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Length: 4294 (0x10c6) Types: TextFile Names: »B«
└─⟦f64eaa120⟧ Bits:30000752 8mm tape, Rational 1000, !projects 93 02 16 └─ ⟦6f12a12be⟧ »DATA« └─⟦this⟧
with Instance, Slot; with Tuple_Collection; with Robots_Briques_Tests; use Robots_Briques_Tests; with Frame_Robots_Briques; use Frame_Robots_Briques, Slot; package body Robots_Briques_Conditions_Bak is use Frame_Robots_Briques.Robot_Features, Frame_Robots_Briques.Brique_Features, Slot.Operators, Frame_Robots_Briques.Robot_Features; function Pack_It_Restriction_1 (The_Reference : Instance.Reference) return Boolean is begin return Brique.Value_Of (The_Reference, Place) = In_The_Heap; end Pack_It_Restriction_1; function Pack_It_Restriction_2 (The_Reference : Instance.Reference) return Boolean is begin return Robot.Value_Of (The_Reference, Is_Busy) = Slot.Value (False); end Pack_It_Restriction_2; -- -- function Pack_It_Restriction_3 -- (The_Reference : Instance.Reference) return Boolean is -- begin -- return Sticker.Value_Of (The_Reference, State) = -- State_Slot_Sticker.Value (Is_Unused); -- -- end Pack_It_Restriction_3; -- -- function Sticker_Lack_Restriction_1 -- (The_Reference : Instance.Reference) return Boolean is -- begin -- return Ball.Value_Of (The_Reference, Place) = In_The_Heap; -- end Sticker_Lack_Restriction_1; -- -- function Box_Lack_Restriction_1 -- (The_Reference : Instance.Reference) return Boolean is -- begin -- return Ball.Value_Of (The_Reference, Place) = In_The_Heap; -- end Box_Lack_Restriction_1; -- -- function Too_Big_Restriction_1 -- (The_Reference : Instance.Reference) return Boolean is -- begin -- return Ball.Value_Of (The_Reference, Place) = In_The_Heap; -- end Too_Big_Restriction_1; -- -- function Pack_It_Filter is new Tuple_Collection.Join_3 -- (Collection_1 => Ball.Instances, -- Restrict_1 => Pack_It_Restriction_1, -- Collection_2 => Box.Instances, -- Restrict_2 => Pack_It_Restriction_2, -- Collection_3 => Sticker.Instances, -- Restrict_3 => Pack_It_Restriction_3, -- Match => Bas_Tests.Pack_It_Test); -- -- function Pack_It_Filter is new Tuple_Collection.Join_2 (Collection_1 => Brique.Instances, -- Restrict_1 => Pack_It_Restriction_1, Collection_2 => Robot.Instances, --Restrict_2 => Pack_It_Restriction_2, Match => Pack_It_Test); function Get_Test_Filter is new Tuple_Collection.Join_2 (Collection_1 => Brique.Instances, Collection_2 => Robot.Instances, Match => Get_Test); function Put_To_Case_Test_Filter is new Tuple_Collection.Join_2 (Collection_1 => Brique.Instances, Collection_2 => Robot.Instances, Match => Put_To_Case_Test); function Stop_Test_Filter is new Tuple_Collection.Join_2 (Collection_1 => Brique.Instances, Collection_2 => Robot.Instances, Match => Stop_Test); -- function Stop_Test_Filter is -- new Tuple_Collection.Join_1 -- (Collection_1 => Brique.Instances, Match => Stop_Test); -- -- -- -- function Pack_It_Condition return Tuple_Collection.Object is begin return Pack_It_Filter; end Pack_It_Condition; function Get_Test_Condition return Tuple_Collection.Object is begin return Get_Test_Filter; end Get_Test_Condition; function Put_To_Case_Test_Condition return Tuple_Collection.Object is begin return Put_To_Case_Test_Filter; end Put_To_Case_Test_Condition; function Stop_Test_Condition return Tuple_Collection.Object is begin return Stop_Test_Filter; end Stop_Test_Condition; end Robots_Briques_Conditions_Bak;