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Rational R1000/400 Tapes

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Index: ┃ B T

⟦fcf46a318⟧ TextFile

    Length: 3570 (0xdf2)
    Types: TextFile
    Names: »B«

Derivation

└─⟦149519bd4⟧ Bits:30000546 8mm tape, Rational 1000, !projects 93-07-13
    └─ ⟦124ff5788⟧ »DATA« 
        └─⟦this⟧ 
└─⟦a7d1ea751⟧ Bits:30000550 8mm tape, Rational 1000, !users!projects 94_04_11
    └─ ⟦129cab021⟧ »DATA« 
        └─⟦this⟧ 
└─⟦f64eaa120⟧ Bits:30000752 8mm tape, Rational 1000, !projects 93 02 16
    └─ ⟦6f12a12be⟧ »DATA« 
        └─⟦this⟧ 
└─⟦2f6cfab89⟧ Bits:30000547 8mm tape, Rational 1000, !projects 94-01-04
    └─ ⟦d65440be7⟧ »DATA« 
        └─⟦this⟧ 

TextFile

with Expertsystem;
use Expertsystem;

package body Brick_New is

    type Struct_Brick is
        record
            His_Size  : Tsize  := 1;
            His_Color : Tcolor := Rose;
            His_Place : Tplace := Tas;
            His_Box   : Tbox;
        end record;


    package Behavior is new Classbehavior (Struct_Brick, "BRIQUES   ");

------------------------------------------------------------------------------
    function All_Bricks return Collection.Object is
    begin
        return Behavior.Allinstances;
    end All_Bricks;

------------------------------------------------------------------------------
    function Is_The_Place
                (Of_Brick : Object; The_Place : Tplace) return Boolean is
    begin
        return Behavior.Get (Of_Brick).His_Place = The_Place;
    end Is_The_Place;

------------------------------------------------------------------------------
    function Size (Of_Brick : Object) return Tsize is
    begin
        return Behavior.Get (Of_Brick).His_Size;
    end Size;

------------------------------------------------------------------------------
    function Color (Of_Brick : Object) return Tcolor is
    begin
        return Behavior.Get (Of_Brick).His_Color;
    end Color;

------------------------------------------------------------------------------
    procedure Create is
    begin
        -- for I in 10 .. 30 loop
        --     Behavior.Allocate (Struct_Brick'(Tsize (I), Rose, Tas, Tbox (1)));
        -- end loop;
        Behavior.Allocate (Struct_Brick'(Tsize (100), Grise, Tas, Tbox (1)));
        Behavior.Allocate (Struct_Brick'(Tsize (200), Blanche, Tas, Tbox (1)));
        Behavior.Allocate (Struct_Brick'(Tsize (300), Rose, Tas, Tbox (1)));
        Behavior.Allocate (Struct_Brick'(Tsize (5), Blanche, Tas, Tbox (1)));
        Behavior.Allocate (Struct_Brick'(Tsize (150), Grise, Tas, Tbox (1)));
        Behavior.Allocate (Struct_Brick'(Tsize (15), Grise, Tas, Tbox (1)));
        Put_Line (" ");
        Put (" Nb briques : ");
        Put (Behavior.Cardinality);
        Put_Line ("  ");
    end Create;

------------------------------------------------------------------------------
    procedure Modify (The_Brick : Object; The_Place : Tplace) is
        A_Brick : Struct_Brick;
    begin
        A_Brick           := Behavior.Get (The_Brick);
        A_Brick.His_Place := The_Place;
        Behavior.Set (The_Brick, A_Brick);
    end Modify;

------------------------------------------------------------------------------
    procedure Modify (The_Brick : Object; The_Box : Tbox) is
        A_Brick : Struct_Brick;
    begin
        A_Brick         := Behavior.Get (The_Brick);
        A_Brick.His_Box := The_Box;
        Behavior.Set (The_Brick, A_Brick);
    end Modify;


------------------------------------------------------------------------------

    function On_Heap (R : Object) return Boolean is
    begin
        return Behavior.Get (R).His_Place = Tas;
    end On_Heap;

    function Brick_On_Heap is new Collection.Restrict (On_Heap);

    function Greatest (R, Any : Object) return Boolean is
    begin
        return Behavior.Get (R).His_Size > Behavior.Get (Any).His_Size;
    end Greatest;

    function The_Greatest is new Collection.Themost (Greatest);

    function The_Greatest_On_Heap (Brick : Object) return Boolean is
    begin
        return Behavior.Get (Brick).His_Size =
                  Behavior.Get
                     (The_Greatest (Brick_On_Heap (Behavior.Instances))).
                  His_Size;
    end The_Greatest_On_Heap;



end Brick_New;