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DataMuseum.dkPresents historical artifacts from the history of: Rational R1000/400 |
This is an automatic "excavation" of a thematic subset of
See our Wiki for more about Rational R1000/400 Excavated with: AutoArchaeologist - Free & Open Source Software. |
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Length: 11264 (0x2c00) Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_00683f
└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000 └─ ⟦cfc2e13cd⟧ »Space Info Vol 2« └─⟦this⟧
{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x00014c93 max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x00015fff {HeadVar3 0x00080/0x2aa}:HeadVar3 0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001] 0x0000a0 [0x01] +0x0020: head_segment = 0x0000683f [0000000000000000110100000111111] 0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001] 0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010] 0x0000ff [0x04] +0x007f: 0x000100 [0x05] +0x0080: 0x00011f [0x06] +0x009f: [00000000000000000000000000000000] 0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010] 0x000160 [0x08] +0x00e0: head_object = 0x00002e86 [000000000000000010111010000110] 0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001] 0x00019e [0x0a] +0x011e: 0x0001be [0x0b] +0x013e: 0x0001de [0x0c] +0x015e: 0x0001fe [0x0d] +0x017e: 0x00021e [0x0e] +0x019e: 0x00023e [0x0f] +0x01be: 0x00025e [0x10] +0x01de: 0x000265 [0x11] +0x01e5: head_variant = 0x3 [11] 0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010] 0x00026a [0x13] +0x01ea: 0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000] 0x0002aa [0x15] +0x022a: 0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000] {R1kSegChunk 0x0032a/0x1ff0}: =================== 0x00032a +0x0000: 0x0 [0x1f80] 0… 0x0022aa +0x1f80: 0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000 {Thing1 0x0231a/0x10c}:Thing1 0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff008000f8011060021e7 [111111111111111111111111111111110000000010000000000000001111100000000001000100000110000000000010000111100111] 0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110] 0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x130eb/0x3a8} [00000000000000010011000011101011] 0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x134d3/0x9c0} [00000000000000010011010011010011] 0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x130ab/0x40} [00000000000000010011000010101011] 0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x13493/0x40} [00000000000000010011010010010011] {StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b [$0x0001] 0x00240 002 »XLBT_ARITHMETIC« [$0x0002] 0x002d0 003 »XLBT_BASIC« [$0x0003] 0x00338 004 »XLBT_VISUAL« [$0x0004] 0x003a8 005 »X_GET_VISUAL_INFO« [$0x0005] 0x00448 006 »DISPLAY« [$0x0006] 0x00498 007 »X_DISPLAY« [$0x0007] 0x03508 008 »VALUES_MASK« [$0x0008] 0x03578 009 »X_VISUAL_INFO_FLAGS« [$0x0009] 0x03628 00a »VALUES« [$0x000a] 0x03670 00b »X_VISUAL_INFO« [$0x000b] 0x036f0 000 »X_VISUAL_INFO_LIST« {StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065 @0x0264e [0x00] = $0x0001 »XLBT_ARITHMETIC« @0x026de [0x01] = $0x0002 »XLBT_BASIC« @0x02746 [0x02] = $0x0003 »XLBT_VISUAL« @0x027b6 [0x03] = $0x0004 »X_GET_VISUAL_INFO« @0x02856 [0x04] = $0x0005 »DISPLAY« @0x028a6 [0x05] = $0x0006 »X_DISPLAY« @0x02906 [0x06] = $0x3c00 »« {D300 0x02970/0xc0}:D300 0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000] 0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000] 0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000] 0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000] 0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000] 0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000] {BitPointerArray 0x02a30/0x6a0}:BitPointerArray 0x002a30 +0x0000: 0x0 [0x6a0] 0… {D305 0x030d0/0xce0}:D305 0x003130 [0x03] +0x0060: ptr_0x3_p → {D306 0x0edce/0x83} [00000000000000001110110111001110] 0x003190 [0x06] +0x00c0: ptr_0x6_p → {D306 0x1074a/0x83} [00000000000000010000011101001010] 0x003210 [0x0a] +0x0140: ptr_0xa_p → {D306 0x1289a/0x83} [00000000000000010010100010011010] 0x003230 [0x0b] +0x0160: ptr_0xb_p → {D306 0x12b60/0x83} [00000000000000010010101101100000] 0x0032b0 [0x0f] +0x01e0: ptr_0xf_p → {D306 0x0576f/0x83} [00000000000000000101011101101111] 0x0032d0 [0x10] +0x0200: ptr_0x10_p → {D306 0x0e73a/0x83} [00000000000000001110011100111010] 0x0034f0 [0x21] +0x0420: ptr_0x21_p → {D306 0x10056/0x83} [00000000000000010000000001010110] 0x003550 [0x24] +0x0480: ptr_0x24_p → {D306 0x0ba7e/0x83} [00000000000000001011101001111110] 0x0035b0 [0x27] +0x04e0: ptr_0x27_p → {D306 0x103d4/0x83} [00000000000000010000001111010100] 0x0036d0 [0x30] +0x0600: ptr_0x30_p → {D306 0x0e2b8/0x83} [00000000000000001110001010111000] 0x003710 [0x32] +0x0640: ptr_0x32_p → {D306 0x149a9/0x83} [00000000000000010100100110101001] 0x003730 [0x33] +0x0660: ptr_0x33_p → {D306 0x068c1/0x83} [00000000000000000110100011000001] 0x003790 [0x36] +0x06c0: ptr_0x36_p → {D306 0x0cc40/0x83} [00000000000000001100110001000000] 0x0037f0 [0x39] +0x0720: ptr_0x39_p → {D306 0x11f1e/0x83} [00000000000000010001111100011110] 0x0038d0 [0x40] +0x0800: ptr_0x40_p → {D306 0x14c8f/0x83} [00000000000000010100110010001111] 0x0038f0 [0x41] +0x0820: ptr_0x41_p → {D306 0x141e0/0x83} [00000000000000010100000111100000] 0x003910 [0x42] +0x0840: ptr_0x42_p → {D306 0x0bfc0/0x83} [00000000000000001011111111000000] 0x003950 [0x44] +0x0880: ptr_0x44_p → {D306 0x10de8/0x83} [00000000000000010000110111101000] 0x003990 [0x46] +0x08c0: ptr_0x46_p → {D306 0x140de/0x83} [00000000000000010100000011011110] 0x0039b0 [0x47] +0x08e0: ptr_0x47_p → {D306 0x0a80f/0x83} [00000000000000001010100000001111] 0x003a10 [0x4a] +0x0940: ptr_0x4a_p → {D306 0x0d6c6/0x83} [00000000000000001101011011000110] 0x003a30 [0x4b] +0x0960: ptr_0x4b_p → {D306 0x07e33/0x83} [00000000000000000111111000110011] 0x003a70 [0x4d] +0x09a0: ptr_0x4d_p → {D306 0x0657b/0x83} [00000000000000000110010101111011] 0x003ad0 [0x50] +0x0a00: ptr_0x50_p → {D306 0x12c62/0x83} [00000000000000010010110001100010] 0x003b50 [0x54] +0x0a80: ptr_0x54_p → {D306 0x09cb9/0x83} [00000000000000001001110010111001] 0x003b90 [0x56] +0x0ac0: ptr_0x56_p → {D306 0x06079/0x83} [00000000000000000110000001111001] 0x003bd0 [0x58] +0x0b00: ptr_0x58_p → {D306 0x12f88/0x83} [00000000000000010010111110001000] 0x003cb0 [0x5f] +0x0be0: ptr_0x5f_p → {D306 0x121e4/0x83} [00000000000000010010000111100100] 0x003d30 [0x63] +0x0c60: ptr_0x63_p → {D306 0x112ea/0x83} [00000000000000010001001011101010] 0x003d50 [0x64] +0x0c80: ptr_0x64_p → {D306 0x14663/0x83} [00000000000000010100011001100011] 0x003d70 +0x0ca0: 0x0 [0x40] 0… {D301 0x03db0/0xce0}:D301 0x003df0 [0x02] +0x0040: ptr_0x2_p → {D302 0x13ec7/0xa0} [00000000000000010011111011000111] 0x003e30 [0x04] +0x0080: ptr_0x4_p → {D302 0x0bdc9/0xa0} [00000000000000001011110111001001] 0x003e50 [0x05] +0x00a0: ptr_0x5_p → {D302 0x0e40f/0xa0} [00000000000000001110010000001111] 0x003e70 [0x06] +0x00c0: ptr_0x6_p → {D302 0x055c8/0xa0} [00000000000000000101010111001000] 0x003f50 [0x0d] +0x01a0: ptr_0xd_p → {D302 0x066d2/0xa0} [00000000000000000110011011010010] 0x003ff0 [0x12] +0x0240: ptr_0x12_p → {D302 0x0afa1/0xa0} [00000000000000001010111110100001] 0x004030 [0x14] +0x0280: ptr_0x14_p → {D302 0x12537/0xa0} [00000000000000010010010100110111] 0x004050 [0x15] +0x02a0: ptr_0x15_p → {D302 0x07494/0xa0} [00000000000000000111010010010100] 0x004070 [0x16] +0x02c0: ptr_0x16_p → {D302 0x05e82/0xa0} [00000000000000000101111010000010] 0x0040b0 [0x18] +0x0300: ptr_0x18_p → {D302 0x12075/0xa0} [00000000000000010010000001110101] 0x0040f0 [0x1a] +0x0340: ptr_0x1a_p → {D302 0x0ca51/0xa0} [00000000000000001100101001010001] 0x004150 [0x1d] +0x03a0: ptr_0x1d_p → {D302 0x147ba/0xa0} [00000000000000010100011110111010] 0x004190 [0x1f] +0x03e0: ptr_0x1f_p → {D302 0x053dc/0xa0} [00000000000000000101001111011100] 0x0041d0 [0x21] +0x0420: ptr_0x21_p → {D302 0x126fb/0xa0} [00000000000000010010011011111011] 0x0041f0 [0x22] +0x0440: ptr_0x22_p → {D302 0x07f8a/0xa0} [00000000000000000111111110001010] 0x004250 [0x25] +0x04a0: ptr_0x25_p → {D302 0x101ad/0xa0} [00000000000000010000000110101101] 0x004290 [0x27] +0x04e0: ptr_0x27_p → {D302 0x129f1/0xa0} [00000000000000010010100111110001] 0x0042b0 [0x28] +0x0500: ptr_0x28_p → {D302 0x0a678/0xa0} [00000000000000001010011001111000] 0x0042d0 [0x29] +0x0520: ptr_0x29_p → {D302 0x10f3f/0xa0} [00000000000000010000111100111111] 0x004350 [0x2d] +0x05a0: ptr_0x2d_p → {D302 0x14b00/0xa0} [00000000000000010100101100000000] 0x004370 [0x2e] +0x05c0: ptr_0x2e_p → {D302 0x04b64/0xa0} [00000000000000000100101101100100] 0x0043b0 [0x30] +0x0600: ptr_0x30_p → {D302 0x0f2fd/0xa0} [00000000000000001111001011111101] 0x0043f0 [0x32] +0x0640: ptr_0x32_p → {D302 0x051a0/0xa0} [00000000000000000101000110100000] 0x004470 [0x36] +0x06c0: ptr_0x36_p → {D302 0x0e0e9/0xa0} [00000000000000001110000011101001] 0x0044b0 [0x38] +0x0700: ptr_0x38_p → {D302 0x1233b/0xa0} [00000000000000010010001100111011] 0x004530 [0x3c] +0x0780: ptr_0x3c_p → {D302 0x0b6fb/0xa0} [00000000000000001011011011111011] 0x004590 [0x3f] +0x07e0: ptr_0x3f_p → {D302 0x096ba/0xa0} [00000000000000001001011010111010] 0x0045b0 [0x40] +0x0800: ptr_0x40_p → {D302 0x09aea/0xa0} [00000000000000001001101011101010] 0x0045d0 [0x41] +0x0820: ptr_0x41_p → {D302 0x063b4/0xa0} [00000000000000000110001110110100] 0x0045f0 [0x42] +0x0840: ptr_0x42_p → {D302 0x11133/0xa0} [00000000000000010001000100110011] 0x004630 [0x44] +0x0880: ptr_0x44_p → {D302 0x0d167/0xa0} [00000000000000001101000101100111] 0x0046f0 [0x4a] +0x0940: ptr_0x4a_p → {D302 0x07064/0xa0} [00000000000000000111000001100100] 0x004730 [0x4c] +0x0980: ptr_0x4c_p → {D302 0x0a966/0xa0} [00000000000000001010100101100110] 0x004750 [0x4d] +0x09a0: ptr_0x4d_p → {D302 0x0a4b4/0xa0} [00000000000000001010010010110100] 0x0047d0 [0x51] +0x0a20: ptr_0x51_p → {D302 0x0c117/0xa0} [00000000000000001100000100010111] 0x004810 [0x53] +0x0a60: ptr_0x53_p → {D302 0x10c81/0xa0} [00000000000000010000110010000001] 0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x11d37/0xa0} [00000000000000010001110100110111] 0x004850 [0x55] +0x0aa0: ptr_0x55_p → {D302 0x0ebcf/0xa0} [00000000000000001110101111001111] 0x004870 [0x56] +0x0ac0: ptr_0x56_p → {D302 0x12db9/0xa0} [00000000000000010010110110111001] 0x004890 [0x57] +0x0ae0: ptr_0x57_p → {D302 0x084de/0xa0} [00000000000000001000010011011110] 0x0048d0 [0x59] +0x0b20: ptr_0x59_p → {D302 0x0b8d7/0xa0} [00000000000000001011100011010111] 0x004910 [0x5b] +0x0b60: ptr_0x5b_p → {D302 0x0d363/0xa0} [00000000000000001101001101100011] 0x004950 [0x5d] +0x0ba0: ptr_0x5d_p → {D302 0x0fe4f/0xa0} [00000000000000001111111001001111] 0x004990 [0x5f] +0x0be0: ptr_0x5f_p → {D302 0x0880c/0xa0} [00000000000000001000100000001100] 0x004a10 [0x63] +0x0c60: ptr_0x63_p → {D302 0x08db0/0xa0} [00000000000000001000110110110000] 0x004a30 [0x64] +0x0c80: ptr_0x64_p → {D302 0x144b4/0xa0} [00000000000000010100010010110100] 0x004a50 +0x0ca0: 0x0 [0x40] 0… {D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000 {D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04b64/0xa0}:D302 d302_0 = 0x8000000f d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8 {ArrayString 0x04c04/0xb8}:ARRAY_STRING[0x1,0xf] = "XLBT_ARITHMETIC" {D303 0x04cbc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d5c/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000 {D304 0x04d5c/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04d90/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x04cbc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090 {ArrayString 0x04e30/0x90}:ARRAY_STRING[0x1,0xa] = "XLBT_BASIC" {D303 0x04ec0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04f60/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000 {D304 0x04f60/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04f94/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x04ec0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098 {ArrayString 0x05034/0x98}:ARRAY_STRING[0x1,0xb] = "XLBT_VISUAL" {D303 0x050cc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0516c/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000 {D304 0x0516c/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x051a0/0xa0}:D302 d302_0 = 0x80000011 d302_d303_p → {D303 0x050cc/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c8 {ArrayString 0x05240/0xc8}:ARRAY_STRING[0x1,0x11] = "X_GET_VISUAL_INFO" {D303 0x05308/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x053a8/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000 {D304 0x053a8/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x053dc/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x05308/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078 {ArrayString 0x0547c/0x78}:ARRAY_STRING[0x1,0x7] = "DISPLAY" {D303 0x054f4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05594/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000 {D304 0x05594/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x055c8/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x054f4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088 {ArrayString 0x05668/0x88}:ARRAY_STRING[0x1,0x9] = "X_DISPLAY" {D307 0x056f0/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d07c d307_3 = 0x00000002 d307_d307_p → {D307 0x09d3c/0x7f} {D306 0x0576f/0x83}:D306 d306_d303_p → {D303 0x054f4/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x056f0/0x7f} {D303 0x057f2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05c42/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000 {Thing2 0x05892/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368} {StringStore 0x058d2/0x370}:StringStore x = 0x00000001 y = 0x00000066 @0x05916 [0x00] = $0x0007 »VALUES_MASK« @0x05986 [0x01] = $0x0008 »X_VISUAL_INFO_FLAGS« @0x05a36 [0x02] = $0x0009 »VALUES« @0x05a7e [0x03] = $0x000a »X_VISUAL_INFO« @0x05afe [0x04] = $0x000b »X_VISUAL_INFO_LIST« {D304 0x05c42/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05c76/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x057f2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098 {ArrayString 0x05d16/0x98}:ARRAY_STRING[0x1,0xb] = "VALUES_MASK" {D303 0x05dae/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05e4e/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000 {D304 0x05e4e/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05e82/0xa0}:D302 d302_0 = 0x80000013 d302_d303_p → {D303 0x05dae/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d8 {ArrayString 0x05f22/0xd8}:ARRAY_STRING[0x1,0x13] = "X_VISUAL_INFO_FLAGS" {D307 0x05ffa/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d07c d307_3 = 0x00000002 d307_d307_p → {D307 0x09dbb/0x7f} {D306 0x06079/0x83}:D306 d306_d303_p → {D303 0x05dae/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x05ffa/0x7f} {D303 0x060fc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0619c/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000 {D304 0x0619c/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x061d0/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x060fc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070 {ArrayString 0x06270/0x70}:ARRAY_STRING[0x1,0x6] = "VALUES" {D303 0x062e0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06380/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000 {D304 0x06380/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x063b4/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x062e0/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8 {ArrayString 0x06454/0xa8}:ARRAY_STRING[0x1,0xd] = "X_VISUAL_INFO" {D307 0x064fc/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d07c d307_3 = 0x00000002 d307_d307_p → {D307 0x09e3a/0x7f} {D306 0x0657b/0x83}:D306 d306_d303_p → {D303 0x062e0/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x064fc/0x7f} {D303 0x065fe/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0669e/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000 {D304 0x0669e/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x066d2/0xa0}:D302 d302_0 = 0x80000012 d302_d303_p → {D303 0x065fe/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d0 {ArrayString 0x06772/0xd0}:ARRAY_STRING[0x1,0x12] = "X_VISUAL_INFO_LIST" {D307 0x06842/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d07c d307_3 = 0x00000002 d307_d307_p → {D307 0x09eb9/0x7f} {D306 0x068c1/0x83}:D306 d306_d303_p → {D303 0x065fe/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x06842/0x7f} {D303 0x06944/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07030/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000 {Thing2 0x069e4/0x40}:Thing2 Chain2 payload_p → {StringStore 0x058d2/0x370} next_p → {Thing2 0x05892/0x40} {StringStore 0x06a24/0x378}:StringStore x = 0x00000001 y = 0x00000067 @0x06a66 [0x00] = $0x000c »X_MATCH_VISUAL_INFO« @0x06b16 [0x01] = $0x000d »SCREEN« @0x06b5e [0x02] = $0x000e »X_SCREEN_NUMBER« @0x06bee [0x03] = $0x000f »DEPTH« @0x06c2e [0x04] = $0x0010 »U_CHAR« @0x06c76 [0x05] = $0x0011 »CLASS« @0x06cb6 [0x06] = $0x0012 »X_DISPLAY_CLASS« @0x06d46 [0x07] = $0x0013 »STATUS« {Thing2 0x06d9c/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2} {StringIndex 0x06ddc/0x254}:StringIndex x = 0x00000001 y = 0x0000000e [$0x0001] 0x00240 002 »XLBT_ARITHMETIC« [$0x0002] 0x002d0 003 »XLBT_BASIC« [$0x0003] 0x00338 004 »XLBT_VISUAL« [$0x0004] 0x003a8 005 »X_GET_VISUAL_INFO« [$0x0005] 0x00448 006 »DISPLAY« [$0x0006] 0x00498 007 »X_DISPLAY« [$0x0007] 0x03508 008 »VALUES_MASK« [$0x0008] 0x03578 009 »X_VISUAL_INFO_FLAGS« [$0x0009] 0x03628 00a »VALUES« [$0x000a] 0x03670 00b »X_VISUAL_INFO« [$0x000b] 0x036f0 00c »X_VISUAL_INFO_LIST« [$0x000c] 0x04658 00d »X_MATCH_VISUAL_INFO« [$0x000d] 0x04708 00e »SCREEN« [$0x000e] 0x04750 000 »X_SCREEN_NUMBER« {D304 0x07030/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x07064/0xa0}:D302 d302_0 = 0x80000013 d302_d303_p → {D303 0x06944/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d8 {ArrayString 0x07104/0xd8}:ARRAY_STRING[0x1,0x13] = "X_MATCH_VISUAL_INFO" {D303 0x071dc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0727c/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000 {D304 0x0727c/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x072b0/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x071dc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070 {ArrayString 0x07350/0x70}:ARRAY_STRING[0x1,0x6] = "SCREEN" {D303 0x073c0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07460/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000 {D304 0x07460/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x07494/0xa0}:D302 d302_0 = 0x8000000f d302_d303_p → {D303 0x073c0/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8 {ArrayString 0x07534/0xb8}:ARRAY_STRING[0x1,0xf] = "X_SCREEN_NUMBER" {D307 0x075ec/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d07c d307_3 = 0x00000002 d307_d307_p → {D307 0x0aa86/0x7f} {D308 0x0766b/0x83}:D308 d308_d303_p → {D303 0x073c0/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x075ec/0x7f} {D303 0x076ee/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07a94/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000 {Thing2 0x0778e/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06ddc/0x254} next_p → {Thing2 0x06d9c/0x40} {StringIndex 0x077ce/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011 [$0x0001] 0x00240 002 »XLBT_ARITHMETIC« [$0x0002] 0x002d0 003 »XLBT_BASIC« [$0x0003] 0x00338 004 »XLBT_VISUAL« [$0x0004] 0x003a8 005 »X_GET_VISUAL_INFO« [$0x0005] 0x00448 006 »DISPLAY« [$0x0006] 0x00498 007 »X_DISPLAY« [$0x0007] 0x03508 008 »VALUES_MASK« [$0x0008] 0x03578 009 »X_VISUAL_INFO_FLAGS« [$0x0009] 0x03628 00a »VALUES« [$0x000a] 0x03670 00b »X_VISUAL_INFO« [$0x000b] 0x036f0 00c »X_VISUAL_INFO_LIST« [$0x000c] 0x04658 00d »X_MATCH_VISUAL_INFO« [$0x000d] 0x04708 00e »SCREEN« [$0x000e] 0x04750 00f »X_SCREEN_NUMBER« [$0x000f] 0x047e0 010 »DEPTH« [$0x0010] 0x04820 011 »U_CHAR« [$0x0011] 0x04868 000 »CLASS« {D304 0x07a94/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x07ac8/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x076ee/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068 {ArrayString 0x07b68/0x68}:ARRAY_STRING[0x1,0x5] = "DEPTH" {D303 0x07bd0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07c70/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000 {D304 0x07c70/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x07ca4/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x07bd0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070 {ArrayString 0x07d44/0x70}:ARRAY_STRING[0x1,0x6] = "U_CHAR" {D307 0x07db4/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d07c d307_3 = 0x00000002 d307_d307_p → {D307 0x14263/0x7f} {D306 0x07e33/0x83}:D306 d306_d303_p → {D303 0x07bd0/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x07db4/0x7f} {D303 0x07eb6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07f56/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000 {D304 0x07f56/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x07f8a/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x07eb6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068 {ArrayString 0x0802a/0x68}:ARRAY_STRING[0x1,0x5] = "CLASS" {D303 0x08092/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x084aa/0x34} d303_2 = 0x0012 d303_3 = 0x0000000000000000000 {Thing2 0x08132/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x077ce/0x2c6} next_p → {Thing2 0x0778e/0x40} {StringIndex 0x08172/0x338}:StringIndex x = 0x00000001 y = 0x00000014 [$0x0001] 0x00240 002 »XLBT_ARITHMETIC« [$0x0002] 0x002d0 003 »XLBT_BASIC« [$0x0003] 0x00338 004 »XLBT_VISUAL« [$0x0004] 0x003a8 005 »X_GET_VISUAL_INFO« [$0x0005] 0x00448 006 »DISPLAY« [$0x0006] 0x00498 007 »X_DISPLAY« [$0x0007] 0x03508 008 »VALUES_MASK« [$0x0008] 0x03578 009 »X_VISUAL_INFO_FLAGS« [$0x0009] 0x03628 00a »VALUES« [$0x000a] 0x03670 00b »X_VISUAL_INFO« [$0x000b] 0x036f0 00c »X_VISUAL_INFO_LIST« [$0x000c] 0x04658 00d »X_MATCH_VISUAL_INFO« [$0x000d] 0x04708 00e »SCREEN« [$0x000e] 0x04750 00f »X_SCREEN_NUMBER« [$0x000f] 0x047e0 010 »DEPTH« [$0x0010] 0x04820 011 »U_CHAR« [$0x0011] 0x04868 012 »CLASS« [$0x0012] 0x048a8 013 »X_DISPLAY_CLASS« [$0x0013] 0x04938 014 »STATUS« [$0x0014] 0x06630 000 »X_STATUS« {D304 0x084aa/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x084de/0xa0}:D302 d302_0 = 0x8000000f d302_d303_p → {D303 0x08092/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8 {ArrayString 0x0857e/0xb8}:ARRAY_STRING[0x1,0xf] = "X_DISPLAY_CLASS" {D307 0x08636/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d07c d307_3 = 0x00000002 d307_d307_p → {D307 0x142e2/0x7f} {D308 0x086b5/0x83}:D308 d308_d303_p → {D303 0x08092/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x08636/0x7f} {D303 0x08738/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x087d8/0x34} d303_2 = 0x0013 d303_3 = 0x0000000000000000000 {D304 0x087d8/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0880c/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x08738/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070 {ArrayString 0x088ac/0x70}:ARRAY_STRING[0x1,0x6] = "STATUS" {D303 0x0891c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08d7c/0x34} d303_2 = 0x0014 d303_3 = 0x0000000000000000000 {Thing2 0x089bc/0x40}:Thing2 Chain2 payload_p → {StringStore 0x06a24/0x378} next_p → {Thing2 0x069e4/0x40} {StringStore 0x089fc/0x380}:StringStore x = 0x00000001 y = 0x00000068 @0x08a3e [0x00] = $0x0014 »X_STATUS« @0x08a96 [0x01] = $0x0015 »XLBT_COLOR« @0x08afe [0x02] = $0x0016 »XLBT_DISPLAY2« @0x08b7e [0x03] = $0x0017 »XLBT_VISUAL2« @0x08bf6 [0x04] = $0x0018 »XLBIP_INTERNAL« @0x08c7e [0x05] = $0x0019 »DP« @0x08ca6 [0x06] = $0x001a »X_DEPTH« @0x08cf6 [0x07] = $0x001b »SCREEN_S« {D304 0x08d7c/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x08db0/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x0891c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080 {ArrayString 0x08e50/0x80}:ARRAY_STRING[0x1,0x8] = "X_STATUS" {D307 0x08ed0/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d07c d307_3 = 0x00000002 d307_d307_p → {D307 0x14361/0x7f} {D308 0x08f4f/0x83}:D308 d308_d303_p → {D303 0x0891c/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x08ed0/0x7f} {D303 0x08fd2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09482/0x34} d303_2 = 0x0015 d303_3 = 0x0000000000000000000 {Thing2 0x09072/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x08172/0x338} next_p → {Thing2 0x08132/0x40} {StringIndex 0x090b2/0x3d0}:StringIndex x = 0x00000001 y = 0x00000018 [$0x0001] 0x00240 002 »XLBT_ARITHMETIC« [$0x0002] 0x002d0 003 »XLBT_BASIC« [$0x0003] 0x00338 004 »XLBT_VISUAL« [$0x0004] 0x003a8 005 »X_GET_VISUAL_INFO« [$0x0005] 0x00448 006 »DISPLAY« [$0x0006] 0x00498 007 »X_DISPLAY« [$0x0007] 0x03508 008 »VALUES_MASK« [$0x0008] 0x03578 009 »X_VISUAL_INFO_FLAGS« [$0x0009] 0x03628 00a »VALUES« [$0x000a] 0x03670 00b »X_VISUAL_INFO« [$0x000b] 0x036f0 00c »X_VISUAL_INFO_LIST« [$0x000c] 0x04658 00d »X_MATCH_VISUAL_INFO« [$0x000d] 0x04708 00e »SCREEN« [$0x000e] 0x04750 00f »X_SCREEN_NUMBER« [$0x000f] 0x047e0 010 »DEPTH« [$0x0010] 0x04820 011 »U_CHAR« [$0x0011] 0x04868 012 »CLASS« [$0x0012] 0x048a8 013 »X_DISPLAY_CLASS« [$0x0013] 0x04938 014 »STATUS« [$0x0014] 0x06630 015 »X_STATUS« [$0x0015] 0x06688 016 »XLBT_COLOR« [$0x0016] 0x066f0 017 »XLBT_DISPLAY2« [$0x0017] 0x06770 018 »XLBT_VISUAL2« [$0x0018] 0x067e8 000 »XLBIP_INTERNAL« {D304 0x09482/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x094b6/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x08fd2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090 {ArrayString 0x09556/0x90}:ARRAY_STRING[0x1,0xa] = "XLBT_COLOR" {D303 0x095e6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09686/0x34} d303_2 = 0x0016 d303_3 = 0x0000000000000000000 {D304 0x09686/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x096ba/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x095e6/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8 {ArrayString 0x0975a/0xa8}:ARRAY_STRING[0x1,0xd] = "XLBT_DISPLAY2" {D303 0x09802/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x098a2/0x34} d303_2 = 0x0017 d303_3 = 0x0000000000000000000 {D304 0x098a2/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x098d6/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x09802/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0 {ArrayString 0x09976/0xa0}:ARRAY_STRING[0x1,0xc] = "XLBT_VISUAL2" {D303 0x09a16/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09ab6/0x34} d303_2 = 0x0018 d303_3 = 0x0000000000000000000 {D304 0x09ab6/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x09aea/0xa0}:D302 d302_0 = 0x8000000e d302_d303_p → {D303 0x09a16/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0 {ArrayString 0x09b8a/0xb0}:ARRAY_STRING[0x1,0xe] = "XLBIP_INTERNAL" {D307 0x09c3a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d07c d307_3 = 0x00000002 {D306 0x09cb9/0x83}:D306 d306_d303_p → {D303 0x050cc/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x09c3a/0x7f} {D307 0x09d3c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d080 d307_3 = 0x00000002 {D307 0x09dbb/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d080 d307_3 = 0x00000002 {D307 0x09e3a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d080 d307_3 = 0x00000002 {D307 0x09eb9/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d080 d307_3 = 0x00000002 {D303 0x09f38/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a480/0x34} d303_2 = 0x0019 d303_3 = 0x0000000000000000000 {Thing2 0x09fd8/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x090b2/0x3d0} next_p → {Thing2 0x09072/0x40} {StringIndex 0x0a018/0x468}:StringIndex x = 0x00000001 y = 0x0000001c [$0x0001] 0x00240 002 »XLBT_ARITHMETIC« [$0x0002] 0x002d0 003 »XLBT_BASIC« [$0x0003] 0x00338 004 »XLBT_VISUAL« [$0x0004] 0x003a8 005 »X_GET_VISUAL_INFO« [$0x0005] 0x00448 006 »DISPLAY« [$0x0006] 0x00498 007 »X_DISPLAY« [$0x0007] 0x03508 008 »VALUES_MASK« [$0x0008] 0x03578 009 »X_VISUAL_INFO_FLAGS« [$0x0009] 0x03628 00a »VALUES« [$0x000a] 0x03670 00b »X_VISUAL_INFO« [$0x000b] 0x036f0 00c »X_VISUAL_INFO_LIST« [$0x000c] 0x04658 00d »X_MATCH_VISUAL_INFO« [$0x000d] 0x04708 00e »SCREEN« [$0x000e] 0x04750 00f »X_SCREEN_NUMBER« [$0x000f] 0x047e0 010 »DEPTH« [$0x0010] 0x04820 011 »U_CHAR« [$0x0011] 0x04868 012 »CLASS« [$0x0012] 0x048a8 013 »X_DISPLAY_CLASS« [$0x0013] 0x04938 014 »STATUS« [$0x0014] 0x06630 015 »X_STATUS« [$0x0015] 0x06688 016 »XLBT_COLOR« [$0x0016] 0x066f0 017 »XLBT_DISPLAY2« [$0x0017] 0x06770 018 »XLBT_VISUAL2« [$0x0018] 0x067e8 019 »XLBIP_INTERNAL« [$0x0019] 0x06870 01a »DP« [$0x001a] 0x06898 01b »X_DEPTH« [$0x001b] 0x068e8 01c »SCREEN_S« [$0x001c] 0x08818 000 »SCREEN_E« {D304 0x0a480/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0a4b4/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x09f38/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050 {ArrayString 0x0a554/0x50}:ARRAY_STRING[0x1,0x2] = "DP" {D303 0x0a5a4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a644/0x34} d303_2 = 0x001a d303_3 = 0x0000000000000000000 {D304 0x0a644/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0a678/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x04d90/0xa0} d302_d303_p → {D303 0x0a5a4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078 {ArrayString 0x0a718/0x78}:ARRAY_STRING[0x1,0x7] = "X_DEPTH" {D307 0x0a790/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d080 d307_3 = 0x00000002 {D306 0x0a80f/0x83}:D306 d306_d303_p → {D303 0x0a5a4/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0a790/0x7f} d306_d308_p → {D308 0x0766b/0x83} {D303 0x0a892/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0a932/0x34} d303_2 = 0x001b d303_3 = 0x0000000000000000000 {D304 0x0a932/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0a966/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x0a892/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080 {ArrayString 0x0aa06/0x80}:ARRAY_STRING[0x1,0x8] = "SCREEN_S" {D307 0x0aa86/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d080 d307_3 = 0x00000002 {D303 0x0ab05/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0af6d/0x34} d303_2 = 0x001c d303_3 = 0x0000000000000000000 {Thing2 0x0aba5/0x40}:Thing2 Chain2 payload_p → {StringStore 0x089fc/0x380} next_p → {Thing2 0x089bc/0x40} {StringStore 0x0abe5/0x388}:StringStore x = 0x00000001 y = 0x00000069 @0x0ac26 [0x00] = $0x001c »SCREEN_E« @0x0ac7e [0x01] = $0x001d »COUNT« @0x0acbe [0x02] = $0x001e »S_NATURAL« @0x0ad1e [0x03] = $0x001f »VIP_BASE« @0x0ad76 [0x04] = $0x0020 »X_VISUAL_INFO_ARRAY« @0x0ae26 [0x05] = $0x0021 »LOCK_DISPLAY« @0x0ae9e [0x06] = $0x0022 »VISUAL_SCREEN_MASK« {D304 0x0af6d/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0afa1/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x0ab05/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080 {ArrayString 0x0b041/0x80}:ARRAY_STRING[0x1,0x8] = "SCREEN_E" {D303 0x0b0c1/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b6c7/0x34} d303_2 = 0x001d d303_3 = 0x0000000000000000000 {Thing2 0x0b161/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0a018/0x468} next_p → {Thing2 0x09fd8/0x40} {StringIndex 0x0b1a1/0x526}:StringIndex x = 0x00000001 y = 0x00000021 [$0x0001] 0x00240 002 »XLBT_ARITHMETIC« [$0x0002] 0x002d0 003 »XLBT_BASIC« [$0x0003] 0x00338 004 »XLBT_VISUAL« [$0x0004] 0x003a8 005 »X_GET_VISUAL_INFO« [$0x0005] 0x00448 006 »DISPLAY« [$0x0006] 0x00498 007 »X_DISPLAY« [$0x0007] 0x03508 008 »VALUES_MASK« [$0x0008] 0x03578 009 »X_VISUAL_INFO_FLAGS« [$0x0009] 0x03628 00a »VALUES« [$0x000a] 0x03670 00b »X_VISUAL_INFO« [$0x000b] 0x036f0 00c »X_VISUAL_INFO_LIST« [$0x000c] 0x04658 00d »X_MATCH_VISUAL_INFO« [$0x000d] 0x04708 00e »SCREEN« [$0x000e] 0x04750 00f »X_SCREEN_NUMBER« [$0x000f] 0x047e0 010 »DEPTH« [$0x0010] 0x04820 011 »U_CHAR« [$0x0011] 0x04868 012 »CLASS« [$0x0012] 0x048a8 013 »X_DISPLAY_CLASS« [$0x0013] 0x04938 014 »STATUS« [$0x0014] 0x06630 015 »X_STATUS« [$0x0015] 0x06688 016 »XLBT_COLOR« [$0x0016] 0x066f0 017 »XLBT_DISPLAY2« [$0x0017] 0x06770 018 »XLBT_VISUAL2« [$0x0018] 0x067e8 019 »XLBIP_INTERNAL« [$0x0019] 0x06870 01a »DP« [$0x001a] 0x06898 01b »X_DEPTH« [$0x001b] 0x068e8 01c »SCREEN_S« [$0x001c] 0x08818 01d »SCREEN_E« [$0x001d] 0x08870 01e »COUNT« [$0x001e] 0x088b0 01f »S_NATURAL« [$0x001f] 0x08910 020 »VIP_BASE« [$0x0020] 0x08968 021 »X_VISUAL_INFO_ARRAY« [$0x0021] 0x08a18 000 »LOCK_DISPLAY« {D304 0x0b6c7/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0b6fb/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x0b0c1/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068 {ArrayString 0x0b79b/0x68}:ARRAY_STRING[0x1,0x5] = "COUNT" {D303 0x0b803/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0b8a3/0x34} d303_2 = 0x001e d303_3 = 0x0000000000000000000 {D304 0x0b8a3/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0b8d7/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x04f94/0xa0} d302_d303_p → {D303 0x0b803/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088 {ArrayString 0x0b977/0x88}:ARRAY_STRING[0x1,0x9] = "S_NATURAL" {D307 0x0b9ff/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d080 d307_3 = 0x00000002 {D306 0x0ba7e/0x83}:D306 d306_d303_p → {D303 0x0b803/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0b9ff/0x7f} {D303 0x0bb01/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0bba1/0x34} d303_2 = 0x001f d303_3 = 0x0000000000000000000 {D304 0x0bba1/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0bbd5/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x0bb01/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080 {ArrayString 0x0bc75/0x80}:ARRAY_STRING[0x1,0x8] = "VIP_BASE" {D303 0x0bcf5/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0bd95/0x34} d303_2 = 0x0020 d303_3 = 0x0000000000000000000 {D304 0x0bd95/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0bdc9/0xa0}:D302 d302_0 = 0x80000013 d302_d303_p → {D303 0x0bcf5/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d8 {ArrayString 0x0be69/0xd8}:ARRAY_STRING[0x1,0x13] = "X_VISUAL_INFO_ARRAY" {D307 0x0bf41/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d080 d307_3 = 0x00000002 {D306 0x0bfc0/0x83}:D306 d306_d303_p → {D303 0x0bcf5/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0bf41/0x7f} {D303 0x0c043/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0c0e3/0x34} d303_2 = 0x0021 d303_3 = 0x0000000000000000000 {D304 0x0c0e3/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0c117/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x0c043/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0 {ArrayString 0x0c1b7/0xa0}:ARRAY_STRING[0x1,0xc] = "LOCK_DISPLAY" {D307 0x0c257/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d080 d307_3 = 0x00000002 {D308 0x0c2d6/0x83}:D308 d308_d303_p → {D303 0x0c043/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x0c257/0x7f} {D303 0x0c359/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0ca1d/0x34} d303_2 = 0x0022 d303_3 = 0x0000000000000000000 {Thing2 0x0c3f9/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0b1a1/0x526} next_p → {Thing2 0x0b161/0x40} {StringIndex 0x0c439/0x5e4}:StringIndex x = 0x00000001 y = 0x00000026 [$0x0001] 0x00240 002 »XLBT_ARITHMETIC« [$0x0002] 0x002d0 003 »XLBT_BASIC« [$0x0003] 0x00338 004 »XLBT_VISUAL« [$0x0004] 0x003a8 005 »X_GET_VISUAL_INFO« [$0x0005] 0x00448 006 »DISPLAY« [$0x0006] 0x00498 007 »X_DISPLAY« [$0x0007] 0x03508 008 »VALUES_MASK« [$0x0008] 0x03578 009 »X_VISUAL_INFO_FLAGS« [$0x0009] 0x03628 00a »VALUES« [$0x000a] 0x03670 00b »X_VISUAL_INFO« [$0x000b] 0x036f0 00c »X_VISUAL_INFO_LIST« [$0x000c] 0x04658 00d »X_MATCH_VISUAL_INFO« [$0x000d] 0x04708 00e »SCREEN« [$0x000e] 0x04750 00f »X_SCREEN_NUMBER« [$0x000f] 0x047e0 010 »DEPTH« [$0x0010] 0x04820 011 »U_CHAR« [$0x0011] 0x04868 012 »CLASS« [$0x0012] 0x048a8 013 »X_DISPLAY_CLASS« [$0x0013] 0x04938 014 »STATUS« [$0x0014] 0x06630 015 »X_STATUS« [$0x0015] 0x06688 016 »XLBT_COLOR« [$0x0016] 0x066f0 017 »XLBT_DISPLAY2« [$0x0017] 0x06770 018 »XLBT_VISUAL2« [$0x0018] 0x067e8 019 »XLBIP_INTERNAL« [$0x0019] 0x06870 01a »DP« [$0x001a] 0x06898 01b »X_DEPTH« [$0x001b] 0x068e8 01c »SCREEN_S« [$0x001c] 0x08818 01d »SCREEN_E« [$0x001d] 0x08870 01e »COUNT« [$0x001e] 0x088b0 01f »S_NATURAL« [$0x001f] 0x08910 020 »VIP_BASE« [$0x0020] 0x08968 021 »X_VISUAL_INFO_ARRAY« [$0x0021] 0x08a18 022 »LOCK_DISPLAY« [$0x0022] 0x08a90 023 »VISUAL_SCREEN_MASK« [$0x0023] 0x0a9d8 024 »DO_VISUAL« [$0x0024] 0x0aa38 025 »VP« [$0x0025] 0x0aa60 026 »X_VISUAL« [$0x0026] 0x0aab8 000 »II« {D304 0x0ca1d/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0ca51/0xa0}:D302 d302_0 = 0x80000012 d302_d303_p → {D303 0x0c359/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d0 {ArrayString 0x0caf1/0xd0}:ARRAY_STRING[0x1,0x12] = "VISUAL_SCREEN_MASK" {D307 0x0cbc1/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d080 d307_3 = 0x00000002 {D306 0x0cc40/0x83}:D306 d306_d303_p → {D303 0x0c359/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0cbc1/0x7f} {D303 0x0ccc3/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0d133/0x34} d303_2 = 0x0023 d303_3 = 0x0000000000000000000 {Thing2 0x0cd63/0x40}:Thing2 Chain2 payload_p → {StringStore 0x0abe5/0x388} next_p → {Thing2 0x0aba5/0x40} {StringStore 0x0cda3/0x390}:StringStore x = 0x00000001 y = 0x0000006a @0x0cde6 [0x00] = $0x0023 »DO_VISUAL« @0x0ce46 [0x01] = $0x0024 »VP« @0x0ce6e [0x02] = $0x0025 »X_VISUAL« @0x0cec6 [0x03] = $0x0026 »II« @0x0ceee [0x04] = $0x0027 »VISUAL_ID_MASK« @0x0cf76 [0x05] = $0x0028 »/=« @0x0cf9e [0x06] = $0x0029 »=« @0x0cfbe [0x07] = $0x002a »VISUAL_CLASS_MASK« @0x0d05e [0x08] = $0x002b »VISUAL_RED_MASK_MASK« {D304 0x0d133/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0d167/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x05c76/0xa0} d302_d303_p → {D303 0x0ccc3/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088 {ArrayString 0x0d207/0x88}:ARRAY_STRING[0x1,0x9] = "DO_VISUAL" {D303 0x0d28f/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0d32f/0x34} d303_2 = 0x0024 d303_3 = 0x0000000000000000000 {D304 0x0d32f/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0d363/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x0d28f/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050 {ArrayString 0x0d403/0x50}:ARRAY_STRING[0x1,0x2] = "VP" {D303 0x0d453/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0d4f3/0x34} d303_2 = 0x0025 d303_3 = 0x0000000000000000000 {D304 0x0d4f3/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0d527/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x0d453/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080 {ArrayString 0x0d5c7/0x80}:ARRAY_STRING[0x1,0x8] = "X_VISUAL" {D307 0x0d647/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d080 d307_3 = 0x00000002 {D306 0x0d6c6/0x83}:D306 d306_d303_p → {D303 0x0d453/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0d647/0x7f} {D303 0x0d749/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0d7e9/0x34} d303_2 = 0x0026 d303_3 = 0x0000000000000000000 {D304 0x0d7e9/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0d81d/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x0d749/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050 {ArrayString 0x0d8bd/0x50}:ARRAY_STRING[0x1,0x2] = "II" {D303 0x0d90d/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0e0b5/0x34} d303_2 = 0x0027 d303_3 = 0x0000000000000000000 {Thing2 0x0d9ad/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0c439/0x5e4} next_p → {Thing2 0x0c3f9/0x40} {StringIndex 0x0d9ed/0x6c8}:StringIndex x = 0x00000001 y = 0x0000002c [$0x0001] 0x00240 002 »XLBT_ARITHMETIC« [$0x0002] 0x002d0 003 »XLBT_BASIC« [$0x0003] 0x00338 004 »XLBT_VISUAL« [$0x0004] 0x003a8 005 »X_GET_VISUAL_INFO« [$0x0005] 0x00448 006 »DISPLAY« [$0x0006] 0x00498 007 »X_DISPLAY« [$0x0007] 0x03508 008 »VALUES_MASK« [$0x0008] 0x03578 009 »X_VISUAL_INFO_FLAGS« [$0x0009] 0x03628 00a »VALUES« [$0x000a] 0x03670 00b »X_VISUAL_INFO« [$0x000b] 0x036f0 00c »X_VISUAL_INFO_LIST« [$0x000c] 0x04658 00d »X_MATCH_VISUAL_INFO« [$0x000d] 0x04708 00e »SCREEN« [$0x000e] 0x04750 00f »X_SCREEN_NUMBER« [$0x000f] 0x047e0 010 »DEPTH« [$0x0010] 0x04820 011 »U_CHAR« [$0x0011] 0x04868 012 »CLASS« [$0x0012] 0x048a8 013 »X_DISPLAY_CLASS« [$0x0013] 0x04938 014 »STATUS« [$0x0014] 0x06630 015 »X_STATUS« [$0x0015] 0x06688 016 »XLBT_COLOR« [$0x0016] 0x066f0 017 »XLBT_DISPLAY2« [$0x0017] 0x06770 018 »XLBT_VISUAL2« [$0x0018] 0x067e8 019 »XLBIP_INTERNAL« [$0x0019] 0x06870 01a »DP« [$0x001a] 0x06898 01b »X_DEPTH« [$0x001b] 0x068e8 01c »SCREEN_S« [$0x001c] 0x08818 01d »SCREEN_E« [$0x001d] 0x08870 01e »COUNT« [$0x001e] 0x088b0 01f »S_NATURAL« [$0x001f] 0x08910 020 »VIP_BASE« [$0x0020] 0x08968 021 »X_VISUAL_INFO_ARRAY« [$0x0021] 0x08a18 022 »LOCK_DISPLAY« [$0x0022] 0x08a90 023 »VISUAL_SCREEN_MASK« [$0x0023] 0x0a9d8 024 »DO_VISUAL« [$0x0024] 0x0aa38 025 »VP« [$0x0025] 0x0aa60 026 »X_VISUAL« [$0x0026] 0x0aab8 027 »II« [$0x0027] 0x0aae0 028 »VISUAL_ID_MASK« [$0x0028] 0x0ab68 029 »/=« [$0x0029] 0x0ab90 02a »=« [$0x002a] 0x0abb0 02b »VISUAL_CLASS_MASK« [$0x002b] 0x0ac50 02c »VISUAL_RED_MASK_MASK« [$0x002c] 0x0cb68 000 »VISUAL_GREEN_MASK_MASK« {D304 0x0e0b5/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0e0e9/0xa0}:D302 d302_0 = 0x8000000e d302_d302_p → {D302 0x0d81d/0xa0} d302_d303_p → {D303 0x0d90d/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0 {ArrayString 0x0e189/0xb0}:ARRAY_STRING[0x1,0xe] = "VISUAL_ID_MASK" {D307 0x0e239/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d080 d307_3 = 0x00000002 {D306 0x0e2b8/0x83}:D306 d306_d303_p → {D303 0x0d90d/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0e239/0x7f} {D303 0x0e33b/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0e3db/0x34} d303_2 = 0x0028 d303_3 = 0x0000000000000000000 {D304 0x0e3db/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0e40f/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x0e33b/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050 {ArrayString 0x0e4af/0x50}:ARRAY_STRING[0x1,0x2] = "/=" {D303 0x0e4ff/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0e59f/0x34} d303_2 = 0x0029 d303_3 = 0x0000000000000000000 {D304 0x0e59f/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0e5d3/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0x072b0/0xa0} d302_d303_p → {D303 0x0e4ff/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x0e673/0x48}:ARRAY_STRING[0x1,0x1] = "=" {D307 0x0e6bb/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d080 d307_3 = 0x00000002 {D306 0x0e73a/0x83}:D306 d306_d303_p → {D303 0x0e4ff/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0e6bb/0x7f} {D303 0x0e7bd/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0e85d/0x34} d303_2 = 0x002a d303_3 = 0x0000000000000000000 {D304 0x0e85d/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0e891/0xa0}:D302 d302_0 = 0x80000011 d302_d302_p → {D302 0x094b6/0xa0} d302_d303_p → {D303 0x0e7bd/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c8 {ArrayString 0x0e931/0xc8}:ARRAY_STRING[0x1,0x11] = "VISUAL_CLASS_MASK" {D307 0x0e9f9/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d080 d307_3 = 0x00000002 {D308 0x0ea78/0x83}:D308 d308_d303_p → {D303 0x0e7bd/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x0e9f9/0x7f} {D303 0x0eafb/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0eb9b/0x34} d303_2 = 0x002b d303_3 = 0x0000000000000000000 {D304 0x0eb9b/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0ebcf/0xa0}:D302 d302_0 = 0x80000014 d302_d303_p → {D303 0x0eafb/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000e0 {ArrayString 0x0ec6f/0xe0}:ARRAY_STRING[0x1,0x14] = "VISUAL_RED_MASK_MASK" {D307 0x0ed4f/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d080 d307_3 = 0x00000002 {D306 0x0edce/0x83}:D306 d306_d303_p → {D303 0x0eafb/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0ed4f/0x7f} {D303 0x0ee51/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0f2c9/0x34} d303_2 = 0x002c d303_3 = 0x0000000000000000000 {Thing2 0x0eef1/0x40}:Thing2 Chain2 payload_p → {StringStore 0x0cda3/0x390} next_p → {Thing2 0x0cd63/0x40} {StringStore 0x0ef31/0x398}:StringStore x = 0x00000001 y = 0x0000006b @0x0ef76 [0x00] = $0x002c »VISUAL_GREEN_MASK_MASK« @0x0f03e [0x01] = $0x002d »VISUAL_BLUE_MASK_MASK« @0x0f0fe [0x02] = $0x002e »VISUAL_COLORMAP_SIZE_MASK« @0x0f1de [0x03] = $0x002f »VISUAL_BITS_PER_RGB_MASK« {D304 0x0f2c9/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0f2fd/0xa0}:D302 d302_0 = 0x80000016 d302_d303_p → {D303 0x0ee51/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000f0 {ArrayString 0x0f39d/0xf0}:ARRAY_STRING[0x1,0x16] = "VISUAL_GREEN_MASK_MASK" {D307 0x0f48d/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d080 d307_3 = 0x00000002 {D308 0x0f50c/0x83}:D308 d308_d303_p → {D303 0x0ee51/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x0f48d/0x7f} {D303 0x0f58f/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0fe1b/0x34} d303_2 = 0x002d d303_3 = 0x0000000000000000000 {Thing2 0x0f62f/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0d9ed/0x6c8} next_p → {Thing2 0x0d9ad/0x40} {StringIndex 0x0f66f/0x7ac}:StringIndex x = 0x00000001 y = 0x00000032 [$0x0001] 0x00240 002 »XLBT_ARITHMETIC« [$0x0002] 0x002d0 003 »XLBT_BASIC« [$0x0003] 0x00338 004 »XLBT_VISUAL« [$0x0004] 0x003a8 005 »X_GET_VISUAL_INFO« [$0x0005] 0x00448 006 »DISPLAY« [$0x0006] 0x00498 007 »X_DISPLAY« [$0x0007] 0x03508 008 »VALUES_MASK« [$0x0008] 0x03578 009 »X_VISUAL_INFO_FLAGS« [$0x0009] 0x03628 00a »VALUES« [$0x000a] 0x03670 00b »X_VISUAL_INFO« [$0x000b] 0x036f0 00c »X_VISUAL_INFO_LIST« [$0x000c] 0x04658 00d »X_MATCH_VISUAL_INFO« [$0x000d] 0x04708 00e »SCREEN« [$0x000e] 0x04750 00f »X_SCREEN_NUMBER« [$0x000f] 0x047e0 010 »DEPTH« [$0x0010] 0x04820 011 »U_CHAR« [$0x0011] 0x04868 012 »CLASS« [$0x0012] 0x048a8 013 »X_DISPLAY_CLASS« [$0x0013] 0x04938 014 »STATUS« [$0x0014] 0x06630 015 »X_STATUS« [$0x0015] 0x06688 016 »XLBT_COLOR« [$0x0016] 0x066f0 017 »XLBT_DISPLAY2« [$0x0017] 0x06770 018 »XLBT_VISUAL2« [$0x0018] 0x067e8 019 »XLBIP_INTERNAL« [$0x0019] 0x06870 01a »DP« [$0x001a] 0x06898 01b »X_DEPTH« [$0x001b] 0x068e8 01c »SCREEN_S« [$0x001c] 0x08818 01d »SCREEN_E« [$0x001d] 0x08870 01e »COUNT« [$0x001e] 0x088b0 01f »S_NATURAL« [$0x001f] 0x08910 020 »VIP_BASE« [$0x0020] 0x08968 021 »X_VISUAL_INFO_ARRAY« [$0x0021] 0x08a18 022 »LOCK_DISPLAY« [$0x0022] 0x08a90 023 »VISUAL_SCREEN_MASK« [$0x0023] 0x0a9d8 024 »DO_VISUAL« [$0x0024] 0x0aa38 025 »VP« [$0x0025] 0x0aa60 026 »X_VISUAL« [$0x0026] 0x0aab8 027 »II« [$0x0027] 0x0aae0 028 »VISUAL_ID_MASK« [$0x0028] 0x0ab68 029 »/=« [$0x0029] 0x0ab90 02a »=« [$0x002a] 0x0abb0 02b »VISUAL_CLASS_MASK« [$0x002b] 0x0ac50 02c »VISUAL_RED_MASK_MASK« [$0x002c] 0x0cb68 02d »VISUAL_GREEN_MASK_MASK« [$0x002d] 0x0cc30 02e »VISUAL_BLUE_MASK_MASK« [$0x002e] 0x0ccf0 02f »VISUAL_COLORMAP_SIZE_MASK« [$0x002f] 0x0cdd0 030 »VISUAL_BITS_PER_RGB_MASK« [$0x0030] 0x0e4e0 031 »+« [$0x0031] 0x0e500 032 »DO_DEPTH« [$0x0032] 0x0e558 000 »X_DEPTH_REC« {D304 0x0fe1b/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0fe4f/0xa0}:D302 d302_0 = 0x80000015 d302_d302_p → {D302 0x0e891/0xa0} d302_d303_p → {D303 0x0f58f/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000e8 {ArrayString 0x0feef/0xe8}:ARRAY_STRING[0x1,0x15] = "VISUAL_BLUE_MASK_MASK" {D307 0x0ffd7/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d080 d307_3 = 0x00000002 {D306 0x10056/0x83}:D306 d306_d303_p → {D303 0x0f58f/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0ffd7/0x7f} d306_d308_p → {D308 0x0f50c/0x83} {D303 0x100d9/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x10179/0x34} d303_2 = 0x002e d303_3 = 0x0000000000000000000 {D304 0x10179/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x101ad/0xa0}:D302 d302_0 = 0x80000019 d302_d302_p → {D302 0x07ac8/0xa0} d302_d303_p → {D303 0x100d9/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000108 {ArrayString 0x1024d/0x108}:ARRAY_STRING[0x1,0x19] = "VISUAL_COLORMAP_SIZE_MASK" {D307 0x10355/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d080 d307_3 = 0x00000002 {D306 0x103d4/0x83}:D306 d306_d303_p → {D303 0x100d9/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x10355/0x7f} {D303 0x10457/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x104f7/0x34} d303_2 = 0x002f d303_3 = 0x0000000000000000000 {D304 0x104f7/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x1052b/0xa0}:D302 d302_0 = 0x80000018 d302_d302_p → {D302 0x07ca4/0xa0} d302_d303_p → {D303 0x10457/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000100 {ArrayString 0x105cb/0x100}:ARRAY_STRING[0x1,0x18] = "VISUAL_BITS_PER_RGB_MASK" {D307 0x106cb/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d080 d307_3 = 0x00000002 {D306 0x1074a/0x83}:D306 d306_d303_p → {D303 0x10457/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x106cb/0x7f} {D303 0x107cd/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x10c4d/0x34} d303_2 = 0x0030 d303_3 = 0x0000000000000000000 {Thing2 0x1086d/0x40}:Thing2 Chain2 payload_p → {StringStore 0x0ef31/0x398} next_p → {Thing2 0x0eef1/0x40} {StringStore 0x108ad/0x3a0}:StringStore x = 0x00000001 y = 0x0000006c @0x108ee [0x00] = $0x0030 »+« @0x1090e [0x01] = $0x0031 »DO_DEPTH« @0x10966 [0x02] = $0x0032 »X_DEPTH_REC« @0x109d6 [0x03] = $0x0033 »VISUAL_DEPTH_MASK« @0x10a76 [0x04] = $0x0034 »KK« @0x10a9e [0x05] = $0x0035 »DO_SCREEN« @0x10afe [0x06] = $0x0036 »SP« @0x10b26 [0x07] = $0x0037 »X_SCREEN« @0x10b7e [0x08] = $0x0038 »JJ« @0x10ba6 [0x09] = $0x0039 »UNLOCK_DISPLAY« {D304 0x10c4d/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x10c81/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0x1052b/0xa0} d302_d303_p → {D303 0x107cd/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x10d21/0x48}:ARRAY_STRING[0x1,0x1] = "+" {D307 0x10d69/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d080 d307_3 = 0x00000002 {D306 0x10de8/0x83}:D306 d306_d303_p → {D303 0x107cd/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x10d69/0x7f} {D303 0x10e6b/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x10f0b/0x34} d303_2 = 0x0031 d303_3 = 0x0000000000000000000 {D304 0x10f0b/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x10f3f/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x10e6b/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080 {ArrayString 0x10fdf/0x80}:ARRAY_STRING[0x1,0x8] = "DO_DEPTH" {D303 0x1105f/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x110ff/0x34} d303_2 = 0x0032 d303_3 = 0x0000000000000000000 {D304 0x110ff/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x11133/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x1105f/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098 {ArrayString 0x111d3/0x98}:ARRAY_STRING[0x1,0xb] = "X_DEPTH_REC" {D307 0x1126b/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d080 d307_3 = 0x00000002 {D306 0x112ea/0x83}:D306 d306_d303_p → {D303 0x1105f/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x1126b/0x7f} {D303 0x1136d/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x11d03/0x34} d303_2 = 0x0033 d303_3 = 0x0000000000000000000 {Thing2 0x1140d/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0f66f/0x7ac} next_p → {Thing2 0x0f62f/0x40} {StringIndex 0x1144d/0x8b6}:StringIndex x = 0x00000001 y = 0x00000039 [$0x0001] 0x00240 002 »XLBT_ARITHMETIC« [$0x0002] 0x002d0 003 »XLBT_BASIC« [$0x0003] 0x00338 004 »XLBT_VISUAL« [$0x0004] 0x003a8 005 »X_GET_VISUAL_INFO« [$0x0005] 0x00448 006 »DISPLAY« [$0x0006] 0x00498 007 »X_DISPLAY« [$0x0007] 0x03508 008 »VALUES_MASK« [$0x0008] 0x03578 009 »X_VISUAL_INFO_FLAGS« [$0x0009] 0x03628 00a »VALUES« [$0x000a] 0x03670 00b »X_VISUAL_INFO« [$0x000b] 0x036f0 00c »X_VISUAL_INFO_LIST« [$0x000c] 0x04658 00d »X_MATCH_VISUAL_INFO« [$0x000d] 0x04708 00e »SCREEN« [$0x000e] 0x04750 00f »X_SCREEN_NUMBER« [$0x000f] 0x047e0 010 »DEPTH« [$0x0010] 0x04820 011 »U_CHAR« [$0x0011] 0x04868 012 »CLASS« [$0x0012] 0x048a8 013 »X_DISPLAY_CLASS« [$0x0013] 0x04938 014 »STATUS« [$0x0014] 0x06630 015 »X_STATUS« [$0x0015] 0x06688 016 »XLBT_COLOR« [$0x0016] 0x066f0 017 »XLBT_DISPLAY2« [$0x0017] 0x06770 018 »XLBT_VISUAL2« [$0x0018] 0x067e8 019 »XLBIP_INTERNAL« [$0x0019] 0x06870 01a »DP« [$0x001a] 0x06898 01b »X_DEPTH« [$0x001b] 0x068e8 01c »SCREEN_S« [$0x001c] 0x08818 01d »SCREEN_E« [$0x001d] 0x08870 01e »COUNT« [$0x001e] 0x088b0 01f »S_NATURAL« [$0x001f] 0x08910 020 »VIP_BASE« [$0x0020] 0x08968 021 »X_VISUAL_INFO_ARRAY« [$0x0021] 0x08a18 022 »LOCK_DISPLAY« [$0x0022] 0x08a90 023 »VISUAL_SCREEN_MASK« [$0x0023] 0x0a9d8 024 »DO_VISUAL« [$0x0024] 0x0aa38 025 »VP« [$0x0025] 0x0aa60 026 »X_VISUAL« [$0x0026] 0x0aab8 027 »II« [$0x0027] 0x0aae0 028 »VISUAL_ID_MASK« [$0x0028] 0x0ab68 029 »/=« [$0x0029] 0x0ab90 02a »=« [$0x002a] 0x0abb0 02b »VISUAL_CLASS_MASK« [$0x002b] 0x0ac50 02c »VISUAL_RED_MASK_MASK« [$0x002c] 0x0cb68 02d »VISUAL_GREEN_MASK_MASK« [$0x002d] 0x0cc30 02e »VISUAL_BLUE_MASK_MASK« [$0x002e] 0x0ccf0 02f »VISUAL_COLORMAP_SIZE_MASK« [$0x002f] 0x0cdd0 030 »VISUAL_BITS_PER_RGB_MASK« [$0x0030] 0x0e4e0 031 »+« [$0x0031] 0x0e500 032 »DO_DEPTH« [$0x0032] 0x0e558 033 »X_DEPTH_REC« [$0x0033] 0x0e5c8 034 »VISUAL_DEPTH_MASK« [$0x0034] 0x0e668 035 »KK« [$0x0035] 0x0e690 036 »DO_SCREEN« [$0x0036] 0x0e6f0 037 »SP« [$0x0037] 0x0e718 038 »X_SCREEN« [$0x0038] 0x0e770 039 »JJ« [$0x0039] 0x0e798 000 »UNLOCK_DISPLAY« {D304 0x11d03/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x11d37/0xa0}:D302 d302_0 = 0x80000011 d302_d302_p → {D302 0x0e5d3/0xa0} d302_d303_p → {D303 0x1136d/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c8 {ArrayString 0x11dd7/0xc8}:ARRAY_STRING[0x1,0x11] = "VISUAL_DEPTH_MASK" {D307 0x11e9f/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d080 d307_3 = 0x00000002 {D306 0x11f1e/0x83}:D306 d306_d303_p → {D303 0x1136d/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x11e9f/0x7f} d306_d308_p → {D308 0x086b5/0x83} {D303 0x11fa1/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x12041/0x34} d303_2 = 0x0034 d303_3 = 0x0000000000000000000 {D304 0x12041/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x12075/0xa0}:D302 d302_0 = 0x80000002 d302_d302_p → {D302 0x098d6/0xa0} d302_d303_p → {D303 0x11fa1/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050 {ArrayString 0x12115/0x50}:ARRAY_STRING[0x1,0x2] = "KK" {D307 0x12165/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d080 d307_3 = 0x00000002 {D306 0x121e4/0x83}:D306 d306_d303_p → {D303 0x0ccc3/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x12165/0x7f} {D303 0x12267/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x12307/0x34} d303_2 = 0x0035 d303_3 = 0x0000000000000000000 {D304 0x12307/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x1233b/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x12267/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088 {ArrayString 0x123db/0x88}:ARRAY_STRING[0x1,0x9] = "DO_SCREEN" {D303 0x12463/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x12503/0x34} d303_2 = 0x0036 d303_3 = 0x0000000000000000000 {D304 0x12503/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x12537/0xa0}:D302 d302_0 = 0x80000002 d302_d302_p → {D302 0x061d0/0xa0} d302_d303_p → {D303 0x12463/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050 {ArrayString 0x125d7/0x50}:ARRAY_STRING[0x1,0x2] = "SP" {D303 0x12627/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x126c7/0x34} d303_2 = 0x0037 d303_3 = 0x0000000000000000000 {D304 0x126c7/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x126fb/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x12627/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080 {ArrayString 0x1279b/0x80}:ARRAY_STRING[0x1,0x8] = "X_SCREEN" {D307 0x1281b/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d080 d307_3 = 0x00000002 {D306 0x1289a/0x83}:D306 d306_d303_p → {D303 0x12627/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x1281b/0x7f} {D303 0x1291d/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x129bd/0x34} d303_2 = 0x0038 d303_3 = 0x0000000000000000000 {D304 0x129bd/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x129f1/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x1291d/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050 {ArrayString 0x12a91/0x50}:ARRAY_STRING[0x1,0x2] = "JJ" {D307 0x12ae1/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d080 d307_3 = 0x00000002 {D306 0x12b60/0x83}:D306 d306_d303_p → {D303 0x10e6b/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x12ae1/0x7f} {D307 0x12be3/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d080 d307_3 = 0x00000002 {D306 0x12c62/0x83}:D306 d306_d303_p → {D303 0x12267/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x12be3/0x7f} d306_d308_p → {D308 0x08f4f/0x83} {D303 0x12ce5/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x12d85/0x34} d303_2 = 0x0039 d303_3 = 0x0000000000000000000 {D304 0x12d85/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x12db9/0xa0}:D302 d302_0 = 0x8000000e d302_d303_p → {D303 0x12ce5/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0 {ArrayString 0x12e59/0xb0}:ARRAY_STRING[0x1,0xe] = "UNLOCK_DISPLAY" {D307 0x12f09/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d080 d307_3 = 0x00000002 {D306 0x12f88/0x83}:D306 d306_d303_p → {D303 0x12ce5/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x12f09/0x7f} d306_d308_p → {D308 0x0c2d6/0x83} {D303 0x1300b/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x13e93/0x34} d303_2 = 0x003a d303_3 = 0x0000000000000000000 {Thing2 0x130ab/0x40}:Thing2 Chain2 payload_p → {StringStore 0x108ad/0x3a0} next_p → {Thing2 0x1086d/0x40} {StringStore 0x130eb/0x3a8}:StringStore x = 0x00000001 y = 0x0000006d @0x1312e [0x00] = $0x003a »NONE_X_VISUAL_INFO_LIST« @0x131fe [0x01] = $0x003b »SUCCESSFUL« @0x13266 [0x02] = $0x003c »NONE_X_VISUAL_INFO« @0x1330e [0x03] = $0x003d »FAILED« {Thing2 0x13493/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x1144d/0x8b6} next_p → {Thing2 0x1140d/0x40} {StringIndex 0x134d3/0x9c0}:StringIndex x = 0x00000001 y = 0x00000040 [$0x0001] 0x00240 002 »XLBT_ARITHMETIC« [$0x0002] 0x002d0 003 »XLBT_BASIC« [$0x0003] 0x00338 004 »XLBT_VISUAL« [$0x0004] 0x003a8 005 »X_GET_VISUAL_INFO« [$0x0005] 0x00448 006 »DISPLAY« [$0x0006] 0x00498 007 »X_DISPLAY« [$0x0007] 0x03508 008 »VALUES_MASK« [$0x0008] 0x03578 009 »X_VISUAL_INFO_FLAGS« [$0x0009] 0x03628 00a »VALUES« [$0x000a] 0x03670 00b »X_VISUAL_INFO« [$0x000b] 0x036f0 00c »X_VISUAL_INFO_LIST« [$0x000c] 0x04658 00d »X_MATCH_VISUAL_INFO« [$0x000d] 0x04708 00e »SCREEN« [$0x000e] 0x04750 00f »X_SCREEN_NUMBER« [$0x000f] 0x047e0 010 »DEPTH« [$0x0010] 0x04820 011 »U_CHAR« [$0x0011] 0x04868 012 »CLASS« [$0x0012] 0x048a8 013 »X_DISPLAY_CLASS« [$0x0013] 0x04938 014 »STATUS« [$0x0014] 0x06630 015 »X_STATUS« [$0x0015] 0x06688 016 »XLBT_COLOR« [$0x0016] 0x066f0 017 »XLBT_DISPLAY2« [$0x0017] 0x06770 018 »XLBT_VISUAL2« [$0x0018] 0x067e8 019 »XLBIP_INTERNAL« [$0x0019] 0x06870 01a »DP« [$0x001a] 0x06898 01b »X_DEPTH« [$0x001b] 0x068e8 01c »SCREEN_S« [$0x001c] 0x08818 01d »SCREEN_E« [$0x001d] 0x08870 01e »COUNT« [$0x001e] 0x088b0 01f »S_NATURAL« [$0x001f] 0x08910 020 »VIP_BASE« [$0x0020] 0x08968 021 »X_VISUAL_INFO_ARRAY« [$0x0021] 0x08a18 022 »LOCK_DISPLAY« [$0x0022] 0x08a90 023 »VISUAL_SCREEN_MASK« [$0x0023] 0x0a9d8 024 »DO_VISUAL« [$0x0024] 0x0aa38 025 »VP« [$0x0025] 0x0aa60 026 »X_VISUAL« [$0x0026] 0x0aab8 027 »II« [$0x0027] 0x0aae0 028 »VISUAL_ID_MASK« [$0x0028] 0x0ab68 029 »/=« [$0x0029] 0x0ab90 02a »=« [$0x002a] 0x0abb0 02b »VISUAL_CLASS_MASK« [$0x002b] 0x0ac50 02c »VISUAL_RED_MASK_MASK« [$0x002c] 0x0cb68 02d »VISUAL_GREEN_MASK_MASK« [$0x002d] 0x0cc30 02e »VISUAL_BLUE_MASK_MASK« [$0x002e] 0x0ccf0 02f »VISUAL_COLORMAP_SIZE_MASK« [$0x002f] 0x0cdd0 030 »VISUAL_BITS_PER_RGB_MASK« [$0x0030] 0x0e4e0 031 »+« [$0x0031] 0x0e500 032 »DO_DEPTH« [$0x0032] 0x0e558 033 »X_DEPTH_REC« [$0x0033] 0x0e5c8 034 »VISUAL_DEPTH_MASK« [$0x0034] 0x0e668 035 »KK« [$0x0035] 0x0e690 036 »DO_SCREEN« [$0x0036] 0x0e6f0 037 »SP« [$0x0037] 0x0e718 038 »X_SCREEN« [$0x0038] 0x0e770 039 »JJ« [$0x0039] 0x0e798 03a »UNLOCK_DISPLAY« [$0x003a] 0x10d20 03b »NONE_X_VISUAL_INFO_LIST« [$0x003b] 0x10df0 03c »SUCCESSFUL« [$0x003c] 0x10e58 03d »NONE_X_VISUAL_INFO« [$0x003d] 0x10f00 000 »FAILED« {D304 0x13e93/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x13ec7/0xa0}:D302 d302_0 = 0x80000017 d302_d303_p → {D303 0x1300b/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000f8 {ArrayString 0x13f67/0xf8}:ARRAY_STRING[0x1,0x17] = "NONE_X_VISUAL_INFO_LIST" {D307 0x1405f/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d080 d307_3 = 0x00000002 {D306 0x140de/0x83}:D306 d306_d303_p → {D303 0x1300b/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x1405f/0x7f} {D307 0x14161/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d07c d307_3 = 0x00000002 {D306 0x141e0/0x83}:D306 d306_d303_p → {D303 0x06944/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x14161/0x7f} {D307 0x14263/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d080 d307_3 = 0x00000002 {D307 0x142e2/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d080 d307_3 = 0x00000002 {D307 0x14361/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d080 d307_3 = 0x00000002 {D303 0x143e0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x14480/0x34} d303_2 = 0x003b d303_3 = 0x0000000000000000000 {D304 0x14480/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x144b4/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x143e0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090 {ArrayString 0x14554/0x90}:ARRAY_STRING[0x1,0xa] = "SUCCESSFUL" {D307 0x145e4/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d080 d307_3 = 0x00000002 {D306 0x14663/0x83}:D306 d306_d303_p → {D303 0x143e0/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x145e4/0x7f} d306_d308_p → {D308 0x0ea78/0x83} {D303 0x146e6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x14786/0x34} d303_2 = 0x003c d303_3 = 0x0000000000000000000 {D304 0x14786/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x147ba/0xa0}:D302 d302_0 = 0x80000012 d302_d302_p → {D302 0x0bbd5/0xa0} d302_d303_p → {D303 0x146e6/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d0 {ArrayString 0x1485a/0xd0}:ARRAY_STRING[0x1,0x12] = "NONE_X_VISUAL_INFO" {D307 0x1492a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d080 d307_3 = 0x00000002 {D306 0x149a9/0x83}:D306 d306_d303_p → {D303 0x146e6/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x1492a/0x7f} {D303 0x14a2c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x14acc/0x34} d303_2 = 0x003d d303_3 = 0x0000000000000000000 {D304 0x14acc/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x14b00/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x0d527/0xa0} d302_d303_p → {D303 0x14a2c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070 {ArrayString 0x14ba0/0x70}:ARRAY_STRING[0x1,0x6] = "FAILED" {D307 0x14c10/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0000d080 d307_3 = 0x00000002 {D306 0x14c8f/0x83}:D306 d306_d303_p → {D303 0x14a2c/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x14c10/0x7f}