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DataMuseum.dkPresents historical artifacts from the history of: Rational R1000/400 |
This is an automatic "excavation" of a thematic subset of
See our Wiki for more about Rational R1000/400 Excavated with: AutoArchaeologist - Free & Open Source Software. |
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Length: 4096 (0x1000) Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_04dfa1
└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000 └─⟦5a81ac88f⟧ »Space Info Vol 1« └─⟦this⟧
{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x00007ef5 max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x00007fff {HeadVar3 0x00080/0x2aa}:HeadVar3 0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001] 0x0000a0 [0x01] +0x0020: head_segment = 0x0004dfa1 [0000000000001001101111110100001] 0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001] 0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010] 0x0000ff [0x04] +0x007f: 0x000100 [0x05] +0x0080: 0x00011f [0x06] +0x009f: [00000000000000000000000000000000] 0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010] 0x000160 [0x08] +0x00e0: head_object = 0x00017edc [000000000000010111111011011100] 0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001] 0x00019e [0x0a] +0x011e: 0x0001be [0x0b] +0x013e: 0x0001de [0x0c] +0x015e: 0x0001fe [0x0d] +0x017e: 0x00021e [0x0e] +0x019e: 0x00023e [0x0f] +0x01be: 0x00025e [0x10] +0x01de: 0x000265 [0x11] +0x01e5: head_variant = 0x3 [11] 0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010] 0x00026a [0x13] +0x01ea: 0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000] 0x0002aa [0x15] +0x022a: 0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000] {R1kSegChunk 0x0032a/0x1ff0}: =================== 0x00032a +0x0000: 0x0 [0x1f80] 0… 0x0022aa +0x1f80: 0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000 {Thing1 0x0231a/0x10c}:Thing1 0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff00220048003ea0007b5 [111111111111111111111111111111110000000000100010000000000100100000000000001111101010000000000000011110110101] 0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110] 0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x05f60/0x370} [00000000000000000101111101100000] 0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x075e6/0x2c6} [00000000000000000111010111100110] 0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x05f20/0x40} [00000000000000000101111100100000] 0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x075a6/0x40} [00000000000000000111010110100110] {StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b [$0x0001] 0x00240 002 »SQUARE« [$0x0002] 0x00288 003 »MAGIC_SQUARE« [$0x0003] 0x00300 004 »THIS_SQUARE« [$0x0004] 0x00370 005 »SQUARE_TOKEN« [$0x0005] 0x003e8 006 »TOKEN« [$0x0006] 0x00428 007 »SQUARE_SIZE« [$0x0007] 0x00498 008 »GO_TO_CENTER« [$0x0008] 0x00510 009 »MOVE« [$0x0009] 0x03b98 00a »NORTH« [$0x000a] 0x03bd8 00b »DEPOSIT« [$0x000b] 0x03c28 000 »EAST« {StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065 @0x0264e [0x00] = $0x0001 »SQUARE« @0x02696 [0x01] = $0x0002 »MAGIC_SQUARE« @0x0270e [0x02] = $0x0003 »THIS_SQUARE« @0x0277e [0x03] = $0x0004 »SQUARE_TOKEN« @0x027f6 [0x04] = $0x0005 »TOKEN« @0x02836 [0x05] = $0x0006 »SQUARE_SIZE« @0x028a6 [0x06] = $0x0007 »GO_TO_CENTER« @0x0291e [0x07] = $0x0008 »MOVE« @0x02956 [0x08] = $0x2200 »« {D300 0x02970/0xc0}:D300 0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000] 0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000] 0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000] 0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000] 0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000] 0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000] {BitPointerArray 0x02a30/0x6a0}:BitPointerArray 0x002a30 +0x0000: 0x0 [0x6a0] 0… {D305 0x030d0/0xce0}:D305 0x003110 [0x02] +0x0040: ptr_0x2_p → {D306 0x04f07/0x83} [00000000000000000100111100000111] 0x0032d0 [0x10] +0x0200: ptr_0x10_p → {D306 0x05b27/0x83} [00000000000000000101101100100111] 0x0032f0 [0x11] +0x0220: ptr_0x11_p → {D306 0x06779/0x83} [00000000000000000110011101111001] 0x003330 [0x13] +0x0260: ptr_0x13_p → {D306 0x07d05/0x83} [00000000000000000111110100000101] 0x003530 [0x23] +0x0460: ptr_0x23_p → {D306 0x072b7/0x83} [00000000000000000111001010110111] 0x003690 [0x2e] +0x05c0: ptr_0x2e_p → {D306 0x06a4f/0x83} [00000000000000000110101001001111] 0x003730 [0x33] +0x0660: ptr_0x33_p → {D306 0x06fe1/0x83} [00000000000000000110111111100001] 0x003b70 [0x55] +0x0aa0: ptr_0x55_p → {D306 0x05dfd/0x83} [00000000000000000101110111111101] 0x003bd0 [0x58] +0x0b00: ptr_0x58_p → {D306 0x07a47/0x83} [00000000000000000111101001000111] 0x003c10 [0x5a] +0x0b40: ptr_0x5a_p → {D306 0x0648b/0x83} [00000000000000000110010010001011] 0x003cf0 [0x61] +0x0c20: ptr_0x61_p → {D306 0x05605/0x83} [00000000000000000101011000000101] 0x003d10 +0x0c40: 0x0 [0xa0] 0… {D301 0x03db0/0xce0}:D301 0x004070 [0x16] +0x02c0: ptr_0x16_p → {D302 0x05c7e/0xa0} [00000000000000000101110001111110] 0x0041d0 [0x21] +0x0420: ptr_0x21_p → {D302 0x05968/0xa0} [00000000000000000101100101101000] 0x004350 [0x2d] +0x05a0: ptr_0x2d_p → {D302 0x068d0/0xa0} [00000000000000000110100011010000] 0x0043d0 [0x31] +0x0620: ptr_0x31_p → {D302 0x0740e/0xa0} [00000000000000000111010000001110] 0x004430 [0x34] +0x0680: ptr_0x34_p → {D302 0x065e2/0xa0} [00000000000000000110010111100010] 0x004490 [0x37] +0x06e0: ptr_0x37_p → {D302 0x04d48/0xa0} [00000000000000000100110101001000] 0x004510 [0x3b] +0x0760: ptr_0x3b_p → {D302 0x07138/0xa0} [00000000000000000111000100111000] 0x004570 [0x3e] +0x07c0: ptr_0x3e_p → {D302 0x0526a/0xa0} [00000000000000000101001001101010] 0x0045f0 [0x42] +0x0840: ptr_0x42_p → {D302 0x0547e/0xa0} [00000000000000000101010001111110] 0x004710 [0x4b] +0x0960: ptr_0x4b_p → {D302 0x06e3a/0xa0} [00000000000000000110111000111010] 0x004730 [0x4c] +0x0980: ptr_0x4c_p → {D302 0x06304/0xa0} [00000000000000000110001100000100] 0x004770 [0x4e] +0x09c0: ptr_0x4e_p → {D302 0x07e5c/0xa0} [00000000000000000111111001011100] 0x004810 [0x53] +0x0a60: ptr_0x53_p → {D302 0x07b9e/0xa0} [00000000000000000111101110011110] 0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x078e0/0xa0} [00000000000000000111100011100000] 0x004970 [0x5e] +0x0bc0: ptr_0x5e_p → {D302 0x0575c/0xa0} [00000000000000000101011101011100] 0x004990 +0x0be0: 0x0 [0x100] 0… {D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000 {D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04b64/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070 {ArrayString 0x04c04/0x70}:ARRAY_STRING[0x1,0x6] = "SQUARE" {D303 0x04c74/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d14/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000 {D304 0x04d14/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04d48/0xa0}:D302 d302_0 = 0x8000000c d302_d302_p → {D302 0x04b64/0xa0} d302_d303_p → {D303 0x04c74/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0 {ArrayString 0x04de8/0xa0}:ARRAY_STRING[0x1,0xc] = "MAGIC_SQUARE" {D307 0x04e88/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0009bf40 d307_3 = 0x00000002 {D306 0x04f07/0x83}:D306 d306_d303_p → {D303 0x04c74/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x04e88/0x7f} {D303 0x04f8a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0502a/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000 {D304 0x0502a/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0505e/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x04f8a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098 {ArrayString 0x050fe/0x98}:ARRAY_STRING[0x1,0xb] = "THIS_SQUARE" {D303 0x05196/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05236/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000 {D304 0x05236/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0526a/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x05196/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0 {ArrayString 0x0530a/0xa0}:ARRAY_STRING[0x1,0xc] = "SQUARE_TOKEN" {D303 0x053aa/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0544a/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000 {D304 0x0544a/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0547e/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x053aa/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068 {ArrayString 0x0551e/0x68}:ARRAY_STRING[0x1,0x5] = "TOKEN" {D307 0x05586/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0009bf44 d307_3 = 0x00000002 {D306 0x05605/0x83}:D306 d306_d303_p → {D303 0x053aa/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x05586/0x7f} {D303 0x05688/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05728/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000 {D304 0x05728/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0575c/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x05688/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098 {ArrayString 0x057fc/0x98}:ARRAY_STRING[0x1,0xb] = "SQUARE_SIZE" {D303 0x05894/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05934/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000 {D304 0x05934/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05968/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x05894/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0 {ArrayString 0x05a08/0xa0}:ARRAY_STRING[0x1,0xc] = "GO_TO_CENTER" {D307 0x05aa8/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0009bf44 d307_3 = 0x00000002 {D306 0x05b27/0x83}:D306 d306_d303_p → {D303 0x05894/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x05aa8/0x7f} {D303 0x05baa/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05c4a/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000 {D304 0x05c4a/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05c7e/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x05baa/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060 {ArrayString 0x05d1e/0x60}:ARRAY_STRING[0x1,0x4] = "MOVE" {D307 0x05d7e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0009bf44 d307_3 = 0x00000002 {D306 0x05dfd/0x83}:D306 d306_d303_p → {D303 0x05baa/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x05d7e/0x7f} {D303 0x05e80/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x062d0/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000 {Thing2 0x05f20/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368} {StringStore 0x05f60/0x370}:StringStore x = 0x00000001 y = 0x00000066 @0x05fa6 [0x00] = $0x0009 »NORTH« @0x05fe6 [0x01] = $0x000a »DEPOSIT« @0x06036 [0x02] = $0x000b »EAST« @0x0606e [0x03] = $0x000c »CELL_BUSY« @0x060ce [0x04] = $0x000d »WEST« @0x06106 [0x05] = $0x000e »not« @0x06136 [0x06] = $0x000f »=« @0x06156 [0x07] = $0x0010 »+« @0x06176 [0x08] = $0x0011 »TEXT_IO« @0x061c6 [0x09] = $0x4500 »« {D304 0x062d0/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x06304/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x05e80/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068 {ArrayString 0x063a4/0x68}:ARRAY_STRING[0x1,0x5] = "NORTH" {D307 0x0640c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0009bf44 d307_3 = 0x00000002 {D306 0x0648b/0x83}:D306 d306_d303_p → {D303 0x05e80/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0640c/0x7f} {D303 0x0650e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x065ae/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000 {D304 0x065ae/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x065e2/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x0650e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078 {ArrayString 0x06682/0x78}:ARRAY_STRING[0x1,0x7] = "DEPOSIT" {D307 0x066fa/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0009bf44 d307_3 = 0x00000002 {D306 0x06779/0x83}:D306 d306_d303_p → {D303 0x0650e/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x066fa/0x7f} {D303 0x067fc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0689c/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000 {D304 0x0689c/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x068d0/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x067fc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060 {ArrayString 0x06970/0x60}:ARRAY_STRING[0x1,0x4] = "EAST" {D307 0x069d0/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0009bf44 d307_3 = 0x00000002 {D306 0x06a4f/0x83}:D306 d306_d303_p → {D303 0x067fc/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x069d0/0x7f} {D303 0x06ad2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06e06/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000 {Thing2 0x06b72/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2} {StringIndex 0x06bb2/0x254}:StringIndex x = 0x00000001 y = 0x0000000e [$0x0001] 0x00240 002 »SQUARE« [$0x0002] 0x00288 003 »MAGIC_SQUARE« [$0x0003] 0x00300 004 »THIS_SQUARE« [$0x0004] 0x00370 005 »SQUARE_TOKEN« [$0x0005] 0x003e8 006 »TOKEN« [$0x0006] 0x00428 007 »SQUARE_SIZE« [$0x0007] 0x00498 008 »GO_TO_CENTER« [$0x0008] 0x00510 009 »MOVE« [$0x0009] 0x03b98 00a »NORTH« [$0x000a] 0x03bd8 00b »DEPOSIT« [$0x000b] 0x03c28 00c »EAST« [$0x000c] 0x03c60 00d »CELL_BUSY« [$0x000d] 0x03cc0 00e »WEST« [$0x000e] 0x03cf8 000 »not« {D304 0x06e06/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x06e3a/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x06ad2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088 {ArrayString 0x06eda/0x88}:ARRAY_STRING[0x1,0x9] = "CELL_BUSY" {D307 0x06f62/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0009bf44 d307_3 = 0x00000002 {D306 0x06fe1/0x83}:D306 d306_d303_p → {D303 0x06ad2/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x06f62/0x7f} {D303 0x07064/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07104/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000 {D304 0x07104/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x07138/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x07064/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060 {ArrayString 0x071d8/0x60}:ARRAY_STRING[0x1,0x4] = "WEST" {D307 0x07238/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0009bf44 d307_3 = 0x00000002 {D306 0x072b7/0x83}:D306 d306_d303_p → {D303 0x07064/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x07238/0x7f} {D303 0x0733a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x073da/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000 {D304 0x073da/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0740e/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0733a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x074ae/0x58}:ARRAY_STRING[0x1,0x3] = "not" {D303 0x07506/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x078ac/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000 {Thing2 0x075a6/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06bb2/0x254} next_p → {Thing2 0x06b72/0x40} {StringIndex 0x075e6/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011 [$0x0001] 0x00240 002 »SQUARE« [$0x0002] 0x00288 003 »MAGIC_SQUARE« [$0x0003] 0x00300 004 »THIS_SQUARE« [$0x0004] 0x00370 005 »SQUARE_TOKEN« [$0x0005] 0x003e8 006 »TOKEN« [$0x0006] 0x00428 007 »SQUARE_SIZE« [$0x0007] 0x00498 008 »GO_TO_CENTER« [$0x0008] 0x00510 009 »MOVE« [$0x0009] 0x03b98 00a »NORTH« [$0x000a] 0x03bd8 00b »DEPOSIT« [$0x000b] 0x03c28 00c »EAST« [$0x000c] 0x03c60 00d »CELL_BUSY« [$0x000d] 0x03cc0 00e »WEST« [$0x000e] 0x03cf8 00f »not« [$0x000f] 0x03d28 010 »=« [$0x0010] 0x03d48 011 »+« [$0x0011] 0x03d68 000 »TEXT_IO« {D304 0x078ac/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x078e0/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x07506/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x07980/0x48}:ARRAY_STRING[0x1,0x1] = "=" {D307 0x079c8/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0009bf44 d307_3 = 0x00000002 {D306 0x07a47/0x83}:D306 d306_d303_p → {D303 0x07506/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x079c8/0x7f} {D303 0x07aca/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07b6a/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000 {D304 0x07b6a/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x07b9e/0xa0}:D302 d302_0 = 0x80000001 d302_d302_p → {D302 0x0505e/0xa0} d302_d303_p → {D303 0x07aca/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x07c3e/0x48}:ARRAY_STRING[0x1,0x1] = "+" {D307 0x07c86/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0009bf44 d307_3 = 0x00000002 {D306 0x07d05/0x83}:D306 d306_d303_p → {D303 0x07aca/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x07c86/0x7f} {D303 0x07d88/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07e28/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000 {D304 0x07e28/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x07e5c/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x07d88/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078 {ArrayString 0x07efc/0x78}:ARRAY_STRING[0x1,0x7] = "TEXT_IO"