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Length: 5163 (0x142b) Types: TextFile Names: »B«
└─⟦a7d1ea751⟧ Bits:30000550 8mm tape, Rational 1000, !users!projects 94_04_11 └─ ⟦129cab021⟧ »DATA« └─⟦this⟧ └─⟦f64eaa120⟧ Bits:30000752 8mm tape, Rational 1000, !projects 93 02 16 └─ ⟦6f12a12be⟧ »DATA« └─⟦this⟧ └─⟦2f6cfab89⟧ Bits:30000547 8mm tape, Rational 1000, !projects 94-01-04 └─ ⟦d65440be7⟧ »DATA« └─⟦this⟧
with Condition; with Fact; with Text_Io; use Condition; use Fact; procedure Test is generic Name : String := "no name"; Premiss : Join_Descriptor; with procedure Action (On : Fact.Collection); function Rule return Boolean; function Rule return Boolean is Answer : constant Fact.Collection := Fact.Retrieve (Filter => Premiss); begin if Answer /= Empty_Collection then Action (On => Answer); return True; else -- Text_Io.Put_Line (Name & " not_fired"); return False; end if; end Rule; generic with function Rule_1 return Boolean is False; with function Rule_2 return Boolean is False; with function Rule_3 return Boolean is False; with function Rule_4 return Boolean is False; with function Rule_5 return Boolean is False; procedure Infere; procedure Infere is begin loop exit when not (Rule_1 or else Rule_2 or else Rule_3 or else Rule_4 or else Rule_5); end loop; end Infere; ----- << rule Print_The_Biggest_Red_Ball >> ----- procedure Print_The_Biggest_Ball_Action (Objects : Fact.Collection) is The_Ball : Fact.Name renames Objects (1); begin Text_Io.Put_Line ("The biggest ball is : "); Put (The_Ball); end Print_The_Biggest_Ball_Action; function Print_The_Biggest_Ball_Rule is new Rule (Name => "Print_The_Biggest_Ball", Premiss => ((Find, (Class => Is_Equal (Ball), Size => Say_It_Is (S), Colour => Is_Equal (Red), State => Is_Any)), (Check_No, (Class => Is_Equal (Ball), Size => Is_Greater (S), State | Colour => Is_Any))), Action => Print_The_Biggest_Ball_Action); ----- << rule dump_the_working_memory >> ----- procedure Dump_The_Working_Memory_Action (Objects : Fact.Collection) is The_Fact : Fact.Name renames Objects (1); begin Put (The_Fact); Delete (The_Fact); end Dump_The_Working_Memory_Action; function Dump_The_Working_Memory_Rule is new Rule (Name => "Dump_The_Working_Memory", Premiss => (1 => (Find, Pattern'(Class => Is_Any, State | Colour | Size => Is_Any))), Action => Dump_The_Working_Memory_Action); ----- << rule remove_the_robots >> ----- procedure Remove_The_Robots_Action (Objects : Fact.Collection) is The_Fact : Fact.Name renames Objects (1); begin Put (The_Fact); Text_Io.Put_Line (" --> has been removed"); Delete (The_Fact); end Remove_The_Robots_Action; function Remove_The_Robots_Rule is new Rule (Name => "Remove_The_Robots", Premiss => (1 => (Find, (Class => Is_Equal (Robot), State | Size | Colour => Is_Any))), Action => Remove_The_Robots_Action); ----- << rule Pair_Ball_And_Boxes_Rule >> ----- procedure Pair_Ball_And_Boxes_Action (The_Pair : Fact.Collection) is The_Ball : Fact.Name renames The_Pair (1); The_Box : Fact.Name renames The_Pair (2); begin Text_Io.Put_Line ("Ball : "); Put (The_Ball); Text_Io.Put_Line ("Paired with box :"); Put (The_Box); Change (The_Ball, State, To_Value => In_Box); Change (The_Box, State, To_Value => Busy); end Pair_Ball_And_Boxes_Action; function Pair_Ball_And_Boxes_Rule is new Rule (Name => "Pair_Ball_And_Boxes", Premiss => ((Find, (Class => Is_Equal (Ball), Size => Say_It_Is (S), Colour => Say_It_Is (C), State => Is_Equal (On_Heap))), (Find, (Class => Is_Equal (Box), Colour => Is_Equal (C), Size => Say_It_Is (T) and Is_Greater (S), State => Is_Equal (Free))), (Check_No, (Class => Is_Equal (Box), Colour => Is_Equal (C), Size => Is_Less (T) and Is_Greater (S), State => Is_Equal (Free)))), Action => Pair_Ball_And_Boxes_Action); ------------------------------------------------ procedure Play_With_Ball_And_Boxes is new Infere (Rule_1 => Remove_The_Robots_Rule, Rule_2 => Pair_Ball_And_Boxes_Rule, Rule_3 => Print_The_Biggest_Ball_Rule, Rule_4 => Dump_The_Working_Memory_Rule); begin Play_With_Ball_And_Boxes; end Test;