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Length: 2493 (0x9bd) Types: TextFile Names: »B«
└─⟦a7d1ea751⟧ Bits:30000550 8mm tape, Rational 1000, !users!projects 94_04_11 └─ ⟦129cab021⟧ »DATA« └─⟦this⟧ └─⟦2f6cfab89⟧ Bits:30000547 8mm tape, Rational 1000, !projects 94-01-04 └─ ⟦d65440be7⟧ »DATA« └─⟦this⟧ └─⟦a7d1ea751⟧ Bits:30000550 8mm tape, Rational 1000, !users!projects 94_04_11 └─ ⟦129cab021⟧ »DATA« └─⟦e24fb53b7⟧ └─⟦this⟧
package body Bbr_Frames is function Colours_Image (Value : Slot.Object) return String is begin return Colours'Image (Colours_Facilities.Get (Value)); end Colours_Image; function States_Image (Value : Slot.Object) return String is begin return States'Image (States_Facilities.Get (Value)); end States_Image; function Places_Image (Value : Slot.Object) return String is begin return Places'Image (Places_Facilities.Get (Value)); end Places_Image; function Box_Attribute_Image (For_Slot : Box_Slots; Value : Slot.Object) return String is begin case For_Slot is when Colour => return Colours_Image (Value); when Size => return Integer'Image (Slot.Get (Value)); when State => return States_Image (Value); end case; end Box_Attribute_Image; function Ball_Attribute_Image (For_Slot : Ball_Slots; Value : Slot.Object) return String is begin case For_Slot is when Colour => return Colours_Image (Value); when Size => return Integer'Image (Slot.Get (Value)); when Place => return Places_Image (Value); end case; end Ball_Attribute_Image; function Robot_Attribute_Image (For_Slot : Robot_Slots; Value : Slot.Object) return String is begin case For_Slot is when Colour => return Colours_Image (Value); when State => return States_Image (Value); when Identity => return Slot.Get (Value); end case; end Robot_Attribute_Image; procedure Put_Box is new Boxes.Generic_Put (Image => Box_Attribute_Image); procedure Put_Ball is new Balls.Generic_Put (Image => Ball_Attribute_Image); procedure Put_Robot is new Robots.Generic_Put (Image => Robot_Attribute_Image); procedure Put (The_Fact : Fact_Name; Where : Output_Stream.Object) is begin case Fact_Base.Class.Class_Name_Of (The_Fact) is when Box => Put_Box (The_Fact, Where); when Ball => Put_Ball (The_Fact, Where); when Robot => Put_Robot (The_Fact, Where); when Nothing => null; end case; end Put; end Bbr_Frames;