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DataMuseum.dkPresents historical artifacts from the history of: Rational R1000/400 |
This is an automatic "excavation" of a thematic subset of
See our Wiki for more about Rational R1000/400 Excavated with: AutoArchaeologist - Free & Open Source Software. |
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Length: 5120 (0x1400) Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_0ad851
└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000 └─⟦cfc2e13cd⟧ »Space Info Vol 2« └─⟦this⟧
{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x00008ef9 max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x00009fff {HeadVar3 0x00080/0x2aa}:HeadVar3 0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001] 0x0000a0 [0x01] +0x0020: head_segment = 0x000ad851 [0000000000010101101100001010001] 0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001] 0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010] 0x0000ff [0x04] +0x007f: 0x000100 [0x05] +0x0080: 0x00011f [0x06] +0x009f: [00000000000000000000000000000000] 0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010] 0x000160 [0x08] +0x00e0: head_object = 0x000313f7 [000000000000110001001111110111] 0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001] 0x00019e [0x0a] +0x011e: 0x0001be [0x0b] +0x013e: 0x0001de [0x0c] +0x015e: 0x0001fe [0x0d] +0x017e: 0x00021e [0x0e] +0x019e: 0x00023e [0x0f] +0x01be: 0x00025e [0x10] +0x01de: 0x000265 [0x11] +0x01e5: head_variant = 0x3 [11] 0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010] 0x00026a [0x13] +0x01ea: 0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000] 0x0002aa [0x15] +0x022a: 0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000] {R1kSegChunk 0x0032a/0x1ff0}: =================== 0x00032a +0x0000: 0x0 [0x1f80] 0… 0x0022aa +0x1f80: 0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000 {Thing1 0x0231a/0x10c}:Thing1 0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff0030005c00496000924 [111111111111111111111111111111110000000000110000000000000101110000000000010010010110000000000000100100100100] 0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110] 0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x06a20/0x370} [00000000000000000110101000100000] 0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x086cc/0x3d0} [00000000000000001000011011001100] 0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x069e0/0x40} [00000000000000000110100111100000] 0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x0868c/0x40} [00000000000000001000011010001100] {StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b [$0x0001] 0x00240 002 »NB_SORTIES« [$0x0002] 0x002a8 003 »TPOSITION« [$0x0003] 0x00308 004 »=« [$0x0004] 0x00328 005 »<« [$0x0005] 0x00348 006 »>« [$0x0006] 0x00368 007 »<=« [$0x0007] 0x00390 008 »>=« [$0x0008] 0x003b8 009 »OBJET« [$0x0009] 0x003f8 00a »TSORTIES« [$0x000a] 0x00450 00b »&« [$0x000b] 0x00470 000 »CREER« {StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065 @0x0264e [0x00] = $0x0001 »NB_SORTIES« @0x026b6 [0x01] = $0x0002 »TPOSITION« @0x02716 [0x02] = $0x0003 »=« @0x02736 [0x03] = $0x0004 »<« @0x02756 [0x04] = $0x0005 »>« @0x02776 [0x05] = $0x0006 »<=« @0x0279e [0x06] = $0x0007 »>=« @0x027c6 [0x07] = $0x0008 »OBJET« @0x02806 [0x08] = $0x0009 »TSORTIES« @0x0285e [0x09] = $0x000a »&« @0x0287e [0x0a] = $0x000b »CREER« @0x028be [0x0b] = $0x000c »SORTIES« {D300 0x02970/0xc0}:D300 0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000] 0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000] 0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000] 0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000] 0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000] 0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000] {BitPointerArray 0x02a30/0x6a0}:BitPointerArray 0x002a30 +0x0000: 0x0 [0x6a0] 0… {D305 0x030d0/0xce0}:D305 0x0031d0 [0x08] +0x0100: ptr_0x8_p → {D306 0x05389/0x83} [00000000000000000101001110001001] 0x003430 [0x1b] +0x0360: ptr_0x1b_p → {D306 0x08df3/0x83} [00000000000000001000110111110011] 0x0036f0 [0x31] +0x0620: ptr_0x31_p → {D306 0x08283/0x83} [00000000000000001000001010000011] 0x003870 [0x3d] +0x07a0: ptr_0x3d_p → {D306 0x08385/0x83} [00000000000000001000001110000101] 0x003890 [0x3e] +0x07c0: ptr_0x3e_p → {D306 0x05bd3/0x83} [00000000000000000101101111010011] 0x003990 [0x46] +0x08c0: ptr_0x46_p → {D306 0x08ef5/0x83} [00000000000000001000111011110101] 0x0039f0 [0x49] +0x0920: ptr_0x49_p → {D306 0x0590d/0x83} [00000000000000000101100100001101] 0x003af0 [0x51] +0x0a20: ptr_0x51_p → {D306 0x08181/0x83} [00000000000000001000000110000001] 0x003c50 [0x5c] +0x0b80: ptr_0x5c_p → {D306 0x05647/0x83} [00000000000000000101011001000111] 0x003d50 [0x64] +0x0c80: ptr_0x64_p → {D306 0x06261/0x83} [00000000000000000110001001100001] 0x003d70 +0x0ca0: 0x0 [0x40] 0… {D301 0x03db0/0xce0}:D301 0x003e10 [0x03] +0x0060: ptr_0x3_p → {D302 0x08c8c/0xa0} [00000000000000001000110010001100] 0x003e30 [0x04] +0x0080: ptr_0x4_p → {D302 0x05d2a/0xa0} [00000000000000000101110100101010] 0x003f10 [0x0b] +0x0160: ptr_0xb_p → {D302 0x06fd0/0xa0} [00000000000000000110111111010000] 0x004050 [0x15] +0x02a0: ptr_0x15_p → {D302 0x05222/0xa0} [00000000000000000101001000100010] 0x004070 [0x16] +0x02c0: ptr_0x16_p → {D302 0x07696/0xa0} [00000000000000000111011010010110] 0x004190 [0x1f] +0x03e0: ptr_0x1f_p → {D302 0x06828/0xa0} [00000000000000000110100000101000] 0x004250 [0x25] +0x04a0: ptr_0x25_p → {D302 0x06dc4/0xa0} [00000000000000000110110111000100] 0x004270 [0x26] +0x04c0: ptr_0x26_p → {D302 0x0579e/0xa0} [00000000000000000101011110011110] 0x004330 [0x2c] +0x0580: ptr_0x2c_p → {D302 0x074ca/0xa0} [00000000000000000111010011001010] 0x004410 [0x33] +0x0660: ptr_0x33_p → {D302 0x05a64/0xa0} [00000000000000000101101001100100] 0x004450 [0x35] +0x06a0: ptr_0x35_p → {D302 0x04d68/0xa0} [00000000000000000100110101101000] 0x004470 [0x36] +0x06c0: ptr_0x36_p → {D302 0x07fc2/0xa0} [00000000000000000111111111000010] 0x0046b0 [0x48] +0x0900: ptr_0x48_p → {D302 0x07dd6/0xa0} [00000000000000000111110111010110] 0x0046d0 [0x49] +0x0920: ptr_0x49_p → {D302 0x0786a/0xa0} [00000000000000000111100001101010] 0x004750 [0x4d] +0x09a0: ptr_0x4d_p → {D302 0x060fa/0xa0} [00000000000000000110000011111010] 0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x04f64/0xa0} [00000000000000000100111101100100] 0x004890 [0x57] +0x0ae0: ptr_0x57_p → {D302 0x08ad0/0xa0} [00000000000000001000101011010000] 0x004910 [0x5b] +0x0b60: ptr_0x5b_p → {D302 0x084dc/0xa0} [00000000000000001000010011011100] 0x004970 [0x5e] +0x0bc0: ptr_0x5e_p → {D302 0x04b64/0xa0} [00000000000000000100101101100100] 0x0049b0 [0x60] +0x0c00: ptr_0x60_p → {D302 0x063b8/0xa0} [00000000000000000110001110111000] 0x0049d0 +0x0c20: 0x0 [0xc0] 0… {D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000 {D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04b64/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090 {ArrayString 0x04c04/0x90}:ARRAY_STRING[0x1,0xa] = "NB_SORTIES" {D303 0x04c94/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d34/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000 {D304 0x04d34/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04d68/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x04c94/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088 {ArrayString 0x04e08/0x88}:ARRAY_STRING[0x1,0x9] = "TPOSITION" {D303 0x04e90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04f30/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000 {D304 0x04f30/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04f64/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x04e90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x05004/0x48}:ARRAY_STRING[0x1,0x1] = "=" {D307 0x0504c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0012b0b8 d307_3 = 0x00000002 {D308 0x050cb/0x83}:D308 d308_d303_p → {D303 0x04e90/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x0504c/0x7f} {D303 0x0514e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x051ee/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000 {D304 0x051ee/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05222/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0514e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x052c2/0x48}:ARRAY_STRING[0x1,0x1] = "<" {D307 0x0530a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0012b0b8 d307_3 = 0x00000002 {D306 0x05389/0x83}:D306 d306_d303_p → {D303 0x0514e/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0530a/0x7f} {D303 0x0540c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x054ac/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000 {D304 0x054ac/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x054e0/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0540c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x05580/0x48}:ARRAY_STRING[0x1,0x1] = ">" {D307 0x055c8/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0012b0b8 d307_3 = 0x00000002 {D306 0x05647/0x83}:D306 d306_d303_p → {D303 0x0540c/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x055c8/0x7f} {D303 0x056ca/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0576a/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000 {D304 0x0576a/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0579e/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x056ca/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050 {ArrayString 0x0583e/0x50}:ARRAY_STRING[0x1,0x2] = "<=" {D307 0x0588e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0012b0b8 d307_3 = 0x00000002 {D306 0x0590d/0x83}:D306 d306_d303_p → {D303 0x056ca/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0588e/0x7f} {D303 0x05990/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05a30/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000 {D304 0x05a30/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05a64/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x05990/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050 {ArrayString 0x05b04/0x50}:ARRAY_STRING[0x1,0x2] = ">=" {D307 0x05b54/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0012b0b8 d307_3 = 0x00000002 {D306 0x05bd3/0x83}:D306 d306_d303_p → {D303 0x05990/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x05b54/0x7f} {D303 0x05c56/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05cf6/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000 {D304 0x05cf6/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05d2a/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x05c56/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068 {ArrayString 0x05dca/0x68}:ARRAY_STRING[0x1,0x5] = "OBJET" {D303 0x05e32/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05ed2/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000 {D304 0x05ed2/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05f06/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x05e32/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080 {ArrayString 0x05fa6/0x80}:ARRAY_STRING[0x1,0x8] = "TSORTIES" {D303 0x06026/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x060c6/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000 {D304 0x060c6/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x060fa/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x06026/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x0619a/0x48}:ARRAY_STRING[0x1,0x1] = "&" {D307 0x061e2/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0012b0b8 d307_3 = 0x00000002 {D306 0x06261/0x83}:D306 d306_d303_p → {D303 0x06026/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x061e2/0x7f} {D303 0x062e4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06384/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000 {D304 0x06384/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x063b8/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x062e4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068 {ArrayString 0x06458/0x68}:ARRAY_STRING[0x1,0x5] = "CREER" {D303 0x064c0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x067f4/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000 {Thing2 0x06560/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2} {StringIndex 0x065a0/0x254}:StringIndex x = 0x00000001 y = 0x0000000e [$0x0001] 0x00240 002 »NB_SORTIES« [$0x0002] 0x002a8 003 »TPOSITION« [$0x0003] 0x00308 004 »=« [$0x0004] 0x00328 005 »<« [$0x0005] 0x00348 006 »>« [$0x0006] 0x00368 007 »<=« [$0x0007] 0x00390 008 »>=« [$0x0008] 0x003b8 009 »OBJET« [$0x0009] 0x003f8 00a »TSORTIES« [$0x000a] 0x00450 00b »&« [$0x000b] 0x00470 00c »CREER« [$0x000c] 0x004b0 00d »SORTIES« [$0x000d] 0x04658 00e »POSITIONNER« [$0x000e] 0x046c8 000 »UN_OBJET« {D304 0x067f4/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x06828/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x064c0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078 {ArrayString 0x068c8/0x78}:ARRAY_STRING[0x1,0x7] = "SORTIES" {D303 0x06940/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06d90/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000 {Thing2 0x069e0/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368} {StringStore 0x06a20/0x370}:StringStore x = 0x00000001 y = 0x00000066 @0x06a66 [0x00] = $0x000d »POSITIONNER« @0x06ad6 [0x01] = $0x000e »UN_OBJET« @0x06b2e [0x02] = $0x000f »SUR« @0x06b5e [0x03] = $0x0010 »LIRE« @0x06b96 [0x04] = $0x0011 »POSITION« @0x06bee [0x05] = $0x0012 »MAX_POS« @0x06c3e [0x06] = $0x0013 »GET_POSITION« @0x06cb6 [0x07] = $0x0014 »VALEUR« @0x06cfe [0x08] = $0x0015 »S« @0x06d1e [0x09] = $0x0016 »-« {D304 0x06d90/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x06dc4/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x06940/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098 {ArrayString 0x06e64/0x98}:ARRAY_STRING[0x1,0xb] = "POSITIONNER" {D303 0x06efc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06f9c/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000 {D304 0x06f9c/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x06fd0/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x06efc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080 {ArrayString 0x07070/0x80}:ARRAY_STRING[0x1,0x8] = "UN_OBJET" {D303 0x070f0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07496/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000 {Thing2 0x07190/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x065a0/0x254} next_p → {Thing2 0x06560/0x40} {StringIndex 0x071d0/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011 [$0x0001] 0x00240 002 »NB_SORTIES« [$0x0002] 0x002a8 003 »TPOSITION« [$0x0003] 0x00308 004 »=« [$0x0004] 0x00328 005 »<« [$0x0005] 0x00348 006 »>« [$0x0006] 0x00368 007 »<=« [$0x0007] 0x00390 008 »>=« [$0x0008] 0x003b8 009 »OBJET« [$0x0009] 0x003f8 00a »TSORTIES« [$0x000a] 0x00450 00b »&« [$0x000b] 0x00470 00c »CREER« [$0x000c] 0x004b0 00d »SORTIES« [$0x000d] 0x04658 00e »POSITIONNER« [$0x000e] 0x046c8 00f »UN_OBJET« [$0x000f] 0x04720 010 »SUR« [$0x0010] 0x04750 011 »LIRE« [$0x0011] 0x04788 000 »POSITION« {D304 0x07496/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x074ca/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x054e0/0xa0} d302_d303_p → {D303 0x070f0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x0756a/0x58}:ARRAY_STRING[0x1,0x3] = "SUR" {D303 0x075c2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07662/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000 {D304 0x07662/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x07696/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x075c2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060 {ArrayString 0x07736/0x60}:ARRAY_STRING[0x1,0x4] = "LIRE" {D303 0x07796/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07836/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000 {D304 0x07836/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0786a/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x07796/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080 {ArrayString 0x0790a/0x80}:ARRAY_STRING[0x1,0x8] = "POSITION" {D303 0x0798a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07da2/0x34} d303_2 = 0x0012 d303_3 = 0x0000000000000000000 {Thing2 0x07a2a/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x071d0/0x2c6} next_p → {Thing2 0x07190/0x40} {StringIndex 0x07a6a/0x338}:StringIndex x = 0x00000001 y = 0x00000014 [$0x0001] 0x00240 002 »NB_SORTIES« [$0x0002] 0x002a8 003 »TPOSITION« [$0x0003] 0x00308 004 »=« [$0x0004] 0x00328 005 »<« [$0x0005] 0x00348 006 »>« [$0x0006] 0x00368 007 »<=« [$0x0007] 0x00390 008 »>=« [$0x0008] 0x003b8 009 »OBJET« [$0x0009] 0x003f8 00a »TSORTIES« [$0x000a] 0x00450 00b »&« [$0x000b] 0x00470 00c »CREER« [$0x000c] 0x004b0 00d »SORTIES« [$0x000d] 0x04658 00e »POSITIONNER« [$0x000e] 0x046c8 00f »UN_OBJET« [$0x000f] 0x04720 010 »SUR« [$0x0010] 0x04750 011 »LIRE« [$0x0011] 0x04788 012 »POSITION« [$0x0012] 0x047e0 013 »MAX_POS« [$0x0013] 0x04830 014 »GET_POSITION« [$0x0014] 0x048a8 000 »VALEUR« {D304 0x07da2/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x07dd6/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x0798a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078 {ArrayString 0x07e76/0x78}:ARRAY_STRING[0x1,0x7] = "MAX_POS" {D303 0x07eee/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07f8e/0x34} d303_2 = 0x0013 d303_3 = 0x0000000000000000000 {D304 0x07f8e/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x07fc2/0xa0}:D302 d302_0 = 0x8000000c d302_d303_p → {D303 0x07eee/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a0 {ArrayString 0x08062/0xa0}:ARRAY_STRING[0x1,0xc] = "GET_POSITION" {D307 0x08102/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0015b0a0 d307_3 = 0x00000002 {D306 0x08181/0x83}:D306 d306_d303_p → {D303 0x062e4/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x08102/0x7f} {D307 0x08204/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0015b0a4 d307_3 = 0x00000002 {D306 0x08283/0x83}:D306 d306_d303_p → {D303 0x07eee/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x08204/0x7f} {D307 0x08306/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0015b0a0 d307_3 = 0x00000002 {D306 0x08385/0x83}:D306 d306_d303_p → {D303 0x06940/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x08306/0x7f} {D303 0x08408/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x084a8/0x34} d303_2 = 0x0014 d303_3 = 0x0000000000000000000 {D304 0x084a8/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x084dc/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x05f06/0xa0} d302_d303_p → {D303 0x08408/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070 {ArrayString 0x0857c/0x70}:ARRAY_STRING[0x1,0x6] = "VALEUR" {D303 0x085ec/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08a9c/0x34} d303_2 = 0x0015 d303_3 = 0x0000000000000000000 {Thing2 0x0868c/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x07a6a/0x338} next_p → {Thing2 0x07a2a/0x40} {StringIndex 0x086cc/0x3d0}:StringIndex x = 0x00000001 y = 0x00000018 [$0x0001] 0x00240 002 »NB_SORTIES« [$0x0002] 0x002a8 003 »TPOSITION« [$0x0003] 0x00308 004 »=« [$0x0004] 0x00328 005 »<« [$0x0005] 0x00348 006 »>« [$0x0006] 0x00368 007 »<=« [$0x0007] 0x00390 008 »>=« [$0x0008] 0x003b8 009 »OBJET« [$0x0009] 0x003f8 00a »TSORTIES« [$0x000a] 0x00450 00b »&« [$0x000b] 0x00470 00c »CREER« [$0x000c] 0x004b0 00d »SORTIES« [$0x000d] 0x04658 00e »POSITIONNER« [$0x000e] 0x046c8 00f »UN_OBJET« [$0x000f] 0x04720 010 »SUR« [$0x0010] 0x04750 011 »LIRE« [$0x0011] 0x04788 012 »POSITION« [$0x0012] 0x047e0 013 »MAX_POS« [$0x0013] 0x04830 014 »GET_POSITION« [$0x0014] 0x048a8 015 »VALEUR« [$0x0015] 0x048f0 016 »S« [$0x0016] 0x04910 000 »-« {D304 0x08a9c/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x08ad0/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x085ec/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x08b70/0x48}:ARRAY_STRING[0x1,0x1] = "S" {D303 0x08bb8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08c58/0x34} d303_2 = 0x0016 d303_3 = 0x0000000000000000000 {D304 0x08c58/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x08c8c/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x08bb8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x08d2c/0x48}:ARRAY_STRING[0x1,0x1] = "-" {D307 0x08d74/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0012b0b8 d307_3 = 0x00000002 {D306 0x08df3/0x83}:D306 d306_d303_p → {D303 0x08bb8/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x08d74/0x7f} d306_d308_p → {D308 0x050cb/0x83} {D307 0x08e76/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0015b0a0 d307_3 = 0x00000002 {D306 0x08ef5/0x83}:D306 d306_d303_p → {D303 0x075c2/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x08e76/0x7f}