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DataMuseum.dkPresents historical artifacts from the history of: Rational R1000/400 |
This is an automatic "excavation" of a thematic subset of
See our Wiki for more about Rational R1000/400 Excavated with: AutoArchaeologist - Free & Open Source Software. |
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Length: 4096 (0x1000) Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_07abd8
└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000 └─⟦5a81ac88f⟧ »Space Info Vol 1« └─⟦this⟧
{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x0000622b max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x00007fff {HeadVar3 0x00080/0x2aa}:HeadVar3 0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001] 0x0000a0 [0x01] +0x0020: head_segment = 0x0007abd8 [0000000000001111010101111011000] 0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001] 0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010] 0x0000ff [0x04] +0x007f: 0x000100 [0x05] +0x0080: 0x00011f [0x06] +0x009f: [00000000000000000000000000000000] 0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010] 0x000160 [0x08] +0x00e0: head_object = 0x0002370a [000000000000100011011100001010] 0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001] 0x00019e [0x0a] +0x011e: 0x0001be [0x0b] +0x013e: 0x0001de [0x0c] +0x015e: 0x0001fe [0x0d] +0x017e: 0x00021e [0x0e] +0x019e: 0x00023e [0x0f] +0x01be: 0x00025e [0x10] +0x01de: 0x000265 [0x11] +0x01e5: head_variant = 0x3 [11] 0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010] 0x00026a [0x13] +0x01ea: 0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000] 0x0002aa [0x15] +0x022a: 0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000] {R1kSegChunk 0x0032a/0x1ff0}: =================== 0x00032a +0x0000: 0x0 [0x1f80] 0… 0x0022aa +0x1f80: 0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000 {Thing1 0x0231a/0x10c}:Thing1 0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff0016002c003d000074c [111111111111111111111111111111110000000000010110000000000010110000000000001111010000000000000000011101001100] 0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110] 0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x05dbe/0x370} [00000000000000000101110110111110] 0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110] 0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x05d7e/0x40} [00000000000000000101110101111110] 0x002406 [0x05] +0x00ec: [00000000000000000000000000000000] {StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b [$0x0001] 0x00240 002 »COMPILER_ACTION« [$0x0002] 0x002d0 003 »DYNAMIC_VALUE« [$0x0003] 0x00350 004 »TEST_ACTION_LIST« [$0x0004] 0x003e8 005 »D_V« [$0x0005] 0x00418 006 »D_A« [$0x0006] 0x00448 007 »'c'« [$0x0007] 0x00478 008 »'o'« [$0x0008] 0x004a8 009 »'u'« [$0x0009] 0x004d8 00a »D_A1« [$0x000a] 0x039f0 000 »BLOC_ARGUMENT« {StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065 @0x0264e [0x00] = $0x0001 »COMPILER_ACTION« @0x026de [0x01] = $0x0002 »DYNAMIC_VALUE« @0x0275e [0x02] = $0x0003 »TEST_ACTION_LIST« @0x027f6 [0x03] = $0x0004 »D_V« @0x02826 [0x04] = $0x0005 »D_A« @0x02856 [0x05] = $0x0006 »'c'« @0x02886 [0x06] = $0x0007 »'o'« @0x028b6 [0x07] = $0x0008 »'u'« @0x028e6 [0x08] = $0x0009 »D_A1« {D300 0x02970/0xc0}:D300 0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000] 0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000] 0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000] 0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000] 0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000] 0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000] {BitPointerArray 0x02a30/0x6a0}:BitPointerArray 0x002a30 +0x0000: 0x0 [0x6a0] 0… {D305 0x030d0/0xce0}:D305 0x003d30 [0x63] +0x0c60: ptr_0x63_p → {D306 0x0518b/0x83} [00000000000000000101000110001011] 0x003d50 +0x0c80: 0x0 [0x60] 0… {D301 0x03db0/0xce0}:D301 0x003db0 [0x00] +0x0000: ptr_0x0_p → {D302 0x054ae/0xa0} [00000000000000000101010010101110] 0x003e90 [0x07] +0x00e0: ptr_0x7_p → {D302 0x0567a/0xa0} [00000000000000000101011001111010] 0x003f30 [0x0c] +0x0180: ptr_0xc_p → {D302 0x06162/0xa0} [00000000000000000110000101100010] 0x003f50 [0x0d] +0x01a0: ptr_0xd_p → {D302 0x04fac/0xa0} [00000000000000000100111110101100] 0x0040b0 [0x18] +0x0300: ptr_0x18_p → {D302 0x05a12/0xa0} [00000000000000000101101000010010] 0x0040d0 [0x19] +0x0320: ptr_0x19_p → {D302 0x052e2/0xa0} [00000000000000000101001011100010] 0x0040f0 [0x1a] +0x0340: ptr_0x1a_p → {D302 0x04d90/0xa0} [00000000000000000100110110010000] 0x004390 [0x2f] +0x05e0: ptr_0x2f_p → {D302 0x05846/0xa0} [00000000000000000101100001000110] 0x004870 [0x56] +0x0ac0: ptr_0x56_p → {D302 0x05bde/0xa0} [00000000000000000101101111011110] 0x0049f0 [0x62] +0x0c40: ptr_0x62_p → {D302 0x04b64/0xa0} [00000000000000000100101101100100] 0x004a10 +0x0c60: 0x0 [0x80] 0… {D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000 {D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04b64/0xa0}:D302 d302_0 = 0x8000000f d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000b8 {ArrayString 0x04c04/0xb8}:ARRAY_STRING[0x1,0xf] = "COMPILER_ACTION" {D303 0x04cbc/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d5c/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000 {D304 0x04d5c/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04d90/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x04cbc/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8 {ArrayString 0x04e30/0xa8}:ARRAY_STRING[0x1,0xd] = "DYNAMIC_VALUE" {D303 0x04ed8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04f78/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000 {D304 0x04f78/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04fac/0xa0}:D302 d302_0 = 0x80000010 d302_d303_p → {D303 0x04ed8/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000c0 {ArrayString 0x0504c/0xc0}:ARRAY_STRING[0x1,0x10] = "TEST_ACTION_LIST" {D307 0x0510c/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x000f57ae d307_3 = 0x00000002 {D306 0x0518b/0x83}:D306 d306_d303_p → {D303 0x04ed8/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x0510c/0x7f} {D303 0x0520e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x052ae/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000 {D304 0x052ae/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x052e2/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0520e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x05382/0x58}:ARRAY_STRING[0x1,0x3] = "D_V" {D303 0x053da/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0547a/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000 {D304 0x0547a/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x054ae/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x053da/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x0554e/0x58}:ARRAY_STRING[0x1,0x3] = "D_A" {D303 0x055a6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05646/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000 {D304 0x05646/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0567a/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x055a6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x0571a/0x58}:ARRAY_STRING[0x1,0x3] = "'c'" {D303 0x05772/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05812/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000 {D304 0x05812/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05846/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x05772/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x058e6/0x58}:ARRAY_STRING[0x1,0x3] = "'o'" {D303 0x0593e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x059de/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000 {D304 0x059de/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05a12/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x0593e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x05ab2/0x58}:ARRAY_STRING[0x1,0x3] = "'u'" {D303 0x05b0a/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05baa/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000 {D304 0x05baa/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05bde/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x05b0a/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060 {ArrayString 0x05c7e/0x60}:ARRAY_STRING[0x1,0x4] = "D_A1" {D303 0x05cde/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x0612e/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000 {Thing2 0x05d7e/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368} {StringStore 0x05dbe/0x370}:StringStore x = 0x00000001 y = 0x00000066 @0x05dfe [0x00] = $0x000a »BLOC_ARGUMENT« {D304 0x0612e/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x06162/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x05cde/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8 {ArrayString 0x06202/0xa8}:ARRAY_STRING[0x1,0xd] = "BLOC_ARGUMENT"