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DataMuseum.dkPresents historical artifacts from the history of: Rational R1000/400 |
This is an automatic "excavation" of a thematic subset of
See our Wiki for more about Rational R1000/400 Excavated with: AutoArchaeologist - Free & Open Source Software. |
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Length: 5120 (0x1400) Notes: 01_class, 97_tag, ADA, R1k_Segment, VAR3, seg_047117
└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000 └─⟦cfc2e13cd⟧ »Space Info Vol 2« └─⟦this⟧
{HeapHead 0x00000/0x80}:SegHeapHead first_free_bit = 0x0000809b max_bits = 0x03ffffff zero = 0x00000000 alloced_bits = 0x00009fff {HeadVar3 0x00080/0x2aa}:HeadVar3 0x000080 [0x00] +0x0000: head_z_000 = 0x80000001 [10000000000000000000000000000001] 0x0000a0 [0x01] +0x0020: head_segment = 0x00047117 [0000000000001000111000100010111] 0x0000bf [0x02] +0x003f: head_c_03f = 0x00000001 [00000000000000000000000000000001] 0x0000df [0x03] +0x005f: head_chains_p → {Thing1 0x0231a/0x10c} [00000000000000000010001100011010] 0x0000ff [0x04] +0x007f: 0x000100 [0x05] +0x0080: 0x00011f [0x06] +0x009f: [00000000000000000000000000000000] 0x00013f [0x07] +0x00bf: head_c_bf = 0x000000012 [000000000000000000000000000010010] 0x000160 [0x08] +0x00e0: head_object = 0x00012aad [000000000000010010101010101101] 0x00017e [0x09] +0x00fe: head_c_fe = 0x00000001 [00000000000000000000000000000001] 0x00019e [0x0a] +0x011e: 0x0001be [0x0b] +0x013e: 0x0001de [0x0c] +0x015e: 0x0001fe [0x0d] +0x017e: 0x00021e [0x0e] +0x019e: 0x00023e [0x0f] +0x01be: 0x00025e [0x10] +0x01de: 0x000265 [0x11] +0x01e5: head_variant = 0x3 [11] 0x000267 [0x12] +0x01e7: hv3_1e7_n = 0x2 [010] 0x00026a [0x13] +0x01ea: 0x00028a [0x14] +0x020a: hv3_20a_p → {D300 0x02970/0xc0} [00000000000000000010100101110000] 0x0002aa [0x15] +0x022a: 0x0002ea [0x16] +0x026a: hv3_26a_n = 0x0000000000100000 [0000000000000000000000000000000000000000000100000000000000000000] {R1kSegChunk 0x0032a/0x1ff0}: =================== 0x00032a +0x0000: 0x0 [0x1f80] 0… 0x0022aa +0x1f80: 0x1000000000 [0x70] 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000010000 0000000000000000 0000000000000000 {Thing1 0x0231a/0x10c}:Thing1 0x00231a [0x00] +0x0000: t1_00_n = 0xffffffff002800540043400085c [111111111111111111111111111111110000000000101000000000000101010000000000010000110100000000000000100001011100] 0x002386 [0x01] +0x006c: t1_c1_head_p → {StringIndex 0x02426/0x1e2} [00000000000000000010010000100110] 0x0023a6 [0x02] +0x008c: t1_c2_last_p → {StringStore 0x06404/0x370} [00000000000000000110010000000100] 0x0023c6 [0x03] +0x00ac: t1_array1_p → {StringIndex 0x078c6/0x338} [00000000000000000111100011000110] 0x0023e6 [0x04] +0x00cc: t1_c2_tail_p → {Thing2 0x063c4/0x40} [00000000000000000110001111000100] 0x002406 [0x05] +0x00ec: t1_c1_tail_p → {Thing2 0x07886/0x40} [00000000000000000111100010000110] {StringIndex 0x02426/0x1e2}:StringIndex x = 0x00000001 y = 0x0000000b [$0x0001] 0x00240 002 »SIGNALMAP« [$0x0002] 0x002a0 003 »SIGNALHANDLER« [$0x0003] 0x00320 004 »LONGINT« [$0x0004] 0x00370 005 »=« [$0x0005] 0x00390 006 »ERR« [$0x0006] 0x003c0 007 »-« [$0x0007] 0x003e0 008 »IGN« [$0x0008] 0x00410 009 »DFL« [$0x0009] 0x00440 00a »HOLD« [$0x000a] 0x00478 00b »RELEASE« [$0x000b] 0x004c8 000 »SIGABRT« {StringStore 0x02608/0x368}:StringStore x = 0x00000001 y = 0x00000065 @0x0264e [0x00] = $0x0001 »SIGNALMAP« @0x026ae [0x01] = $0x0002 »SIGNALHANDLER« @0x0272e [0x02] = $0x0003 »LONGINT« @0x0277e [0x03] = $0x0004 »=« @0x0279e [0x04] = $0x0005 »ERR« @0x027ce [0x05] = $0x0006 »-« @0x027ee [0x06] = $0x0007 »IGN« @0x0281e [0x07] = $0x0008 »DFL« @0x0284e [0x08] = $0x0009 »HOLD« @0x02886 [0x09] = $0x000a »RELEASE« @0x028d6 [0x0a] = $0x000b »SIGABRT« {D300 0x02970/0xc0}:D300 0x002970 [0x00] +0x0000: d300_0 = 0x00000000 [00000000000000000000000000000000] 0x002990 [0x01] +0x0020: d300_1 = 0x00002a30 [00000000000000000010101000110000] 0x0029b0 [0x02] +0x0040: d300_2 = 0x00000000 [00000000000000000000000000000000] 0x0029d0 [0x03] +0x0060: d300_d305 = 0x000030d0 [00000000000000000011000011010000] 0x0029f0 [0x04] +0x0080: d300_4 = 0x00000000 [00000000000000000000000000000000] 0x002a10 [0x05] +0x00a0: d300_d301 = 0x00003db0 [00000000000000000011110110110000] {BitPointerArray 0x02a30/0x6a0}:BitPointerArray 0x002a30 +0x0000: 0x0 [0x6a0] 0… {D305 0x030d0/0xce0}:D305 0x003190 [0x06] +0x00c0: ptr_0x6_p → {D306 0x0595d/0x83} [00000000000000000101100101011101] 0x003730 [0x33] +0x0660: ptr_0x33_p → {D306 0x05113/0x83} [00000000000000000101000100010011] 0x003ad0 [0x50] +0x0a00: ptr_0x50_p → {D306 0x053d1/0x83} [00000000000000000101001111010001] 0x003af0 +0x0a20: 0x0 [0x2c0] 0… {D301 0x03db0/0xce0}:D301 0x003e10 [0x03] +0x0060: ptr_0x3_p → {D302 0x06a3c/0xa0} [00000000000000000110101000111100] 0x003e90 [0x07] +0x00e0: ptr_0x7_p → {D302 0x074da/0xa0} [00000000000000000111010011011010] 0x003ed0 [0x09] +0x0120: ptr_0x9_p → {D302 0x05ab4/0xa0} [00000000000000000101101010110100] 0x003ff0 [0x12] +0x0240: ptr_0x12_p → {D302 0x04d60/0xa0} [00000000000000000100110101100000] 0x004010 [0x13] +0x0260: ptr_0x13_p → {D302 0x05c80/0xa0} [00000000000000000101110010000000] 0x0040b0 [0x18] +0x0300: ptr_0x18_p → {D302 0x06e04/0xa0} [00000000000000000110111000000100] 0x0041b0 [0x20] +0x0400: ptr_0x20_p → {D302 0x06c20/0xa0} [00000000000000000110110000100000] 0x0041f0 [0x22] +0x0440: ptr_0x22_p → {D302 0x07e16/0xa0} [00000000000000000111111000010110] 0x004210 [0x23] +0x0460: ptr_0x23_p → {D302 0x076c6/0xa0} [00000000000000000111011011000110] 0x004250 [0x25] +0x04a0: ptr_0x25_p → {D302 0x0620c/0xa0} [00000000000000000110001000001100] 0x004290 [0x27] +0x04e0: ptr_0x27_p → {D302 0x08002/0xa0} [00000000000000001000000000000010] 0x0042d0 [0x29] +0x0520: ptr_0x29_p → {D302 0x04b64/0xa0} [00000000000000000100101101100100] 0x004710 [0x4b] +0x0960: ptr_0x4b_p → {D302 0x072ee/0xa0} [00000000000000000111001011101110] 0x004830 [0x54] +0x0a80: ptr_0x54_p → {D302 0x0526a/0xa0} [00000000000000000101001001101010] 0x004850 [0x55] +0x0aa0: ptr_0x55_p → {D302 0x05528/0xa0} [00000000000000000101010100101000] 0x0048f0 [0x5a] +0x0b40: ptr_0x5a_p → {D302 0x07c32/0xa0} [00000000000000000111110000110010] 0x004990 [0x5f] +0x0be0: ptr_0x5f_p → {D302 0x04f7c/0xa0} [00000000000000000100111101111100] 0x0049b0 +0x0c00: 0x0 [0xe0] 0… {D303 0x04a90/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04b30/0x34} d303_2 = 0x0001 d303_3 = 0x0000000000000000000 {D304 0x04b30/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04b64/0xa0}:D302 d302_0 = 0x80000009 d302_d303_p → {D303 0x04a90/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000088 {ArrayString 0x04c04/0x88}:ARRAY_STRING[0x1,0x9] = "SIGNALMAP" {D303 0x04c8c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04d2c/0x34} d303_2 = 0x0002 d303_3 = 0x0000000000000000000 {D304 0x04d2c/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04d60/0xa0}:D302 d302_0 = 0x8000000d d302_d303_p → {D303 0x04c8c/0xa0} d302_3 = 0x00000040 d302_4 = 0x000000a8 {ArrayString 0x04e00/0xa8}:ARRAY_STRING[0x1,0xd] = "SIGNALHANDLER" {D303 0x04ea8/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x04f48/0x34} d303_2 = 0x0003 d303_3 = 0x0000000000000000000 {D304 0x04f48/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x04f7c/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x04ea8/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078 {ArrayString 0x0501c/0x78}:ARRAY_STRING[0x1,0x7] = "LONGINT" {D307 0x05094/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0008e22c d307_3 = 0x00000002 {D306 0x05113/0x83}:D306 d306_d303_p → {D303 0x04ea8/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x05094/0x7f} {D303 0x05196/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05236/0x34} d303_2 = 0x0004 d303_3 = 0x0000000000000000000 {D304 0x05236/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0526a/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x05196/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x0530a/0x48}:ARRAY_STRING[0x1,0x1] = "=" {D307 0x05352/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00078ff4 d307_3 = 0x00000002 {D306 0x053d1/0x83}:D306 d306_d303_p → {D303 0x05196/0xa0} d306_1 = 0xa0000000 d306_2 = 0x0 d306_d307_p → {D307 0x05352/0x7f} {D303 0x05454/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x054f4/0x34} d303_2 = 0x0005 d303_3 = 0x0000000000000000000 {D304 0x054f4/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05528/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x05454/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x055c8/0x58}:ARRAY_STRING[0x1,0x3] = "ERR" {D303 0x05620/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x056c0/0x34} d303_2 = 0x0006 d303_3 = 0x0000000000000000000 {D304 0x056c0/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x056f4/0xa0}:D302 d302_0 = 0x80000001 d302_d303_p → {D303 0x05620/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000048 {ArrayString 0x05794/0x48}:ARRAY_STRING[0x1,0x1] = "-" {D307 0x057dc/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x00078ff4 d307_3 = 0x00000002 {D308 0x0585b/0x83}:D308 d308_d303_p → {D303 0x05620/0xa0} d308_1 = 0x5 d308_2 = 0x00000000 d308_d307_p → {D307 0x057dc/0x7f} {D307 0x058de/0x7f}:D307 d307_0 = 0x00 d307_1 = 0x0000001 d307_2 = 0x0008e22c d307_3 = 0x00000002 {D306 0x0595d/0x83}:D306 d306_d303_p → {D303 0x05620/0xa0} d306_1 = 0x80000000 d306_2 = 0x0 d306_d307_p → {D307 0x058de/0x7f} d306_d308_p → {D308 0x0585b/0x83} {D303 0x059e0/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05a80/0x34} d303_2 = 0x0007 d303_3 = 0x0000000000000000000 {D304 0x05a80/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05ab4/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x059e0/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x05b54/0x58}:ARRAY_STRING[0x1,0x3] = "IGN" {D303 0x05bac/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05c4c/0x34} d303_2 = 0x0008 d303_3 = 0x0000000000000000000 {D304 0x05c4c/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05c80/0xa0}:D302 d302_0 = 0x80000003 d302_d303_p → {D303 0x05bac/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000058 {ArrayString 0x05d20/0x58}:ARRAY_STRING[0x1,0x3] = "DFL" {D303 0x05d78/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05e18/0x34} d303_2 = 0x0009 d303_3 = 0x0000000000000000000 {D304 0x05e18/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x05e4c/0xa0}:D302 d302_0 = 0x80000004 d302_d303_p → {D303 0x05d78/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000060 {ArrayString 0x05eec/0x60}:ARRAY_STRING[0x1,0x4] = "HOLD" {D303 0x05f4c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x05fec/0x34} d303_2 = 0x000a d303_3 = 0x0000000000000000000 {D304 0x05fec/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x06020/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x05f4c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078 {ArrayString 0x060c0/0x78}:ARRAY_STRING[0x1,0x7] = "RELEASE" {D303 0x06138/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x061d8/0x34} d303_2 = 0x000b d303_3 = 0x0000000000000000000 {D304 0x061d8/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x0620c/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x06138/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078 {ArrayString 0x062ac/0x78}:ARRAY_STRING[0x1,0x7] = "SIGABRT" {D303 0x06324/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06a08/0x34} d303_2 = 0x000c d303_3 = 0x0000000000000000000 {Thing2 0x063c4/0x40}:Thing2 Chain2 payload_p → {StringStore 0x02608/0x368} {StringStore 0x06404/0x370}:StringStore x = 0x00000001 y = 0x00000066 @0x06446 [0x00] = $0x000c »SIGINT« @0x0648e [0x01] = $0x000d »SIGFPE« @0x064d6 [0x02] = $0x000e »SIGILL« @0x0651e [0x03] = $0x000f »SIGSEGV« @0x0656e [0x04] = $0x0010 »SIGTERM« @0x065be [0x05] = $0x0011 »IESIGNAL« @0x06616 [0x06] = $0x0012 »SIGNUM« @0x0665e [0x07] = $0x0013 »SIGHDLR« @0x066ae [0x08] = $0x0014 »IERAISE« {Thing2 0x06774/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x02426/0x1e2} {StringIndex 0x067b4/0x254}:StringIndex x = 0x00000001 y = 0x0000000e [$0x0001] 0x00240 002 »SIGNALMAP« [$0x0002] 0x002a0 003 »SIGNALHANDLER« [$0x0003] 0x00320 004 »LONGINT« [$0x0004] 0x00370 005 »=« [$0x0005] 0x00390 006 »ERR« [$0x0006] 0x003c0 007 »-« [$0x0007] 0x003e0 008 »IGN« [$0x0008] 0x00410 009 »DFL« [$0x0009] 0x00440 00a »HOLD« [$0x000a] 0x00478 00b »RELEASE« [$0x000b] 0x004c8 00c »SIGABRT« [$0x000c] 0x04038 00d »SIGINT« [$0x000d] 0x04080 00e »SIGFPE« [$0x000e] 0x040c8 000 »SIGILL« {D304 0x06a08/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x06a3c/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x056f4/0xa0} d302_d303_p → {D303 0x06324/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070 {ArrayString 0x06adc/0x70}:ARRAY_STRING[0x1,0x6] = "SIGINT" {D303 0x06b4c/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06bec/0x34} d303_2 = 0x000d d303_3 = 0x0000000000000000000 {D304 0x06bec/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x06c20/0xa0}:D302 d302_0 = 0x80000006 d302_d302_p → {D302 0x06020/0xa0} d302_d303_p → {D303 0x06b4c/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070 {ArrayString 0x06cc0/0x70}:ARRAY_STRING[0x1,0x6] = "SIGFPE" {D303 0x06d30/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x06dd0/0x34} d303_2 = 0x000e d303_3 = 0x0000000000000000000 {D304 0x06dd0/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x06e04/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x06d30/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070 {ArrayString 0x06ea4/0x70}:ARRAY_STRING[0x1,0x6] = "SIGILL" {D303 0x06f14/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x072ba/0x34} d303_2 = 0x000f d303_3 = 0x0000000000000000000 {Thing2 0x06fb4/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x067b4/0x254} next_p → {Thing2 0x06774/0x40} {StringIndex 0x06ff4/0x2c6}:StringIndex x = 0x00000001 y = 0x00000011 [$0x0001] 0x00240 002 »SIGNALMAP« [$0x0002] 0x002a0 003 »SIGNALHANDLER« [$0x0003] 0x00320 004 »LONGINT« [$0x0004] 0x00370 005 »=« [$0x0005] 0x00390 006 »ERR« [$0x0006] 0x003c0 007 »-« [$0x0007] 0x003e0 008 »IGN« [$0x0008] 0x00410 009 »DFL« [$0x0009] 0x00440 00a »HOLD« [$0x000a] 0x00478 00b »RELEASE« [$0x000b] 0x004c8 00c »SIGABRT« [$0x000c] 0x04038 00d »SIGINT« [$0x000d] 0x04080 00e »SIGFPE« [$0x000e] 0x040c8 00f »SIGILL« [$0x000f] 0x04110 010 »SIGSEGV« [$0x0010] 0x04160 011 »SIGTERM« [$0x0011] 0x041b0 000 »IESIGNAL« {D304 0x072ba/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x072ee/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x06f14/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078 {ArrayString 0x0738e/0x78}:ARRAY_STRING[0x1,0x7] = "SIGSEGV" {D303 0x07406/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x074a6/0x34} d303_2 = 0x0010 d303_3 = 0x0000000000000000000 {D304 0x074a6/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x074da/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x07406/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078 {ArrayString 0x0757a/0x78}:ARRAY_STRING[0x1,0x7] = "SIGTERM" {D303 0x075f2/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07692/0x34} d303_2 = 0x0011 d303_3 = 0x0000000000000000000 {D304 0x07692/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x076c6/0xa0}:D302 d302_0 = 0x80000008 d302_d303_p → {D303 0x075f2/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000080 {ArrayString 0x07766/0x80}:ARRAY_STRING[0x1,0x8] = "IESIGNAL" {D303 0x077e6/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07bfe/0x34} d303_2 = 0x0012 d303_3 = 0x0000000000000000000 {Thing2 0x07886/0x40}:Thing2 Chain1 payload_p → {StringIndex 0x06ff4/0x2c6} next_p → {Thing2 0x06fb4/0x40} {StringIndex 0x078c6/0x338}:StringIndex x = 0x00000001 y = 0x00000014 [$0x0001] 0x00240 002 »SIGNALMAP« [$0x0002] 0x002a0 003 »SIGNALHANDLER« [$0x0003] 0x00320 004 »LONGINT« [$0x0004] 0x00370 005 »=« [$0x0005] 0x00390 006 »ERR« [$0x0006] 0x003c0 007 »-« [$0x0007] 0x003e0 008 »IGN« [$0x0008] 0x00410 009 »DFL« [$0x0009] 0x00440 00a »HOLD« [$0x000a] 0x00478 00b »RELEASE« [$0x000b] 0x004c8 00c »SIGABRT« [$0x000c] 0x04038 00d »SIGINT« [$0x000d] 0x04080 00e »SIGFPE« [$0x000e] 0x040c8 00f »SIGILL« [$0x000f] 0x04110 010 »SIGSEGV« [$0x0010] 0x04160 011 »SIGTERM« [$0x0011] 0x041b0 012 »IESIGNAL« [$0x0012] 0x04208 013 »SIGNUM« [$0x0013] 0x04250 014 »SIGHDLR« [$0x0014] 0x042a0 000 »IERAISE« {D304 0x07bfe/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x07c32/0xa0}:D302 d302_0 = 0x80000006 d302_d303_p → {D303 0x077e6/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000070 {ArrayString 0x07cd2/0x70}:ARRAY_STRING[0x1,0x6] = "SIGNUM" {D303 0x07d42/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07de2/0x34} d303_2 = 0x0013 d303_3 = 0x0000000000000000000 {D304 0x07de2/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x07e16/0xa0}:D302 d302_0 = 0x80000007 d302_d302_p → {D302 0x05e4c/0xa0} d302_d303_p → {D303 0x07d42/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078 {ArrayString 0x07eb6/0x78}:ARRAY_STRING[0x1,0x7] = "SIGHDLR" {D303 0x07f2e/0xa0}:D303 d303_0 = 0x12d3000000 d303_1_p → {D304 0x07fce/0x34} d303_2 = 0x0014 d303_3 = 0x0000000000000000000 {D304 0x07fce/0x34}:D304 d304_0 = 0x8228338000001 {D302 0x08002/0xa0}:D302 d302_0 = 0x80000007 d302_d303_p → {D303 0x07f2e/0xa0} d302_3 = 0x00000040 d302_4 = 0x00000078 {ArrayString 0x080a2/0x78}:ARRAY_STRING[0x1,0x7] = "IERAISE"