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DataMuseum.dkPresents historical artifacts from the history of: Rational R1000/400 |
This is an automatic "excavation" of a thematic subset of
See our Wiki for more about Rational R1000/400 Excavated with: AutoArchaeologist - Free & Open Source Software. |
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Length: 5120 (0x1400) Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_089569
└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000 └─⟦cfc2e13cd⟧ »Space Info Vol 2« └─⟦this⟧
{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x00009533 max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x00009fff {HeadVar3 0x00080/0x2aa}:HeadVar3 0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001] 0x0000a0 [0x01] +0x0020: head_segment = 0x00089569 [0000000000010001001010101101001] 0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001] 0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010] 0x0000ff [0x04] +0x007f: 0x000100 [0x05] +0x0080: 0x00011f [0x06] +0x009f: [00000000000000000000000000000000] 0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010] 0x000160 [0x08] +0x00e0: head_object = 0x00027356 [000000000000100111001101010110] 0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001] 0x00019e [0x0a] +0x011e: 0x0001be [0x0b] +0x013e: 0x0001de [0x0c] +0x015e: 0x0001fe [0x0d] +0x017e: 0x00021e [0x0e] +0x019e: 0x00023e [0x0f] +0x01be: 0x00025e [0x10] +0x01de: 0x000265 [0x11] +0x01e5: head_variant = 0x3 [11] 0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010] 0x00026a [0x13] +0x01ea: 0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000] 0x0002aa [0x15] +0x022a: 0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000] {R1kSegChunk 0x0032a/0x1ff0}: =================== 0x00032a +0x0000: 0x0 [0x1f80] 0… 0x0022aa +0x1f80: 0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000 {Thing1 0x0231a/0x10c}:Thing1 0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff00300058006a5800cf7 [111111111111111111111111111111110000000000110000000000000101100000000000011010100101100000000000110011110111] 0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110] 0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x08b12/0x378} [00000000000000001000101100010010] 0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x090b6/0x3d0} [00000000000000001001000010110110] 0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x08ad2/0x40} [00000000000000001000101011010010] 0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x09076/0x40} [00000000000000001001000001110110] {StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b [$0x0001] 0x00240 002 »PARSE« [$0x0002] 0x00280 003 »LIST« [$0x0003] 0x002b8 004 »SUCCESS« [$0x0004] 0x00308 005 »UNIT_INSTRUCTIONS« [$0x0005] 0x003a8 006 »T_DIRE« [$0x0006] 0x003f0 007 »T_SI« [$0x0007] 0x00428 008 »T_JEU_TERMINE« [$0x0008] 0x004a8 009 »T_IDENT« [$0x0009] 0x004f8 00a »T_OBJET« [$0x000a] 0x03e30 00b »T_PNJ« [$0x000b] 0x03e70 000 »T_HERO« {StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065 @0x0264e [0x00] = $0x0001 »PARSE« @0x0268e [0x01] = $0x0002 »LIST« @0x026c6 [0x02] = $0x0003 »SUCCESS« @0x02716 [0x03] = $0x0004 »UNIT_INSTRUCTIONS« @0x027b6 [0x04] = $0x0005 »T_DIRE« @0x027fe [0x05] = $0x0006 »T_SI« @0x02836 [0x06] = $0x0007 »T_JEU_TERMINE« @0x028b6 [0x07] = $0x0008 »T_IDENT« @0x02906 [0x08] = $0x0009 »T_OBJET« @0x02956 [0x09] = $0x8000 »« {D300 0x02970/0xc0}:D300 0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000] 0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000] 0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000] 0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000] 0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000] 0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000] {BitPointerArray 0x02a30/0x6a0}:BitPointerArray 0x002a30 +0x0000: 0x0 [0x6a0] 0… {D305 0x030d0/0xce0}:D305 0x003110 [0x02] +0x0040: ptr_0x2_p → {D306 0x057a1/0x83} [00000000000000000101011110100001] 0x0031b0 [0x07] +0x00e0: ptr_0x7_p → {D306 0x05abf/0x83} [00000000000000000101101010111111] 0x003210 [0x0a] +0x0140: ptr_0xa_p → {D306 0x0609b/0x83} [00000000000000000110000010011011] 0x0034f0 [0x21] +0x0420: ptr_0x21_p → {D306 0x0829f/0x83} [00000000000000001000001010011111] 0x0035b0 [0x27] +0x04e0: ptr_0x27_p → {D306 0x06729/0x83} [00000000000000000110011100101001] 0x003970 [0x45] +0x08a0: ptr_0x45_p → {D306 0x06a0f/0x83} [00000000000000000110101000001111] 0x003ad0 [0x50] +0x0a00: ptr_0x50_p → {D306 0x07e9f/0x83} [00000000000000000111111010011111] 0x003b50 [0x54] +0x0a80: ptr_0x54_p → {D306 0x05dad/0x83} [00000000000000000101110110101101] 0x003bd0 [0x58] +0x0b00: ptr_0x58_p → {D306 0x075bd/0x83} [00000000000000000111010110111101] 0x003c10 [0x5a] +0x0b40: ptr_0x5a_p → {D306 0x072e7/0x83} [00000000000000000111001011100111] 0x003c70 [0x5d] +0x0ba0: ptr_0x5d_p → {D306 0x07bb9/0x83} [00000000000000000111101110111001] 0x003d70 [0x65] +0x0ca0: ptr_0x65_p → {D306 0x0819d/0x83} [00000000000000001000000110011101] 0x003d90 +0x0cc0: 0x0 [0x20] 0… {D301 0x03db0/0xce0}:D301 0x003e10 [0x03] +0x0060: ptr_0x3_p → {D302 0x0743e/0xa0} [00000000000000000111010000111110] 0x003ed0 [0x09] +0x0120: ptr_0x9_p → {D302 0x07108/0xa0} [00000000000000000111000100001000] 0x003f50 [0x0d] +0x01a0: ptr_0xd_p → {D302 0x058f8/0xa0} [00000000000000000101100011111000] 0x003f90 [0x0f] +0x01e0: ptr_0xf_p → {D302 0x04b64/0xa0} [00000000000000000100101101100100] 0x003fb0 [0x10] +0x0200: ptr_0x10_p → {D302 0x0533c/0xa0} [00000000000000000101001100111100] 0x003fd0 [0x11] +0x0220: ptr_0x11_p → {D302 0x05622/0xa0} [00000000000000000101011000100010] 0x0040d0 [0x19] +0x0320: ptr_0x19_p → {D302 0x05100/0xa0} [00000000000000000101000100000000] 0x0041d0 [0x21] +0x0420: ptr_0x21_p → {D302 0x05f04/0xa0} [00000000000000000101111100000100] 0x004250 [0x25] +0x04a0: ptr_0x25_p → {D302 0x094ba/0xa0} [00000000000000001001010010111010] 0x004270 [0x26] +0x04c0: ptr_0x26_p → {D302 0x065a2/0xa0} [00000000000000000110010110100010] 0x0043d0 [0x31] +0x0620: ptr_0x31_p → {D302 0x08ebe/0xa0} [00000000000000001000111010111110] 0x0043f0 [0x32] +0x0640: ptr_0x32_p → {D302 0x0876e/0xa0} [00000000000000001000011101101110] 0x004450 [0x35] +0x06a0: ptr_0x35_p → {D302 0x07a1a/0xa0} [00000000000000000111101000011010] 0x0044b0 [0x38] +0x0700: ptr_0x38_p → {D302 0x07ff6/0xa0} [00000000000000000111111111110110] 0x004530 [0x3c] +0x0780: ptr_0x3c_p → {D302 0x06dfa/0xa0} [00000000000000000110110111111010] 0x004590 [0x3f] +0x07e0: ptr_0x3f_p → {D302 0x08932/0xa0} [00000000000000001000100100110010] 0x004990 [0x5f] +0x0be0: ptr_0x5f_p → {D302 0x04d40/0xa0} [00000000000000000100110101000000] 0x0049d0 [0x61] +0x0c20: ptr_0x61_p → {D302 0x04f14/0xa0} [00000000000000000100111100010100] 0x0049f0 [0x62] +0x0c40: ptr_0x62_p → {D302 0x07d10/0xa0} [00000000000000000111110100010000] 0x004a30 [0x64] +0x0c80: ptr_0x64_p → {D302 0x05c16/0xa0} [00000000000000000101110000010110] 0x004a50 +0x0ca0: 0x0 [0x40] 0… {D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000 {D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04b64/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068 {ArrayString 0x04c04/0x68}:ARRAY_STRING[0x1,0x5] = "PARSE" {D303 0x04c6c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d0c/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000 {D304 0x04d0c/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04d40/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x04c6c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060 {ArrayString 0x04de0/0x60}:ARRAY_STRING[0x1,0x4] = "LIST" {D303 0x04e40/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04ee0/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000 {D304 0x04ee0/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04f14/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x04e40/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078 {ArrayString 0x04fb4/0x78}:ARRAY_STRING[0x1,0x7] = "SUCCESS" {D303 0x0502c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x050cc/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000 {D304 0x050cc/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05100/0xa0}:D302 d302_0 = 0x80000011 d302_d303_p → {D303 0x0502c/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c8 {ArrayString 0x051a0/0xc8}:ARRAY_STRING[0x1,0x11] = "UNIT_INSTRUCTIONS" {D303 0x05268/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05308/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000 {D304 0x05308/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0533c/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x05268/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070 {ArrayString 0x053dc/0x70}:ARRAY_STRING[0x1,0x6] = "T_DIRE" {D307 0x0544c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00112b08 d307_3 = 0x00000002 {D308 0x054cb/0x83}:D308 d308_d303_p → {D303 0x05268/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x0544c/0x7f} {D303 0x0554e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x055ee/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000 {D304 0x055ee/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05622/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x0554e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060 {ArrayString 0x056c2/0x60}:ARRAY_STRING[0x1,0x4] = "T_SI" {D307 0x05722/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00112b08 d307_3 = 0x00000002 {D306 0x057a1/0x83}:D306 d306_d303_p → {D303 0x0554e/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x05722/0x7f} {D303 0x05824/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x058c4/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000 {D304 0x058c4/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x058f8/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x05824/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8 {ArrayString 0x05998/0xa8}:ARRAY_STRING[0x1,0xd] = "T_JEU_TERMINE" {D307 0x05a40/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00112b08 d307_3 = 0x00000002 {D306 0x05abf/0x83}:D306 d306_d303_p → {D303 0x05824/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x05a40/0x7f} {D303 0x05b42/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05be2/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000 {D304 0x05be2/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05c16/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x05b42/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078 {ArrayString 0x05cb6/0x78}:ARRAY_STRING[0x1,0x7] = "T_IDENT" {D307 0x05d2e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00112b08 d307_3 = 0x00000002 {D306 0x05dad/0x83}:D306 d306_d303_p → {D303 0x05b42/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x05d2e/0x7f} d306_d308_p → {D308 0x054cb/0x83} {D303 0x05e30/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05ed0/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000 {D304 0x05ed0/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05f04/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x05e30/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078 {ArrayString 0x05fa4/0x78}:ARRAY_STRING[0x1,0x7] = "T_OBJET" {D307 0x0601c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00112b08 d307_3 = 0x00000002 {D306 0x0609b/0x83}:D306 d306_d303_p → {D303 0x05e30/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0601c/0x7f} {D303 0x0611e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0656e/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000 {Thing2 0x061be/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368} {StringStore 0x061fe/0x370}:StringStore x = 0x00000001 y = 0x00000066 @0x0623e [0x00] = $0x000a »T_PNJ« @0x0627e [0x01] = $0x000b »T_HERO« @0x062c6 [0x02] = $0x000c »T_DIRECTION« @0x06336 [0x03] = $0x000d »T_PIECE_COURANTE« @0x063ce [0x04] = $0x000e »T_LE« @0x06406 [0x05] = $0x000f »T_STRING« @0x0645e [0x06] = $0x0010 »T_PEUT« @0x064a6 [0x07] = $0x0011 »T_INTEGER« @0x06506 [0x08] = $0x0012 »OK« @0x0652e [0x09] = $0x0013 »TRUE« {D304 0x0656e/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x065a2/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x0611e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068 {ArrayString 0x06642/0x68}:ARRAY_STRING[0x1,0x5] = "T_PNJ" {D307 0x066aa/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00112b08 d307_3 = 0x00000002 {D306 0x06729/0x83}:D306 d306_d303_p → {D303 0x0611e/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x066aa/0x7f} {D303 0x067ac/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0684c/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000 {D304 0x0684c/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x06880/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x067ac/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070 {ArrayString 0x06920/0x70}:ARRAY_STRING[0x1,0x6] = "T_HERO" {D307 0x06990/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00112b08 d307_3 = 0x00000002 {D306 0x06a0f/0x83}:D306 d306_d303_p → {D303 0x067ac/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x06990/0x7f} {D303 0x06a92/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06dc6/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000 {Thing2 0x06b32/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2} {StringIndex 0x06b72/0x254}:StringIndex x = 0x00000001 y = 0x0000000e [$0x0001] 0x00240 002 »PARSE« [$0x0002] 0x00280 003 »LIST« [$0x0003] 0x002b8 004 »SUCCESS« [$0x0004] 0x00308 005 »UNIT_INSTRUCTIONS« [$0x0005] 0x003a8 006 »T_DIRE« [$0x0006] 0x003f0 007 »T_SI« [$0x0007] 0x00428 008 »T_JEU_TERMINE« [$0x0008] 0x004a8 009 »T_IDENT« [$0x0009] 0x004f8 00a »T_OBJET« [$0x000a] 0x03e30 00b »T_PNJ« [$0x000b] 0x03e70 00c »T_HERO« [$0x000c] 0x03eb8 00d »T_DIRECTION« [$0x000d] 0x03f28 00e »T_PIECE_COURANTE« [$0x000e] 0x03fc0 000 »T_LE« {D304 0x06dc6/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x06dfa/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x06a92/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098 {ArrayString 0x06e9a/0x98}:ARRAY_STRING[0x1,0xb] = "T_DIRECTION" {D307 0x06f32/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00112b08 d307_3 = 0x00000002 {D308 0x06fb1/0x83}:D308 d308_d303_p → {D303 0x06a92/0xa0} d308_1 = 0x4 d308_2 = 0x00000000 d308_d307_p → {D307 0x06f32/0x7f} {D303 0x07034/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x070d4/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000 {D304 0x070d4/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x07108/0xa0}:D302 d302_0 = 0x80000010 d302_d303_p → {D303 0x07034/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0 {ArrayString 0x071a8/0xc0}:ARRAY_STRING[0x1,0x10] = "T_PIECE_COURANTE" {D307 0x07268/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00112b08 d307_3 = 0x00000002 {D306 0x072e7/0x83}:D306 d306_d303_p → {D303 0x07034/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x07268/0x7f} d306_d308_p → {D308 0x06fb1/0x83} {D303 0x0736a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0740a/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000 {D304 0x0740a/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0743e/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x0736a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060 {ArrayString 0x074de/0x60}:ARRAY_STRING[0x1,0x4] = "T_LE" {D307 0x0753e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00112b08 d307_3 = 0x00000002 {D306 0x075bd/0x83}:D306 d306_d303_p → {D303 0x0736a/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0753e/0x7f} {D303 0x07640/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x079e6/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000 {Thing2 0x076e0/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06b72/0x254} next_p → {Thing2 0x06b32/0x40} {StringIndex 0x07720/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011 [$0x0001] 0x00240 002 »PARSE« [$0x0002] 0x00280 003 »LIST« [$0x0003] 0x002b8 004 »SUCCESS« [$0x0004] 0x00308 005 »UNIT_INSTRUCTIONS« [$0x0005] 0x003a8 006 »T_DIRE« [$0x0006] 0x003f0 007 »T_SI« [$0x0007] 0x00428 008 »T_JEU_TERMINE« [$0x0008] 0x004a8 009 »T_IDENT« [$0x0009] 0x004f8 00a »T_OBJET« [$0x000a] 0x03e30 00b »T_PNJ« [$0x000b] 0x03e70 00c »T_HERO« [$0x000c] 0x03eb8 00d »T_DIRECTION« [$0x000d] 0x03f28 00e »T_PIECE_COURANTE« [$0x000e] 0x03fc0 00f »T_LE« [$0x000f] 0x03ff8 010 »T_STRING« [$0x0010] 0x04050 011 »T_PEUT« [$0x0011] 0x04098 000 »T_INTEGER« {D304 0x079e6/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x07a1a/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x07640/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080 {ArrayString 0x07aba/0x80}:ARRAY_STRING[0x1,0x8] = "T_STRING" {D307 0x07b3a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00112b08 d307_3 = 0x00000002 {D306 0x07bb9/0x83}:D306 d306_d303_p → {D303 0x07640/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x07b3a/0x7f} {D303 0x07c3c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07cdc/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000 {D304 0x07cdc/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x07d10/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x07c3c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070 {ArrayString 0x07db0/0x70}:ARRAY_STRING[0x1,0x6] = "T_PEUT" {D307 0x07e20/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00112b08 d307_3 = 0x00000002 {D306 0x07e9f/0x83}:D306 d306_d303_p → {D303 0x07c3c/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x07e20/0x7f} {D303 0x07f22/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07fc2/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000 {D304 0x07fc2/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x07ff6/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x07f22/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088 {ArrayString 0x08096/0x88}:ARRAY_STRING[0x1,0x9] = "T_INTEGER" {D307 0x0811e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00112b08 d307_3 = 0x00000002 {D306 0x0819d/0x83}:D306 d306_d303_p → {D303 0x07f22/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0811e/0x7f} {D307 0x08220/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00112ad0 d307_3 = 0x00000002 {D306 0x0829f/0x83}:D306 d306_d303_p → {D303 0x04a90/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x08220/0x7f} {D303 0x08322/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0873a/0x34} d303_2 = 0x0012 d303_3 = 0x0000000000000000000 {Thing2 0x083c2/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x07720/0x2c6} next_p → {Thing2 0x076e0/0x40} {StringIndex 0x08402/0x338}:StringIndex x = 0x00000001 y = 0x00000014 [$0x0001] 0x00240 002 »PARSE« [$0x0002] 0x00280 003 »LIST« [$0x0003] 0x002b8 004 »SUCCESS« [$0x0004] 0x00308 005 »UNIT_INSTRUCTIONS« [$0x0005] 0x003a8 006 »T_DIRE« [$0x0006] 0x003f0 007 »T_SI« [$0x0007] 0x00428 008 »T_JEU_TERMINE« [$0x0008] 0x004a8 009 »T_IDENT« [$0x0009] 0x004f8 00a »T_OBJET« [$0x000a] 0x03e30 00b »T_PNJ« [$0x000b] 0x03e70 00c »T_HERO« [$0x000c] 0x03eb8 00d »T_DIRECTION« [$0x000d] 0x03f28 00e »T_PIECE_COURANTE« [$0x000e] 0x03fc0 00f »T_LE« [$0x000f] 0x03ff8 010 »T_STRING« [$0x0010] 0x04050 011 »T_PEUT« [$0x0011] 0x04098 012 »T_INTEGER« [$0x0012] 0x040f8 013 »OK« [$0x0013] 0x04120 014 »TRUE« [$0x0014] 0x06748 000 »TMPTREE« {D304 0x0873a/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0876e/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x08322/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050 {ArrayString 0x0880e/0x50}:ARRAY_STRING[0x1,0x2] = "OK" {D303 0x0885e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x088fe/0x34} d303_2 = 0x0013 d303_3 = 0x0000000000000000000 {D304 0x088fe/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x08932/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x06880/0xa0} d302_d303_p → {D303 0x0885e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060 {ArrayString 0x089d2/0x60}:ARRAY_STRING[0x1,0x4] = "TRUE" {D303 0x08a32/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08e8a/0x34} d303_2 = 0x0014 d303_3 = 0x0000000000000000000 {Thing2 0x08ad2/0x40}:Thing2 Chain2 payload_p → {StringStore 0x061fe/0x370} next_p → {Thing2 0x061be/0x40} {StringStore 0x08b12/0x378}:StringStore x = 0x00000001 y = 0x00000067 @0x08b56 [0x00] = $0x0014 »TMPTREE« @0x08ba6 [0x01] = $0x0015 »and« @0x08bd6 [0x02] = $0x6820 »\x62\x38\x00\x65\xdd\xb1\xe0\x00\x00\x00\x00\x83\xbc\xf0\x00\x83\x8e\xd7\xe0\x01\x8e\xf2\x40\x11\x90\x0a\xa0\x72\x81\x9f\xe0\x57\xfc\xfc\xe0\x75\xf9\x36\x00\x88\x73\x9c\x00\x3f\xcb\xf9\x40\x1d\xb5\xb2\xa0\x2e\x39\x39\x00« {D304 0x08e8a/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x08ebe/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x08a32/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078 {ArrayString 0x08f5e/0x78}:ARRAY_STRING[0x1,0x7] = "TMPTREE" {D303 0x08fd6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09486/0x34} d303_2 = 0x0015 d303_3 = 0x0000000000000000000 {Thing2 0x09076/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x08402/0x338} next_p → {Thing2 0x083c2/0x40} {StringIndex 0x090b6/0x3d0}:StringIndex x = 0x00000001 y = 0x00000018 [$0x0001] 0x00240 002 »PARSE« [$0x0002] 0x00280 003 »LIST« [$0x0003] 0x002b8 004 »SUCCESS« [$0x0004] 0x00308 005 »UNIT_INSTRUCTIONS« [$0x0005] 0x003a8 006 »T_DIRE« [$0x0006] 0x003f0 007 »T_SI« [$0x0007] 0x00428 008 »T_JEU_TERMINE« [$0x0008] 0x004a8 009 »T_IDENT« [$0x0009] 0x004f8 00a »T_OBJET« [$0x000a] 0x03e30 00b »T_PNJ« [$0x000b] 0x03e70 00c »T_HERO« [$0x000c] 0x03eb8 00d »T_DIRECTION« [$0x000d] 0x03f28 00e »T_PIECE_COURANTE« [$0x000e] 0x03fc0 00f »T_LE« [$0x000f] 0x03ff8 010 »T_STRING« [$0x0010] 0x04050 011 »T_PEUT« [$0x0011] 0x04098 012 »T_INTEGER« [$0x0012] 0x040f8 013 »OK« [$0x0013] 0x04120 014 »TRUE« [$0x0014] 0x06748 015 »TMPTREE« [$0x0015] 0x06798 000 »and« {D304 0x09486/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x094ba/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x08fd6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x0955a/0x58}:ARRAY_STRING[0x1,0x3] = "and"