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Length: 5596 (0x15dc) Types: TextFile Names: »B«
└─⟦149519bd4⟧ Bits:30000546 8mm tape, Rational 1000, !projects 93-07-13 └─ ⟦124ff5788⟧ »DATA« └─⟦this⟧ └─⟦f64eaa120⟧ Bits:30000752 8mm tape, Rational 1000, !projects 93 02 16 └─ ⟦6f12a12be⟧ »DATA« └─⟦this⟧
with Class_Behavior; with Collection; with Instance; package body Sticker is type Sticker_Structure is record Color : Colors; State : States; end record; package Behavior is new Class_Behavior (Element => Sticker_Structure, With_Name => Class_Name, With_Dates => Is_Dated, With_Date_Mode => Date_Mode); ------------------------------------------------------------------------------ function Color (O : Object) return Colors is begin return Behavior.Get (O).Color; end Color; function State (O : Object) return States is begin return Behavior.Get (O).State; end State; ------------------------------------------------------------------------------ function Instances (Kind : Existences := All_Stickers) return Collection.Object is function White_Sticker_Predicate (O : Object) return Boolean is begin return Behavior.Get (O).Color = White; end White_Sticker_Predicate; function White_Stickers is new Collection.Restrict (White_Sticker_Predicate); function Red_Sticker_Predicate (O : Object) return Boolean is begin return Behavior.Get (O).Color = Red; end Red_Sticker_Predicate; function Red_Stickers is new Collection.Restrict (Red_Sticker_Predicate); function Unused_Predicate (O : Object) return Boolean is begin return Behavior.Get (O).State = Is_Unused; end Unused_Predicate; function Unused is new Collection.Restrict (Unused_Predicate); begin case Kind is when All_Stickers => return Behavior.Instances; when Unused_Stickers => return Unused (Behavior.Instances); when White_Stickers => return White_Stickers (Behavior.Instances); when Red_Stickers => return Red_Stickers (Behavior.Instances); when others => return Behavior.Instances; end case; end Instances; ------------------------------------------------------------------------------ function Instances return Collection.Object is begin return Behavior.Instances; end Instances; ------------------------------------------------------------------------------ function Exist (With_Color : String; In_Kind_Of_Collection : Existences) return Boolean is function Is_Color (O : Object) return Boolean is begin return Colors'Image (Behavior.Get (O).Color) = With_Color; end Is_Color; function Exist_Color is new Collection.Exist (Is_Color); begin return Exist_Color (Instances (Kind => In_Kind_Of_Collection)); end Exist; function Exist (With_State : States; In_Kind_Of_Collection : Existences) return Boolean is function Is_State (O : Object) return Boolean is begin return Behavior.Get (O).State = With_State; end Is_State; function Exist_State is new Collection.Exist (Is_State); begin return Exist_State (Instances (Kind => In_Kind_Of_Collection)); end Exist; ------------------------------------------------------------------------------ function Add (With_Color : Colors := Default_Color; With_State : States := Default_State) return Object is A_Sticker : Sticker_Structure; begin A_Sticker.Color := With_Color; A_Sticker.State := With_State; return Behavior.Allocate (The_Element => A_Sticker); end Add; ------------------------------------------------------------------------------ procedure Change (O : Object; With_Color : Colors; With_State : States) is A_Sticker : Sticker_Structure; begin A_Sticker := Behavior.Get (The_Reference => O); A_Sticker.Color := With_Color; A_Sticker.State := With_State; Behavior.Set (The_Reference => O, With_Value => A_Sticker); end Change; procedure Change (O : Object; With_State : States) is A_Sticker : Sticker_Structure; begin A_Sticker := Behavior.Get (The_Reference => O); A_Sticker.State := With_State; Behavior.Set (The_Reference => O, With_Value => A_Sticker); end Change; ------------------------------------------------------------------------------ procedure Delete (O : Object) is begin Behavior.Dispose (The_Reference => O); end Delete; ------------------------------------------------------------------------------ procedure Mask (O : Object) is begin Behavior.Mask (The_Reference => O); end Mask; ------------------------------------------------------------------------------ procedure Unmask (O : Object) is begin Behavior.Unmask (The_Reference => O); end Unmask; ------------------------------------------------------------------------------ procedure Clean is begin Behavior.Clear; end Clean; ------------------------------------------------------------------------------ procedure Mask_All is begin Behavior.Mask_All; end Mask_All; ------------------------------------------------------------------------------ procedure Unmask_All is begin Behavior.Unmask_All; end Unmask_All; end Sticker;