|
|
DataMuseum.dkPresents historical artifacts from the history of: Rational R1000/400 Tapes |
This is an automatic "excavation" of a thematic subset of
See our Wiki for more about Rational R1000/400 Tapes Excavated with: AutoArchaeologist - Free & Open Source Software. |
top - metrics - downloadIndex: B T
Length: 4294 (0x10c6)
Types: TextFile
Names: »B«
└─⟦f64eaa120⟧ Bits:30000752 8mm tape, Rational 1000, !projects 93 02 16
└─⟦6f12a12be⟧ »DATA«
└─⟦this⟧
with Instance, Slot;
with Tuple_Collection;
with Robots_Briques_Tests;
use Robots_Briques_Tests;
with Frame_Robots_Briques;
use Frame_Robots_Briques, Slot;
package body Robots_Briques_Conditions_Bak is
use Frame_Robots_Briques.Robot_Features,
Frame_Robots_Briques.Brique_Features, Slot.Operators,
Frame_Robots_Briques.Robot_Features;
function Pack_It_Restriction_1
(The_Reference : Instance.Reference) return Boolean is
begin
return Brique.Value_Of (The_Reference, Place) = In_The_Heap;
end Pack_It_Restriction_1;
function Pack_It_Restriction_2
(The_Reference : Instance.Reference) return Boolean is
begin
return Robot.Value_Of (The_Reference, Is_Busy) = Slot.Value (False);
end Pack_It_Restriction_2;
--
-- function Pack_It_Restriction_3
-- (The_Reference : Instance.Reference) return Boolean is
-- begin
-- return Sticker.Value_Of (The_Reference, State) =
-- State_Slot_Sticker.Value (Is_Unused);
--
-- end Pack_It_Restriction_3;
--
-- function Sticker_Lack_Restriction_1
-- (The_Reference : Instance.Reference) return Boolean is
-- begin
-- return Ball.Value_Of (The_Reference, Place) = In_The_Heap;
-- end Sticker_Lack_Restriction_1;
--
-- function Box_Lack_Restriction_1
-- (The_Reference : Instance.Reference) return Boolean is
-- begin
-- return Ball.Value_Of (The_Reference, Place) = In_The_Heap;
-- end Box_Lack_Restriction_1;
--
-- function Too_Big_Restriction_1
-- (The_Reference : Instance.Reference) return Boolean is
-- begin
-- return Ball.Value_Of (The_Reference, Place) = In_The_Heap;
-- end Too_Big_Restriction_1;
--
-- function Pack_It_Filter is new Tuple_Collection.Join_3
-- (Collection_1 => Ball.Instances,
-- Restrict_1 => Pack_It_Restriction_1,
-- Collection_2 => Box.Instances,
-- Restrict_2 => Pack_It_Restriction_2,
-- Collection_3 => Sticker.Instances,
-- Restrict_3 => Pack_It_Restriction_3,
-- Match => Bas_Tests.Pack_It_Test);
--
--
function Pack_It_Filter is
new Tuple_Collection.Join_2
(Collection_1 => Brique.Instances,
-- Restrict_1 => Pack_It_Restriction_1,
Collection_2 => Robot.Instances,
--Restrict_2 => Pack_It_Restriction_2,
Match => Pack_It_Test);
function Get_Test_Filter is
new Tuple_Collection.Join_2 (Collection_1 => Brique.Instances,
Collection_2 => Robot.Instances,
Match => Get_Test);
function Put_To_Case_Test_Filter is
new Tuple_Collection.Join_2 (Collection_1 => Brique.Instances,
Collection_2 => Robot.Instances,
Match => Put_To_Case_Test);
function Stop_Test_Filter is
new Tuple_Collection.Join_2 (Collection_1 => Brique.Instances,
Collection_2 => Robot.Instances,
Match => Stop_Test);
-- function Stop_Test_Filter is
-- new Tuple_Collection.Join_1
-- (Collection_1 => Brique.Instances, Match => Stop_Test);
--
--
--
--
function Pack_It_Condition return Tuple_Collection.Object is
begin
return Pack_It_Filter;
end Pack_It_Condition;
function Get_Test_Condition return Tuple_Collection.Object is
begin
return Get_Test_Filter;
end Get_Test_Condition;
function Put_To_Case_Test_Condition return Tuple_Collection.Object is
begin
return Put_To_Case_Test_Filter;
end Put_To_Case_Test_Condition;
function Stop_Test_Condition return Tuple_Collection.Object is
begin
return Stop_Test_Filter;
end Stop_Test_Condition;
end Robots_Briques_Conditions_Bak;