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DataMuseum.dkPresents historical artifacts from the history of: Rational R1000/400 Tapes |
This is an automatic "excavation" of a thematic subset of
See our Wiki for more about Rational R1000/400 Tapes Excavated with: AutoArchaeologist - Free & Open Source Software. |
top - metrics - downloadIndex: B T
Length: 3920 (0xf50)
Types: TextFile
Names: »B«
└─⟦149519bd4⟧ Bits:30000546 8mm tape, Rational 1000, !projects 93-07-13
└─⟦124ff5788⟧ »DATA«
└─⟦this⟧
└─⟦a7d1ea751⟧ Bits:30000550 8mm tape, Rational 1000, !users!projects 94_04_11
└─⟦129cab021⟧ »DATA«
└─⟦this⟧
└─⟦f64eaa120⟧ Bits:30000752 8mm tape, Rational 1000, !projects 93 02 16
└─⟦6f12a12be⟧ »DATA«
└─⟦this⟧
└─⟦2f6cfab89⟧ Bits:30000547 8mm tape, Rational 1000, !projects 94-01-04
└─⟦d65440be7⟧ »DATA«
└─⟦this⟧
└─⟦a7d1ea751⟧ Bits:30000550 8mm tape, Rational 1000, !users!projects 94_04_11
└─⟦129cab021⟧ »DATA«
└─⟦e24fb53b7⟧
└─⟦this⟧
with Class_Id;
with Condition;
with Text_Io;
package body Generic_Fact is
Class_Identity : Integer := Class_Id.Value (Class_Name);
function Slot_Count return Natural is
First : Natural := Slot_Names'Pos (Slot_Names'First);
Last : Natural := Slot_Names'Pos (Slot_Names'Last);
begin
return Last - First + 1;
end Slot_Count;
function Map (Slot_Name : Slot_Names) return Fact.Slot_Names is
begin
return Slot_Names'Pos (Slot_Name) -
Slot_Names'Pos (Slot_Names'First) + 2;
end Map;
-- function Reverse_Map (Anonyme_Slot : Fact.Slot_Names) return Slot_Names is
--
-- begin
-- return Slot_Names'Val (Anonyme_Slot - 1);
-- end Reverse_Map;
--
function Anonymous_Length return Natural is
begin
return Slot_Count + 1;
end Anonymous_Length;
function As_Anonymous (What : Pattern) return Fact.Pattern is
use Condition;
Result : Fact.Pattern (1 .. Slot_Count + 1);
begin
Result (1) := Is_Equal (Class_Identity);
for Slot_Name in What'Range loop
Result (Map (Slot_Name)) := What (Slot_Name);
end loop;
return Result;
end As_Anonymous;
function As_Anonymous (What : Frame) return Fact.Frame is
Result : Fact.Frame (1 .. Slot_Count + 1);
begin
Result (1) := Class_Identity;
for Slot_Name in What'Range loop
Result (Map (Slot_Name)) := What (Slot_Name);
end loop;
return Result;
end As_Anonymous;
function Exist (What : Pattern) return Fact.Query is
begin
return Fact.Query'(Kind => Fact.Find,
Size => Anonymous_Length,
Value => As_Anonymous (What));
end Exist;
function Absent (What : Pattern) return Fact.Query is
begin
return Fact.Query'(Kind => Fact.Check_No,
Size => Anonymous_Length,
Value => As_Anonymous (What));
end Absent;
function Get (The_Fact : Fact.Name; Slot : Slot_Names) return Integer is
begin
return Fact.Get (The_Fact, Slot => Map (Slot));
end Get;
function Get (The_Fact : Fact.Name) return Frame is
Result : Frame;
begin
for Slot in Slot_Names loop
Result (Slot) := Fact.Get (The_Fact, Slot => Map (Slot));
end loop;
return Result;
end Get;
procedure Add (The_Fact : Frame) is
begin
Fact.Add (As_Anonymous (The_Fact));
end Add;
procedure Delete (The_Fact : Fact.Name) is
begin
Fact.Delete (The_Fact);
end Delete;
procedure Change (The_Fact : Fact.Name; Value : Frame) is
begin
Fact.Change (The_Fact, As_Anonymous (Value));
end Change;
procedure Change (The_Fact : Fact.Name;
The_Slot : Slot_Names;
To_Value : Integer) is
begin
Fact.Change (The_Fact, Map (The_Slot), To_Value);
end Change;
function Value_Image (The_Fact : Fact.Name) return String is
function Recursive_Image (Starting_At : Slot_Names) return String is
The_Value : constant Integer := Get (The_Fact, Slot => Starting_At);
Result : constant String := ", " & Slot_Names'Image (Starting_At) &
" => " & Attribute_Image (The_Value);
begin
if Starting_At /= Slot_Names'Last then
return Result & Recursive_Image (Slot_Names'Succ (Starting_At));
else
return Result;
end if;
end Recursive_Image;
begin
return Recursive_Image (Starting_At => Slot_Names'First);
end Value_Image;
function Image (The_Fact : Fact.Name) return String is
begin
return "Class => " & Class_Name & Value_Image (The_Fact);
end Image;
end Generic_Fact;