DataMuseum.dk

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Rational R1000/400 Tapes

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Index: ┃ B T

⟦1c78f93ea⟧ TextFile

    Length: 1719 (0x6b7)
    Types: TextFile
    Names: »B«

Derivation

└─⟦a7d1ea751⟧ Bits:30000550 8mm tape, Rational 1000, !users!projects 94_04_11
    └─ ⟦129cab021⟧ »DATA« 
        └─⟦this⟧ 

TextFile

separate (Syntaxe_1)
function Parse_Scene return Boolean is
    Ok : Boolean := True;
begin
    while Token.Object'Pos (Lex.Lex_Get_Token) =
             Token.Object'Pos (Token.L_Scene) loop
        Lex.Lex_Next;
        if Token.Object'Pos (Lex.Lex_Get_Token) =
           Token.Object'Pos (Token.L_Id) then
            if Tds.Create_New_Scene (Lex.Lex_Get_Value) then
                Lex.Lex_Next;
                if Token.Object'Pos (Lex.Lex_Get_Token) =
                   Token.Object'Pos (Token.L_Est) then
                    Lex.Lex_Next;
                    if Parse_Liste_Instruction then
                        Ok := Ok and True;
                    else
                        Ok := False;
                        Traite_Erreur.Parse_Erreur
                           (Traite_Erreur.Err_Liste_Inst,
                            Traite_Erreur.Follow_Liste_Inst);
                    end if;
                    if Token.Object'Pos (Lex.Lex_Get_Token) =
                       Token.Object'Pos (Token.L_Fin) then
                        Lex.Lex_Next;
                        if Token.Object'Pos (Lex.Lex_Get_Token) =
                           Token.Object'Pos (Token.L_Scene) then
                            Lex.Lex_Next;
                            Ok := Ok and True;
                        else
                            Ok := False;
                        end if;
                    else
                        Ok := False;
                    end if;
                else
                    Ok := False;
                end if;
            else
                Ok := False;
            end if;
        else
            Ok := False;
        end if;
    end loop;
    return Ok;
end Parse_Scene;