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DataMuseum.dkPresents historical artifacts from the history of: Rational R1000/400 |
This is an automatic "excavation" of a thematic subset of
See our Wiki for more about Rational R1000/400 Excavated with: AutoArchaeologist - Free & Open Source Software. |
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Length: 5120 (0x1400)
Types: Ada Source
Notes: 03_class, FILE, R1k_Segment, e3_tag, package body Moving_String, seg_044e49, seg_0462f7, seg_04800e
└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
└─⟦5a81ac88f⟧ »Space Info Vol 1«
└─⟦this⟧
└─⟦8527c1e9b⟧ Bits:30000544 8mm tape, Rational 1000, Arrival backup of disks in PAM's R1000
└─⟦cfc2e13cd⟧ »Space Info Vol 2«
└─⟦this⟧
with Text_Io;
package body Moving_String is
procedure Free (Item : in out Object) is
begin
M_String.Free (Item.Inner);
end Free;
function From_Character (A_Character : in Character) return Object is
New_Object : Object;
begin
M_String.Append (New_Object.Inner, A_Character);
return New_Object;
end From_Character;
function From_String (A_String : in String) return Object is
New_Object : Object;
begin
M_String.Append (New_Object.Inner, A_String);
return New_Object;
end From_String;
function "&" (Left : in Object; Right : in Character) return Object is
New_Object : Object := Left;
begin
M_String.Append (New_Object.Inner, Right);
return New_Object;
end "&";
function "&" (Left : in Character; Right : in Object) return Object is
New_Object : Object := From_Character (Left);
begin
M_String.Append (New_Object.Inner, Right.Inner);
return New_Object;
end "&";
function "&" (Left : in Object; Right : in String) return Object is
New_Object : Object := Left;
begin
M_String.Append (New_Object.Inner, Right);
return New_Object;
end "&";
function "&" (Left : in String; Right : in Object) return Object is
New_Object : Object := From_String (Left);
begin
M_String.Append (New_Object.Inner, Right.Inner);
return New_Object;
end "&";
function "&" (Left, Right : in Object) return Object is
New_Object : Object;
begin
M_String.Copy (New_Object.Inner, Left.Inner);
M_String.Append (New_Object.Inner, Right.Inner);
return New_Object;
end "&";
function Image (Item : in Object) return String is
begin
return M_String.Image (Item.Inner);
end Image;
function Length (Item : in Object) return Natural is
begin
return M_String.Length (Item.Inner);
end Length;
function Char_At (Item : in Object; At_Pos : in Positive)
return Character is
begin
return M_String.Char_At (Item.Inner, At_Pos);
end Char_At;
end Moving_String;
nblk1=4
nid=2
hdr6=6
[0x00] rec0=28 rec1=00 rec2=01 rec3=008
[0x01] rec0=27 rec1=00 rec2=04 rec3=014
[0x02] rec0=0d rec1=00 rec2=03 rec3=000
[0x03] rec0=16 rec1=00 rec2=02 rec3=000
tail 0x21746372686465dcc1bcb 0x42a00088462060003
Free Block Chain:
0x2: 0000 00 00 02 19 80 0d 6e 20 4e 65 77 5f 4f 62 6a 65 ┆ n New_Obje┆