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DataMuseum.dkPresents historical artifacts from the history of: Rational R1000/400 |
This is an automatic "excavation" of a thematic subset of
See our Wiki for more about Rational R1000/400 Excavated with: AutoArchaeologist - Free & Open Source Software. |
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Length: 5120 (0x1400) Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_01df61
└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000 └─⟦5a81ac88f⟧ »Space Info Vol 1« └─⟦this⟧
{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x00009aa5 max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x00009fff {HeadVar3 0x00080/0x2aa}:HeadVar3 0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001] 0x0000a0 [0x01] +0x0020: head_segment = 0x0001df61 [0000000000000011101111101100001] 0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001] 0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010] 0x0000ff [0x04] +0x007f: 0x000100 [0x05] +0x0080: 0x00011f [0x06] +0x009f: [00000000000000000000000000000000] 0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010] 0x000160 [0x08] +0x00e0: head_object = 0x0000a1b9 [000000000000001010000110111001] 0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001] 0x00019e [0x0a] +0x011e: 0x0001be [0x0b] +0x013e: 0x0001de [0x0c] +0x015e: 0x0001fe [0x0d] +0x017e: 0x00021e [0x0e] +0x019e: 0x00023e [0x0f] +0x01be: 0x00025e [0x10] +0x01de: 0x000265 [0x11] +0x01e5: head_variant = 0x3 [11] 0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010] 0x00026a [0x13] +0x01ea: 0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000] 0x0002aa [0x15] +0x022a: 0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000] {R1kSegChunk 0x0032a/0x1ff0}: =================== 0x00032a +0x0000: 0x0 [0x1f80] 0… 0x0022aa +0x1f80: 0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000 {Thing1 0x0231a/0x10c}:Thing1 0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff003000640066d000cca [111111111111111111111111111111110000000000110000000000000110010000000000011001101101000000000000110011001010] 0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110] 0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x0878c/0x378} [00000000000000001000011110001100] 0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x08d80/0x3d0} [00000000000000001000110110000000] 0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x0874c/0x40} [00000000000000001000011101001100] 0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x08d40/0x40} [00000000000000001000110101000000] {StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b [$0x0001] 0x00240 002 »SLOT« [$0x0002] 0x00278 003 »INSTANCE« [$0x0003] 0x002d0 004 »TEXT_IO« [$0x0004] 0x00320 005 »PACK_IT_TEST« [$0x0005] 0x00398 006 »THE_BALL« [$0x0006] 0x003f0 007 »THE_BOX« [$0x0007] 0x00440 008 »THE_STICKER« [$0x0008] 0x004b0 009 »=« [$0x0009] 0x004d0 00a »PLACE« [$0x000a] 0x03af8 00b »IN_THE_HEAP« [$0x000b] 0x03b68 000 »<=« {StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065 @0x0264e [0x00] = $0x0001 »SLOT« @0x02686 [0x01] = $0x0002 »INSTANCE« @0x026de [0x02] = $0x0003 »TEXT_IO« @0x0272e [0x03] = $0x0004 »PACK_IT_TEST« @0x027a6 [0x04] = $0x0005 »THE_BALL« @0x027fe [0x05] = $0x0006 »THE_BOX« @0x0284e [0x06] = $0x0007 »THE_STICKER« @0x028be [0x07] = $0x0008 »=« @0x028de [0x08] = $0x0009 »PLACE« {D300 0x02970/0xc0}:D300 0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000] 0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000] 0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000] 0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000] 0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000] 0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000] {BitPointerArray 0x02a30/0x6a0}:BitPointerArray 0x002a30 +0x0000: 0x0 [0x6a0] 0… {D305 0x030d0/0xce0}:D305 0x0031d0 [0x08] +0x0100: ptr_0x8_p → {D306 0x066e1/0x83} [00000000000000000110011011100001] 0x003350 [0x14] +0x0280: ptr_0x14_p → {D306 0x05d5d/0x83} [00000000000000000101110101011101] 0x003410 [0x1a] +0x0340: ptr_0x1a_p → {D306 0x07b41/0x83} [00000000000000000111101101000001] 0x0034f0 [0x21] +0x0420: ptr_0x21_p → {D306 0x0641b/0x83} [00000000000000000110010000011011] 0x0035b0 [0x27] +0x04e0: ptr_0x27_p → {D306 0x05a7f/0x83} [00000000000000000101101001111111] 0x003650 [0x2c] +0x0580: ptr_0x2c_p → {D306 0x0845d/0x83} [00000000000000001000010001011101] 0x003770 [0x35] +0x06a0: ptr_0x35_p → {D306 0x09373/0x83} [00000000000000001001001101110011] 0x0038b0 [0x3f] +0x07e0: ptr_0x3f_p → {D306 0x07dff/0x83} [00000000000000000111110111111111] 0x003a70 [0x4d] +0x09a0: ptr_0x4d_p → {D306 0x09671/0x83} [00000000000000001001011001110001] 0x003af0 [0x51] +0x0a20: ptr_0x51_p → {D306 0x0721f/0x83} [00000000000000000111001000011111] 0x003c90 [0x5e] +0x0bc0: ptr_0x5e_p → {D306 0x0784b/0x83} [00000000000000000111100001001011] 0x003d50 [0x64] +0x0c80: ptr_0x64_p → {D306 0x06c4b/0x83} [00000000000000000110110001001011] 0x003d70 +0x0ca0: 0x0 [0x40] 0… {D301 0x03db0/0xce0}:D301 0x003ed0 [0x09] +0x0120: ptr_0x9_p → {D302 0x04b64/0xa0} [00000000000000000100101101100100] 0x003f90 [0x0f] +0x01e0: ptr_0xf_p → {D302 0x08b38/0xa0} [00000000000000001000101100111000] 0x004030 [0x14] +0x0280: ptr_0x14_p → {D302 0x0767c/0xa0} [00000000000000000111011001111100] 0x004110 [0x1b] +0x0360: ptr_0x1b_p → {D302 0x099e4/0xa0} [00000000000000001001100111100100] 0x004130 [0x1c] +0x0380: ptr_0x1c_p → {D302 0x079a2/0xa0} [00000000000000000111100110100010] 0x004150 [0x1d] +0x03a0: ptr_0x1d_p → {D302 0x05bd6/0xa0} [00000000000000000101101111010110] 0x0041f0 [0x22] +0x0440: ptr_0x22_p → {D302 0x04d38/0xa0} [00000000000000000100110100111000] 0x004270 [0x26] +0x04c0: ptr_0x26_p → {D302 0x06da2/0xa0} [00000000000000000110110110100010] 0x004290 [0x27] +0x04e0: ptr_0x27_p → {D302 0x05118/0xa0} [00000000000000000101000100011000] 0x0042b0 [0x28] +0x0500: ptr_0x28_p → {D302 0x05520/0xa0} [00000000000000000101010100100000] 0x004330 [0x2c] +0x0580: ptr_0x2c_p → {D302 0x07c98/0xa0} [00000000000000000111110010011000] 0x0043d0 [0x31] +0x0620: ptr_0x31_p → {D302 0x085b4/0xa0} [00000000000000001000010110110100] 0x004470 [0x36] +0x06c0: ptr_0x36_p → {D302 0x0570c/0xa0} [00000000000000000101011100001100] 0x0045b0 [0x40] +0x0800: ptr_0x40_p → {D302 0x094ca/0xa0} [00000000000000001001010011001010] 0x004690 [0x47] +0x08e0: ptr_0x47_p → {D302 0x0532c/0xa0} [00000000000000000101001100101100] 0x004750 [0x4d] +0x09a0: ptr_0x4d_p → {D302 0x082ce/0xa0} [00000000000000001000001011001110] 0x004770 [0x4e] +0x09c0: ptr_0x4e_p → {D302 0x04f2c/0xa0} [00000000000000000100111100101100] 0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x07098/0xa0} [00000000000000000111000010011000] 0x0048f0 [0x5a] +0x0b40: ptr_0x5a_p → {D302 0x06acc/0xa0} [00000000000000000110101011001100] 0x004910 [0x5b] +0x0b60: ptr_0x5b_p → {D302 0x09184/0xa0} [00000000000000001001000110000100] 0x0049b0 [0x60] +0x0c00: ptr_0x60_p → {D302 0x097c8/0xa0} [00000000000000001001011111001000] 0x0049d0 +0x0c20: 0x0 [0xc0] 0… {D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000 {D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04b64/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060 {ArrayString 0x04c04/0x60}:ARRAY_STRING[0x1,0x4] = "SLOT" {D303 0x04c64/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d04/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000 {D304 0x04d04/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04d38/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x04c64/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080 {ArrayString 0x04dd8/0x80}:ARRAY_STRING[0x1,0x8] = "INSTANCE" {D303 0x04e58/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04ef8/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000 {D304 0x04ef8/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04f2c/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x04e58/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078 {ArrayString 0x04fcc/0x78}:ARRAY_STRING[0x1,0x7] = "TEXT_IO" {D303 0x05044/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x050e4/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000 {D304 0x050e4/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05118/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x05044/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0 {ArrayString 0x051b8/0xa0}:ARRAY_STRING[0x1,0xc] = "PACK_IT_TEST" {D303 0x05258/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x052f8/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000 {D304 0x052f8/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0532c/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x05258/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080 {ArrayString 0x053cc/0x80}:ARRAY_STRING[0x1,0x8] = "THE_BALL" {D303 0x0544c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x054ec/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000 {D304 0x054ec/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05520/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x0544c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078 {ArrayString 0x055c0/0x78}:ARRAY_STRING[0x1,0x7] = "THE_BOX" {D303 0x05638/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x056d8/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000 {D304 0x056d8/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0570c/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x05638/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098 {ArrayString 0x057ac/0x98}:ARRAY_STRING[0x1,0xb] = "THE_STICKER" {D303 0x05844/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x058e4/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000 {D304 0x058e4/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05918/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x05844/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x059b8/0x48}:ARRAY_STRING[0x1,0x1] = "=" {D307 0x05a00/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0003bec4 d307_3 = 0x00000002 {D306 0x05a7f/0x83}:D306 d306_d303_p → {D303 0x05844/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x05a00/0x7f} {D303 0x05b02/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05ba2/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000 {D304 0x05ba2/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05bd6/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x05b02/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068 {ArrayString 0x05c76/0x68}:ARRAY_STRING[0x1,0x5] = "PLACE" {D307 0x05cde/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0003bec4 d307_3 = 0x00000002 {D306 0x05d5d/0x83}:D306 d306_d303_p → {D303 0x05b02/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x05cde/0x7f} {D303 0x05de0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06230/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000 {Thing2 0x05e80/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368} {StringStore 0x05ec0/0x370}:StringStore x = 0x00000001 y = 0x00000066 @0x05f06 [0x00] = $0x000a »IN_THE_HEAP« @0x05f76 [0x01] = $0x000b »<=« @0x05f9e [0x02] = $0x000c »SIZE« @0x05fd6 [0x03] = $0x000d »MAX_SIZE« @0x0602e [0x04] = $0x000e »STATE« @0x0606e [0x05] = $0x000f »STATE_SLOT_BOX« @0x060f6 [0x06] = $0x0010 »IS_EMPTY« @0x0614e [0x07] = $0x0011 »>« @0x0616e [0x08] = $0x0012 »COLOUR« @0x061b6 [0x09] = $0x0013 »not« {D304 0x06230/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x06264/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x05de0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098 {ArrayString 0x06304/0x98}:ARRAY_STRING[0x1,0xb] = "IN_THE_HEAP" {D307 0x0639c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0003bec4 d307_3 = 0x00000002 {D306 0x0641b/0x83}:D306 d306_d303_p → {D303 0x05de0/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0639c/0x7f} {D303 0x0649e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0653e/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000 {D304 0x0653e/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x06572/0xa0}:D302 d302_0 = 0x80000002 d302_d302_p → {D302 0x06264/0xa0} d302_d303_p → {D303 0x0649e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050 {ArrayString 0x06612/0x50}:ARRAY_STRING[0x1,0x2] = "<=" {D307 0x06662/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0003bec4 d307_3 = 0x00000002 {D306 0x066e1/0x83}:D306 d306_d303_p → {D303 0x0649e/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x06662/0x7f} {D303 0x06764/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06a98/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000 {Thing2 0x06804/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2} {StringIndex 0x06844/0x254}:StringIndex x = 0x00000001 y = 0x0000000e [$0x0001] 0x00240 002 »SLOT« [$0x0002] 0x00278 003 »INSTANCE« [$0x0003] 0x002d0 004 »TEXT_IO« [$0x0004] 0x00320 005 »PACK_IT_TEST« [$0x0005] 0x00398 006 »THE_BALL« [$0x0006] 0x003f0 007 »THE_BOX« [$0x0007] 0x00440 008 »THE_STICKER« [$0x0008] 0x004b0 009 »=« [$0x0009] 0x004d0 00a »PLACE« [$0x000a] 0x03af8 00b »IN_THE_HEAP« [$0x000b] 0x03b68 00c »<=« [$0x000c] 0x03b90 00d »SIZE« [$0x000d] 0x03bc8 00e »MAX_SIZE« [$0x000e] 0x03c20 000 »STATE« {D304 0x06a98/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x06acc/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x06764/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060 {ArrayString 0x06b6c/0x60}:ARRAY_STRING[0x1,0x4] = "SIZE" {D307 0x06bcc/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0003bec4 d307_3 = 0x00000002 {D306 0x06c4b/0x83}:D306 d306_d303_p → {D303 0x06764/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x06bcc/0x7f} {D303 0x06cce/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06d6e/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000 {D304 0x06d6e/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x06da2/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x06572/0xa0} d302_d303_p → {D303 0x06cce/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080 {ArrayString 0x06e42/0x80}:ARRAY_STRING[0x1,0x8] = "MAX_SIZE" {D307 0x06ec2/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0003bec4 d307_3 = 0x00000002 {D308 0x06f41/0x83}:D308 d308_d303_p → {D303 0x06cce/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x06ec2/0x7f} {D303 0x06fc4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07064/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000 {D304 0x07064/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x07098/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x05918/0xa0} d302_d303_p → {D303 0x06fc4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068 {ArrayString 0x07138/0x68}:ARRAY_STRING[0x1,0x5] = "STATE" {D307 0x071a0/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0003bec4 d307_3 = 0x00000002 {D306 0x0721f/0x83}:D306 d306_d303_p → {D303 0x06fc4/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x071a0/0x7f} {D303 0x072a2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07648/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000 {Thing2 0x07342/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06844/0x254} next_p → {Thing2 0x06804/0x40} {StringIndex 0x07382/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011 [$0x0001] 0x00240 002 »SLOT« [$0x0002] 0x00278 003 »INSTANCE« [$0x0003] 0x002d0 004 »TEXT_IO« [$0x0004] 0x00320 005 »PACK_IT_TEST« [$0x0005] 0x00398 006 »THE_BALL« [$0x0006] 0x003f0 007 »THE_BOX« [$0x0007] 0x00440 008 »THE_STICKER« [$0x0008] 0x004b0 009 »=« [$0x0009] 0x004d0 00a »PLACE« [$0x000a] 0x03af8 00b »IN_THE_HEAP« [$0x000b] 0x03b68 00c »<=« [$0x000c] 0x03b90 00d »SIZE« [$0x000d] 0x03bc8 00e »MAX_SIZE« [$0x000e] 0x03c20 00f »STATE« [$0x000f] 0x03c60 010 »STATE_SLOT_BOX« [$0x0010] 0x03ce8 011 »IS_EMPTY« [$0x0011] 0x03d40 000 »>« {D304 0x07648/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0767c/0xa0}:D302 d302_0 = 0x8000000e d302_d303_p → {D303 0x072a2/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0 {ArrayString 0x0771c/0xb0}:ARRAY_STRING[0x1,0xe] = "STATE_SLOT_BOX" {D307 0x077cc/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0003bec4 d307_3 = 0x00000002 {D306 0x0784b/0x83}:D306 d306_d303_p → {D303 0x072a2/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x077cc/0x7f} {D303 0x078ce/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0796e/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000 {D304 0x0796e/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x079a2/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x078ce/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080 {ArrayString 0x07a42/0x80}:ARRAY_STRING[0x1,0x8] = "IS_EMPTY" {D307 0x07ac2/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0003bec4 d307_3 = 0x00000002 {D306 0x07b41/0x83}:D306 d306_d303_p → {D303 0x078ce/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x07ac2/0x7f} {D303 0x07bc4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07c64/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000 {D304 0x07c64/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x07c98/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x07bc4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x07d38/0x48}:ARRAY_STRING[0x1,0x1] = ">" {D307 0x07d80/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0003bec4 d307_3 = 0x00000002 {D306 0x07dff/0x83}:D306 d306_d303_p → {D303 0x07bc4/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x07d80/0x7f} {D303 0x07e82/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0829a/0x34} d303_2 = 0x0012 d303_3 = 0x0000000000000000000 {Thing2 0x07f22/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x07382/0x2c6} next_p → {Thing2 0x07342/0x40} {StringIndex 0x07f62/0x338}:StringIndex x = 0x00000001 y = 0x00000014 [$0x0001] 0x00240 002 »SLOT« [$0x0002] 0x00278 003 »INSTANCE« [$0x0003] 0x002d0 004 »TEXT_IO« [$0x0004] 0x00320 005 »PACK_IT_TEST« [$0x0005] 0x00398 006 »THE_BALL« [$0x0006] 0x003f0 007 »THE_BOX« [$0x0007] 0x00440 008 »THE_STICKER« [$0x0008] 0x004b0 009 »=« [$0x0009] 0x004d0 00a »PLACE« [$0x000a] 0x03af8 00b »IN_THE_HEAP« [$0x000b] 0x03b68 00c »<=« [$0x000c] 0x03b90 00d »SIZE« [$0x000d] 0x03bc8 00e »MAX_SIZE« [$0x000e] 0x03c20 00f »STATE« [$0x000f] 0x03c60 010 »STATE_SLOT_BOX« [$0x0010] 0x03ce8 011 »IS_EMPTY« [$0x0011] 0x03d40 012 »>« [$0x0012] 0x03d60 013 »COLOUR« [$0x0013] 0x03da8 014 »not« [$0x0014] 0x063c0 000 »STICKER_LACK_TEST« {D304 0x0829a/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x082ce/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x07e82/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070 {ArrayString 0x0836e/0x70}:ARRAY_STRING[0x1,0x6] = "COLOUR" {D307 0x083de/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0003bec4 d307_3 = 0x00000002 {D306 0x0845d/0x83}:D306 d306_d303_p → {D303 0x07e82/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x083de/0x7f} d306_d308_p → {D308 0x06f41/0x83} {D303 0x084e0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08580/0x34} d303_2 = 0x0013 d303_3 = 0x0000000000000000000 {D304 0x08580/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x085b4/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x084e0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x08654/0x58}:ARRAY_STRING[0x1,0x3] = "not" {D303 0x086ac/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08b04/0x34} d303_2 = 0x0014 d303_3 = 0x0000000000000000000 {Thing2 0x0874c/0x40}:Thing2 Chain2 payload_p → {StringStore 0x05ec0/0x370} next_p → {Thing2 0x05e80/0x40} {StringStore 0x0878c/0x378}:StringStore x = 0x00000001 y = 0x00000067 @0x087ce [0x00] = $0x0014 »STICKER_LACK_TEST« @0x0886e [0x01] = $0x0015 »STATE_SLOT_STICKER« @0x08916 [0x02] = $0x0016 »IS_UNUSED« @0x08976 [0x03] = $0x0017 »BOX_LACK_TEST« @0x089f6 [0x04] = $0x0018 »TOO_BIG_TEST« {D304 0x08b04/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x08b38/0xa0}:D302 d302_0 = 0x80000011 d302_d303_p → {D303 0x086ac/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c8 {ArrayString 0x08bd8/0xc8}:ARRAY_STRING[0x1,0x11] = "STICKER_LACK_TEST" {D303 0x08ca0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09150/0x34} d303_2 = 0x0015 d303_3 = 0x0000000000000000000 {Thing2 0x08d40/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x07f62/0x338} next_p → {Thing2 0x07f22/0x40} {StringIndex 0x08d80/0x3d0}:StringIndex x = 0x00000001 y = 0x00000018 [$0x0001] 0x00240 002 »SLOT« [$0x0002] 0x00278 003 »INSTANCE« [$0x0003] 0x002d0 004 »TEXT_IO« [$0x0004] 0x00320 005 »PACK_IT_TEST« [$0x0005] 0x00398 006 »THE_BALL« [$0x0006] 0x003f0 007 »THE_BOX« [$0x0007] 0x00440 008 »THE_STICKER« [$0x0008] 0x004b0 009 »=« [$0x0009] 0x004d0 00a »PLACE« [$0x000a] 0x03af8 00b »IN_THE_HEAP« [$0x000b] 0x03b68 00c »<=« [$0x000c] 0x03b90 00d »SIZE« [$0x000d] 0x03bc8 00e »MAX_SIZE« [$0x000e] 0x03c20 00f »STATE« [$0x000f] 0x03c60 010 »STATE_SLOT_BOX« [$0x0010] 0x03ce8 011 »IS_EMPTY« [$0x0011] 0x03d40 012 »>« [$0x0012] 0x03d60 013 »COLOUR« [$0x0013] 0x03da8 014 »not« [$0x0014] 0x063c0 015 »STICKER_LACK_TEST« [$0x0015] 0x06460 016 »STATE_SLOT_STICKER« [$0x0016] 0x06508 017 »IS_UNUSED« [$0x0017] 0x06568 018 »BOX_LACK_TEST« [$0x0018] 0x065e8 000 »TOO_BIG_TEST« {D304 0x09150/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x09184/0xa0}:D302 d302_0 = 0x80000012 d302_d303_p → {D303 0x08ca0/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000d0 {ArrayString 0x09224/0xd0}:ARRAY_STRING[0x1,0x12] = "STATE_SLOT_STICKER" {D307 0x092f4/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0003bec4 d307_3 = 0x00000002 {D306 0x09373/0x83}:D306 d306_d303_p → {D303 0x08ca0/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x092f4/0x7f} {D303 0x093f6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09496/0x34} d303_2 = 0x0016 d303_3 = 0x0000000000000000000 {D304 0x09496/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x094ca/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x093f6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088 {ArrayString 0x0956a/0x88}:ARRAY_STRING[0x1,0x9] = "IS_UNUSED" {D307 0x095f2/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0003bec4 d307_3 = 0x00000002 {D306 0x09671/0x83}:D306 d306_d303_p → {D303 0x093f6/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x095f2/0x7f} {D303 0x096f4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09794/0x34} d303_2 = 0x0017 d303_3 = 0x0000000000000000000 {D304 0x09794/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x097c8/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x096f4/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8 {ArrayString 0x09868/0xa8}:ARRAY_STRING[0x1,0xd] = "BOX_LACK_TEST" {D303 0x09910/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x099b0/0x34} d303_2 = 0x0018 d303_3 = 0x0000000000000000000 {D304 0x099b0/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x099e4/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x09910/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0 {ArrayString 0x09a84/0xa0}:ARRAY_STRING[0x1,0xc] = "TOO_BIG_TEST"