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Length: 3424 (0xd60) Types: TextFile Names: »B«
└─⟦f64eaa120⟧ Bits:30000752 8mm tape, Rational 1000, !projects 93 02 16 └─ ⟦6f12a12be⟧ »DATA« └─⟦this⟧
with Slot, New_Ball, New_Box, New_Sticker, Constant_Colours; with Ball_Features, Box_Features, Sticker_Features; package body Bbs_Facts is procedure Create is use Ball_Features, Box_Features, Sticker_Features; begin New_Ball.Add (With_Values => (Size => Slot.Value (10), Colour => Constant_Colours.Red, Place => In_The_Heap, Weight => Slot.Value (10))); New_Ball.Add (With_Values => (Size => Slot.Value (20), Colour => Constant_Colours.Green, Place => In_The_Heap, Weight => Slot.Value (10))); New_Ball.Add (With_Values => (Size => Slot.Value (34), Colour => Constant_Colours.Green, Place => In_The_Heap, Weight => Slot.Value (10))); New_Ball.Add (With_Values => (Size => Slot.Value (45), Colour => Constant_Colours.Blue, Place => In_The_Heap, Weight => Slot.Value (10))); New_Ball.Add (With_Values => (Size => Slot.Value (45), Colour => Constant_Colours.Blue, Place => In_The_Heap, Weight => Slot.Value (10))); New_Ball.Add (With_Values => (Size => Slot.Value (45), Colour => Constant_Colours.White, Place => In_The_Heap, Weight => Slot.Value (10))); New_Ball.Add (With_Values => (Size => Slot.Value (600), Colour => Constant_Colours.Yellow, Place => In_The_Heap, Weight => Slot.Value (10))); New_Box.Add (With_Values => (Size => Slot.Value (21), State => State_Slot_Box.Value (Is_Empty))); New_Box.Add (With_Values => (Size => Slot.Value (15), State => State_Slot_Box.Value (Is_Empty))); New_Box.Add (With_Values => (Size => Slot.Value (35), State => State_Slot_Box.Value (Is_Empty))); New_Box.Add (With_Values => (Size => Slot.Value (48), State => State_Slot_Box.Value (Is_Empty))); New_Sticker.Add (With_Values => (Colour => Constant_Colours.Red, State => State_Slot_Sticker.Value (Is_Unused))); New_Sticker.Add (With_Values => (Colour => Constant_Colours.Green, State => State_Slot_Sticker.Value (Is_Unused))); New_Sticker.Add (With_Values => (Colour => Constant_Colours.Blue, State => State_Slot_Sticker.Value (Is_Unused))); end Create; procedure Delete is use Ball_Features, Box_Features, Sticker_Features; begin New_Ball.Clear; New_Box.Clear; New_Sticker.Clear; end Delete; end Bbs_Facts;