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DataMuseum.dkPresents historical artifacts from the history of: Rational R1000/400 |
This is an automatic "excavation" of a thematic subset of
See our Wiki for more about Rational R1000/400 Excavated with: AutoArchaeologist - Free & Open Source Software. |
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Length: 5120 (0x1400) Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_004bed
└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000 └─⟦cfc2e13cd⟧ »Space Info Vol 2« └─⟦this⟧
{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x0000997f max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x00009fff {HeadVar3 0x00080/0x2aa}:HeadVar3 0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001] 0x0000a0 [0x01] +0x0020: head_segment = 0x00004bed [0000000000000000100101111101101] 0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001] 0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010] 0x0000ff [0x04] +0x007f: 0x000100 [0x05] +0x0080: 0x00011f [0x06] +0x009f: [00000000000000000000000000000000] 0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010] 0x000160 [0x08] +0x00e0: head_object = 0x0000325c [000000000000000011001001011100] 0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001] 0x00019e [0x0a] +0x011e: 0x0001be [0x0b] +0x013e: 0x0001de [0x0c] +0x015e: 0x0001fe [0x0d] +0x017e: 0x00021e [0x0e] +0x019e: 0x00023e [0x0f] +0x01be: 0x00025e [0x10] +0x01de: 0x000265 [0x11] +0x01e5: head_variant = 0x3 [11] 0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010] 0x00026a [0x13] +0x01ea: 0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000] 0x0002aa [0x15] +0x022a: 0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000] {R1kSegChunk 0x0032a/0x1ff0}: =================== 0x00032a +0x0000: 0x0 [0x1f80] 0… 0x0022aa +0x1f80: 0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000 {Thing1 0x0231a/0x10c}:Thing1 0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff00300064006d9800d55 [111111111111111111111111111111110000000000110000000000000110010000000000011011011001100000000000110101010101] 0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110] 0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x08e54/0x378} [00000000000000001000111001010100] 0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x084d0/0x3d0} [00000000000000001000010011010000] 0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x08e14/0x40} [00000000000000001000111000010100] 0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x08490/0x40} [00000000000000001000010010010000] {StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b [$0x0001] 0x00240 002 »XLBT_ARITHMETIC« [$0x0002] 0x002d0 003 »RANDOM_X« [$0x0003] 0x00328 004 »WIDTH« [$0x0004] 0x00368 005 »S_SHORT« [$0x0005] 0x003b8 006 »RANDOM_Y« [$0x0006] 0x00410 007 »HEIGHT« [$0x0007] 0x00458 008 »RANDOM_W« [$0x0008] 0x004b0 009 »MAX« [$0x0009] 0x004e0 00a »U_SHORT« [$0x000a] 0x03b18 00b »RANDOM_H« [$0x000b] 0x03b70 000 »RANDOM_A« {StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065 @0x0264e [0x00] = $0x0001 »XLBT_ARITHMETIC« @0x026de [0x01] = $0x0002 »RANDOM_X« @0x02736 [0x02] = $0x0003 »WIDTH« @0x02776 [0x03] = $0x0004 »S_SHORT« @0x027c6 [0x04] = $0x0005 »RANDOM_Y« @0x0281e [0x05] = $0x0006 »HEIGHT« @0x02866 [0x06] = $0x0007 »RANDOM_W« @0x028be [0x07] = $0x0008 »MAX« @0x028ee [0x08] = $0x0009 »U_SHORT« {D300 0x02970/0xc0}:D300 0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000] 0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000] 0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000] 0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000] 0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000] 0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000] {BitPointerArray 0x02a30/0x6a0}:BitPointerArray 0x002a30 +0x0000: 0x0 [0x6a0] 0… {D305 0x030d0/0xce0}:D305 0x003130 [0x03] +0x0060: ptr_0x3_p → {D306 0x096f8/0x83} [00000000000000001001011011111000] 0x003230 [0x0b] +0x0160: ptr_0xb_p → {D306 0x0836d/0x83} [00000000000000001000001101101101] 0x003350 [0x14] +0x0280: ptr_0x14_p → {D306 0x052f7/0x83} [00000000000000000101001011110111] 0x003490 [0x1e] +0x03c0: ptr_0x1e_p → {D306 0x080af/0x83} [00000000000000001000000010101111] 0x003550 [0x24] +0x0480: ptr_0x24_p → {D306 0x05d7d/0x83} [00000000000000000101110101111101] 0x003690 [0x2e] +0x05c0: ptr_0x2e_p → {D306 0x074ed/0x83} [00000000000000000111010011101101] 0x0036f0 [0x31] +0x0620: ptr_0x31_p → {D306 0x09479/0x83} [00000000000000001001010001111001] 0x0038f0 [0x41] +0x0820: ptr_0x41_p → {D306 0x09879/0x83} [00000000000000001001100001111001] 0x003930 [0x43] +0x0860: ptr_0x43_p → {D306 0x0997b/0x83} [00000000000000001001100101111011] 0x003a10 [0x4a] +0x0940: ptr_0x4a_p → {D306 0x09377/0x83} [00000000000000001001001101110111] 0x003bd0 [0x58] +0x0b00: ptr_0x58_p → {D306 0x07df1/0x83} [00000000000000000111110111110001] 0x003c30 [0x5b] +0x0b60: ptr_0x5b_p → {D306 0x077bb/0x83} [00000000000000000111011110111011] 0x003c50 +0x0b80: 0x0 [0x160] 0… {D301 0x03db0/0xce0}:D301 0x003e10 [0x03] +0x0060: ptr_0x3_p → {D302 0x08206/0xa0} [00000000000000001000001000000110] 0x003e50 [0x05] +0x00a0: ptr_0x5_p → {D302 0x04d90/0xa0} [00000000000000000100110110010000] 0x003e70 [0x06] +0x00c0: ptr_0x6_p → {D302 0x07644/0xa0} [00000000000000000111011001000100] 0x003e90 [0x07] +0x00e0: ptr_0x7_p → {D302 0x06ca0/0xa0} [00000000000000000110110010100000] 0x003eb0 [0x08] +0x0100: ptr_0x8_p → {D302 0x0544e/0xa0} [00000000000000000101010001001110] 0x003f10 [0x0b] +0x0160: ptr_0xb_p → {D302 0x09200/0xa0} [00000000000000001001001000000000] 0x004030 [0x14] +0x0280: ptr_0x14_p → {D302 0x07f48/0xa0} [00000000000000000111111101001000] 0x004070 [0x16] +0x02c0: ptr_0x16_p → {D302 0x05826/0xa0} [00000000000000000101100000100110] 0x004190 [0x1f] +0x03e0: ptr_0x1f_p → {D302 0x088d4/0xa0} [00000000000000001000100011010100] 0x004370 [0x2e] +0x05c0: ptr_0x2e_p → {D302 0x04b64/0xa0} [00000000000000000100101101100100] 0x004470 [0x36] +0x06c0: ptr_0x36_p → {D302 0x08c74/0xa0} [00000000000000001000110001110100] 0x0044f0 [0x3a] +0x0740: ptr_0x3a_p → {D302 0x04f84/0xa0} [00000000000000000100111110000100] 0x0046f0 [0x4a] +0x0940: ptr_0x4a_p → {D302 0x05642/0xa0} [00000000000000000101011001000010] 0x004810 [0x53] +0x0a60: ptr_0x53_p → {D302 0x07c8a/0xa0} [00000000000000000111110010001010] 0x004850 [0x55] +0x0aa0: ptr_0x55_p → {D302 0x05be6/0xa0} [00000000000000000101101111100110] 0x004890 [0x57] +0x0ae0: ptr_0x57_p → {D302 0x06478/0xa0} [00000000000000000110010001111000] 0x0048d0 [0x59] +0x0b20: ptr_0x59_p → {D302 0x07346/0xa0} [00000000000000000111001101000110] 0x004930 [0x5c] +0x0b80: ptr_0x5c_p → {D302 0x06284/0xa0} [00000000000000000110001010000100] 0x004950 [0x5d] +0x0ba0: ptr_0x5d_p → {D302 0x05a1a/0xa0} [00000000000000000101101000011010] 0x004990 [0x5f] +0x0be0: ptr_0x5f_p → {D302 0x05160/0xa0} [00000000000000000101000101100000] 0x004a50 [0x65] +0x0ca0: ptr_0x65_p → {D302 0x08aa0/0xa0} [00000000000000001000101010100000] 0x004a70 +0x0cc0: 0x0 [0x20] 0… {D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000 {D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04b64/0xa0}:D302 d302_0 = 0x8000000f d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8 {ArrayString 0x04c04/0xb8}:ARRAY_STRING[0x1,0xf] = "XLBT_ARITHMETIC" {D303 0x04cbc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d5c/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000 {D304 0x04d5c/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04d90/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x04cbc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080 {ArrayString 0x04e30/0x80}:ARRAY_STRING[0x1,0x8] = "RANDOM_X" {D303 0x04eb0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04f50/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000 {D304 0x04f50/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04f84/0xa0}:D302 d302_0 = 0x80000005 d302_d303_p → {D303 0x04eb0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000068 {ArrayString 0x05024/0x68}:ARRAY_STRING[0x1,0x5] = "WIDTH" {D303 0x0508c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0512c/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000 {D304 0x0512c/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05160/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x0508c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078 {ArrayString 0x05200/0x78}:ARRAY_STRING[0x1,0x7] = "S_SHORT" {D307 0x05278/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000097d8 d307_3 = 0x00000002 d307_d307_p → {D307 0x0957b/0x7f} {D306 0x052f7/0x83}:D306 d306_d303_p → {D303 0x0508c/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x05278/0x7f} {D303 0x0537a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0541a/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000 {D304 0x0541a/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0544e/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x0537a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080 {ArrayString 0x054ee/0x80}:ARRAY_STRING[0x1,0x8] = "RANDOM_Y" {D303 0x0556e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0560e/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000 {D304 0x0560e/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05642/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x0556e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070 {ArrayString 0x056e2/0x70}:ARRAY_STRING[0x1,0x6] = "HEIGHT" {D303 0x05752/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x057f2/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000 {D304 0x057f2/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05826/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x05752/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080 {ArrayString 0x058c6/0x80}:ARRAY_STRING[0x1,0x8] = "RANDOM_W" {D303 0x05946/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x059e6/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000 {D304 0x059e6/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05a1a/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x05946/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x05aba/0x58}:ARRAY_STRING[0x1,0x3] = "MAX" {D303 0x05b12/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05bb2/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000 {D304 0x05bb2/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05be6/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x05b12/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078 {ArrayString 0x05c86/0x78}:ARRAY_STRING[0x1,0x7] = "U_SHORT" {D307 0x05cfe/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000097d8 d307_3 = 0x00000002 d307_d307_p → {D307 0x0977b/0x7f} {D306 0x05d7d/0x83}:D306 d306_d303_p → {D303 0x05b12/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x05cfe/0x7f} {D303 0x05e00/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06250/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000 {Thing2 0x05ea0/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368} {StringStore 0x05ee0/0x370}:StringStore x = 0x00000001 y = 0x00000066 @0x05f26 [0x00] = $0x000a »RANDOM_H« @0x05f7e [0x01] = $0x000b »RANDOM_A« @0x05fd6 [0x02] = $0x000c »MX1« @0x06006 [0x03] = $0x000d »IAX1« @0x0603e [0x04] = $0x000e »ICX1« @0x06076 [0x05] = $0x000f »IX1« @0x060a6 [0x06] = $0x0010 »S_NATURAL« @0x06106 [0x07] = $0x0011 »rem« @0x06136 [0x08] = $0x0012 »+« @0x06156 [0x09] = $0x0013 »*« @0x06176 [0x0a] = $0x0014 »-« @0x06196 [0x0b] = $0x0015 »MY1« @0x061c6 [0x0c] = $0x0016 »IAY1« @0x061fe [0x0d] = $0x0017 »ICY1« {D304 0x06250/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x06284/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x05e00/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080 {ArrayString 0x06324/0x80}:ARRAY_STRING[0x1,0x8] = "RANDOM_H" {D303 0x063a4/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06444/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000 {D304 0x06444/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x06478/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x063a4/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080 {ArrayString 0x06518/0x80}:ARRAY_STRING[0x1,0x8] = "RANDOM_A" {D303 0x06598/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x068cc/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000 {Thing2 0x06638/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2} {StringIndex 0x06678/0x254}:StringIndex x = 0x00000001 y = 0x0000000e [$0x0001] 0x00240 002 »XLBT_ARITHMETIC« [$0x0002] 0x002d0 003 »RANDOM_X« [$0x0003] 0x00328 004 »WIDTH« [$0x0004] 0x00368 005 »S_SHORT« [$0x0005] 0x003b8 006 »RANDOM_Y« [$0x0006] 0x00410 007 »HEIGHT« [$0x0007] 0x00458 008 »RANDOM_W« [$0x0008] 0x004b0 009 »MAX« [$0x0009] 0x004e0 00a »U_SHORT« [$0x000a] 0x03b18 00b »RANDOM_H« [$0x000b] 0x03b70 00c »RANDOM_A« [$0x000c] 0x03bc8 00d »MX1« [$0x000d] 0x03bf8 00e »IAX1« [$0x000e] 0x03c30 000 »ICX1« {D304 0x068cc/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x06900/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x06598/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x069a0/0x58}:ARRAY_STRING[0x1,0x3] = "MX1" {D303 0x069f8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06a98/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000 {D304 0x06a98/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x06acc/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x069f8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060 {ArrayString 0x06b6c/0x60}:ARRAY_STRING[0x1,0x4] = "IAX1" {D303 0x06bcc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06c6c/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000 {D304 0x06c6c/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x06ca0/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x06bcc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060 {ArrayString 0x06d40/0x60}:ARRAY_STRING[0x1,0x4] = "ICX1" {D303 0x06da0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07146/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000 {Thing2 0x06e40/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06678/0x254} next_p → {Thing2 0x06638/0x40} {StringIndex 0x06e80/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011 [$0x0001] 0x00240 002 »XLBT_ARITHMETIC« [$0x0002] 0x002d0 003 »RANDOM_X« [$0x0003] 0x00328 004 »WIDTH« [$0x0004] 0x00368 005 »S_SHORT« [$0x0005] 0x003b8 006 »RANDOM_Y« [$0x0006] 0x00410 007 »HEIGHT« [$0x0007] 0x00458 008 »RANDOM_W« [$0x0008] 0x004b0 009 »MAX« [$0x0009] 0x004e0 00a »U_SHORT« [$0x000a] 0x03b18 00b »RANDOM_H« [$0x000b] 0x03b70 00c »RANDOM_A« [$0x000c] 0x03bc8 00d »MX1« [$0x000d] 0x03bf8 00e »IAX1« [$0x000e] 0x03c30 00f »ICX1« [$0x000f] 0x03c68 010 »IX1« [$0x0010] 0x03c98 011 »S_NATURAL« [$0x0011] 0x03cf8 000 »rem« {D304 0x07146/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0717a/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x06da0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x0721a/0x58}:ARRAY_STRING[0x1,0x3] = "IX1" {D303 0x07272/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07312/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000 {D304 0x07312/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x07346/0xa0}:D302 d302_0 = 0x80000009 d302_d302_p → {D302 0x0717a/0xa0} d302_d303_p → {D303 0x07272/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088 {ArrayString 0x073e6/0x88}:ARRAY_STRING[0x1,0x9] = "S_NATURAL" {D307 0x0746e/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000097f0 d307_3 = 0x00000002 {D306 0x074ed/0x83}:D306 d306_d303_p → {D303 0x07272/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0746e/0x7f} {D303 0x07570/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07610/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000 {D304 0x07610/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x07644/0xa0}:D302 d302_0 = 0x80000003 d302_d302_p → {D302 0x06900/0xa0} d302_d303_p → {D303 0x07570/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x076e4/0x58}:ARRAY_STRING[0x1,0x3] = "rem" {D307 0x0773c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000097f0 d307_3 = 0x00000002 {D306 0x077bb/0x83}:D306 d306_d303_p → {D303 0x07570/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x0773c/0x7f} {D303 0x0783e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07c56/0x34} d303_2 = 0x0012 d303_3 = 0x0000000000000000000 {Thing2 0x078de/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06e80/0x2c6} next_p → {Thing2 0x06e40/0x40} {StringIndex 0x0791e/0x338}:StringIndex x = 0x00000001 y = 0x00000014 [$0x0001] 0x00240 002 »XLBT_ARITHMETIC« [$0x0002] 0x002d0 003 »RANDOM_X« [$0x0003] 0x00328 004 »WIDTH« [$0x0004] 0x00368 005 »S_SHORT« [$0x0005] 0x003b8 006 »RANDOM_Y« [$0x0006] 0x00410 007 »HEIGHT« [$0x0007] 0x00458 008 »RANDOM_W« [$0x0008] 0x004b0 009 »MAX« [$0x0009] 0x004e0 00a »U_SHORT« [$0x000a] 0x03b18 00b »RANDOM_H« [$0x000b] 0x03b70 00c »RANDOM_A« [$0x000c] 0x03bc8 00d »MX1« [$0x000d] 0x03bf8 00e »IAX1« [$0x000e] 0x03c30 00f »ICX1« [$0x000f] 0x03c68 010 »IX1« [$0x0010] 0x03c98 011 »S_NATURAL« [$0x0011] 0x03cf8 012 »rem« [$0x0012] 0x03d28 013 »+« [$0x0013] 0x03d48 014 »*« [$0x0014] 0x03d68 000 »-« {D304 0x07c56/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x07c8a/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x0783e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x07d2a/0x48}:ARRAY_STRING[0x1,0x1] = "+" {D307 0x07d72/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000097f0 d307_3 = 0x00000002 {D306 0x07df1/0x83}:D306 d306_d303_p → {D303 0x0783e/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x07d72/0x7f} {D303 0x07e74/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07f14/0x34} d303_2 = 0x0013 d303_3 = 0x0000000000000000000 {D304 0x07f14/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x07f48/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x07e74/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x07fe8/0x48}:ARRAY_STRING[0x1,0x1] = "*" {D307 0x08030/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000097f0 d307_3 = 0x00000002 {D306 0x080af/0x83}:D306 d306_d303_p → {D303 0x07e74/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x08030/0x7f} {D303 0x08132/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x081d2/0x34} d303_2 = 0x0014 d303_3 = 0x0000000000000000000 {D304 0x081d2/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x08206/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x08132/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x082a6/0x48}:ARRAY_STRING[0x1,0x1] = "-" {D307 0x082ee/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000097f0 d307_3 = 0x00000002 {D306 0x0836d/0x83}:D306 d306_d303_p → {D303 0x08132/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x082ee/0x7f} {D303 0x083f0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x088a0/0x34} d303_2 = 0x0015 d303_3 = 0x0000000000000000000 {Thing2 0x08490/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x0791e/0x338} next_p → {Thing2 0x078de/0x40} {StringIndex 0x084d0/0x3d0}:StringIndex x = 0x00000001 y = 0x00000018 [$0x0001] 0x00240 002 »XLBT_ARITHMETIC« [$0x0002] 0x002d0 003 »RANDOM_X« [$0x0003] 0x00328 004 »WIDTH« [$0x0004] 0x00368 005 »S_SHORT« [$0x0005] 0x003b8 006 »RANDOM_Y« [$0x0006] 0x00410 007 »HEIGHT« [$0x0007] 0x00458 008 »RANDOM_W« [$0x0008] 0x004b0 009 »MAX« [$0x0009] 0x004e0 00a »U_SHORT« [$0x000a] 0x03b18 00b »RANDOM_H« [$0x000b] 0x03b70 00c »RANDOM_A« [$0x000c] 0x03bc8 00d »MX1« [$0x000d] 0x03bf8 00e »IAX1« [$0x000e] 0x03c30 00f »ICX1« [$0x000f] 0x03c68 010 »IX1« [$0x0010] 0x03c98 011 »S_NATURAL« [$0x0011] 0x03cf8 012 »rem« [$0x0012] 0x03d28 013 »+« [$0x0013] 0x03d48 014 »*« [$0x0014] 0x03d68 015 »-« [$0x0015] 0x03d88 016 »MY1« [$0x0016] 0x03db8 017 »IAY1« [$0x0017] 0x03df0 018 »ICY1« [$0x0018] 0x06a88 000 »IY1« {D304 0x088a0/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x088d4/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x083f0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x08974/0x58}:ARRAY_STRING[0x1,0x3] = "MY1" {D303 0x089cc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08a6c/0x34} d303_2 = 0x0016 d303_3 = 0x0000000000000000000 {D304 0x08a6c/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x08aa0/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x089cc/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060 {ArrayString 0x08b40/0x60}:ARRAY_STRING[0x1,0x4] = "IAY1" {D303 0x08ba0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x08c40/0x34} d303_2 = 0x0017 d303_3 = 0x0000000000000000000 {D304 0x08c40/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x08c74/0xa0}:D302 d302_0 = 0x80000004 d302_d302_p → {D302 0x06acc/0xa0} d302_d303_p → {D303 0x08ba0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060 {ArrayString 0x08d14/0x60}:ARRAY_STRING[0x1,0x4] = "ICY1" {D303 0x08d74/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x091cc/0x34} d303_2 = 0x0018 d303_3 = 0x0000000000000000000 {Thing2 0x08e14/0x40}:Thing2 Chain2 payload_p → {StringStore 0x05ee0/0x370} next_p → {Thing2 0x05ea0/0x40} {StringStore 0x08e54/0x378}:StringStore x = 0x00000001 y = 0x00000067 @0x08e96 [0x00] = $0x0018 »IY1« @0x08ec6 [0x01] = $0xb400 »\xab« @0x08ee6 [0x02] = $0x7840 »« {D304 0x091cc/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x09200/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x08d74/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x092a0/0x58}:ARRAY_STRING[0x1,0x3] = "IY1" {D307 0x092f8/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000097d8 d307_3 = 0x00000002 d307_d307_p → {D307 0x094fc/0x7f} {D306 0x09377/0x83}:D306 d306_d303_p → {D303 0x04cbc/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x092f8/0x7f} {D307 0x093fa/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000097d8 d307_3 = 0x00000002 d307_d307_p → {D307 0x095fa/0x7f} {D306 0x09479/0x83}:D306 d306_d303_p → {D303 0x0537a/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x093fa/0x7f} {D307 0x094fc/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000097f0 d307_3 = 0x00000002 {D307 0x0957b/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000097f0 d307_3 = 0x00000002 {D307 0x095fa/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000097f0 d307_3 = 0x00000002 {D307 0x09679/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000097d8 d307_3 = 0x00000002 {D306 0x096f8/0x83}:D306 d306_d303_p → {D303 0x05752/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x09679/0x7f} {D307 0x0977b/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000097f0 d307_3 = 0x00000002 {D307 0x097fa/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000097d8 d307_3 = 0x00000002 {D306 0x09879/0x83}:D306 d306_d303_p → {D303 0x05e00/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x097fa/0x7f} {D307 0x098fc/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000097d8 d307_3 = 0x00000002 {D306 0x0997b/0x83}:D306 d306_d303_p → {D303 0x063a4/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x098fc/0x7f}