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Length: 4595 (0x11f3) Types: TextFile Names: »B«
└─⟦149519bd4⟧ Bits:30000546 8mm tape, Rational 1000, !projects 93-07-13 └─ ⟦124ff5788⟧ »DATA« └─⟦this⟧ └─⟦a7d1ea751⟧ Bits:30000550 8mm tape, Rational 1000, !users!projects 94_04_11 └─ ⟦129cab021⟧ »DATA« └─⟦this⟧ └─⟦f64eaa120⟧ Bits:30000752 8mm tape, Rational 1000, !projects 93 02 16 └─ ⟦6f12a12be⟧ »DATA« └─⟦this⟧ └─⟦2f6cfab89⟧ Bits:30000547 8mm tape, Rational 1000, !projects 94-01-04 └─ ⟦d65440be7⟧ »DATA« └─⟦this⟧
with Monkey; package body Physicalobject is package Behaviour is new Classbehavior (Object, "PHYSICAL "); procedure Make (Name : Physical_Object; Is_At : Coordinate; Weight : Weight_Type; On : Physical_Object) is The_Physical_Object : Physicalobject.Object; Unique_Name : Boolean := True; An_Object_Exists : Boolean := False; Ref : Reference; Card : Natural; begin The_Physical_Object.Name := Name; The_Physical_Object.Is_At := Is_At; The_Physical_Object.Weight := Weight; The_Physical_Object.On := On; if (The_Physical_Object.Name = Nil) or (The_Physical_Object.Name = Floor) or (The_Physical_Object.Name = Ceiling) then raise Illegal_Make; end if; Card := Collection.Cardinality (Behaviour.Instances); for I in 1 .. Card loop Ref := Collection.Get (Behaviour.Instances, I); if Behaviour.Get (Ref).Name = The_Physical_Object.Name then Unique_Name := False; exit; end if; end loop; if not Unique_Name then raise Illegal_Make; end if; if The_Physical_Object.On = Nil then declare Monk : Reference; function Same_At_Value (A_Monkey : Reference) return Boolean is begin return Monkey.Is_At (A_Monkey) = The_Physical_Object.Is_At and then Monkey.Holds (A_Monkey) = The_Physical_Object.Name; end Same_At_Value; function Find_A_Monkey is new Collection.Findone (Same_At_Value); begin Monk := Find_A_Monkey (Monkey.Instances); if Collection.Isnull (Monk) then raise Illegal_Make; end if; end; end if; if The_Physical_Object.On /= Nil and The_Physical_Object.On /= Floor and The_Physical_Object.On /= Ceiling then for I in 1 .. Card loop Ref := Collection.Get (Behaviour.Instances, I); if Behaviour.Get (Ref).Name = The_Physical_Object.On then An_Object_Exists := True; exit; end if; end loop; if not An_Object_Exists then raise Illegal_Make; end if; end if; Behaviour.Allocate (The_Physical_Object); end Make; function Name (The_Reference : in Expertsystem.Reference) return Physical_Object is begin return Behaviour.Get (The_Reference).Name; end Name; function Is_At (The_Reference : in Expertsystem.Reference) return Coordinate is begin return Behaviour.Get (The_Reference).Is_At; end Is_At; function Weight (The_Reference : in Expertsystem.Reference) return Weight_Type is begin return Behaviour.Get (The_Reference).Weight; end Weight; function Is_On (The_Reference : in Expertsystem.Reference) return Physical_Object is begin return Behaviour.Get (The_Reference).On; end Is_On; procedure Modify_Coordinate (The_Reference : in Expertsystem.Reference; New_Coordinate : in Coordinate) is The_Object : Object; begin The_Object := Behaviour.Get (The_Reference); The_Object.Is_At := New_Coordinate; Behaviour.Set (The_Reference, The_Object); end Modify_Coordinate; procedure Modify_Weight (The_Reference : in Expertsystem.Reference; New_Weight : in Weight_Type) is The_Object : Object; begin The_Object := Behaviour.Get (The_Reference); The_Object.Weight := New_Weight; Behaviour.Set (The_Reference, The_Object); end Modify_Weight; procedure Modify_Is_On (The_Reference : in Expertsystem.Reference; New_Object : in Physical_Object) is The_Object : Object; begin The_Object := Behaviour.Get (The_Reference); The_Object.On := New_Object; Behaviour.Set (The_Reference, The_Object); end Modify_Is_On; function Instances return Collection.Object is begin return Behaviour.Instances; end Instances; procedure Clear is begin Behaviour.Clear; end Clear; end Physicalobject;