|
DataMuseum.dkPresents historical artifacts from the history of: Rational R1000/400 |
This is an automatic "excavation" of a thematic subset of
See our Wiki for more about Rational R1000/400 Excavated with: AutoArchaeologist - Free & Open Source Software. |
top - metrics - download
Length: 5120 (0x1400) Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_077e24
└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000 └─⟦5a81ac88f⟧ »Space Info Vol 1« └─⟦this⟧
{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x00009d2d max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x00009fff {HeadVar3 0x00080/0x2aa}:HeadVar3 0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001] 0x0000a0 [0x01] +0x0020: head_segment = 0x00077e24 [0000000000001110111111000100100] 0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001] 0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010] 0x0000ff [0x04] +0x007f: 0x000100 [0x05] +0x0080: 0x00011f [0x06] +0x009f: [00000000000000000000000000000000] 0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010] 0x000160 [0x08] +0x00e0: head_object = 0x00022215 [000000000000100010001000010101] 0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001] 0x00019e [0x0a] +0x011e: 0x0001be [0x0b] +0x013e: 0x0001de [0x0c] +0x015e: 0x0001fe [0x0d] +0x017e: 0x00021e [0x0e] +0x019e: 0x00023e [0x0f] +0x01be: 0x00025e [0x10] +0x01de: 0x000265 [0x11] +0x01e5: head_variant = 0x3 [11] 0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010] 0x00026a [0x13] +0x01ea: 0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000] 0x0002aa [0x15] +0x022a: 0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000] {R1kSegChunk 0x0032a/0x1ff0}: =================== 0x00032a +0x0000: 0x0 [0x1f80] 0… 0x0022aa +0x1f80: 0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000 {Thing1 0x0231a/0x10c}:Thing1 0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff00380068006eb800d93 [111111111111111111111111111111110000000000111000000000000110100000000000011011101011100000000000110110010011] 0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110] 0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x08f71/0x378} [00000000000000001000111101110001] 0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x09657/0x468} [00000000000000001001011001010111] 0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x08f31/0x40} [00000000000000001000111100110001] 0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x09617/0x40} [00000000000000001001011000010111] {StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b [$0x0001] 0x00240 002 »LEX« [$0x0002] 0x00270 003 »TOKEN_IN_FIRST« [$0x0003] 0x002f8 004 »TOKEN« [$0x0004] 0x00338 005 »=« [$0x0005] 0x00358 006 »<« [$0x0006] 0x00378 007 »>« [$0x0007] 0x00398 008 »<=« [$0x0008] 0x003c0 009 »>=« [$0x0009] 0x003e8 00a »and« [$0x000a] 0x00418 00b »or« [$0x000b] 0x00440 000 »xor« {StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065 @0x0264e [0x00] = $0x0001 »LEX« @0x0267e [0x01] = $0x0002 »TOKEN_IN_FIRST« @0x02706 [0x02] = $0x0003 »TOKEN« @0x02746 [0x03] = $0x0004 »=« @0x02766 [0x04] = $0x0005 »<« @0x02786 [0x05] = $0x0006 »>« @0x027a6 [0x06] = $0x0007 »<=« @0x027ce [0x07] = $0x0008 »>=« @0x027f6 [0x08] = $0x0009 »and« @0x02826 [0x09] = $0x000a »or« @0x0284e [0x0a] = $0x000b »xor« @0x0287e [0x0b] = $0x000c »not« @0x028ae [0x0c] = $0x000d »&« @0x028ce [0x0d] = $0x000e »BLOC_FIRST« {D300 0x02970/0xc0}:D300 0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000] 0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000] 0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000] 0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000] 0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000] 0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000] {BitPointerArray 0x02a30/0x6a0}:BitPointerArray 0x002a30 +0x0000: 0x0 [0x6a0] 0… {D305 0x030d0/0xce0}:D305 0x003110 [0x02] +0x0040: ptr_0x2_p → {D306 0x07d93/0x83} [00000000000000000111110110010011] 0x003230 [0x0b] +0x0160: ptr_0xb_p → {D306 0x050db/0x83} [00000000000000000101000011011011] 0x0034b0 [0x1f] +0x03e0: ptr_0x1f_p → {D306 0x0745f/0x83} [00000000000000000111010001011111] 0x003530 [0x23] +0x0460: ptr_0x23_p → {D306 0x094f4/0x83} [00000000000000001001010011110100] 0x003570 [0x25] +0x04a0: ptr_0x25_p → {D306 0x08e0e/0x83} [00000000000000001000111000001110] 0x0035b0 [0x27] +0x04e0: ptr_0x27_p → {D306 0x08099/0x83} [00000000000000001000000010011001] 0x003710 [0x32] +0x0640: ptr_0x32_p → {D306 0x09caa/0x83} [00000000000000001001110010101010] 0x003750 [0x34] +0x0680: ptr_0x34_p → {D306 0x07a9d/0x83} [00000000000000000111101010011101] 0x003c50 [0x5c] +0x0b80: ptr_0x5c_p → {D306 0x0895b/0x83} [00000000000000001000100101011011] 0x003c70 +0x0ba0: 0x0 [0x140] 0… {D301 0x03db0/0xce0}:D301 0x003f90 [0x0f] +0x01e0: ptr_0xf_p → {D302 0x08600/0xa0} [00000000000000001000011000000000] 0x003fb0 [0x10] +0x0200: ptr_0x10_p → {D302 0x0792e/0xa0} [00000000000000000111100100101110] 0x004050 [0x15] +0x02a0: ptr_0x15_p → {D302 0x053ee/0xa0} [00000000000000000101001111101110] 0x0040d0 [0x19] +0x0320: ptr_0x19_p → {D302 0x04d30/0xa0} [00000000000000000100110100110000] 0x004170 [0x1e] +0x03c0: ptr_0x1e_p → {D302 0x087dc/0xa0} [00000000000000001000011111011100] 0x0041b0 [0x20] +0x0400: ptr_0x20_p → {D302 0x07eea/0xa0} [00000000000000000111111011101010] 0x004250 [0x25] +0x04a0: ptr_0x25_p → {D302 0x05aee/0xa0} [00000000000000000101101011101110] 0x004270 [0x26] +0x04c0: ptr_0x26_p → {D302 0x07bf4/0xa0} [00000000000000000111101111110100] 0x004330 [0x2c] +0x0580: ptr_0x2c_p → {D302 0x070f4/0xa0} [00000000000000000111000011110100] 0x0043d0 [0x31] +0x0620: ptr_0x31_p → {D302 0x062de/0xa0} [00000000000000000110001011011110] 0x004410 [0x33] +0x0660: ptr_0x33_p → {D302 0x0592a/0xa0} [00000000000000000101100100101010] 0x004470 [0x36] +0x06c0: ptr_0x36_p → {D302 0x05cba/0xa0} [00000000000000000101110010111010] 0x004510 [0x3b] +0x0760: ptr_0x3b_p → {D302 0x09af3/0xa0} [00000000000000001001101011110011] 0x004590 [0x3f] +0x07e0: ptr_0x3f_p → {D302 0x06f20/0xa0} [00000000000000000110111100100000] 0x0045f0 [0x42] +0x0840: ptr_0x42_p → {D302 0x04f54/0xa0} [00000000000000000100111101010100] 0x004630 [0x44] +0x0880: ptr_0x44_p → {D302 0x0931d/0xa0} [00000000000000001001001100011101] 0x0046f0 [0x4a] +0x0940: ptr_0x4a_p → {D302 0x06666/0xa0} [00000000000000000110011001100110] 0x004750 [0x4d] +0x09a0: ptr_0x4d_p → {D302 0x064aa/0xa0} [00000000000000000110010010101010] 0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x05232/0xa0} [00000000000000000101001000110010] 0x004910 [0x5b] +0x0b60: ptr_0x5b_p → {D302 0x072d0/0xa0} [00000000000000000111001011010000] 0x004970 [0x5e] +0x0bc0: ptr_0x5e_p → {D302 0x08c2f/0xa0} [00000000000000001000110000101111] 0x004a30 [0x64] +0x0c80: ptr_0x64_p → {D302 0x04b64/0xa0} [00000000000000000100101101100100] 0x004a50 +0x0ca0: 0x0 [0x40] 0… {D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000 {D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04b64/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x04c04/0x58}:ARRAY_STRING[0x1,0x3] = "LEX" {D303 0x04c5c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04cfc/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000 {D304 0x04cfc/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04d30/0xa0}:D302 d302_0 = 0x8000000e d302_d303_p → {D303 0x04c5c/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b0 {ArrayString 0x04dd0/0xb0}:ARRAY_STRING[0x1,0xe] = "TOKEN_IN_FIRST" {D303 0x04e80/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04f20/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000 {D304 0x04f20/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04f54/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x04e80/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068 {ArrayString 0x04ff4/0x68}:ARRAY_STRING[0x1,0x5] = "TOKEN" {D307 0x0505c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000efc46 d307_3 = 0x00000002 {D306 0x050db/0x83}:D306 d306_d303_p → {D303 0x04e80/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0505c/0x7f} {D303 0x0515e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x051fe/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000 {D304 0x051fe/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05232/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0515e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x052d2/0x48}:ARRAY_STRING[0x1,0x1] = "=" {D303 0x0531a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x053ba/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000 {D304 0x053ba/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x053ee/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0531a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x0548e/0x48}:ARRAY_STRING[0x1,0x1] = "<" {D303 0x054d6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05576/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000 {D304 0x05576/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x055aa/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x054d6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x0564a/0x48}:ARRAY_STRING[0x1,0x1] = ">" {D303 0x05692/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05732/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000 {D304 0x05732/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05766/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x05692/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050 {ArrayString 0x05806/0x50}:ARRAY_STRING[0x1,0x2] = "<=" {D303 0x05856/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x058f6/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000 {D304 0x058f6/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0592a/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x05856/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050 {ArrayString 0x059ca/0x50}:ARRAY_STRING[0x1,0x2] = ">=" {D303 0x05a1a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05aba/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000 {D304 0x05aba/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05aee/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x05a1a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x05b8e/0x58}:ARRAY_STRING[0x1,0x3] = "and" {D303 0x05be6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05c86/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000 {D304 0x05c86/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05cba/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x05be6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050 {ArrayString 0x05d5a/0x50}:ARRAY_STRING[0x1,0x2] = "or" {D303 0x05daa/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05e4a/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000 {D304 0x05e4a/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05e7e/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x05daa/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x05f1e/0x58}:ARRAY_STRING[0x1,0x3] = "xor" {D303 0x05f76/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x062aa/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000 {Thing2 0x06016/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2} {StringIndex 0x06056/0x254}:StringIndex x = 0x00000001 y = 0x0000000e [$0x0001] 0x00240 002 »LEX« [$0x0002] 0x00270 003 »TOKEN_IN_FIRST« [$0x0003] 0x002f8 004 »TOKEN« [$0x0004] 0x00338 005 »=« [$0x0005] 0x00358 006 »<« [$0x0006] 0x00378 007 »>« [$0x0007] 0x00398 008 »<=« [$0x0008] 0x003c0 009 »>=« [$0x0009] 0x003e8 00a »and« [$0x000a] 0x00418 00b »or« [$0x000b] 0x00440 00c »xor« [$0x000c] 0x00470 00d »not« [$0x000d] 0x004a0 00e »&« [$0x000e] 0x004c0 000 »BLOC_FIRST« {D304 0x062aa/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x062de/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x05f76/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x0637e/0x58}:ARRAY_STRING[0x1,0x3] = "not" {D303 0x063d6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06476/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000 {D304 0x06476/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x064aa/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x063d6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x0654a/0x48}:ARRAY_STRING[0x1,0x1] = "&" {D303 0x06592/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06632/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000 {D304 0x06632/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x06666/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x06592/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090 {ArrayString 0x06706/0x90}:ARRAY_STRING[0x1,0xa] = "BLOC_FIRST" {D303 0x06796/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06eec/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000 {Thing2 0x06836/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368} {StringStore 0x06876/0x370}:StringStore x = 0x00000001 y = 0x00000066 @0x068b6 [0x00] = $0x000f »TRUE« @0x068ee [0x01] = $0x0010 »FALSE« @0x0692e [0x02] = $0x0011 »VALEUR« @0x06976 [0x03] = $0x0012 »SI« @0x0699e [0x04] = $0x0013 »AFFICHER« @0x069f6 [0x05] = $0x0014 »FIN_DU_JEU« @0x06a5e [0x06] = $0x0015 »PARSE« @0x06a9e [0x07] = $0x0016 »INI1« @0x06ad6 [0x08] = $0x0017 »ALLER_A_LA_LIGNE« {Thing2 0x06be6/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06056/0x254} next_p → {Thing2 0x06016/0x40} {StringIndex 0x06c26/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011 [$0x0001] 0x00240 002 »LEX« [$0x0002] 0x00270 003 »TOKEN_IN_FIRST« [$0x0003] 0x002f8 004 »TOKEN« [$0x0004] 0x00338 005 »=« [$0x0005] 0x00358 006 »<« [$0x0006] 0x00378 007 »>« [$0x0007] 0x00398 008 »<=« [$0x0008] 0x003c0 009 »>=« [$0x0009] 0x003e8 00a »and« [$0x000a] 0x00418 00b »or« [$0x000b] 0x00440 00c »xor« [$0x000c] 0x00470 00d »not« [$0x000d] 0x004a0 00e »&« [$0x000e] 0x004c0 00f »BLOC_FIRST« [$0x000f] 0x044a8 010 »TRUE« [$0x0010] 0x044e0 011 »FALSE« [$0x0011] 0x04520 000 »VALEUR« {D304 0x06eec/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x06f20/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x06796/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060 {ArrayString 0x06fc0/0x60}:ARRAY_STRING[0x1,0x4] = "TRUE" {D303 0x07020/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x070c0/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000 {D304 0x070c0/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x070f4/0xa0}:D302 d302_0 = 0x80000005 d302_d302_p → {D302 0x055aa/0xa0} d302_d303_p → {D303 0x07020/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068 {ArrayString 0x07194/0x68}:ARRAY_STRING[0x1,0x5] = "FALSE" {D303 0x071fc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0729c/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000 {D304 0x0729c/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x072d0/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x071fc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070 {ArrayString 0x07370/0x70}:ARRAY_STRING[0x1,0x6] = "VALEUR" {D307 0x073e0/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000efc46 d307_3 = 0x00000002 d307_d307_p → {D307 0x089de/0x7f} {D306 0x0745f/0x83}:D306 d306_d303_p → {D303 0x071fc/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x073e0/0x7f} {D303 0x074e2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x078fa/0x34} d303_2 = 0x0012 d303_3 = 0x0000000000000000000 {Thing2 0x07582/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06c26/0x2c6} next_p → {Thing2 0x06be6/0x40} {StringIndex 0x075c2/0x338}:StringIndex x = 0x00000001 y = 0x00000014 [$0x0001] 0x00240 002 »LEX« [$0x0002] 0x00270 003 »TOKEN_IN_FIRST« [$0x0003] 0x002f8 004 »TOKEN« [$0x0004] 0x00338 005 »=« [$0x0005] 0x00358 006 »<« [$0x0006] 0x00378 007 »>« [$0x0007] 0x00398 008 »<=« [$0x0008] 0x003c0 009 »>=« [$0x0009] 0x003e8 00a »and« [$0x000a] 0x00418 00b »or« [$0x000b] 0x00440 00c »xor« [$0x000c] 0x00470 00d »not« [$0x000d] 0x004a0 00e »&« [$0x000e] 0x004c0 00f »BLOC_FIRST« [$0x000f] 0x044a8 010 »TRUE« [$0x0010] 0x044e0 011 »FALSE« [$0x0011] 0x04520 012 »VALEUR« [$0x0012] 0x04568 013 »SI« [$0x0013] 0x04590 014 »AFFICHER« [$0x0014] 0x045e8 000 »FIN_DU_JEU« {D304 0x078fa/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0792e/0xa0}:D302 d302_0 = 0x80000002 d302_d303_p → {D303 0x074e2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000050 {ArrayString 0x079ce/0x50}:ARRAY_STRING[0x1,0x2] = "SI" {D307 0x07a1e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000efc46 d307_3 = 0x00000002 d307_d307_p → {D307 0x08a5d/0x7f} {D306 0x07a9d/0x83}:D306 d306_d303_p → {D303 0x074e2/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x07a1e/0x7f} {D303 0x07b20/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07bc0/0x34} d303_2 = 0x0013 d303_3 = 0x0000000000000000000 {D304 0x07bc0/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x07bf4/0xa0}:D302 d302_0 = 0x80000008 d302_d302_p → {D302 0x05766/0xa0} d302_d303_p → {D303 0x07b20/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080 {ArrayString 0x07c94/0x80}:ARRAY_STRING[0x1,0x8] = "AFFICHER" {D307 0x07d14/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000efc46 d307_3 = 0x00000002 d307_d307_p → {D307 0x08adc/0x7f} {D306 0x07d93/0x83}:D306 d306_d303_p → {D303 0x07b20/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x07d14/0x7f} {D303 0x07e16/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07eb6/0x34} d303_2 = 0x0014 d303_3 = 0x0000000000000000000 {D304 0x07eb6/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x07eea/0xa0}:D302 d302_0 = 0x8000000a d302_d303_p → {D303 0x07e16/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000090 {ArrayString 0x07f8a/0x90}:ARRAY_STRING[0x1,0xa] = "FIN_DU_JEU" {D307 0x0801a/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000efc46 d307_3 = 0x00000002 d307_d307_p → {D307 0x09d2d/0x7f} {D306 0x08099/0x83}:D306 d306_d303_p → {D303 0x07e16/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0801a/0x7f} {D303 0x0811c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x085cc/0x34} d303_2 = 0x0015 d303_3 = 0x0000000000000000000 {Thing2 0x081bc/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x075c2/0x338} next_p → {Thing2 0x07582/0x40} {StringIndex 0x081fc/0x3d0}:StringIndex x = 0x00000001 y = 0x00000018 [$0x0001] 0x00240 002 »LEX« [$0x0002] 0x00270 003 »TOKEN_IN_FIRST« [$0x0003] 0x002f8 004 »TOKEN« [$0x0004] 0x00338 005 »=« [$0x0005] 0x00358 006 »<« [$0x0006] 0x00378 007 »>« [$0x0007] 0x00398 008 »<=« [$0x0008] 0x003c0 009 »>=« [$0x0009] 0x003e8 00a »and« [$0x000a] 0x00418 00b »or« [$0x000b] 0x00440 00c »xor« [$0x000c] 0x00470 00d »not« [$0x000d] 0x004a0 00e »&« [$0x000e] 0x004c0 00f »BLOC_FIRST« [$0x000f] 0x044a8 010 »TRUE« [$0x0010] 0x044e0 011 »FALSE« [$0x0011] 0x04520 012 »VALEUR« [$0x0012] 0x04568 013 »SI« [$0x0013] 0x04590 014 »AFFICHER« [$0x0014] 0x045e8 015 »FIN_DU_JEU« [$0x0015] 0x04650 016 »PARSE« [$0x0016] 0x04690 017 »INI1« [$0x0017] 0x046c8 018 »ALLER_A_LA_LIGNE« [$0x0018] 0x06ba8 000 »SAUVEGARDER_JEU« {D304 0x085cc/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x08600/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x0811c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068 {ArrayString 0x086a0/0x68}:ARRAY_STRING[0x1,0x5] = "PARSE" {D303 0x08708/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x087a8/0x34} d303_2 = 0x0016 d303_3 = 0x0000000000000000000 {D304 0x087a8/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x087dc/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x05e7e/0xa0} d302_d303_p → {D303 0x08708/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060 {ArrayString 0x0887c/0x60}:ARRAY_STRING[0x1,0x4] = "INI1" {D307 0x088dc/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000efc46 d307_3 = 0x00000002 {D306 0x0895b/0x83}:D306 d306_d303_p → {D303 0x0811c/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x088dc/0x7f} {D307 0x089de/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000efc96 d307_3 = 0x00000002 {D307 0x08a5d/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000efc96 d307_3 = 0x00000002 {D307 0x08adc/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000efc96 d307_3 = 0x00000002 {D303 0x08b5b/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08bfb/0x34} d303_2 = 0x0017 d303_3 = 0x0000000000000000000 {D304 0x08bfb/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x08c2f/0xa0}:D302 d302_0 = 0x80000010 d302_d303_p → {D303 0x08b5b/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0 {ArrayString 0x08ccf/0xc0}:ARRAY_STRING[0x1,0x10] = "ALLER_A_LA_LIGNE" {D307 0x08d8f/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000efc96 d307_3 = 0x00000002 {D306 0x08e0e/0x83}:D306 d306_d303_p → {D303 0x08b5b/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x08d8f/0x7f} {D303 0x08e91/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x092e9/0x34} d303_2 = 0x0018 d303_3 = 0x0000000000000000000 {Thing2 0x08f31/0x40}:Thing2 Chain2 payload_p → {StringStore 0x06876/0x370} next_p → {Thing2 0x06836/0x40} {StringStore 0x08f71/0x378}:StringStore x = 0x00000001 y = 0x00000067 @0x08fb6 [0x00] = $0x0018 »SAUVEGARDER_JEU« @0x09046 [0x01] = $0x0019 »CHARGER_JEU« @0x090b6 [0x02] = $0x1fc0 »\xde\x03\x80\x00\x59\xb0\x83\x37\xa4\x01\x00\x00\x01\x4f\xc0\x0b\x44\x56\x80\x00\x2f\xea\x80\x23\x2d\x36« {D304 0x092e9/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0931d/0xa0}:D302 d302_0 = 0x8000000f d302_d303_p → {D303 0x08e91/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8 {ArrayString 0x093bd/0xb8}:ARRAY_STRING[0x1,0xf] = "SAUVEGARDER_JEU" {D307 0x09475/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000efc96 d307_3 = 0x00000002 {D306 0x094f4/0x83}:D306 d306_d303_p → {D303 0x08e91/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x09475/0x7f} {D303 0x09577/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x09abf/0x34} d303_2 = 0x0019 d303_3 = 0x0000000000000000000 {Thing2 0x09617/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x081fc/0x3d0} next_p → {Thing2 0x081bc/0x40} {StringIndex 0x09657/0x468}:StringIndex x = 0x00000001 y = 0x0000001c [$0x0001] 0x00240 002 »LEX« [$0x0002] 0x00270 003 »TOKEN_IN_FIRST« [$0x0003] 0x002f8 004 »TOKEN« [$0x0004] 0x00338 005 »=« [$0x0005] 0x00358 006 »<« [$0x0006] 0x00378 007 »>« [$0x0007] 0x00398 008 »<=« [$0x0008] 0x003c0 009 »>=« [$0x0009] 0x003e8 00a »and« [$0x000a] 0x00418 00b »or« [$0x000b] 0x00440 00c »xor« [$0x000c] 0x00470 00d »not« [$0x000d] 0x004a0 00e »&« [$0x000e] 0x004c0 00f »BLOC_FIRST« [$0x000f] 0x044a8 010 »TRUE« [$0x0010] 0x044e0 011 »FALSE« [$0x0011] 0x04520 012 »VALEUR« [$0x0012] 0x04568 013 »SI« [$0x0013] 0x04590 014 »AFFICHER« [$0x0014] 0x045e8 015 »FIN_DU_JEU« [$0x0015] 0x04650 016 »PARSE« [$0x0016] 0x04690 017 »INI1« [$0x0017] 0x046c8 018 »ALLER_A_LA_LIGNE« [$0x0018] 0x06ba8 019 »SAUVEGARDER_JEU« [$0x0019] 0x06c38 000 »CHARGER_JEU« {D304 0x09abf/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x09af3/0xa0}:D302 d302_0 = 0x8000000b d302_d303_p → {D303 0x09577/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000098 {ArrayString 0x09b93/0x98}:ARRAY_STRING[0x1,0xb] = "CHARGER_JEU" {D307 0x09c2b/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000efc96 d307_3 = 0x00000002 {D306 0x09caa/0x83}:D306 d306_d303_p → {D303 0x09577/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x09c2b/0x7f} {D307 0x09d2d/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000efc96 d307_3 = 0x00000002