|
|
DataMuseum.dkPresents historical artifacts from the history of: Rational R1000/400 Tapes |
This is an automatic "excavation" of a thematic subset of
See our Wiki for more about Rational R1000/400 Tapes Excavated with: AutoArchaeologist - Free & Open Source Software. |
top - metrics - downloadIndex: B T
Length: 3651 (0xe43)
Types: TextFile
Names: »B«
└─⟦f64eaa120⟧ Bits:30000752 8mm tape, Rational 1000, !projects 93 02 16
└─⟦6f12a12be⟧ »DATA«
└─⟦this⟧
with Instance, Slot, Text_Io, Slot, Tuple,
Robot_Features, Brick_Features, Robot, Brick;
package body Robots_Bricks_Actions is
use Robot_Features, Brick_Features, Slot.Operators;
Current_Number : Integer := 1;
Old_Number : Integer := 1;
function Last_Box return Integer is
begin
Current_Number := Current_Number + 1;
return Current_Number - 1;
end Last_Box;
function Next_Old return Integer is
begin
Old_Number := Old_Number + 1;
return Old_Number;
end Next_Old;
------------------------------------------------------------
procedure Pack_It_Action (The_Tuple : Tuple.Object) is
A_Brick : Brick.Object;
A_Robot : Robot.Object;
Chaine : String (1 .. 15);
begin
Tuple.Split (The_Tuple, A_Brick, A_Robot);
Brick.Change (The_Object => A_Brick,
Attribute => Place,
To => In_The_Nippers);
Robot.Change (The_Object => A_Robot,
Attribute => Is_Busy,
To => Slot.Value (True));
Text_Io.Put_Line ("=>Rule PACK_IT :");
Text_Io.Put_Line (" the robot (" &
Slot.Image (Robot.Value_Of (A_Robot, Name)) &
")takes the greater Brick (size= " &
Slot.Image (Brick.Value_Of (A_Brick, Size)) &
") in his nippers");
end Pack_It_Action;
------------------------------------------------------------
procedure Take_Test_Action (The_Tuple : Tuple.Object) is
A_Robot : Robot.Object;
A_Brick : Brick.Object;
begin
Tuple.Split (The_Tuple, A_Brick, A_Robot);
Robot.Change (The_Object => A_Robot,
Attribute => The_Task,
To => State_Slot_Tasks.Value (Put));
Robot.Change (The_Object => A_Robot,
Attribute => Old,
To => Slot.Value (Next_Old));
Text_Io.Put_Line ("=>Rule get_test_action : the robot (" &
Slot.Image (Robot.Value_Of (A_Robot, Name)) &
")is going to put the Brick ");
end Take_Test_Action;
------------------------------------------------------------
procedure Put_To_Case_Test_Action (The_Tuple : Tuple.Object) is
A_Robot : Robot.Object;
A_Brick : Brick.Object;
begin
Tuple.Split (The_Tuple, A_Brick, A_Robot);
Brick.Change (The_Object => A_Brick,
Attribute => Place,
To => In_The_Box);
Robot.Change (The_Object => A_Robot,
Attribute => The_Task,
To => State_Slot_Tasks.Value (Take));
Robot.Change (The_Object => A_Robot,
Attribute => Box,
To => Slot.Value (Last_Box));
Brick.Change (The_Object => A_Brick,
Attribute => Boite,
To => Robot.Value_Of (A_Robot, Box));
Text_Io.Put_Line ("=>Rule to_case_teste__action :");
Text_Io.Put_Line ("the robot (" &
Slot.Image (Robot.Value_Of (A_Robot, Name)) &
")puts the Brick in case " &
Slot.Image (Robot.Value_Of (A_Robot, Box)));
Robot.Change (The_Object => A_Robot,
Attribute => Is_Busy,
To => Slot.Value (False));
end Put_To_Case_Test_Action;
end Robots_Bricks_Actions;