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DataMuseum.dkPresents historical artifacts from the history of: Rational R1000/400 |
This is an automatic "excavation" of a thematic subset of
See our Wiki for more about Rational R1000/400 Excavated with: AutoArchaeologist - Free & Open Source Software. |
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Length: 4096 (0x1000) Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_085007
└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000 └─ ⟦5a81ac88f⟧ »Space Info Vol 1« └─⟦this⟧
{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x000074fb max_bits = 0xffffffff zero = 0x00000000 alloced_bits = 0x00007fff {HeadVar3 0x00080/0x2aa}:HeadVar3 0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001] 0x0000a0 [0x01] +0x0020: head_segment = 0x00085007 [0000000000010000101000000000111] 0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001] 0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010] 0x0000ff [0x04] +0x007f: 0x000100 [0x05] +0x0080: 0x00011f [0x06] +0x009f: [00000000000000000000000000000000] 0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010] 0x000160 [0x08] +0x00e0: head_object = 0x00025165 [000000000000100101000101100101] 0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001] 0x00019e [0x0a] +0x011e: 0x0001be [0x0b] +0x013e: 0x0001de [0x0c] +0x015e: 0x0001fe [0x0d] +0x017e: 0x00021e [0x0e] +0x019e: 0x00023e [0x0f] +0x01be: 0x00025e [0x10] +0x01de: 0x000265 [0x11] +0x01e5: head_variant = 0x3 [11] 0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010] 0x00026a [0x13] +0x01ea: 0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000] 0x0002aa [0x15] +0x022a: 0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000] {R1kSegChunk 0x0032a/0x1ff0}: =================== 0x00032a +0x0000: 0x0 [0x1f80] 0… 0x0022aa +0x1f80: 0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000 {Thing1 0x0231a/0x10c}:Thing1 0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff002200440046b00088b [111111111111111111111111111111110000000000100010000000000100010000000000010001101011000000000000100010001011] 0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110] 0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x06772/0x370} [00000000000000000110011101110010] 0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x06eba/0x2c6} [00000000000000000110111010111010] 0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x06732/0x40} [00000000000000000110011100110010] 0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x06e7a/0x40} [00000000000000000110111001111010] {StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b [$0x0001] 0x00240 002 »PUT« [$0x0002] 0x00270 003 »ENTITY_INDEX« [$0x0003] 0x002e8 004 »SHOW« [$0x0004] 0x00320 005 »IMAGE« [$0x0005] 0x00360 006 »INDEX« [$0x0006] 0x003a0 007 »TEXT_IO« [$0x0007] 0x003f0 008 »THE_HERO_INDEX« [$0x0008] 0x00478 009 »&« [$0x0009] 0x00498 00a »'T'« [$0x000a] 0x004c8 00b »'h'« [$0x000b] 0x004f8 000 »'e'« {StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065 @0x0264e [0x00] = $0x0001 »PUT« @0x0267e [0x01] = $0x0002 »ENTITY_INDEX« @0x026f6 [0x02] = $0x0003 »SHOW« @0x0272e [0x03] = $0x0004 »IMAGE« @0x0276e [0x04] = $0x0005 »INDEX« @0x027ae [0x05] = $0x0006 »TEXT_IO« @0x027fe [0x06] = $0x0007 »THE_HERO_INDEX« @0x02886 [0x07] = $0x0008 »&« @0x028a6 [0x08] = $0x0009 »'T'« @0x028d6 [0x09] = $0x000a »'h'« @0x02906 [0x0a] = $0x000b »'e'« @0x02936 [0x0b] = $0x000c »' '« {D300 0x02970/0xc0}:D300 0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000] 0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000] 0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000] 0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000] 0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000] 0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000] {BitPointerArray 0x02a30/0x6a0}:BitPointerArray 0x002a30 +0x0000: 0x0 [0x6a0] 0… {D305 0x030d0/0xce0}:D305 0x003250 [0x0c] +0x0180: ptr_0xc_p → {D306 0x074f7/0x83} [00000000000000000111010011110111] 0x0034f0 [0x21] +0x0420: ptr_0x21_p → {D306 0x0588b/0x83} [00000000000000000101100010001011] 0x003730 [0x33] +0x0660: ptr_0x33_p → {D306 0x05c4b/0x83} [00000000000000000101110001001011] 0x003d10 [0x62] +0x0c40: ptr_0x62_p → {D306 0x0598d/0x83} [00000000000000000101100110001101] 0x003d30 +0x0c60: 0x0 [0x80] 0… {D301 0x03db0/0xce0}:D301 0x003f90 [0x0f] +0x01e0: ptr_0xf_p → {D302 0x04f44/0xa0} [00000000000000000100111101000100] 0x004230 [0x24] +0x0480: ptr_0x24_p → {D302 0x0613a/0xa0} [00000000000000000110000100111010] 0x004390 [0x2f] +0x05e0: ptr_0x2f_p → {D302 0x071b4/0xa0} [00000000000000000111000110110100] 0x004490 [0x37] +0x06e0: ptr_0x37_p → {D302 0x04d30/0xa0} [00000000000000000100110100110000] 0x004610 [0x43] +0x0860: ptr_0x43_p → {D302 0x06ce2/0xa0} [00000000000000000110110011100010] 0x0046d0 [0x49] +0x0920: ptr_0x49_p → {D302 0x07380/0xa0} [00000000000000000111001110000000] 0x0046f0 [0x4a] +0x0940: ptr_0x4a_p → {D302 0x0659a/0xa0} [00000000000000000110010110011010] 0x004730 [0x4c] +0x0980: ptr_0x4c_p → {D302 0x056bc/0xa0} [00000000000000000101011010111100] 0x004750 [0x4d] +0x09a0: ptr_0x4d_p → {D302 0x05ae4/0xa0} [00000000000000000101101011100100] 0x004770 [0x4e] +0x09c0: ptr_0x4e_p → {D302 0x054d0/0xa0} [00000000000000000101010011010000] 0x004890 [0x57] +0x0ae0: ptr_0x57_p → {D302 0x06b16/0xa0} [00000000000000000110101100010110] 0x0048d0 [0x59] +0x0b20: ptr_0x59_p → {D302 0x052f4/0xa0} [00000000000000000101001011110100] 0x0049b0 [0x60] +0x0c00: ptr_0x60_p → {D302 0x05da2/0xa0} [00000000000000000101110110100010] 0x004a50 [0x65] +0x0ca0: ptr_0x65_p → {D302 0x05118/0xa0} [00000000000000000101000100011000] 0x004a70 +0x0cc0: 0x0 [0x20] 0… {D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000 {D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04b64/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x04c04/0x58}:ARRAY_STRING[0x1,0x3] = "PUT" {D303 0x04c5c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04cfc/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000 {D304 0x04cfc/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04d30/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x04c5c/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0 {ArrayString 0x04dd0/0xa0}:ARRAY_STRING[0x1,0xc] = "ENTITY_INDEX" {D303 0x04e70/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04f10/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000 {D304 0x04f10/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04f44/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x04b64/0xa0} d302_d303_p → {D303 0x04e70/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060 {ArrayString 0x04fe4/0x60}:ARRAY_STRING[0x1,0x4] = "SHOW" {D303 0x05044/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x050e4/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000 {D304 0x050e4/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05118/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x05044/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068 {ArrayString 0x051b8/0x68}:ARRAY_STRING[0x1,0x5] = "IMAGE" {D303 0x05220/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x052c0/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000 {D304 0x052c0/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x052f4/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x05220/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068 {ArrayString 0x05394/0x68}:ARRAY_STRING[0x1,0x5] = "INDEX" {D303 0x053fc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0549c/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000 {D304 0x0549c/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x054d0/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x053fc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078 {ArrayString 0x05570/0x78}:ARRAY_STRING[0x1,0x7] = "TEXT_IO" {D303 0x055e8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05688/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000 {D304 0x05688/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x056bc/0xa0}:D302 d302_0 = 0x8000000e d302_d303_p → {D303 0x055e8/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0 {ArrayString 0x0575c/0xb0}:ARRAY_STRING[0x1,0xe] = "THE_HERO_INDEX" {D307 0x0580c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00108ce4 d307_3 = 0x00000002 {D306 0x0588b/0x83}:D306 d306_d303_p → {D303 0x04a90/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0580c/0x7f} {D307 0x0590e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00108ce4 d307_3 = 0x00000002 {D306 0x0598d/0x83}:D306 d306_d303_p → {D303 0x04e70/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0590e/0x7f} {D303 0x05a10/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05ab0/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000 {D304 0x05ab0/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05ae4/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x05a10/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x05b84/0x48}:ARRAY_STRING[0x1,0x1] = "&" {D307 0x05bcc/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00108ce4 d307_3 = 0x00000002 {D306 0x05c4b/0x83}:D306 d306_d303_p → {D303 0x05044/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x05bcc/0x7f} {D303 0x05cce/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05d6e/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000 {D304 0x05d6e/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05da2/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x05cce/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x05e42/0x58}:ARRAY_STRING[0x1,0x3] = "'T'" {D303 0x05e9a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05f3a/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000 {D304 0x05f3a/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05f6e/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x05e9a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x0600e/0x58}:ARRAY_STRING[0x1,0x3] = "'h'" {D303 0x06066/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06106/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000 {D304 0x06106/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0613a/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x06066/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x061da/0x58}:ARRAY_STRING[0x1,0x3] = "'e'" {D303 0x06232/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06566/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000 {Thing2 0x062d2/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2} {StringIndex 0x06312/0x254}:StringIndex x = 0x00000001 y = 0x0000000e [$0x0001] 0x00240 002 »PUT« [$0x0002] 0x00270 003 »ENTITY_INDEX« [$0x0003] 0x002e8 004 »SHOW« [$0x0004] 0x00320 005 »IMAGE« [$0x0005] 0x00360 006 »INDEX« [$0x0006] 0x003a0 007 »TEXT_IO« [$0x0007] 0x003f0 008 »THE_HERO_INDEX« [$0x0008] 0x00478 009 »&« [$0x0009] 0x00498 00a »'T'« [$0x000a] 0x004c8 00b »'h'« [$0x000b] 0x004f8 00c »'e'« [$0x000c] 0x00528 00d »' '« [$0x000d] 0x043a8 00e »'H'« [$0x000e] 0x043d8 000 »'r'« {D304 0x06566/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0659a/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x06232/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x0663a/0x58}:ARRAY_STRING[0x1,0x3] = "' '" {D303 0x06692/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06ae2/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000 {Thing2 0x06732/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368} {StringStore 0x06772/0x370}:StringStore x = 0x00000001 y = 0x00000066 @0x067b6 [0x00] = $0x000d »'H'« @0x067e6 [0x01] = $0x000e »'r'« @0x06816 [0x02] = $0x000f »'o'« @0x06846 [0x03] = $0x0010 »':'« @0x06876 [0x04] = $0x1680 »« {D304 0x06ae2/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x06b16/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x05f6e/0xa0} d302_d303_p → {D303 0x06692/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x06bb6/0x58}:ARRAY_STRING[0x1,0x3] = "'H'" {D303 0x06c0e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06cae/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000 {D304 0x06cae/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x06ce2/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x06c0e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x06d82/0x58}:ARRAY_STRING[0x1,0x3] = "'r'" {D303 0x06dda/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07180/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000 {Thing2 0x06e7a/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06312/0x254} next_p → {Thing2 0x062d2/0x40} {StringIndex 0x06eba/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011 [$0x0001] 0x00240 002 »PUT« [$0x0002] 0x00270 003 »ENTITY_INDEX« [$0x0003] 0x002e8 004 »SHOW« [$0x0004] 0x00320 005 »IMAGE« [$0x0005] 0x00360 006 »INDEX« [$0x0006] 0x003a0 007 »TEXT_IO« [$0x0007] 0x003f0 008 »THE_HERO_INDEX« [$0x0008] 0x00478 009 »&« [$0x0009] 0x00498 00a »'T'« [$0x000a] 0x004c8 00b »'h'« [$0x000b] 0x004f8 00c »'e'« [$0x000c] 0x00528 00d »' '« [$0x000d] 0x043a8 00e »'H'« [$0x000e] 0x043d8 00f »'r'« [$0x000f] 0x04408 010 »'o'« [$0x0010] 0x04438 000 »':'« {D304 0x07180/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x071b4/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x06dda/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x07254/0x58}:ARRAY_STRING[0x1,0x3] = "'o'" {D303 0x072ac/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0734c/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000 {D304 0x0734c/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x07380/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x072ac/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x07420/0x58}:ARRAY_STRING[0x1,0x3] = "':'" {D307 0x07478/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00108ce4 d307_3 = 0x00000002 {D306 0x074f7/0x83}:D306 d306_d303_p → {D303 0x05220/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x07478/0x7f}