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Rational R1000/400 Tapes

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Index: ┃ B T

⟦69463272c⟧ TextFile

    Length: 1795 (0x703)
    Types: TextFile
    Names: »B«

Derivation

└─⟦149519bd4⟧ Bits:30000546 8mm tape, Rational 1000, !projects 93-07-13
    └─ ⟦124ff5788⟧ »DATA« 
        └─⟦this⟧ 
└─⟦a7d1ea751⟧ Bits:30000550 8mm tape, Rational 1000, !users!projects 94_04_11
    └─ ⟦129cab021⟧ »DATA« 
        └─⟦this⟧ 
└─⟦f64eaa120⟧ Bits:30000752 8mm tape, Rational 1000, !projects 93 02 16
    └─ ⟦6f12a12be⟧ »DATA« 
        └─⟦this⟧ 
└─⟦2f6cfab89⟧ Bits:30000547 8mm tape, Rational 1000, !projects 94-01-04
    └─ ⟦d65440be7⟧ »DATA« 
        └─⟦this⟧ 
└─⟦a7d1ea751⟧ Bits:30000550 8mm tape, Rational 1000, !users!projects 94_04_11
    └─ ⟦129cab021⟧ »DATA« 
        └─⟦e24fb53b7⟧ 
            └─⟦this⟧ 

TextFile

with Bbr_Rule_Base;
with Bbr_Attributes;
with Condition;
with Fact;
with Bbr_Frames;
with Text_Io;
use Bbr_Attributes, Condition, Fact, Bbr_Frames;
package body Bbr_General_Bundle is

    type Rule_Names is (Pair_Ball_And_Boxes, Remove_The_Robots, No_More);

    -------------------------------------------------------------------------------
    package Pair_Ball_And_Boxes_Rule is
        function  Premiss return Join_Descriptor;
        procedure Action (The_Pair : Fact.Collection);
    end Pair_Ball_And_Boxes_Rule;

    package body Pair_Ball_And_Boxes_Rule is separate;

    -------------------------------------------------------------------------------

    package Remove_The_Robots_Rule is
        function  Premiss return Join_Descriptor;
        procedure Action (Objects : Fact.Collection);
    end Remove_The_Robots_Rule;
    package body Remove_The_Robots_Rule is separate;

    -------------------------------------------------------------------------------

    package Rule_Bundle is  
       new Bbr_Rule_Base.Rule_Base.Generic_Rule_Bundle
              (The_Bundle => Bbr_Rule_Base.Bbr_General_Bundle,
               Rule_Names => Rule_Names,
               Nothing    => Rule_Names'(No_More),

               Rule_1     => Pair_Ball_And_Boxes,
               Premiss_1  => Pair_Ball_And_Boxes_Rule.Premiss,
               Action_1   => Pair_Ball_And_Boxes_Rule.Action,

               Rule_2     => Remove_The_Robots,
               Premiss_2  => Remove_The_Robots_Rule.Premiss,
               Action_2   => Remove_The_Robots_Rule.Action);

    procedure Do_Action (For_Rule : Bbr_Rule_Base.Rule_Base.Rule_Id;
                         On_Facts : Fact.Collection) is

    begin
        Rule_Bundle.Do_Action (For_Rule, On_Facts);
    end Do_Action;

end Bbr_General_Bundle;