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Length: 5120 (0x1400) Types: Ada Source Notes: 03_class, FILE, R1k_Segment, e3_tag, procedure Main, seg_00539a, separate Puz_Main
└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000 └─⟦cfc2e13cd⟧ »Space Info Vol 2« └─⟦this⟧
separate (Puz_Main) procedure Main (Display : X_String := ""; -- X server to use Geometry : X_String := ""; -- geometry of window Size : String := ""; -- puzzle size in squares Speed : Natural := 0; -- tiles/second to move New_Colormap : Boolean := False) -- create a new colormap is Count : S_Natural; Option : X_Rm_Value; Typee : X_Rm_Representation; begin Tiles_Per_Second := S_Long (Speed); -- /********************************/ -- /** parse command line options **/ -- /********************************/ Setup_Display (Display); if Size = "" then X_Get_Default (Dpy, "Puzzle", "Size", Typee, Option); if "=" (Option, None_X_Rm_Value) then Puzzle_Width := 4; Puzzle_Height := 4; else Figure_Puzzle_Size (To_String (Option.V_X_String_Pointer.all)); end if; else Figure_Puzzle_Size (Size); end if; Puzzle_Size := Min ((Puzzle_Width / 2) * 2, (Puzzle_Height / 2) * 2); if Tiles_Per_Second = 0 then X_Get_Default (Dpy, "Puzzle", "Speed", Typee, Option); if "/=" (Option, None_X_Rm_Value) then Tiles_Per_Second := S_Natural (Option.V_S_Long); else Tiles_Per_Second := Default_Speed; end if; if Tiles_Per_Second = 0 then Tiles_Per_Second := 1; end if; end if; Create_New_Colormap := New_Colormap; if not Create_New_Colormap then X_Get_Default (Dpy, "Puzzle", "Colormap", Typee, Option); if "/=" (Option, None_X_Rm_Value) then Create_New_Colormap := True; end if; end if; if Geometry = "" then X_Get_Default (Dpy, "Puzzle", "Geometry", Typee, Option); if "/=" (Option, None_X_Rm_Value) then Setup (Display, Option.V_X_String_Pointer.all); else Setup (Display, Geometry); end if; else Setup (Display, Geometry); end if; Process_Input; exception when Terminate_Program => null; end Main;
nblk1=4 nid=0 hdr6=8 [0x00] rec0=1d rec1=00 rec2=01 rec3=03e [0x01] rec0=00 rec1=00 rec2=04 rec3=006 [0x02] rec0=1c rec1=00 rec2=02 rec3=07a [0x03] rec0=10 rec1=00 rec2=03 rec3=000 tail 0x21700894481978953118d 0x42a00088462063203