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Length: 4186 (0x105a) Types: TextFile Names: »PHYSICAL_B«
└─⟦a7d1ea751⟧ Bits:30000550 8mm tape, Rational 1000, !users!projects 94_04_11 └─ ⟦129cab021⟧ »DATA« └─⟦this⟧ └─⟦f64eaa120⟧ Bits:30000752 8mm tape, Rational 1000, !projects 93 02 16 └─ ⟦6f12a12be⟧ »DATA« └─⟦this⟧ └─⟦2f6cfab89⟧ Bits:30000547 8mm tape, Rational 1000, !projects 94-01-04 └─ ⟦d65440be7⟧ »DATA« └─⟦this⟧
with monkey; package body physicalObject is package behaviour is new classBehavior(object,"PHYSICAL "); procedure make (name : physical_object; is_at : coordinate; weight : weight_type; on : physical_object) is the_physical_object : physicalObject.object; unique_name : boolean := TRUE; an_object_exists : boolean := FALSE; ref : reference; card : natural; begin the_physical_object.name := name; the_physical_object.is_at := is_at; the_physical_object.weight := weight; the_physical_object.on := on; if (the_physical_object.name = nil) or (the_physical_object.name = floor) or (the_physical_object.name = ceiling) then raise illegal_make; end if; card := collection.cardinality(behaviour.instances); for i in 1..card loop ref := collection.get(behaviour.instances, i); if behaviour.get(ref).name = the_physical_object.name then unique_name := FALSE; exit; end if; end loop; if not unique_name then raise illegal_make; end if; if the_physical_object.on = nil then declare monk : reference; function same_at_value(a_monkey : reference) return boolean is begin return monkey.is_at(a_monkey) = the_physical_object.is_at and then monkey.holds(a_monkey) = the_physical_object.name; end same_at_value; function find_a_monkey is new collection.findOne(same_at_value); begin monk := find_a_monkey(monkey.instances); if collection.isNull(monk) then raise illegal_make; end if; end; end if; if the_physical_object.on /= nil and the_physical_object.on /= floor and the_physical_object.on /= ceiling then for i in 1..card loop ref := collection.get(behaviour.instances, i); if behaviour.get(ref).name = the_physical_object.on then an_object_exists := TRUE; exit; end if; end loop; if not an_object_exists then raise illegal_make; end if; end if; behaviour.allocate(the_physical_object); end make; function name (the_reference : in expertSystem.reference) return physical_object is begin return behaviour.get(the_reference).name; end; function is_at (the_reference : in expertSystem.reference) return coordinate is begin return behaviour.get(the_reference).is_at; end is_at; function weight (the_reference : in expertSystem.reference) return weight_type is begin return behaviour.get(the_reference).weight; end weight; function is_on (the_reference : in expertSystem.reference) return physical_object is begin return behaviour.get(the_reference).on; end is_on; procedure modify_coordinate (the_reference : in expertSystem.reference; new_coordinate : in coordinate) is the_object : object; begin the_object := behaviour.get(the_reference); the_object.is_at := new_coordinate; behaviour.set(the_reference, the_object); end modify_coordinate; procedure modify_weight (the_reference : in expertSystem.reference; new_weight : in weight_type) is the_object : object; begin the_object := behaviour.get(the_reference); the_object.weight := new_weight; behaviour.set(the_reference, the_object); end modify_weight; procedure modify_is_on (the_reference : in expertSystem.reference; new_object : in physical_object) is the_object : object; begin the_object := behaviour.get(the_reference); the_object.on := new_object; behaviour.set(the_reference, the_object); end modify_is_on; function instances return collection.object is begin return behaviour.instances; end instances; procedure clear is begin behaviour.clear; end clear; end physicalObject;