GET_OBJECT«
  [$0x0009]  0x033e0 00a »THE_AGENT_NB«
  [$0x000a]  0x03458 00b »DELETE_ONE_AGENT«
  [$0x000b]  0x034f0 00c »INITIALIZE«
  [$0x000c]  0x03558 00d »IS_EMPTY«
  [$0x000d]  0x04738 00e »MAKE_EMPTY«
  [$0x000e]  0x047a0 00f »COPY«
  [$0x000f]  0x047d8 010 »IS_MEMBER«
  [$0x0010]  0x04838 011 »ADD«
  [$0x0011]  0x04868 012 »DELETE«
  [$0x0012]  0x048b0 013 »INIT«
  [$0x0013]  0x048e8 014 »COUNTER«
  [$0x0014]  0x04938 015 »THE_REGISTER«
  [$0x0015]  0x049b0 016 »ONE_REGISTER«
  [$0x0016]  0x069f0 017 »THE_ITER«
  [$0x0017]  0x06a48 018 »RESULT«
  [$0x0018]  0x06a90 019 »FALSE«
  [$0x0019]  0x06ad0 01a »not«
  [$0x001a]  0x06b00 01b »TRUE«
  [$0x001b]  0x06b38 01c »or«
  [$0x001c]  0x06b60 000 »+«
{D304 0x09b98/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09bcc/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x09650/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x09c6c/0x58}:ARRAY_STRING[0x1,0x3] = "not"
{D307 0x09cc4/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0015086a d307_3 = 0x00000002
{D306 0x09d43/0x83}:D306 d306_d303_p → {D303 0x0659c/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x09cc4/0x7f}
{D307 0x09dc6/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0015086a d307_3 = 0x00000002
{D306 0x09e45/0x83}:D306 d306_d303_p → {D303 0x04ce4/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x09dc6/0x7f}
{D303 0x09ec8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09f68/0x34} d303_2 = 0x001a d303_3 = 0x0000000000000000000
{D304 0x09f68/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x09f9c/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x09ec8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x0a03c/0x60}:ARRAY_STRING[0x1,0x4] = "TRUE"
{D307 0x0a09c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0015086a d307_3 = 0x00000002
{D306 0x0a11b/0x83}:D306 d306_d303_p → {D303 0x07a66/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0a09c/0x7f}
{D303 0x0a19e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a23e/0x34} d303_2 = 0x001b d303_3 = 0x0000000000000000000
{D304 0x0a23e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a272/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x0a19e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x0a312/0x50}:ARRAY_STRING[0x1,0x2] = "or"
{D307 0x0a362/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0015086a d307_3 = 0x00000002
{D306 0x0a3e1/0x83}:D306 d306_d303_p → {D303 0x076b6/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0a362/0x7f}
{D303 0x0a464/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a504/0x34} d303_2 = 0x001c d303_3 = 0x0000000000000000000
{D304 0x0a504/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0a538/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0a464/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x0a5d8/0x48}:ARRAY_STRING[0x1,0x1] = "+"
{D307 0x0a620/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0015086a d307_3 = 0x00000002
{D306 0x0a69f/0x83}:D306 d306_d303_p → {D303 0x05d4c/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0a620/0x7f}
{D307 0x0a722/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0015086a d307_3 = 0x00000002
{D306 0x0a7a1/0x83}:D306 d306_d303_p → {D303 0x06164/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0a722/0x7f}
{D307 0x0a824/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0015086a d307_3 = 0x00000002
{D306 0x0a8a3/0x83}:D306 d306_d303_p → {D303 0x07882/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0a824/0x7f}