DataMuseum.dk

Presents historical artifacts from the history of:

Rational R1000/400

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about Rational R1000/400

Excavated with: AutoArchaeologist - Free & Open Source Software.


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⟦fbf584fc0⟧

    Length: 5120 (0x1400)
    Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_06a06c

Derivation

└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
    └─ ⟦cfc2e13cd⟧ »Space Info Vol 2« 
        └─⟦this⟧ 

Dot plot

Dot(1) source file

Segmented Heap

{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x00008fcb max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x00009fff
{HeadVar3 0x00080/0x2aa}:HeadVar3
    0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001]
    0x0000a0 [0x01] +0x0020: head_segment = 0x0006a06c [0000000000001101010000001101100]
    0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001]
    0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010]
    0x0000ff [0x04] +0x007f:
    0x000100 [0x05] +0x0080:
    0x00011f [0x06] +0x009f: [00000000000000000000000000000000]
    0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010]
    0x000160 [0x08] +0x00e0: head_object = 0x0001eac7 [000000000000011110101011000111]
    0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001]
    0x00019e [0x0a] +0x011e:
    0x0001be [0x0b] +0x013e:
    0x0001de [0x0c] +0x015e:
    0x0001fe [0x0d] +0x017e:
    0x00021e [0x0e] +0x019e:
    0x00023e [0x0f] +0x01be:
    0x00025e [0x10] +0x01de:
    0x000265 [0x11] +0x01e5: head_variant = 0x3 [11]
    0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010]
    0x00026a [0x13] +0x01ea:
    0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000]
    0x0002aa [0x15] +0x022a:
    0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000]

{R1kSegChunk 0x0032a/0x1ff0}: ===================
    0x00032a +0x0000:                                    0x0 [0x1f80] 0…
    0x0022aa +0x1f80:                           0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000
{Thing1 0x0231a/0x10c}:Thing1
    0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff003000640065c800c6b [111111111111111111111111111111110000000000110000000000000110010000000000011001011100100000000000110001101011]
    0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110]
    0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x08684/0x378} [00000000000000001000011010000100]
    0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x07edc/0x3d0} [00000000000000000111111011011100]
    0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x08644/0x40} [00000000000000001000011001000100]
    0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x07e9c/0x40} [00000000000000000111111010011100]

{StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b
  [$0x0001]  0x00240 002 »OUTPUT_STREAM«
  [$0x0002]  0x002c0 003 »SLOT«
  [$0x0003]  0x002f8 004 »FACTORIAL_SLOTS«
  [$0x0004]  0x00388 005 »NUMBER«
  [$0x0005]  0x003d0 006 »VALUE«
  [$0x0006]  0x00410 007 »MESSAGE«
  [$0x0007]  0x00460 008 »=«
  [$0x0008]  0x00480 009 »<«
  [$0x0009]  0x004a0 00a »>«
  [$0x000a]  0x004c0 00b »<=«
  [$0x000b]  0x004e8 000 »>=«
{StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065
    @0x0264e [0x00] =  $0x0001 »OUTPUT_STREAM«
    @0x026ce [0x01] =  $0x0002 »SLOT«
    @0x02706 [0x02] =  $0x0003 »FACTORIAL_SLOTS«
    @0x02796 [0x03] =  $0x0004 »NUMBER«
    @0x027de [0x04] =  $0x0005 »VALUE«
    @0x0281e [0x05] =  $0x0006 »MESSAGE«
    @0x0286e [0x06] =  $0x0007 »=«
    @0x0288e [0x07] =  $0x0008 »<«
    @0x028ae [0x08] =  $0x0009 »>«
    @0x028ce [0x09] =  $0x000a »<=«
    @0x028f6 [0x0a] =  $0x000b »>=«
{D300 0x02970/0xc0}:D300
    0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000]
    0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000]
    0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000]
    0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000]
    0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000]
    0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000]

{BitPointerArray 0x02a30/0x6a0}:BitPointerArray

    0x002a30 +0x0000:                                    0x0 [0x6a0] 0…
{D305 0x030d0/0xce0}:D305
    0x003370 [0x15] +0x02a0: ptr_0x15_p → {D306 0x0749d/0x83} [00000000000000000111010010011101]
    0x003550 [0x24] +0x0480: ptr_0x24_p → {D306 0x08dc3/0x83} [00000000000000001000110111000011]
    0x003bf0 [0x59] +0x0b20: ptr_0x59_p → {D306 0x08fc7/0x83} [00000000000000001000111111000111]
    0x003c50 [0x5c] +0x0b80: ptr_0x5c_p → {D306 0x08ec5/0x83} [00000000000000001000111011000101]

    0x003c70 +0x0ba0:                                    0x0 [0x140] 0…
{D301 0x03db0/0xce0}:D301
    0x003e50 [0x05] +0x00a0: ptr_0x5_p → {D302 0x07d04/0xa0} [00000000000000000111110100000100]
    0x003ed0 [0x09] +0x0120: ptr_0x9_p → {D302 0x04d80/0xa0} [00000000000000000100110110000000]
    0x003ef0 [0x0a] +0x0140: ptr_0xa_p → {D302 0x06ef6/0xa0} [00000000000000000110111011110110]
    0x003f90 [0x0f] +0x01e0: ptr_0xf_p → {D302 0x08a30/0xa0} [00000000000000001000101000110000]
    0x003fb0 [0x10] +0x0200: ptr_0x10_p → {D302 0x07b38/0xa0} [00000000000000000111101100111000]
    0x004050 [0x15] +0x02a0: ptr_0x15_p → {D302 0x058e8/0xa0} [00000000000000000101100011101000]
    0x0040b0 [0x18] +0x0300: ptr_0x18_p → {D302 0x0796c/0xa0} [00000000000000000111100101101100]
    0x004170 [0x1e] +0x03c0: ptr_0x1e_p → {D302 0x072fe/0xa0} [00000000000000000111001011111110]
    0x004230 [0x24] +0x0480: ptr_0x24_p → {D302 0x082e0/0xa0} [00000000000000001000001011100000]
    0x004270 [0x26] +0x04c0: ptr_0x26_p → {D302 0x05c60/0xa0} [00000000000000000101110001100000]
    0x0042f0 [0x2a] +0x0540: ptr_0x2a_p → {D302 0x05540/0xa0} [00000000000000000101010101000000]
    0x004330 [0x2c] +0x0580: ptr_0x2c_p → {D302 0x05aa4/0xa0} [00000000000000000101101010100100]
    0x004410 [0x33] +0x0660: ptr_0x33_p → {D302 0x05e24/0xa0} [00000000000000000101111000100100]
    0x004490 [0x37] +0x06e0: ptr_0x37_p → {D302 0x070d2/0xa0} [00000000000000000111000011010010]
    0x0044f0 [0x3a] +0x0740: ptr_0x3a_p → {D302 0x084ac/0xa0} [00000000000000001000010010101100]
    0x0045d0 [0x41] +0x0820: ptr_0x41_p → {D302 0x05364/0xa0} [00000000000000000101001101100100]
    0x004690 [0x47] +0x08e0: ptr_0x47_p → {D302 0x04f54/0xa0} [00000000000000000100111101010100]
    0x004750 [0x4d] +0x09a0: ptr_0x4d_p → {D302 0x04b64/0xa0} [00000000000000000100101101100100]
    0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x0572c/0xa0} [00000000000000000101011100101100]
    0x004870 [0x56] +0x0ac0: ptr_0x56_p → {D302 0x069fc/0xa0} [00000000000000000110100111111100]
    0x004910 [0x5b] +0x0b60: ptr_0x5b_p → {D302 0x0662c/0xa0} [00000000000000000110011000101100]
    0x004950 [0x5d] +0x0ba0: ptr_0x5d_p → {D302 0x08bfc/0xa0} [00000000000000001000101111111100]

    0x004970 +0x0bc0:                                    0x0 [0x120] 0…
{D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000
{D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04b64/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x04c04/0xa8}:ARRAY_STRING[0x1,0xd] = "OUTPUT_STREAM"
{D303 0x04cac/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d4c/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000
{D304 0x04d4c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04d80/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x04cac/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060
{ArrayString 0x04e20/0x60}:ARRAY_STRING[0x1,0x4] = "SLOT"
{D303 0x04e80/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04f20/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000
{D304 0x04f20/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x04f54/0xa0}:D302 d302_0 = 0x8000000f d302_d303_p → {D303 0x04e80/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x04ff4/0xb8}:ARRAY_STRING[0x1,0xf] = "FACTORIAL_SLOTS"
{D303 0x050ac/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0514c/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000
{D304 0x0514c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05180/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x050ac/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070
{ArrayString 0x05220/0x70}:ARRAY_STRING[0x1,0x6] = "NUMBER"
{D303 0x05290/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05330/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000
{D304 0x05330/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05364/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x05180/0xa0} d302_d303_p → {D303 0x05290/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x05404/0x68}:ARRAY_STRING[0x1,0x5] = "VALUE"
{D303 0x0546c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0550c/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000
{D304 0x0550c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05540/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x0546c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078
{ArrayString 0x055e0/0x78}:ARRAY_STRING[0x1,0x7] = "MESSAGE"
{D303 0x05658/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x056f8/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000
{D304 0x056f8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0572c/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x05658/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x057cc/0x48}:ARRAY_STRING[0x1,0x1] = "="
{D303 0x05814/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x058b4/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000
{D304 0x058b4/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x058e8/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x05814/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05988/0x48}:ARRAY_STRING[0x1,0x1] = "<"
{D303 0x059d0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05a70/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000
{D304 0x05a70/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05aa4/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x059d0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048
{ArrayString 0x05b44/0x48}:ARRAY_STRING[0x1,0x1] = ">"
{D303 0x05b8c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05c2c/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000
{D304 0x05c2c/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05c60/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x05b8c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x05d00/0x50}:ARRAY_STRING[0x1,0x2] = "<="
{D303 0x05d50/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05df0/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000
{D304 0x05df0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x05e24/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x05d50/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050
{ArrayString 0x05ec4/0x50}:ARRAY_STRING[0x1,0x2] = ">="
{D303 0x05f14/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x065f8/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000
{Thing2 0x05fb4/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368}
{StringStore 0x05ff4/0x370}:StringStore x = 0x00000001 y = 0x00000066
    @0x06036 [0x00] =  $0x000c »FACTORIALS«
    @0x0609e [0x01] =  $0x000d »PUT«
    @0x060ce [0x02] =  $0x000e »THE_FACT«
    @0x06126 [0x03] =  $0x000f »WHERE«
    @0x06166 [0x04] =  $0x0010 »FACTORIAL_IMAGE«
    @0x061f6 [0x05] =  $0x0011 »FOR_SLOT«
    @0x0624e [0x06] =  $0x0012 »'U'«
    @0x0627e [0x07] =  $0x0013 »'n'«
    @0x062ae [0x08] =  $0x0014 »'d'«
    @0x062de [0x09] =  $0x0015 »'e'«
    @0x0630e [0x0a] =  $0x0016 »'f'«
{Thing2 0x06364/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2}
{StringIndex 0x063a4/0x254}:StringIndex x = 0x00000001 y = 0x0000000e
  [$0x0001]  0x00240 002 »OUTPUT_STREAM«
  [$0x0002]  0x002c0 003 »SLOT«
  [$0x0003]  0x002f8 004 »FACTORIAL_SLOTS«
  [$0x0004]  0x00388 005 »NUMBER«
  [$0x0005]  0x003d0 006 »VALUE«
  [$0x0006]  0x00410 007 »MESSAGE«
  [$0x0007]  0x00460 008 »=«
  [$0x0008]  0x00480 009 »<«
  [$0x0009]  0x004a0 00a »>«
  [$0x000a]  0x004c0 00b »<=«
  [$0x000b]  0x004e8 00c »>=«
  [$0x000c]  0x03c28 00d »FACTORIALS«
  [$0x000d]  0x03c90 00e »PUT«
  [$0x000e]  0x03cc0 000 »THE_FACT«
{D304 0x065f8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0662c/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x05f14/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090
{ArrayString 0x066cc/0x90}:ARRAY_STRING[0x1,0xa] = "FACTORIALS"
{D303 0x0675c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x067fc/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000
{D304 0x067fc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06830/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0675c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x068d0/0x58}:ARRAY_STRING[0x1,0x3] = "PUT"
{D303 0x06928/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x069c8/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000
{D304 0x069c8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x069fc/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x06928/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x06a9c/0x80}:ARRAY_STRING[0x1,0x8] = "THE_FACT"
{D303 0x06b1c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06ec2/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000
{Thing2 0x06bbc/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x063a4/0x254} next_p → {Thing2 0x06364/0x40}
{StringIndex 0x06bfc/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011
  [$0x0001]  0x00240 002 »OUTPUT_STREAM«
  [$0x0002]  0x002c0 003 »SLOT«
  [$0x0003]  0x002f8 004 »FACTORIAL_SLOTS«
  [$0x0004]  0x00388 005 »NUMBER«
  [$0x0005]  0x003d0 006 »VALUE«
  [$0x0006]  0x00410 007 »MESSAGE«
  [$0x0007]  0x00460 008 »=«
  [$0x0008]  0x00480 009 »<«
  [$0x0009]  0x004a0 00a »>«
  [$0x000a]  0x004c0 00b »<=«
  [$0x000b]  0x004e8 00c »>=«
  [$0x000c]  0x03c28 00d »FACTORIALS«
  [$0x000d]  0x03c90 00e »PUT«
  [$0x000e]  0x03cc0 00f »THE_FACT«
  [$0x000f]  0x03d18 010 »WHERE«
  [$0x0010]  0x03d58 011 »FACTORIAL_IMAGE«
  [$0x0011]  0x03de8 000 »FOR_SLOT«
{D304 0x06ec2/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x06ef6/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x06b1c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068
{ArrayString 0x06f96/0x68}:ARRAY_STRING[0x1,0x5] = "WHERE"
{D303 0x06ffe/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0709e/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000
{D304 0x0709e/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x070d2/0xa0}:D302 d302_0 = 0x8000000f d302_d303_p → {D303 0x06ffe/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8
{ArrayString 0x07172/0xb8}:ARRAY_STRING[0x1,0xf] = "FACTORIAL_IMAGE"
{D303 0x0722a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x072ca/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000
{D304 0x072ca/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x072fe/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x0722a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080
{ArrayString 0x0739e/0x80}:ARRAY_STRING[0x1,0x8] = "FOR_SLOT"
{D307 0x0741e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d40d6 d307_3 = 0x00000002
{D306 0x0749d/0x83}:D306 d306_d303_p → {D303 0x05290/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0741e/0x7f}
{D303 0x07520/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07938/0x34} d303_2 = 0x0012 d303_3 = 0x0000000000000000000
{Thing2 0x075c0/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06bfc/0x2c6} next_p → {Thing2 0x06bbc/0x40}
{StringIndex 0x07600/0x338}:StringIndex x = 0x00000001 y = 0x00000014
  [$0x0001]  0x00240 002 »OUTPUT_STREAM«
  [$0x0002]  0x002c0 003 »SLOT«
  [$0x0003]  0x002f8 004 »FACTORIAL_SLOTS«
  [$0x0004]  0x00388 005 »NUMBER«
  [$0x0005]  0x003d0 006 »VALUE«
  [$0x0006]  0x00410 007 »MESSAGE«
  [$0x0007]  0x00460 008 »=«
  [$0x0008]  0x00480 009 »<«
  [$0x0009]  0x004a0 00a »>«
  [$0x000a]  0x004c0 00b »<=«
  [$0x000b]  0x004e8 00c »>=«
  [$0x000c]  0x03c28 00d »FACTORIALS«
  [$0x000d]  0x03c90 00e »PUT«
  [$0x000e]  0x03cc0 00f »THE_FACT«
  [$0x000f]  0x03d18 010 »WHERE«
  [$0x0010]  0x03d58 011 »FACTORIAL_IMAGE«
  [$0x0011]  0x03de8 012 »FOR_SLOT«
  [$0x0012]  0x03e40 013 »'U'«
  [$0x0013]  0x03e70 014 »'n'«
  [$0x0014]  0x03ea0 000 »'d'«
{D304 0x07938/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x0796c/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x07520/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x07a0c/0x58}:ARRAY_STRING[0x1,0x3] = "'U'"
{D303 0x07a64/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07b04/0x34} d303_2 = 0x0013 d303_3 = 0x0000000000000000000
{D304 0x07b04/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07b38/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x07a64/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x07bd8/0x58}:ARRAY_STRING[0x1,0x3] = "'n'"
{D303 0x07c30/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07cd0/0x34} d303_2 = 0x0014 d303_3 = 0x0000000000000000000
{D304 0x07cd0/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x07d04/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x07c30/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x07da4/0x58}:ARRAY_STRING[0x1,0x3] = "'d'"
{D303 0x07dfc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x082ac/0x34} d303_2 = 0x0015 d303_3 = 0x0000000000000000000
{Thing2 0x07e9c/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x07600/0x338} next_p → {Thing2 0x075c0/0x40}
{StringIndex 0x07edc/0x3d0}:StringIndex x = 0x00000001 y = 0x00000018
  [$0x0001]  0x00240 002 »OUTPUT_STREAM«
  [$0x0002]  0x002c0 003 »SLOT«
  [$0x0003]  0x002f8 004 »FACTORIAL_SLOTS«
  [$0x0004]  0x00388 005 »NUMBER«
  [$0x0005]  0x003d0 006 »VALUE«
  [$0x0006]  0x00410 007 »MESSAGE«
  [$0x0007]  0x00460 008 »=«
  [$0x0008]  0x00480 009 »<«
  [$0x0009]  0x004a0 00a »>«
  [$0x000a]  0x004c0 00b »<=«
  [$0x000b]  0x004e8 00c »>=«
  [$0x000c]  0x03c28 00d »FACTORIALS«
  [$0x000d]  0x03c90 00e »PUT«
  [$0x000e]  0x03cc0 00f »THE_FACT«
  [$0x000f]  0x03d18 010 »WHERE«
  [$0x0010]  0x03d58 011 »FACTORIAL_IMAGE«
  [$0x0011]  0x03de8 012 »FOR_SLOT«
  [$0x0012]  0x03e40 013 »'U'«
  [$0x0013]  0x03e70 014 »'n'«
  [$0x0014]  0x03ea0 015 »'d'«
  [$0x0015]  0x03ed0 016 »'e'«
  [$0x0016]  0x03f00 017 »'f'«
  [$0x0017]  0x062b8 018 »'i'«
  [$0x0018]  0x062e8 000 »PUT_FACTORIAL«
{D304 0x082ac/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x082e0/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x07dfc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x08380/0x58}:ARRAY_STRING[0x1,0x3] = "'e'"
{D303 0x083d8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08478/0x34} d303_2 = 0x0016 d303_3 = 0x0000000000000000000
{D304 0x08478/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x084ac/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x083d8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x0854c/0x58}:ARRAY_STRING[0x1,0x3] = "'f'"
{D303 0x085a4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x089fc/0x34} d303_2 = 0x0017 d303_3 = 0x0000000000000000000
{Thing2 0x08644/0x40}:Thing2 Chain2 payload_p → {StringStore 0x05ff4/0x370} next_p → {Thing2 0x05fb4/0x40}
{StringStore 0x08684/0x378}:StringStore x = 0x00000001 y = 0x00000067
    @0x086c6 [0x00] =  $0x0017 »'i'«
    @0x086f6 [0x01] =  $0x0018 »PUT_FACTORIAL«
{D304 0x089fc/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08a30/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x06830/0xa0} d302_d303_p → {D303 0x085a4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058
{ArrayString 0x08ad0/0x58}:ARRAY_STRING[0x1,0x3] = "'i'"
{D303 0x08b28/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08bc8/0x34} d303_2 = 0x0018 d303_3 = 0x0000000000000000000
{D304 0x08bc8/0x34}:D304 d304_0 = 0x8228338000001
{D302 0x08bfc/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x08b28/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8
{ArrayString 0x08c9c/0xa8}:ARRAY_STRING[0x1,0xd] = "PUT_FACTORIAL"
{D307 0x08d44/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d412a d307_3 = 0x00000002
{D306 0x08dc3/0x83}:D306 d306_d303_p → {D303 0x06ffe/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x08d44/0x7f}
{D307 0x08e46/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d40d6 d307_3 = 0x00000002
{D306 0x08ec5/0x83}:D306 d306_d303_p → {D303 0x0675c/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x08e46/0x7f}
{D307 0x08f48/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000d412a d307_3 = 0x00000002
{D306 0x08fc7/0x83}:D306 d306_d303_p → {D303 0x08b28/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x08f48/0x7f}